Compare commits

...

19 Commits

Author SHA1 Message Date
Kei-Luna
4bd66621bf Update ProxyServer.cs 2026-04-30 10:02:08 +09:00
Kei-Luna
14a611bf8e readme 2026-04-30 06:08:53 +09:00
Kei-Luna
283358f1ec Update version.txt 2026-04-30 06:01:05 +09:00
Kei-Luna
5d8b3f2bad Merge pull request #6 from cs8425/work-for-linux
fix some bug, upgrade to dotnet 10 and add docs for linux
2026-04-30 05:43:01 +09:00
cs8425
a992bc86c5 Merge remote-tracking branch 'origin/main' into work-for-linux 2026-04-29 22:38:36 +08:00
cs8425
d97eae6f5b update README_linux.md 2026-04-29 22:38:13 +08:00
cs8425
04121eb357 try workflow build for linux 2026-04-29 22:34:14 +08:00
cs8425
391879a483 bump github workflow to dotnet 10 2026-04-29 20:28:11 +08:00
cs8425
8e3323dd94 fix pem format not export when first create CA cert 2026-04-29 19:34:25 +08:00
cs8425
7e83d2ccd2 fix racing between AutoSave and process exit 2026-04-29 19:30:57 +08:00
Naruse
408113963b Merge branch 'main' of https://github.com/MikuLeaks/MikuSB 2026-04-29 16:00:34 +08:00
Naruse
fcf0bf0843 add call item 2026-04-29 16:00:10 +08:00
Naruse
50121d619b add skin part 2026-04-29 15:42:25 +08:00
cs8425
5f3fc0c746 add docs for running on Linux 2026-04-29 02:53:08 +08:00
cs8425
2fe795d29a also export CA cert in pem format 2026-04-29 02:52:48 +08:00
cs8425
b256fe7b01 fix proxy log and proxy https connection always return 404 2026-04-28 23:16:13 +08:00
cs8425
e93dadafe8 fix infinite loop for auto SaveDatabase 2026-04-28 22:49:58 +08:00
cs8425
34b93ad55d fix infinite loop when pressed ctrl+c 2026-04-28 21:09:14 +08:00
cs8425
3eca16a661 upgrade to dotnet 10 2026-04-28 20:19:17 +08:00
33 changed files with 515 additions and 70 deletions

View File

@@ -9,6 +9,9 @@ on:
permissions:
contents: write
env:
BRANCH_NAME: ${{ github.head_ref || github.ref_name }}
jobs:
build-release:
runs-on: windows-latest
@@ -18,7 +21,7 @@ jobs:
- uses: actions/setup-dotnet@v4
with:
dotnet-version: 9.0.x
dotnet-version: 10.0.x
- name: Read version
id: version
@@ -54,3 +57,55 @@ jobs:
files: |
artifacts/MikuSB-win-x64.zip
artifacts/MikuSB-win-x64.zip.sha256
build-release-linux:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/setup-dotnet@v4
with:
dotnet-version: '10.0.x'
- name: Publish server
run: |
dotnet publish ./MikuSB/MikuSB.csproj -c Release -r linux-x64 --self-contained true -p:PublishSingleFile=true --property:PublishDir=../artifacts/dist
- name: Read version
id: version
shell: bash
run: |
line=$(head -n 1 version.txt | xargs)
VERSION=${line#v=}
SHORT_HASH="$(git rev-parse --short=7 HEAD)"
if [ -z "$VERSION" ]; then
echo "version.txt is empty."
VERSION=${SHORT_HASH}
fi
if [[ "${{ env.BRANCH_NAME }}" == "main" ]]; then
echo "tag=v${VERSION}" >> $GITHUB_OUTPUT
else
SAFE_NAME=$(echo "${{ env.BRANCH_NAME }}" | tr '/' '-')
echo "tag=${SAFE_NAME}-v${VERSION}-${SHORT_HASH}" >> $GITHUB_OUTPUT
fi
- name: Assemble release package
run: |
packageDir="./artifacts/dist/"
zipFile="MikuSB-linux-x64.zip"
cp ./version.txt ${packageDir}
pushd ${packageDir}
zip -r ../${zipFile} .
popd
sha256sum ./artifacts/${zipFile} > ./artifacts/${zipFile}.sha256
- name: Create release
uses: softprops/action-gh-release@v2
with:
tag_name: ${{ steps.version.outputs.tag }}
name: ${{ steps.version.outputs.tag }}
generate_release_notes: true
files: |
./artifacts/MikuSB-linux-x64.zip
./artifacts/MikuSB-linux-x64.zip.sha256

