Files
MikuSB/GameServer/Server/Packet/Recv/Friend/HandlerReqFriendChat.cs
2026-04-27 00:40:08 +08:00

20 lines
641 B
C#

using Google.Protobuf;
using MikuSB.Proto;
using MikuSB.Util;
namespace MikuSB.GameServer.Server.Packet.Recv.Friend;
[Opcode(CmdIds.ReqFriendChat)]
public class HandlerReqFriendChat : Handler
{
public override async Task OnHandle(Connection connection, byte[] data, ushort seqNo)
{
var req = ChatMsg.Parser.ParseFrom(data);
var json = JsonFormatter.Default.Format(req);
Logger.GetByClassName().Debug($"{json}");
await connection.Player!.ReceiveMessage((uint)connection.Player!.Uid, (uint)req.Recver, req.Text, (uint)req.Emoji);
await connection.SendPacket(CmdIds.RspFriendChat);
}
}