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...

10 Commits

Author SHA1 Message Date
Naruse
00d5f35c30 Update README 2026-04-27 17:11:13 +08:00
Kei-Luna
7e45bd8dcb Update MikuSB-Win64-MultiFile.pubxml 2026-04-27 16:52:56 +09:00
Kei-Luna
ac5762fc42 update test 2 2026-04-27 16:44:28 +09:00
Kei-Luna
12df57b273 UpdateService fix 2026-04-27 16:41:14 +09:00
Kei-Luna
c109c82a91 update test 2026-04-27 16:35:38 +09:00
Kei-Luna
d214778af1 Changed the repository 2026-04-27 16:32:14 +09:00
Naruse
1fc300300f change icon to snowbreak icon 2026-04-27 15:15:39 +08:00
Naruse
0e408c9dad delete proto and use prebuilt proto 2026-04-27 15:15:20 +08:00
Kei-Luna
7b6d1a3054 ResourceDownloader 2026-04-27 16:13:27 +09:00
Kei-Luna
8415969ffe update readme 2026-04-27 15:51:49 +09:00
14 changed files with 21959 additions and 703 deletions

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@@ -11,6 +11,8 @@ if (!argsMap.TryGetValue("--package", out var packagePath)
}
argsMap.TryGetValue("--pid", out var pidValue);
argsMap.TryGetValue("--resource-package", out var resourcePackagePath);
argsMap.TryGetValue("--resource-target", out var resourceTargetDirectory);
try
{
@@ -23,6 +25,9 @@ try
ZipFile.ExtractToDirectory(packagePath, stagingDirectory, overwriteFiles: true);
CopyDirectory(stagingDirectory, targetDirectory);
if (!string.IsNullOrWhiteSpace(resourcePackagePath) && !string.IsNullOrWhiteSpace(resourceTargetDirectory))
UpdateResources(resourcePackagePath, resourceTargetDirectory);
Process.Start(new ProcessStartInfo
{
FileName = restartExecutable,
@@ -88,3 +93,20 @@ static bool ShouldSkip(string relativePath)
{
return relativePath.StartsWith("Config", StringComparison.OrdinalIgnoreCase);
}
static void UpdateResources(string resourcePackagePath, string resourceTargetDirectory)
{
var resourceStagingDirectory = Path.Combine(Path.GetTempPath(), "MikuSB", "resource-staging", Guid.NewGuid().ToString("N"));
Directory.CreateDirectory(resourceStagingDirectory);
ZipFile.ExtractToDirectory(resourcePackagePath, resourceStagingDirectory, overwriteFiles: true);
var extractedRoot = Directory.GetDirectories(resourceStagingDirectory).FirstOrDefault() ?? resourceStagingDirectory;
var excelOutputSource = Path.Combine(extractedRoot, "ExcelOutput");
if (!Directory.Exists(excelOutputSource))
throw new DirectoryNotFoundException($"ExcelOutput directory was not found in resource package: {excelOutputSource}");
var excelOutputTarget = Path.Combine(resourceTargetDirectory, "ExcelOutput");
Directory.CreateDirectory(excelOutputTarget);
CopyDirectory(excelOutputSource, excelOutputTarget);
}

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@@ -8,7 +8,7 @@
<CETCompat>false</CETCompat>
<RootNamespace>MikuSB.MikuSB</RootNamespace>
<AssemblyName>MikuSB</AssemblyName>
<ApplicationIcon>Source\Kiana.ico</ApplicationIcon>
<ApplicationIcon>Source\Snowbreak.ico</ApplicationIcon>
<SatelliteResourceLanguages>false</SatelliteResourceLanguages>
</PropertyGroup>

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@@ -7,6 +7,7 @@ using MikuSB.GameServer.Server.CallGS;
using MikuSB.GameServer.Server.Packet;
using MikuSB.Internationalization;
using MikuSB.MikuSB.Tool;
using MikuSB.MikuSB.Update;
using MikuSB.Proto;
using MikuSB.SdkServer;
using MikuSB.TcpSharp;
@@ -146,6 +147,7 @@ public class LoaderManager : MikuSB
// Load the game data
try
{
await UpdateService.EnsureResourcesPresentAsync();
Logger.Info(I18NManager.Translate("Server.ServerInfo.LoadingItem", I18NManager.Translate("Word.GameData")));
ResourceManager.LoadGameData();
}

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@@ -11,7 +11,7 @@ https://go.microsoft.com/fwlink/?LinkID=208121.