View File

@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<CETCompat>false</CETCompat>
@@ -21,7 +21,6 @@
<PackageReference Include="SQLitePCLRaw.provider.e_sqlite3" Version="2.1.10" />
<PackageReference Include="SqlSugarCore" Version="5.1.4.172" />
<PackageReference Include="Swashbuckle.AspNetCore" Version="7.2.0" />
<PackageReference Include="System.IO.Pipelines" Version="9.0.0" />
<PackageReference Include="System.Management" Version="9.0.0" />
</ItemGroup>

View File

@@ -0,0 +1,24 @@
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace MikuSB.Data.Excel;
[ResourceEntity("call_item.json")]
public class CallItemExcel : ExcelResource
{
public uint Genre { get; set; }
public uint Detail { get; set; }
public uint Particular { get; set; }
public uint Level { get; set; }
public string I18n { get; set; } = "";
public override uint GetId()
{
return (uint)I18n.GetHashCode();
}
public override void Loaded()
{
GameData.CallItemData.Add(GetId(), this);
}
}

View File

@@ -0,0 +1,27 @@
using Newtonsoft.Json;
namespace MikuSB.Data.Excel;
[ResourceEntity("card_skin_parts.json")]
public class CardSkinPartsExcel : ExcelResource
{
public uint Genre { get; set; }
public uint Detail { get; set; }
public uint Particular { get; set; }
public uint Level { get; set; }
public uint Icon { get; set; }
public int AppearID { get; set; }
[JsonProperty("profile")] public List<List<int>> CardSkinID { get; set; } = [];
public string I18n { get; set; } = "";
[JsonIgnore] public ulong TemplateId { get; set; }
public override uint GetId()
{
return (uint)I18n.GetHashCode();
}
public override void Loaded()
{
TemplateId = GameResourceTemplateId.FromGdpl(Genre, Detail, Particular, Level);
GameData.CardSkinPartsData.Add(Icon, this);
}
}

View File

@@ -23,6 +23,8 @@ public static class GameData
public static Dictionary<uint, WeaponSkinExcel> WeaponSkinData { get; private set; } = [];
public static Dictionary<uint, DailyLevelExcel> DailyLevelData { get; private set; } = [];
public static Dictionary<uint, ProfileExcel> ProfileData { get; private set; } = [];
public static Dictionary<uint, CardSkinPartsExcel> CardSkinPartsData { get; private set; } = [];
public static Dictionary<uint, CallItemExcel> CallItemData { get; private set; } = [];
}
public static class GameResourceTemplateId

View File

@@ -14,7 +14,10 @@ public class DatabaseHelper
public static readonly ConcurrentDictionary<int, List<BaseDatabaseDataHelper>> UidInstanceMap = [];
public static readonly List<int> ToSaveUidList = [];
public static long LastSaveTick = DateTime.UtcNow.Ticks;
public static Thread? SaveThread;
private static int _saving = 0;
private static Task? _saveTask;
private static CancellationTokenSource? _cts;
public static bool LoadAccount;
public static bool LoadAllData;
@@ -77,15 +80,11 @@ public class DatabaseHelper
while (!res.IsCompleted)
{
Thread.Sleep(100);
}
LastSaveTick = DateTime.UtcNow.Ticks;
SaveThread = new Thread(() =>
{
while (true) CalcSaveDatabase();
});
SaveThread.Start();
_cts = new CancellationTokenSource();
_saveTask = RunAutoSave(_cts.Token);
LoadAllData = true;
}
@@ -248,6 +247,35 @@ public class DatabaseHelper
ToSaveUidList.RemoveAll(x => x == key);
}
public static void Stop()
{
_cts?.Cancel();
}
public static async Task WaitAsync()
{
if (_saveTask != null)
await _saveTask;
}
private static async Task RunAutoSave(CancellationToken token)
{
LastSaveTick = DateTime.UtcNow.Ticks;
try
{
while (!token.IsCancellationRequested)
{
CalcSaveDatabase();
await Task.Delay(100, token);
}
}
catch (OperationCanceledException)
{
// exit normally
// Console.WriteLine($"RunAutoSave exit! - OperationCanceledException");
}
}
// Auto save per 5 min
public static void CalcSaveDatabase()
{
@@ -257,6 +285,10 @@ public class DatabaseHelper
public static void SaveDatabase()
{
// ensure only one SaveDatabase() runnig
if (Interlocked.Exchange(ref _saving, 1) == 1)
return;
try
{
var prev = DateTime.Now;
@@ -281,11 +313,18 @@ public class DatabaseHelper
Math.Round(t, 2).ToString(CultureInfo.InvariantCulture)));
ToSaveUidList.Clear();
// Thread.Sleep(5000); // for test if saving process taking too long
}
catch (Exception e)
{
logger.Error("An error occurred while saving the database", e);
}
finally
{
// release lock
Volatile.Write(ref _saving, 0);
}
LastSaveTick = DateTime.UtcNow.Ticks;
}

