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MikuSB

Snowbreak: Containment Zone private server reimplementation written in C#.
SdkServer, GameServer, and an optional local HTTP/HTTPS proxy are started from a single net9.0 application.

Discord

日本語のドキュメントは README_jp.md にあります。

Overview

  • SdkServer
    • Serves HTTP APIs and dispatch responses
    • Returns server lists, version queries, and fallback responses
  • GameServer
    • Accepts TCP-based game connections
    • Handles ReqCallGS and some normal packets
  • Proxy
    • Listens on 127.0.0.1:8888 when enabled
    • Redirects some Snowbreak-related domains to the local SdkServer
  • Common / Proto / TcpSharp
    • Shared data, protobuf definitions, and networking infrastructure

Project Layout

Requirements

  • .NET SDK 9.0

Running

  1. Restore dependencies and build.
dotnet build
  1. Enjoy.

Feature List

  • Login and basic account entry
  • Player data loading
  • Inventory loading
  • Character loading
  • Skin loading
  • Weapon loading
  • Lobby display character switching
  • Character skin switching
  • Character skin form switching
  • Weapon replacement
  • Weapon upgrade
  • Player rename
  • Basic saving of currently supported lobby state
  • [✓] Main chapter stage entry and related flow
  • [✓] Daily stage entry and related flow
  • [✓] Basic player setting synchronization
  • [✓] Basic profile synchronization
  • [✓] Activity-related requests
  • [✓] Achievement-related requests
  • [✓] Lineup-related requests
  • [✓] Preview-related requests
  • [✓] Some shop-related requests
  • Full combat flow
  • Mission / quest progression
  • Gacha / recruitment systems
  • Complete shop behavior
  • Multiplayer systems
  • Base / dorm systems
  • Full client API coverage
Description
No description provided
Readme 2.1 MiB
Languages
C# 100%