<_TargetId>Folder</_TargetId>
<TargetFramework>net9.0</TargetFramework>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<SelfContained>true</SelfContained>
<SelfContained>false</SelfContained>
<PublishSingleFile>false</PublishSingleFile>
<PublishReadyToRun>true</PublishReadyToRun>
<PublishTrimmed>false</PublishTrimmed>

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@@ -1,6 +1,7 @@
using System.Diagnostics;
using System.Net;
using System.Net.Http.Headers;
using System.IO.Compression;
using System.Text.Json;
using System.Text.Json.Serialization;
using MikuSB.Util;
@@ -12,10 +13,20 @@ public static class UpdateService
private static readonly Logger Logger = new("Updater");
private static readonly bool UpdateEnabled = true;
private static readonly bool AskBeforeUpdate = true;
private static readonly string RepositoryOwner = "DevilProMT";
private static readonly string RepositoryOwner = "MikuLeaks";
private static readonly string RepositoryName = "MikuSB";
private static readonly string AssetName = "MikuSB-win-x64.zip";
private static readonly int TimeoutSeconds = 5;
private static readonly int ReleaseCheckTimeoutSeconds = 10;
private static readonly int PackageDownloadTimeoutSeconds = 300;
private static readonly int ResourceDownloadTimeoutSeconds = 300;
private static readonly int ChecksumDownloadTimeoutSeconds = 30;
private static readonly string ResourceArchiveUrl =
"https://github.com/Kei-Luna/MikuSB-Resource/archive/refs/heads/main.zip";
private static readonly string[] RequiredResourceFiles =
[
"card.json",
"weapon.json"
];
public static async Task<bool> TryStartSelfUpdateAsync()
{
@@ -42,8 +53,9 @@ public static class UpdateService
Logger.Info($"Current build version: {BuildVersion.Current}");
using var client = CreateHttpClient();
using var cts = new CancellationTokenSource(TimeSpan.FromSeconds(Math.Max(1, TimeoutSeconds)));
var release = await GetLatestReleaseAsync(client, cts.Token);
using var releaseCts =
new CancellationTokenSource(TimeSpan.FromSeconds(Math.Max(1, ReleaseCheckTimeoutSeconds)));
var release = await GetLatestReleaseAsync(client, releaseCts.Token);
if (release == null)
return false;
@@ -70,14 +82,18 @@ public static class UpdateService
var packagePath = Path.Combine(tempRoot, asset.Name);
Logger.Info($"Downloading update {release.TagName}.");
await DownloadFileAsync(client, asset.DownloadUrl, packagePath, cts.Token);
await DownloadFileAsync(client, asset.DownloadUrl, packagePath, PackageDownloadTimeoutSeconds);
var resourcePackagePath = Path.Combine(tempRoot, "MikuSB-Resource-main.zip");
Logger.Info("Downloading resource package.");
await DownloadFileAsync(client, ResourceArchiveUrl, resourcePackagePath, ResourceDownloadTimeoutSeconds);
var checksumAsset = release.Assets.FirstOrDefault(x =>
string.Equals(x.Name, AssetName + ".sha256", StringComparison.OrdinalIgnoreCase));
if (checksumAsset != null)
{
var checksumPath = Path.Combine(tempRoot, checksumAsset.Name);
await DownloadFileAsync(client, checksumAsset.DownloadUrl, checksumPath, cts.Token);
await DownloadFileAsync(client, checksumAsset.DownloadUrl, checksumPath, ChecksumDownloadTimeoutSeconds);
VerifySha256(packagePath, checksumPath);
}