View File

@@ -83,6 +83,7 @@ public class GameWeaponInfo : GrowableItemInfo
}
public class GameSkinInfo : BaseGameItemInfo
{
[SugarColumn(IsJson = true)] public Dictionary<uint, ulong> PartSlots { get; set; } = [];
public uint SkinType { get; set; }
public override Item ToProto()
{
@@ -94,6 +95,7 @@ public class GameSkinInfo : BaseGameItemInfo
Flag = (uint)Flag,
};
proto.Slots[(uint)ItemSkinSlotTypeEnum.SLOT_CARD_SKIL_TYPE] = Math.Min(SkinType, 1);
foreach (var (slot, uid) in PartSlots) proto.Slots[slot] = uid;
return proto;
}
}

View File

@@ -35,6 +35,8 @@ public class ServerTextCHS
/// </summary>
public class WordTextCHS
{
public string CallItem => "召唤道具";
public string SkinPart => "皮肤部件";
public string Profile => "个人资料";
public string WeaponSkin => "武器皮肤";
public string SupportCard => "支援卡";
@@ -242,7 +244,9 @@ public class GiveAllTextCHS
public string Usage => "用法:/giveall weapon <detail/-1> -p<特定> -l<等級>\n" +
"用法:/giveall weaponskin <detail/-1> -p<特定>\n" +
"用法:/giveall card <detail/-1> -p<特定> -l<等級>" +
"用法:/giveall profile <detail/-1> -g<类型> -p<特定> -l<等级>";
"用法:/giveall profile <detail/-1> -g<类型> -p<特定> -l<等级>" +
"用法:/giveall skinpart <detail/-1> -g<類型> -p<特定> -l<等級>" +
"用法:/giveall call <detail/-1> -g<類型> -p<特定> -l<等級>";
public string NotFound => "未找到 {0}";
public string GiveAllItems => "已向玩家添加 {0} 个 {1}";
}

View File

@@ -35,6 +35,8 @@ public class ServerTextCHT
/// </summary>
public class WordTextCHT
{
public string CallItem => "召喚道具";
public string SkinPart => "外觀部件";
public string Profile => "個人資料";
public string WeaponSkin => "武器外觀";
public string SupportCard => "支援卡";
@@ -242,7 +244,9 @@ public class GiveAllTextCHT
public string Usage => "用法:/giveall weapon <detail/-1> -p<特定> -l<等級>\n" +
"用法:/giveall weaponskin <detail/-1> -p<特定>\n" +
"用法:/giveall card <detail/-1> -p<特定> -l<等級>" +
"用法:/giveall profile <detail/-1> -g<類型> -p<特定> -l<等級>";
"用法:/giveall profile <detail/-1> -g<類型> -p<特定> -l<等級>" +
"用法:/giveall skinpart <detail/-1> -g<類型> -p<特定> -l<等級>" +
"用法:/giveall call <detail/-1> -g<類型> -p<特定> -l<等級>";
public string NotFound => "未找到 {0}";
public string GiveAllItems => "已向玩家添加 {0} 個 {1}";
}

View File

@@ -35,6 +35,8 @@ public class ServerTextEN
/// </summary>
public class WordTextEN
{
public string CallItem => "Call Item";
public string SkinPart => "Skin Part";
public string Profile => "Profile";
public string WeaponSkin => "Weapon Skin";
public string Valk => "Valkyrie";
@@ -208,7 +210,9 @@ public class GiveAllTextEN
public string Usage => "Usage: /giveall weapon <detail/-1> -p<particular> -l<level>\n" +
"Usage: /giveall weaponskin <detail/-1> -p<particular>\n" +
"Usage: /giveall card <detail/-1> -p<particular> -l<level>" +
"Usage: /giveall profile <detail/-1> -g<genre> -p<particular> -l<level>";
"Usage: /giveall profile <detail/-1> -g<genre> -p<particular> -l<level>" +
"Usage: /giveall skinpart <detail/-1> -g<genre> -p<particular> -l<level>" +
"Usage: /giveall call <detail/-1> -g<genre> -p<particular> -l<level>";
public string NotFound => "{0} not found!";
public string GiveAllItems => "Added {0} {1} to player!";
}

