Files
MikuSB/GameServer/Server/CallGS/Handlers/Girl/GirlCard_UpByBreak.cs
2026-04-27 09:05:31 +09:00

119 lines
4.0 KiB
C#

using MikuSB.Data;
using MikuSB.Database;
using MikuSB.Database.Inventory;
using MikuSB.Proto;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace MikuSB.GameServer.Server.CallGS.Handlers.Girl;
[CallGSApi("GirlCard_UpByBreak")]
public class GirlCard_UpByBreak : ICallGSHandler
{
public async Task Handle(Connection connection, string param, ushort seqNo)
{
var player = connection.Player!;
var req = JsonSerializer.Deserialize<GirlCardUpByBreakParam>(param);
if (req == null || req.CardId == 0 || req.BreakLv <= 0 || req.Materials == null || req.Materials.Count == 0)
{
await CallGSRouter.SendScript(connection, "GirlCard_UpByBreak", "{\"sErr\":\"error.BadParam\"}");
return;
}
var card = player.CharacterManager.GetCharacterByGUID((uint)req.CardId);
if (card == null)
{
await CallGSRouter.SendScript(connection, "GirlCard_UpByBreak", "{\"sErr\":\"error.BadParam\"}");
return;
}
var expectedBreakLv = card.Break + 1;
if (req.BreakLv != expectedBreakLv)
{
await CallGSRouter.SendScript(connection, "GirlCard_UpByBreak", "{\"sErr\":\"error.BadParam\"}");
return;
}
var requestedMaterials = new Dictionary<ulong, uint>();
foreach (var row in req.Materials)
{
if (row == null || row.Count < 5)
continue;
var genre = (uint)Math.Max(0, row[0]);
var detail = (uint)Math.Max(0, row[1]);
var particular = (uint)Math.Max(0, row[2]);
var level = (uint)Math.Max(0, row[3]);
var count = (uint)Math.Max(0, row[4]);
if (genre == 0 || detail == 0 || particular == 0 || level == 0 || count == 0)
continue;
var templateId = GameResourceTemplateId.FromGdpl(genre, detail, particular, level);
requestedMaterials[templateId] = requestedMaterials.GetValueOrDefault(templateId) + count;
}
if (requestedMaterials.Count == 0)
{
await CallGSRouter.SendScript(connection, "GirlCard_UpByBreak", "{\"sErr\":\"tip.not_material_for_break\"}");
return;
}
var syncItems = new List<Item>();
foreach (var (templateId, count) in requestedMaterials)
{
var item = player.InventoryManager.InventoryData.Items.Values.FirstOrDefault(x => x.TemplateId == templateId);
if (item == null || item.ItemCount < count)
{
await CallGSRouter.SendScript(connection, "GirlCard_UpByBreak", "{\"sErr\":\"tip.not_material_for_break\"}");
return;
}
}
foreach (var (templateId, count) in requestedMaterials)
{
var item = player.InventoryManager.InventoryData.Items.Values.First(x => x.TemplateId == templateId);
item.ItemCount -= count;
if (item.ItemCount == 0)
{
player.InventoryManager.InventoryData.Items.Remove(item.UniqueId);
syncItems.Add(BuildRemovedProto(item));
}
else
{
syncItems.Add(item.ToProto());
}
}
card.Break = req.BreakLv;
syncItems.Add(card.ToProto());
DatabaseHelper.SaveDatabaseType(player.InventoryManager.InventoryData);
DatabaseHelper.SaveDatabaseType(player.CharacterManager.CharacterData);
var sync = new NtfSyncPlayer();
sync.Items.AddRange(syncItems);
await CallGSRouter.SendScript(connection, "GirlCard_UpByBreak", "{}", sync);
}
private static Item BuildRemovedProto(BaseGameItemInfo item)
{
var proto = item.ToProto();
proto.Count = 0;
return proto;
}
}
internal sealed class GirlCardUpByBreakParam
{
[JsonPropertyName("pId")]
public int CardId { get; set; }
[JsonPropertyName("nBreakLv")]
public uint BreakLv { get; set; }
[JsonPropertyName("tbMaterials")]
public List<List<int>> Materials { get; set; } = [];
}