@@ -90,7 +106,9 @@ public static class UpdateService
ArgumentList =
{
"--package", packagePath,
"--resource-package", resourcePackagePath,
"--target", AppContext.BaseDirectory,
"--resource-target", Path.Combine(AppContext.BaseDirectory, ConfigManager.Config.Path.ResourcePath),
"--restart", Path.Combine(AppContext.BaseDirectory, "MikuSB.exe"),
"--pid", Environment.ProcessId.ToString()
}
@@ -112,6 +130,15 @@ public static class UpdateService
}
}
public static async Task EnsureResourcesPresentAsync()
{
if (!AreRequiredResourcesPresent())
{
Logger.Warn("Required resources are missing. Downloading resource package.");
await DownloadAndInstallResourcesAsync();
}
}
private static string StageUpdaterExecutable()
{
var sourceDirectory = AppContext.BaseDirectory;
@@ -131,6 +158,44 @@ public static class UpdateService
return stagedUpdaterPath;
}
private static bool AreRequiredResourcesPresent()
{
var excelOutputPath = Path.Combine(AppContext.BaseDirectory, ConfigManager.Config.Path.ResourcePath, "ExcelOutput");
if (!Directory.Exists(excelOutputPath))
return false;
return RequiredResourceFiles.All(fileName => File.Exists(Path.Combine(excelOutputPath, fileName)));
}
private static async Task DownloadAndInstallResourcesAsync()
{
using var client = CreateHttpClient();
var tempRoot = Path.Combine(Path.GetTempPath(), "MikuSB", "resources", Guid.NewGuid().ToString("N"));
Directory.CreateDirectory(tempRoot);
var resourcePackagePath = Path.Combine(tempRoot, "MikuSB-Resource-main.zip");
await DownloadFileAsync(client, ResourceArchiveUrl, resourcePackagePath, ResourceDownloadTimeoutSeconds);
InstallResourcesFromArchive(resourcePackagePath,
Path.Combine(AppContext.BaseDirectory, ConfigManager.Config.Path.ResourcePath));
}
private static void InstallResourcesFromArchive(string resourcePackagePath, string resourceTargetDirectory)
{
var resourceStagingDirectory = Path.Combine(Path.GetTempPath(), "MikuSB", "resource-staging", Guid.NewGuid().ToString("N"));
Directory.CreateDirectory(resourceStagingDirectory);
ZipFile.ExtractToDirectory(resourcePackagePath, resourceStagingDirectory, overwriteFiles: true);
var extractedRoot = Directory.GetDirectories(resourceStagingDirectory).FirstOrDefault() ?? resourceStagingDirectory;
var excelOutputSource = Path.Combine(extractedRoot, "ExcelOutput");
if (!Directory.Exists(excelOutputSource))
throw new DirectoryNotFoundException($"ExcelOutput directory was not found in resource package: {excelOutputSource}");
var excelOutputTarget = Path.Combine(resourceTargetDirectory, "ExcelOutput");
Directory.CreateDirectory(excelOutputTarget);
CopyDirectory(excelOutputSource, excelOutputTarget);
}
private static bool ConfirmUpdate(string latestVersion)
{
Console.Write($"New version found: {BuildVersion.Current} -> {latestVersion}. Update now? [Y/n]: ");
@@ -152,7 +217,7 @@ public static class UpdateService
{
var client = new HttpClient
{
Timeout = TimeSpan.FromSeconds(Math.Max(1, TimeoutSeconds))
Timeout = Timeout.InfiniteTimeSpan
};
client.DefaultRequestHeaders.UserAgent.Add(
@@ -189,14 +254,32 @@ public static class UpdateService
HttpClient client,
string downloadUrl,
string destinationPath,
CancellationToken cancellationToken)
int timeoutSeconds)
{