View File

@@ -53,7 +53,7 @@ public class IConsole
Console.WriteLine();
Input = [];
CursorIndex = 0;
if (InputHistory.Count >= HistoryMaxCount)
if (InputHistory.Count >= HistoryMaxCount)
InputHistory.RemoveAt(0);
InputHistory.Add(input);
HistoryIndex = InputHistory.Count;
@@ -80,7 +80,7 @@ public class IConsole
public static void HandleUpArrow()
{
if (InputHistory.Count == 0) return;
if (HistoryIndex > 0)
{
HistoryIndex--;
@@ -94,7 +94,7 @@ public class IConsole
public static void HandleDownArrow()
{
if (HistoryIndex >= InputHistory.Count) return;
HistoryIndex++;
if (HistoryIndex >= InputHistory.Count)
{
@@ -102,7 +102,7 @@ public class IConsole
Input = [];
CursorIndex = 0;
}
else
else
{
var history = InputHistory[HistoryIndex];
Input = [.. history];
@@ -114,7 +114,7 @@ public class IConsole
public static void HandleLeftArrow()
{
if (CursorIndex <= 0) return;
var (left, _) = Console.GetCursorPosition();
CursorIndex--;
Console.SetCursorPosition(left - GetWidth(Input[CursorIndex].ToString()), Console.CursorTop);
@@ -123,7 +123,7 @@ public class IConsole
public static void HandleRightArrow()
{
if (CursorIndex >= Input.Count) return;
var (left, _) = Console.GetCursorPosition();
CursorIndex++;
Console.SetCursorPosition(left + GetWidth(Input[CursorIndex - 1].ToString()), Console.CursorTop);
@@ -148,13 +148,29 @@ public class IConsole
#endregion
public static string ListenConsole()
public static async Task ListenConsole(CancellationToken exitToken)
{
while (true)
while (!exitToken.IsCancellationRequested)
{
ConsoleKeyInfo keyInfo;
try { keyInfo = Console.ReadKey(true); }
catch (InvalidOperationException) { continue; }
try
{
if (!Console.KeyAvailable)
{
await Task.Delay(10, exitToken);
continue;
}
keyInfo = Console.ReadKey(true);
}
catch (OperationCanceledException)
{
break;
}
catch (InvalidOperationException)
{
await Task.Delay(50, exitToken);
continue;
}
switch (keyInfo.Key)
{

View File

@@ -150,4 +150,76 @@ public class CommandGiveAll : ICommands
await arg.SendMsg(I18NManager.Translate("Game.Command.GiveAll.GiveAllItems",
I18NManager.Translate("Word.Profile"), profileItems.Count.ToString()));
}
[CommandMethod("skinpart")]
public async ValueTask GiveAllSkinPart(CommandArg arg)
{
if (!await arg.CheckOnlineTarget()) return;
if (await arg.GetOption('p') is not int particular) return;
if (await arg.GetOption('l') is not int level) return;
if (await arg.GetOption('g') is not int genre) return;
var detail = arg.GetInt(0);
var player = arg.Target!.Player!;
List<BaseGameItemInfo> skinPartItems = [];
if (detail == -1)
{
// add all
foreach (var config in GameData.CardSkinPartsData.Values)
{
var skinPart = await player.InventoryManager!
.AddSkinPartItem((ItemTypeEnum)config.Genre, config.Detail, config.Particular, config.Level, false);
if (skinPart != null) skinPartItems.Add(skinPart);
}
}
else
{
var skinPart = await player.InventoryManager!.AddSkinPartItem((ItemTypeEnum)genre, (uint)detail, (uint)particular, (uint)level, false);
if (skinPart == null)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.GiveAll.NotFound", I18NManager.Translate("Word.SkinPart")));
return;
}
skinPartItems.Add(skinPart);
}
if (skinPartItems.Count > 0) await player.SendPacket(new PacketNtfCallScript(skinPartItems));
await arg.SendMsg(I18NManager.Translate("Game.Command.GiveAll.GiveAllItems",
I18NManager.Translate("Word.SkinPart"), skinPartItems.Count.ToString()));
}
[CommandMethod("call")]
public async ValueTask GiveAllCallItem(CommandArg arg)
{
if (!await arg.CheckOnlineTarget()) return;
if (await arg.GetOption('p') is not int particular) return;
if (await arg.GetOption('l') is not int level) return;
if (await arg.GetOption('g') is not int genre) return;
var detail = arg.GetInt(0);
var player = arg.Target!.Player!;
List<BaseGameItemInfo> callItems = [];
if (detail == -1)
{
// add all
foreach (var config in GameData.CallItemData.Values)
{
var callItem = await player.InventoryManager!
.AddCallItem((ItemTypeEnum)config.Genre, config.Detail, config.Particular, config.Level, false);
if (callItem != null) callItems.Add(callItem);
}
}
else
{
var callItem = await player.InventoryManager!.AddCallItem((ItemTypeEnum)genre, (uint)detail, (uint)particular, (uint)level, false);
if (callItem == null)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.GiveAll.NotFound", I18NManager.Translate("Word.CallItem")));
return;
}
callItems.Add(callItem);
}
if (callItems.Count > 0) await player.SendPacket(new PacketNtfCallScript(callItems));
await arg.SendMsg(I18NManager.Translate("Game.Command.GiveAll.GiveAllItems",
I18NManager.Translate("Word.CallItem"), callItems.Count.ToString()));
}
}

