mirror of
https://github.com/MikuLeaks/MikuSB.git
synced 2026-06-04 20:33:57 +00:00
Compare commits
2 Commits
f7814b0537
...
v1.8
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
1fce4ca2e6 | ||
|
|
93c59e5730 |
105
GameServer/Server/CallGS/Handlers/House/House_Request.cs
Normal file
105
GameServer/Server/CallGS/Handlers/House/House_Request.cs
Normal file
@@ -0,0 +1,105 @@
|
|||||||
|
using MikuSB.Proto;
|
||||||
|
using System.Text.Json;
|
||||||
|
using System.Text.Json.Nodes;
|
||||||
|
using System.Text.Json.Serialization;
|
||||||
|
|
||||||
|
namespace MikuSB.GameServer.Server.CallGS.Handlers.House;
|
||||||
|
|
||||||
|
[CallGSApi("House_Request")]
|
||||||
|
public class House_Request : ICallGSHandler
|
||||||
|
{
|
||||||
|
private static readonly Random Random = new();
|
||||||
|
|
||||||
|
// GID for all house/arcade attributes
|
||||||
|
private const uint ArcadeGid = 101;
|
||||||
|
// HouseStorage.HouseArcadeStart = 18000
|
||||||
|
// Attr_GirlEndlessModeState = 5 → SID 18005
|
||||||
|
// ConditionType.TeachMode = 8, Attr_ConditionValStart = 36 → SID 18000+36+8 = 18044
|
||||||
|
private const uint EndlessModeStateSid = 18000 + 5;
|
||||||
|
private const uint TeachModeConditionSid = 18000 + 36 + 8; // = 18044
|
||||||
|
|
||||||
|
public async Task Handle(Connection connection, string param, ushort seqNo)
|
||||||
|
{
|
||||||
|
var req = JsonSerializer.Deserialize<HouseRequestParam>(param);
|
||||||
|
if (req?.FuncName == null) return;
|
||||||
|
|
||||||
|
switch (req.FuncName)
|
||||||
|
{
|
||||||
|
case "ArcadeGameEnterMainUI":
|
||||||
|
await HandleArcadeGameEnterMainUI(connection);
|
||||||
|
break;
|
||||||
|
case "ArcadeGameEnter":
|
||||||
|
await HandleArcadeGameEnter(connection);
|
||||||
|
break;
|
||||||
|
case "ArcadeGameSettlement":
|
||||||
|
await HandleArcadeGameSettlement(connection);
|
||||||
|
break;
|
||||||
|
case "ArcadeGameLogSettlement":
|
||||||
|
await HandleArcadeGameLogSettlement(connection);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
var err = new JsonObject { ["FuncName"] = req.FuncName, ["sErr"] = "error.NotImplemented" };
|
||||||
|
await CallGSRouter.SendScript(connection, "House_Request", err.ToJsonString());
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static async Task HandleArcadeGameEnterMainUI(Connection connection)
|
||||||
|
{
|
||||||
|
var girlList = new JsonArray();
|
||||||
|
for (int i = 1; i <= 25; i++)
|
||||||
|
girlList.Add(i);
|
||||||
|
|
||||||
|
var rsp = new JsonObject
|
||||||
|
{
|
||||||
|
["FuncName"] = "ArcadeGameEnterMainUI",
|
||||||
|
["tbUnlockGirlList"] = girlList
|
||||||
|
};
|
||||||
|
|
||||||
|
var player = connection.Player!;
|
||||||
|
var sync = new NtfSyncPlayer();
|
||||||
|
|
||||||
|
sync.Custom[player.ToPackedAttrKey(ArcadeGid, TeachModeConditionSid)] = 1;
|
||||||
|
sync.Custom[player.ToShiftedAttrKey(ArcadeGid, TeachModeConditionSid)] = 1;
|
||||||
|
|
||||||
|
// Bits 1-25 set → all girls have endless mode unlocked
|
||||||
|
const uint endlessAllUnlocked = 0x3FFFFFE; // bits 1-25
|
||||||
|
sync.Custom[player.ToPackedAttrKey(ArcadeGid, EndlessModeStateSid)] = endlessAllUnlocked;
|
||||||
|
sync.Custom[player.ToShiftedAttrKey(ArcadeGid, EndlessModeStateSid)] = endlessAllUnlocked;
|
||||||
|
|
||||||
|
await CallGSRouter.SendScript(connection, "House_Request", rsp.ToJsonString(), sync);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static async Task HandleArcadeGameEnter(Connection connection)
|
||||||
|
{
|
||||||
|
var seed = Random.Next(1, 1_000_000_000);
|
||||||
|
var rsp = new JsonObject
|
||||||
|
{
|
||||||
|
["FuncName"] = "ArcadeGameEnter",
|
||||||
|
["nSeed"] = seed
|
||||||
|
};
|
||||||
|
await CallGSRouter.SendScript(connection, "House_Request", rsp.ToJsonString());
|
||||||
|
}
|
||||||
|
|
||||||
|
private static async Task HandleArcadeGameSettlement(Connection connection)
|
||||||
|
{
|
||||||
|
var rsp = new JsonObject
|
||||||
|
{
|
||||||
|
["FuncName"] = "ArcadeGameSettlement",
|
||||||
|
["nAddExp"] = 0
|
||||||
|
};
|
||||||
|
await CallGSRouter.SendScript(connection, "House_Request", rsp.ToJsonString());
|
||||||
|
}
|
||||||
|
|
||||||
|
private static async Task HandleArcadeGameLogSettlement(Connection connection)
|
||||||
|
{
|
||||||
|
var rsp = new JsonObject { ["FuncName"] = "ArcadeGameLogSettlement" };
|
||||||
|
await CallGSRouter.SendScript(connection, "House_Request", rsp.ToJsonString());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
internal sealed class HouseRequestParam
|
||||||
|
{
|
||||||
|
[JsonPropertyName("FuncName")]
|
||||||
|
public string? FuncName { get; set; }
|
||||||
|
}
|
||||||
@@ -1 +1 @@
|
|||||||
v=1.7
|
v=1.8
|
||||||
Reference in New Issue
Block a user