using var response = await client.GetAsync(downloadUrl, HttpCompletionOption.ResponseHeadersRead, cancellationToken);
using var cts = new CancellationTokenSource(TimeSpan.FromSeconds(Math.Max(1, timeoutSeconds)));
using var response = await client.GetAsync(downloadUrl, HttpCompletionOption.ResponseHeadersRead, cts.Token);
response.EnsureSuccessStatusCode();
await using var source = await response.Content.ReadAsStreamAsync(cancellationToken);
await using var source = await response.Content.ReadAsStreamAsync(cts.Token);
await using var destination = File.Create(destinationPath);
await source.CopyToAsync(destination, cancellationToken);
await source.CopyToAsync(destination, cts.Token);
}
private static void CopyDirectory(string sourceDirectory, string targetDirectory)
{
foreach (var directory in Directory.GetDirectories(sourceDirectory, "*", SearchOption.AllDirectories))
{
var relativePath = Path.GetRelativePath(sourceDirectory, directory);
Directory.CreateDirectory(Path.Combine(targetDirectory, relativePath));
}
foreach (var file in Directory.GetFiles(sourceDirectory, "*", SearchOption.AllDirectories))
{
var relativePath = Path.GetRelativePath(sourceDirectory, file);
var destinationPath = Path.Combine(targetDirectory, relativePath);
Directory.CreateDirectory(Path.GetDirectoryName(destinationPath)!);
File.Copy(file, destinationPath, overwrite: true);
}
}
private static void VerifySha256(string packagePath, string checksumPath)

11020
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@@ -1,302 +0,0 @@
syntax = "proto3";
package Core;
option csharp_namespace = "MikuSB.Proto";
enum Sex {
MALE = 0;
FEMALE = 1;
}
enum PlayerCoreAttribute {
LEVEL = 0;
EXP = 1;
VIGOR = 2;
CHARGED = 3;
VIGOR_TIME = 4;
}
enum MailStat {
New = 0;
Readed = 1;
Geted = 2;
Removed = 3;
}
enum GlobalMailStat {
Default = 0;
Banned = 1;
Deleted = 2;
}
enum ChatType {
SYSTEM = 0;
WORLD = 1;
FRIEND = 2;
ONLINE = 3;
}
message Empty {
}
message SimpleBoolean {
bool data = 1;
}
message SimpleUint {
uint64 data = 1;
}
message SimpleString {
string data = 1;
}
message IDArray {
repeated uint64 ids = 1;
}
message StringArray {
repeated string list = 1;
}
message PlayerProfileArray {
repeated PlayerProfile list = 1;
}
message ChannelOpt {
string channel = 1;
repeated string subchannels = 2;
}
message SimpleItem {
uint32 G = 1;
uint32 D = 2;
uint32 P = 3;
uint32 L = 4;
uint32 Count = 5;
}
message Enhance {
uint32 level = 1;
uint32 exp = 2;
uint32 break = 3;
uint32 evolue = 4;
uint32 trust = 5;
uint32 pro_level = 6;
repeated uint64 spines = 11;
repeated uint32 affixs = 12;
}
message Item {
uint64 id = 1;
uint64 template = 2;
uint32 count = 3;
uint32 flag = 4;
uint32 userdata = 5;
uint32 expiration = 6;
Enhance enhance = 7;
map<uint32, uint64> slots = 8;
}
message Lineup {
uint32 index = 1;
string name = 2;
uint64 member1 = 3;
uint64 member2 = 4;
uint64 member3 = 5;
}
message Player {
uint64 pid = 1;
string account = 2;
string provider = 3;
string channel = 4;
string subchannel = 5;
string name = 11;
string sign = 12;
Sex sex = 13;
uint32 level = 14;
uint32 exp = 15;
uint32 vigor = 16;
map<string, int32> money = 17;
uint32 charged = 18;
uint32 create_time = 31;
uint32 last_login_time = 32;
uint32 last_vigor_time = 33;