View File

@@ -270,4 +270,46 @@ public class InventoryManager(PlayerInstance player) : BasePlayerManager(player)
return profileInfo;
}
public async ValueTask<BaseGameItemInfo?> AddSkinPartItem(ItemTypeEnum genre, uint detail, uint particular, uint level = 1, bool sendPacket = true)
{
if (genre != ItemTypeEnum.TYPE_CARD_SKIN_PART) return null;
var skinPartData = GameData.CardSkinPartsData.Values.FirstOrDefault(x => x.Genre == (int)genre && x.Detail == detail && x.Particular == particular && x.Level == level);
if (skinPartData == null) return null;
var templateId = GameResourceTemplateId.FromGdpl((uint)genre, detail, particular, level);
if (InventoryData.Items.Values.Any(x => x.TemplateId == templateId)) return null;
var skinPartInfo = new BaseGameItemInfo
{
TemplateId = templateId,
UniqueId = InventoryData.NextUniqueUid++,
ItemType = genre,
ItemCount = 1
};
InventoryData.Items[skinPartInfo.UniqueId] = skinPartInfo;
if (sendPacket) await Player.SendPacket(new PacketNtfCallScript([skinPartInfo]));
return skinPartInfo;
}
public async ValueTask<BaseGameItemInfo?> AddCallItem(ItemTypeEnum genre, uint detail, uint particular, uint level = 1, bool sendPacket = true)
{
if (genre != ItemTypeEnum.TYPE_CALL) return null;
var callData = GameData.CallItemData.Values.FirstOrDefault(x => x.Genre == (int)genre && x.Detail == detail && x.Particular == particular && x.Level == level);
if (callData == null) return null;
var templateId = GameResourceTemplateId.FromGdpl((uint)genre, detail, particular, level);
if (InventoryData.Items.Values.Any(x => x.TemplateId == templateId)) return null;
var callInfo = new BaseGameItemInfo
{
TemplateId = templateId,
UniqueId = InventoryData.NextUniqueUid++,
ItemType = genre,
ItemCount = 1
};
InventoryData.Items[callInfo.UniqueId] = callInfo;
if (sendPacket) await Player.SendPacket(new PacketNtfCallScript([callInfo]));
return callInfo;
}
}

View File

@@ -2,7 +2,7 @@
<PropertyGroup>
<OutputType>Library</OutputType>
<TargetFramework>net9.0</TargetFramework>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<CETCompat>false</CETCompat>
@@ -22,7 +22,6 @@
<ProjectReference Include="..\Common\Common.csproj" />
<ProjectReference Include="..\TcpSharp\TcpSharp.csproj" />
<ProjectReference Include="..\Proto\Proto.csproj" />
<PackageReference Include="System.IO.Pipelines" Version="9.0.0" />
</ItemGroup>
</Project>

View File

@@ -0,0 +1,57 @@
using Azure;
using MikuSB.Data;
using MikuSB.Database;
using MikuSB.Database.Inventory;
using MikuSB.Enums.Item;
using MikuSB.GameServer.Game.Player;
using MikuSB.Proto;
using System.Text.Json;
using System.Text.Json.Nodes;
using System.Text.Json.Serialization;
namespace MikuSB.GameServer.Server.CallGS.Handlers.Girl;
[CallGSApi("GirlSkinParts_Update")]
public class GirlSkinParts_Update : ICallGSHandler
{
public async Task Handle(Connection connection, string param, ushort seqNo)
{
var req = JsonSerializer.Deserialize<GirlSkinPartsUpdateParam>(param);
if (req == null)
{
await CallGSRouter.SendScript(connection, "GirlSkinParts_Update", "{\"sErr\":\"error.BadParam\"}");
return;
}
var player = connection.Player!;
var data = new List<GameSkinInfo>();
foreach(var partId in req.PartsId)
{
var partData = player.InventoryManager.GetNormalItem(partId);
if (partData == null) continue;
var partExcel = GameData.CardSkinPartsData.Values.FirstOrDefault(x => x.TemplateId == partData.TemplateId);
if (partExcel == null) continue;
var skinData = player.InventoryManager.GetSkinItem(req.SkinId);
if (skinData == null) continue;
skinData.PartSlots[partExcel.Detail] = partData.UniqueId;
data.Add(skinData);
}
var sync = new NtfSyncPlayer
{
Items = { data.Select(x => x.ToProto()) }
};
await CallGSRouter.SendScript(connection, "GirlSkinParts_Update", "{}", sync);
}
}
internal sealed class GirlSkinPartsUpdateParam
{
[JsonPropertyName("tbPartsID")]
public List<uint> PartsId { get; set; } = [];
[JsonPropertyName("nSkinId")]
public uint SkinId { get; set; }
}

View File

@@ -2,7 +2,7 @@
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net9.0</TargetFramework>
<TargetFramework>net10.0</TargetFramework>
<RuntimeIdentifiers>win-x64</RuntimeIdentifiers>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>

