Files
MikuSB/GameServer/Server/Packet/Send/Misc/PacketNtfCallScript.cs
2026-04-27 21:46:03 +08:00

71 lines
1.8 KiB
C#

using MikuSB.Database.Character;
using MikuSB.Database.Inventory;
using MikuSB.GameServer.Game.Inventory;
using MikuSB.Proto;
using MikuSB.TcpSharp;
namespace MikuSB.GameServer.Server.Packet.Send.Misc;
public class PacketNtfCallScript : BasePacket
{
public PacketNtfCallScript(List<CharacterInfo> characters) : base(CmdIds.NtfScript)
{
var proto = new NtfCallScript
{
Api = "",
Arg = "{}",
ExtraSync = new NtfSyncPlayer
{
Items = { characters.Select(x => x.ToProto()) }
}
};
SetData(proto);
}
public PacketNtfCallScript(List<GameWeaponInfo> weapons) : base(CmdIds.NtfScript)
{
var proto = new NtfCallScript
{
Api = "",
Arg = "{}",
ExtraSync = new NtfSyncPlayer
{
Items = { weapons.Select(x => x.ToProto()) }
}
};
SetData(proto);
}
public PacketNtfCallScript(List<BaseGameItemInfo> items) : base(CmdIds.NtfScript)
{
var proto = new NtfCallScript
{
Api = "",
Arg = "{}",
ExtraSync = new NtfSyncPlayer
{
Items = { items.Select(x => x.ToProto()) }
}
};
SetData(proto);
}
public PacketNtfCallScript(InventoryData inventory) : base(CmdIds.NtfScript)
{
var proto = new NtfCallScript
{
Api = "",
Arg = "{}"
};
var extraSync = new NtfSyncPlayer();
foreach (var item in inventory.Items.Values) extraSync.Items.Add(item.ToProto());
foreach (var weapon in inventory.Weapons.Values) extraSync.Items.Add(weapon.ToProto());
proto.ExtraSync = extraSync;
SetData(proto);
}
}