uint64 item_id_alloc = 41;
repeated Item items = 42;
repeated Lineup solutions = 43;
map<uint32, uint32> attrs = 44;
map<uint32, string> str_attrs = 45;
repeated uint64 show_items = 46;
repeated uint32 show_attrs = 47;
map<uint64, FriendPieces> friend_pieces = 48;
uint64 last_pieces = 49;
map<uint64, PlayerMail> mail_box = 50;
uint32 last_global_mail_time = 51;
uint64 last_person_mid = 52;
repeated uint64 badges = 53;
map<string, PlayerOrder> order_box = 60;
repeated uint64 tags = 96;
uint64 serial = 97;
uint32 ban_type = 98;
uint32 ban_expr = 99;
}
message FriendPieces {
uint64 index = 1;
uint64 pid = 2;
uint32 shape = 3;
uint32 expr = 4;
bool deleted = 5;
}
message PlayerMail {
uint64 mid = 1;
MailStat stat = 2;
uint32 time = 3;
uint32 expiration = 4;
}
message Mail {
uint64 mid = 1;
string title = 2;
string message = 3;
repeated SimpleItem attachments = 4;
string sender = 5;
uint64 pid = 6;
uint32 time = 7;
uint32 expiration = 8;
uint32 life = 9;
MailStat stat = 10;
bool is_deleted = 99;
}
message GlobalMail {
uint64 mid = 1;
string sender = 2;
string title = 3;
string message = 4;
repeated SimpleItem attachments = 5;
uint32 start_time = 6;
uint32 end_time = 7;
uint32 life = 8;
uint32 expiration = 9;
uint32 min_level = 10;
uint32 max_level = 12;
uint32 create_begin = 13;
uint32 create_end = 14;
repeated ChannelOpt channels = 15;
GlobalMailStat stat = 99;
}
message Order {
string trade_no = 1;
string third_trade_no = 2;
uint64 pid = 3;
string product_id = 4;
uint32 product_quantity = 5;
uint32 total_price = 6;
uint32 paid_price = 7;
string finish_time = 8;
bool status = 9;
bool refund_status = 10;
string refund_time = 11;
string subchannel = 12;
string priceunit = 13;
bool supplement_status = 14;
string extendinfo = 15;
}
message PlayerOrder {
string trade_no = 1;
string subchannel = 2;
uint32 done_time = 3;
uint32 refund_time = 4;
bool is_unreal = 5;
uint32 supplement = 6;
}
message PlayerProfile {
uint64 pid = 1;
string account = 2;
uint32 create_time = 3;
string name = 4;
string sign = 5;
Sex sex = 6;
uint32 level = 7;
uint32 logout_time = 8;
uint32 friend_count = 9;
repeated Item show_items = 10;
repeated uint32 show_attrs = 11;
repeated Item badges = 12;
repeated uint64 tags = 13;
}
message ClientProfile {
uint32 plat_id = 1;
string version = 2;
string os_version = 3;
string os_hardware = 4;
string telecom_oper = 5;
string network = 6;
uint32 screen_width = 7;
uint32 screen_height = 8;
float density = 9;
string cpu_profile = 10;
uint32 ram = 11;
string gl_render = 12;
string gl_version = 13;
string device_id = 14;
string resource_version = 15;
string language = 16;
}
message OnlinePlayer {
uint64 pid = 1;
string name = 2;
uint64 face = 3;
uint64 faceframe = 4;
uint32 level = 5;
Lineup lineup = 6;
repeated Item items = 7;
bool captain = 8;
uint32 stateflag = 9;
repeated uint32 girllovelevel = 10;
map<uint32, uint32> attrs = 11;
}
message OnlineEndData {
uint64 pid = 1;
string infodata = 2;
uint32 status = 3;
}
message AccountInfo {
string account = 1;
uint64 pid = 2;
uint32 new_guide = 3;
repeated uint32 error_info = 4;
}
message ChatMsg {
ChatType type = 1;
uint32 channel_id = 2;
uint64 sender = 3;
uint64 recver = 4;
uint32 time_stamp = 5;