View File

@@ -2,7 +2,7 @@
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net9.0</TargetFramework>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<CETCompat>false</CETCompat>

View File

@@ -160,7 +160,7 @@ public class LoaderManager : MikuSB
}
}
public static void InitCommand()
public static async Task InitCommand(CancellationToken exitToken)
{
// Register the command handlers
try
@@ -178,6 +178,6 @@ public class LoaderManager : MikuSB
IConsole.OnConsoleExcuteCommand += CommandExecutor.ConsoleExcuteCommand;
CommandExecutor.OnRunCommand += (sender, e) => { CommandManager.HandleCommand(e, sender); };
IConsole.ListenConsole();
await IConsole.ListenConsole(exitToken);
}
}

View File

@@ -18,6 +18,10 @@ public class MikuSB
public static readonly Listener Listener = new();
public static readonly CommandManager CommandManager = new();
// for exit signal
private static readonly CancellationTokenSource _cts = new();
private static int _exitCode = 0;
public static async Task Main()
{
var time = DateTime.Now;
@@ -50,44 +54,58 @@ public class MikuSB
ResourceManager.IsLoaded = true;
HandbookGenerator.GenerateAll();
LoaderManager.InitCommand();
var consoleTask = Task.Run(() => LoaderManager.InitCommand(_cts.Token), _cts.Token);
var elapsed = DateTime.Now - time;
Logger.Info(I18NManager.Translate("Server.ServerInfo.ServerStarted",
Math.Round(elapsed.TotalSeconds, 2).ToString(CultureInfo.InvariantCulture)));
await consoleTask;
await ProcessExit(Volatile.Read(ref _exitCode));
}
# region Exit
#region Exit
private static void RegisterExitEvent()
{
AppDomain.CurrentDomain.ProcessExit += (_, _) =>
{
Logger.Info(I18NManager.Translate("Server.ServerInfo.Shutdown"));
ProcessExit();
RequestShutdown(0);
};
AppDomain.CurrentDomain.UnhandledException += (obj, arg) =>
{
Logger.Error(I18NManager.Translate("Server.ServerInfo.UnhandledException", obj.GetType().Name),
(Exception)arg.ExceptionObject);
Logger.Info(I18NManager.Translate("Server.ServerInfo.Shutdown"));
ProcessExit();
Environment.Exit(1);
RequestShutdown(1);
};
Console.CancelKeyPress += (_, eventArgs) =>
{
Logger.Info(I18NManager.Translate("Server.ServerInfo.CancelKeyPressed"));
eventArgs.Cancel = true;
Environment.Exit(0);
RequestShutdown(0);
};
}
private static void ProcessExit()
private static void RequestShutdown(int exitCode)
{
Interlocked.Exchange(ref _exitCode, exitCode);
_cts.Cancel();
}
private static async Task ProcessExit(int exitCode)
{
SocketListener.Connections.Values.ToList().ForEach(x => x.Stop(true));
DatabaseHelper.SaveThread?.Interrupt();
DatabaseHelper.SaveDatabase();
DatabaseHelper.Stop(); // notify stop
await DatabaseHelper.WaitAsync(); // wait AutoSave thread exit
DatabaseHelper.SaveDatabase(); // final flush
Environment.Exit(exitCode);
}
# endregion

View File

@@ -9,7 +9,7 @@ https://go.microsoft.com/fwlink/?LinkID=208121.
<PublishDir>bin\MikuSB-Win64-Debug</PublishDir>
<PublishProtocol>FileSystem</PublishProtocol>
<_TargetId>Folder</_TargetId>
<TargetFramework>net9.0</TargetFramework>
<TargetFramework>net10.0</TargetFramework>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<SelfContained>false</SelfContained>
<PublishSingleFile>false</PublishSingleFile>

View File

@@ -9,7 +9,7 @@ https://go.microsoft.com/fwlink/?LinkID=208121.
<PublishDir>bin\MikuSB-MultiFile\</PublishDir>
<PublishProtocol>FileSystem</PublishProtocol>
<_TargetId>Folder</_TargetId>
<TargetFramework>net9.0</TargetFramework>
<TargetFramework>net10.0</TargetFramework>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<SelfContained>false</SelfContained>
<PublishSingleFile>false</PublishSingleFile>

View File

@@ -9,7 +9,7 @@ https://go.microsoft.com/fwlink/?LinkID=208121.
<PublishDir>bin\MikuSB-OneFile\</PublishDir>
<PublishProtocol>FileSystem</PublishProtocol>
<_TargetId>Folder</_TargetId>
<TargetFramework>net9.0</TargetFramework>
<TargetFramework>net10.0</TargetFramework>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<SelfContained>true</SelfContained>
<PublishSingleFile>true</PublishSingleFile>

View File

@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<CETCompat>false</CETCompat>

View File

@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<RootNamespace>MikuSB.Proxy</RootNamespace>

View File

@@ -30,7 +30,8 @@ public sealed class ProxyCertificateAuthority
RootCerPath);
}
public string RootCerPath => Path.Combine(CertificateDirectory, "MikuSB.Proxy.Root.cer");
public string RootCerPath => Path.Join(CertificateDirectory, "MikuSB.Proxy.Root.cer");
public string RootCerPemPath => Path.Join(CertificateDirectory, "MikuSB.Proxy.Root.pem");
private static string CertificateDirectory => Path.Combine(AppContext.BaseDirectory, "proxy-certs");
@@ -55,6 +56,12 @@ public sealed class ProxyCertificateAuthority
if (!File.Exists(RootCerPath))
File.WriteAllBytes(RootCerPath, existing.Export(X509ContentType.Cert));
if (!File.Exists(RootCerPemPath))
{
string pemString = existing.ExportCertificatePem();
File.WriteAllText(RootCerPemPath, pemString);
}
return existing;
}
@@ -78,6 +85,9 @@ public sealed class ProxyCertificateAuthority
File.WriteAllBytes(pfxPath, exportable.Export(X509ContentType.Pfx, Password));
File.WriteAllBytes(RootCerPath, exportable.Export(X509ContentType.Cert));
_logger.LogInformation("Created MikuSB proxy root certificate at {CertificatePath}", RootCerPath);
File.WriteAllText(RootCerPemPath, exportable.ExportCertificatePem());
_logger.LogInformation("Created MikuSB proxy root certificate (PEM) at {CertificatePath}", RootCerPemPath);
return exportable;
}

View File

@@ -5,6 +5,7 @@ using System.Net.Sockets;
using System.Security.Authentication;
using System.Text;
using MikuSB.Configuration;
using MikuSB.Util;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
using Microsoft.Extensions.Options;
@@ -15,7 +16,7 @@ public sealed class ProxyServer(
IOptions<ProxyOptions> options,
ProxyCertificateAuthority certificateAuthority,
HttpClient httpClient,
ILogger<ProxyServer> logger) : BackgroundService
Logger logger) : BackgroundService
{
private const string ListenAddress = "127.0.0.1";
private const string ServerHost = "127.0.0.1";
@@ -53,14 +54,14 @@ public sealed class ProxyServer(
{
if (!_options.Enabled)
{
logger.LogInformation("MikuSB proxy is disabled");
logger.Info("MikuSB proxy is disabled");
return;
}
var address = IPAddress.Parse(ListenAddress);
_listener = new TcpListener(address, _options.Port);
_listener.Start();
logger.LogInformation("MikuSB proxy listening on {Address}:{Port}", ListenAddress, _options.Port);
logger.Info($"MikuSB proxy listening on {ListenAddress}:{_options.Port}");
try
{
@@ -85,6 +86,7 @@ public sealed class ProxyServer(
{
using (client)
{
//logger.Debug($"Proxy New client: {client.Client.RemoteEndPoint}");
try
{
await HandleClientCoreAsync(client, cancellationToken);
@@ -100,12 +102,13 @@ public sealed class ProxyServer(
}
catch (AuthenticationException ex)
{
logger.LogWarning(ex, "Proxy TLS authentication failed");
logger.Warn($"Proxy TLS authentication failed: {ex}");
}
catch (Exception ex)
{
logger.LogWarning(ex, "Proxy client failed");
logger.Warn($"Proxy client failed {ex}");
}
logger.Info($"Proxy client close: {client.Client.RemoteEndPoint}");
}
}
@@ -187,7 +190,7 @@ public sealed class ProxyServer(
{
var pathAndQuery = request.GetPathAndQuery();
var uri = new Uri($"http://{ServerHost}:{_options.ServerHttpPort}{pathAndQuery}");
logger.LogInformation("[Proxy] Redirect: {Method} {Host}{Path} -> {Uri}", request.Method, request.HostOverride ?? request.Host, pathAndQuery, uri);
logger.Info($"Redirect: {request.Method} {request.HostOverride ?? request.Host}{pathAndQuery} -> {uri}");
await SendHttpRequestAsync(clientStream, request, uri, true, cancellationToken);
}
@@ -202,7 +205,7 @@ public sealed class ProxyServer(
if (IsSelfReference(uri))
{
logger.LogWarning("[Proxy] Self-reference blocked: {Method} {Uri}", request.Method, uri);
logger.Info($"Self-reference blocked: {request.Method} {uri}");
await WriteSimpleResponseAsync(clientStream, HttpStatusCode.LoopDetected, "Proxy self-reference detected", cancellationToken);
return;
}
@@ -351,7 +354,10 @@ public sealed class ProxyServer(
public string GetPathAndQuery()
{
if (Uri.TryCreate(Target, UriKind.Absolute, out var uri))
// "/query?version=a.b.c&platform=PC"
// => Uri.TryCreate() return true && uri.Scheme == "file"
// => will return "/query%3Fversion=a.b.c&platform=PC" cause 404
if (Uri.TryCreate(Target, UriKind.Absolute, out var uri) && uri.IsAbsoluteUri && (uri.Scheme == Uri.UriSchemeHttp || uri.Scheme == Uri.UriSchemeHttps))
return uri.PathAndQuery;
if (string.IsNullOrEmpty(Target))