uint64 emoji = 11;
string text = 12;
PlayerProfile profile = 21;
}
message CustomRoster {
uint64 pid = 1;
map<string, string> roster = 2;
}
message GlobalAttrs {
map<string, uint32> attrs = 1;
map<string, string> str_attrs = 2;
}

10814
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@@ -1,381 +0,0 @@
syntax = "proto3";
package snowbreak;
import "Core.proto";
option csharp_namespace = "MikuSB.Proto";
enum PF {
NONE = 0;
REQ_LOGIN = 1;
RSP_LOGIN = 2;
REQ_RECONNECT = 3;
RSP_RECONNECT = 4;
REQ_RENAME = 5;
RSP_RENAME = 6;
REQ_CALLGS = 7;
RSP_CALLGS = 8;
REQ_USEITEM = 9;
RSP_USEITEM = 10;
REQ_READMAIL = 11;
RSP_READMAIL = 12;
REQ_MAIL_ATTACHMENT = 13;
RSP_MAIL_ATTACHMENT = 14;
REQ_DELMAIL = 15;
RSP_DELMAIL = 16;
REQ_SET_NEWGUIDE = 17;
RSP_SET_NEWGUIDE = 18;
REQ_ACCOUNTINFO = 19;
RSP_ACCOUNTINFO = 20;
REQ_RESIGN = 23;
RSP_RESIGN = 24;
REQ_RECORD = 25;
RSP_RECORD = 26;
REQ_ADD_FRIENDREQ = 27;
RSP_ADD_FRIENDREQ = 28;
REQ_AGREE_FRIENDREQ = 29;
RSP_AGREE_FRIENDREQ = 30;
REQ_REFUSE_FRIENDREQ = 31;
RSP_REFUSE_FRIENDREQ = 32;
REQ_REMOVE_FRIEND = 33;
RSP_REMOVE_FRIEND = 34;
REQ_GIVE_FRIENDVIGOR = 35;
RSP_GIVE_FRIENDVIGOR = 36;
REQ_RECV_FRIENDVIGOR = 37;
RSP_RECV_FRIENDVIGOR = 38;
REQ_PLAYER_RECOMMEND = 39;
RSP_PLAYER_RECOMMEND = 40;
REQ_ADD_BLOCKLIST = 41;
RSP_ADD_BLOCKLIST = 42;
REQ_DEL_BLOCKLIST = 43;
RSP_DEL_BLOCKLIST = 44;
REQ_FIND_PLAYER = 45;
RSP_FIND_PLAYER = 46;
REQ_PLAYER_PROFILE = 47;
RSP_PLAYER_PROFILE = 48;
REQ_GET_VERSION = 49;
RSP_GET_VERSION = 50;
REQ_RANKLIST = 51;
RSP_RANKLIST = 52;
REQ_RANK = 53;
RSP_RANK = 54;
REQ_BLOCK_FRIENDREQ = 55;
RSP_BLOCK_FRIENDREQ = 56;
REQ_WORD_FILTER = 57;
RSP_WORD_FILTER = 58;
REQ_SET_CUSTOMROSTER = 59;
RSP_SET_CUSTOMROSTER = 60;
REQ_GLOBALCOUNTER = 61;
RSP_GLOBALCOUNTER = 62;
REQ_MATCH = 301;
RSP_MATCH = 302;
REQ_ONLINE_ROOM = 303;
RSP_ONLINE_ROOM = 304;
REQ_ONLINE_ROOM_START = 305;
RSP_ONLINE_ROOM_START = 306;
REQ_ONLINE_ROOM_EXIT = 307;
RSP_ONLINE_ROOM_EXIT = 308;
REQ_ONLINE_ROOM_INVITE = 309;
RSP_ONLINE_ROOM_INVITE = 310;
REQ_ONLINE_ROOM_ACCEPT = 311;
RSP_ONLINE_ROOM_ACCEPT = 312;
REQ_ONLINE_ROOM_UPDATE = 313;
RSP_ONLINE_ROOM_UPDATE = 314;
REQ_ONLINE_ROOM_RECONNECT = 315;
RSP_ONLINE_ROOM_RECONNECT = 316;
REQ_ONLINE_ROOM_CHATACCEPT = 317;
RSP_ONLINE_ROOM_CHATACCEPT = 318;
REQ_ONLINE_ROOM_UPDATEMAP = 319;
RSP_ONLINE_ROOM_UPDATEMAP = 320;
REQ_CHANGE_WORLD_CHANNEL = 321;
RSP_CHANGE_WORLD_CHANNEL = 322;
REQ_WORLD_CHAT = 323;
RSP_WORLD_CHAT = 324;
REQ_FRIEND_CHAT = 325;
RSP_FRIEND_CHAT = 326;
REQ_ONLINE_CHAT = 327;
RSP_ONLINE_CHAT = 328;
REQ_ONLINE_RECRUIT = 329;
RSP_ONLINE_RECRUIT = 330;
NTF_LOG = 1001;
NTF_KICKOUT = 1002;
NTF_BROADCAST = 1003;
NTF_SYNCATTR = 1004;
NTF_SYNCLINEUP = 1005;
NTF_SYNC_NEW_MAIL = 1006;
NTF_SYNC_DEL_MAIL = 1007;
NTF_PLAYERMSG = 1008;
NTF_LOGOUT = 1009;
NTF_SCRIPT = 1010;
NTF_SETATTR = 1011;
NTF_SETSTRATTR = 1012;
NTF_ONLINE_START = 1013;
NTF_ONLINE_OVER = 1014;
NTF_READITEM = 1015;
NTF_UPDATE_FRIEND = 1016;
NTF_DEL_FRIEND = 1017;
NTF_FRIEND_REQ = 1018;
NTF_FRIEND_VIGOR = 1019;
NTF_BLACKLIST = 1020;
NTF_GLOBALATTRS = 1021;
NTF_ANTI_DATA = 1022;
NTF_BLOCK_FRIENDREQ = 1023;
NTF_CUSTOMROSTER = 1024;
NTF_ONLINE_ROOMINFO = 1031;
NTF_ONLINE_LOAD = 1032;
NTF_ONLINE_KICKOUT = 1033;