View File

@@ -32,7 +32,7 @@
## Requirements
- [.NET SDK 9.0](https://dotnet.microsoft.com/en-us/download/dotnet/9.0)
- [.NET SDK 10.0](https://dotnet.microsoft.com/en-us/download/dotnet/10.0)
## Running

View File

@@ -32,7 +32,7 @@ English documentation is available in [README.md](README.md).
## 要件
- [.NET SDK 9.0](https://dotnet.microsoft.com/ja-jp/download/dotnet/9.0)
- [.NET SDK 10.0](https://dotnet.microsoft.com/ja-jp/download/dotnet/10.0)
## 起動方法

66
README_linux.md Normal file
View File

@@ -0,0 +1,66 @@
# MikuSB on Linux
## Config
### setup steam launch options as following
`HTTP_PROXY="http://127.0.0.1:8888" HTTPS_PROXY="http://127.0.0.1:8888" ALL_PROXY="http://127.0.0.1:8888" %command%`
### start local server and keep it running
```
./MikuSB
```
### find root CA cert, and create ca bundle
root CA cert, should in the path: `proxy-certs/MikuSB.Proxy.Root.pem`
### setup root CA for proton/wine
not sure, even I remove Proton PFX (Wine prefix) folder, without redo this step, still no cert issue.
`Proton Hotfix` is the proton version which selected in steam `Force the use of a specific Steam Play compatibility tool`
```bash
APPID=<THE-APP-ID-OF-THE-GAME>
STEAM_COMPAT_DATA_PATH=~/.steam/steam/steamapps/compatdata/$APPID/pfx
STEAM_WINE_PATH="$HOME/.steam/steam/steamapps/common/Proton Hotfix/files/bin/wine"
WINEPREFIX=$STEAM_COMPAT_DATA_PATH $STEAM_WINE_PATH certutil -addstore -f Root proxy-certs/MikuSB.Proxy.Root.pem
```
### start the game and enjoy
## development
1. Restore dependencies and build.
```bash
dotnet build
```
2. run it
```bash
dotnet run --project ./MikuSB
```
## release build
```bash
DOTNET_CLI_UI_LANGUAGE=en time dotnet publish ./MikuSB/MikuSB.csproj -c Release -r linux-x64 --self-contained true -p:PublishSingleFile=true --property:PublishDir=../publish
# output will in ./publish/*
cd ./publish
# start server
./MikuSB
```
## TODO:
* [ ] tool/script for CA cert create and install to proton/wine
* [ ] automatic done in main program

View File

@@ -17,17 +17,17 @@ public static class SdkServer
{
public static void Start(string[] args)
{
BuildWebHost(args).RunAsync();
}
var builder = Host.CreateDefaultBuilder(args)
.ConfigureWebHostDefaults(webBuilder =>
{
webBuilder
.UseStartup<Startup>()
.ConfigureLogging((_, logging) => { logging.ClearProviders(); })
.UseUrls(ConfigManager.Config.HttpServer.GetDisplayAddress());
});
private static IWebHost BuildWebHost(string[] args)
{
var builder = WebHost.CreateDefaultBuilder(args)
.UseStartup<Startup>()
.ConfigureLogging((_, logging) => { logging.ClearProviders(); })
.UseUrls(ConfigManager.Config.HttpServer.GetDisplayAddress());
return builder.Build();
var host = builder.Build();
host.RunAsync();
}
}
@@ -91,7 +91,7 @@ public class Startup
{
options.JsonSerializerOptions.PropertyNamingPolicy = JsonNamingPolicy.SnakeCaseLower;
});
services.AddSingleton<Logger>(_ => new Logger("HttpServer"));
services.AddSingleton<Logger>(_ => new Logger("Proxy"));
services.AddMikuSbProxy(ConfigManager.Config.Proxy);
}
}

View File

@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<RootNamespace>MikuSB.SdkServer</RootNamespace>

View File

@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<CETCompat>false</CETCompat>
@@ -11,7 +11,6 @@
<ItemGroup>
<PackageReference Include="Google.Protobuf" Version="3.29.2" />
<PackageReference Include="System.IO.Pipelines" Version="9.0.0" />
</ItemGroup>
<ItemGroup>

View File

@@ -1 +1 @@
v=1.5
v=1.6