NTF_ONLINE_INVITE = 1034;
NTF_ONLINE_STATE = 1035;
NTF_WORLD_CHAT = 1041;
NTF_FRIEND_CHAT = 1042;
NTF_ONLINE_CHAT = 1043;
NTF_ONLINE_RECRUIT = 1044;
NTF_ONLINE_PLAYERCHEAT = 1045;
REQ_ROOM_START = 2001;
RSP_ROOM_START = 2002;
NTF_ROOM_READY = 2003;
NTF_ROOM_OVER = 2004;
NTF_STOP_ROOM = 2005;
NTF_ROOM_PLAYEREXIT = 2006;
NTF_ROOM_PLAYERCHEAT = 2007;
NTF_ROOM_PLAYERFINAL = 2008;
}
message ReqLogin {
string provider = 1;
string token = 2;
Core.ClientProfile client_profile = 3;
}
message RspLogin {
string session_id = 1;
Core.Player data = 2;
bool need_rename = 3;
uint32 area_id = 4;
int32 time_zone = 5;
uint32 timestamp = 6;
int32 certification = 7;
map<string, uint32> global_attrs = 8;
uint32 world_channel = 9;
map<string, string> global_str_attrs = 10;
uint32 error_code = 98;
repeated uint32 error_info = 99;
}
message ReqReconnect {
uint64 pid = 1;
string session_id = 2;
uint32 world_channel = 3;
string language = 4;
}
message RspReconnect {
string session_id = 1;
Core.Player data = 2;
bool need_rename = 3;
int32 time_zone = 4;
uint32 timestamp = 5;
uint32 world_channel = 6;
}
message ReqAccountInfo {
string provider = 1;
string token = 2;
}
message ReqCallGS {
string api = 1;
string param = 2;
uint32 clicknum = 3;
repeated string dependent_params = 4;
}
message ReqUseItem {
uint64 id = 1;
uint32 count = 2;
}
message ReqOnlineCreateRoom {
uint32 onlineid = 1;
uint32 lineup_index = 2;
}
message RspOnlineCreateRoom {
uint32 onlineid = 1;
uint32 lineup_index = 2;
uint64 roomid = 3;
repeated uint32 buffinfo = 4;
}
message ReqOnlineAccept {
uint64 otherid = 1;
uint32 onlineid = 2;
}
message ReqOnlineChatAccept {
uint64 otherid = 1;
uint32 onlineid = 2;
uint64 roomid = 3;
}
message ReqOnlineRecruit {
uint64 room_id = 1;
uint32 online_id = 2;
}
message FriendVigor {
uint64 pid = 1;
bool have_vigor = 2;
bool vigor_got = 3;
bool return_vigor = 4;
}
message FriendVigorList {
repeated FriendVigor list = 1;
}
message RankList {
message ListItem {
string member_name = 1;
uint32 score = 2;
string info = 3;
}
string rank_name = 1;
repeated RankList.ListItem list = 2;
}
message RankInfo {
uint32 score = 1;
uint32 rank = 2;
uint32 sum = 3;
string info = 4;
}
message GlobalCounterInfo {
string counter_name = 1;
uint32 value = 2;
}
message NtfLog {
string action = 1;
string detail = 2;
}
message NtfBroadcast {
string msg = 1;
uint32 duration = 2;
uint32 start_time = 3;
uint32 end_time = 4;
bool clean = 5;
repeated Core.ChannelOpt channels = 6;
}
message NtfSyncPlayer {
string sign = 1;
map<uint32, uint32> core = 2;
map<uint32, uint32> custom = 3;
map<uint32, string> custom_str = 4;
repeated Core.Item items = 5;
repeated uint64 show_items = 6;
repeated uint32 show_attrs = 7;
map<string, int32> money = 8;
repeated Core.FriendPieces pieces = 9;
repeated uint64 badges = 10;
repeated uint64 tags = 11;
}
message NtfSyncLineup {
Core.Lineup lineup = 1;
bool remove = 2;
}
message NtfCallScript {
string api = 1;
string arg = 2;
NtfSyncPlayer extra_sync = 3;
}
message NtfSetAttr {
uint32 gid = 1;
uint32 sid = 2;
uint32 val = 3;
}
message NtfSetStrAttr {
uint32 gid = 1;
uint32 sid = 2;
string val = 3;
}
message NtfOnlineStart {
uint64 room_id = 1;
string room_addr = 2;
}
message NtfOnlineRoom {
uint64 room_id = 1;
uint32 onlineid = 2;
repeated Core.OnlinePlayer players = 3;
bool bmatch = 4;
repeated uint32 buffinfo = 5;
}
message NtfOnlineInvite {
uint64 room_id = 1;
uint32 onlineid = 2;
uint64 playerid = 3;
string name = 4;
uint64 face = 5;
uint64 faceframe = 6;
uint32 level = 7;
}
message NtfOnlineRecruit {
uint64 room_id = 1;
uint32 online_id = 2;
Core.PlayerProfile sender_profile = 3;
}
message NtfOnlineState {
uint64 room_id = 1;
uint32 onlineid = 2;
uint32 matchflag = 3;
repeated uint64 players = 4;
repeated uint32 stateflag = 5;
uint64 nowtime = 6;
uint64 levelid = 7;
}
message ReqRoomStart {
uint64 room_id = 1;
bool is_reday = 2;
string error = 3;
}
message RspRoomStart {
repeated Core.OnlinePlayer players = 1;
repeated uint32 buffinfo = 2;
uint32 pollingweek = 3;
}
message NtfStopRoom {
uint64 room_id = 1;
string reason = 2;
}
message NtfRoomOver {
uint64 room_id = 1;
repeated Core.OnlineEndData playerinfo = 2;
}
message ReqAntiData {
uint32 data_type = 1;
bytes mtpData = 2;
int32 plat_id = 4;
}
message NtfRoomPlayerCheat {
uint64 room_id = 1;
uint64 playerid = 2;
}

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@@ -1,6 +1,6 @@
# MikuSB
Snowbreak: Containment Zone private server reimplementation written in C#.
<strong>MikuSB</strong> is a server emulator of a certain dungeon anime game.
`SdkServer`, `GameServer`, and an optional local HTTP/HTTPS proxy are started from a single `net9.0` application.
[Discord](https://discord.gg/aMwCu9JyUR)
@@ -32,7 +32,7 @@ Snowbreak: Containment Zone private server reimplementation written in C#.
## Requirements
- .NET SDK 9.0
- [.NET SDK 9.0](https://dotnet.microsoft.com/ja-jp/download/dotnet/9.0)
## Running
@@ -86,7 +86,6 @@ It is not intended for unauthorized access to, interference with, or commercial
## Legal Disclaimer
MikuSB was developed for educational and research purposes.
- This project is not affiliated with or endorsed by SEASUN GAMES PTE. LTD.
- All trademarks, copyrights, and other intellectual property related to the original game and its associated franchise belong to their respective owners.
- This repository does not include any copyrighted game assets, binaries, or master data.
- Use this software at your own risk. The authors assume no responsibility for any damages or legal consequences resulting from its use.

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@@ -1,6 +1,6 @@
# MikuSB
Snowbreak: Containment Zone 向けの C# 製プライベートサーバー再実装です。
<strong>MikuSB</strong>は、あるダンジョンアニメゲームのサーバーエミュレーターです。
`SdkServer``GameServer`、任意のローカル HTTP/HTTPS プロキシを 1 つの `net9.0` アプリとして起動します。
[Discord](https://discord.gg/aMwCu9JyUR)
@@ -32,7 +32,7 @@ English documentation is available in [README.md](README.md).
## 要件
- .NET SDK 9.0
- [.NET SDK 9.0](https://dotnet.microsoft.com/ja-jp/download/dotnet/9.0)
## 起動方法
@@ -87,7 +87,6 @@ dotnet build
## 法的免責事項
MikuSBは教育および研究目的で開発されました。
- このプロジェクトはSEASUN GAMES PTE. LTD. と一切関係が無く、承認も受けていません。
- 元のゲーム及び関連フランチャイズに関するすべての商標、著作権知的財産権はそれぞれの所有者に帰属します。
- このリポジトリには、著作権で保護されたゲームアセット、バイナリ、マスターデータは一切含まれていません。
- 自己責任でご利用下さい。 著者は、本ソフトウェアによって生じるいかなる損害または法的結果についても一切責任を負いません。

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@@ -1 +1 @@
v=0.3
v=0.8