Files
MikuSB/GameServer/Command/Commands/CommandGirl.cs
2026-05-11 19:21:54 +08:00

169 lines
5.7 KiB
C#

using MikuSB.Data;
using MikuSB.Database.Character;
using MikuSB.Enums.Item;
using MikuSB.Enums.Player;
using MikuSB.GameServer.Server.Packet.Send.Misc;
using MikuSB.Internationalization;
namespace MikuSB.GameServer.Command.Commands;
[CommandInfo("girl", "Game.Command.Girl.Desc", "Game.Command.Girl.Usage", ["g"], [PermEnum.Admin, PermEnum.Support])]
public class CommandGirl : ICommands
{
[CommandMethod("add")]
public async ValueTask AddGirl(CommandArg arg)
{
if (!await arg.CheckOnlineTarget()) return;
if (await arg.GetOption('p') is not int particular) return;
if (await arg.GetOption('l') is not int level) return;
if (await arg.GetOption('s') is not int star) return;
var detail = arg.GetInt(0);
level = Math.Clamp(level, 1, 80);
star = Math.Clamp(star, 1, 9);
var player = arg.Target!.Player!;
List<CharacterInfo> girls = [];
if (detail == -1)
{
// add all
foreach (var config in GameData.CardData.Values)
{
var character = await player.CharacterManager!
.AddCharacter((ItemTypeEnum)config.Genre, config.Detail, config.Particular, config.Level,(uint)star,false);
if (character != null) girls.Add(character);
}
}
else
{
var girl = await player.CharacterManager!.AddCharacter(ItemTypeEnum.TYPE_CARD,(uint)detail,(uint)particular,1,(uint)star, false);
if (girl == null)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Girl.NotFound"));
return;
}
girls.Add(girl);
}
if (girls.Count > 0) await player.SendPacket(new PacketNtfCallScript(girls));
await arg.SendMsg(I18NManager.Translate("Game.Command.Girl.Added", girls.Count.ToString()));
}
[CommandMethod("level")]
public async ValueTask UpdateGirlLevel(CommandArg arg)
{
if (!await arg.CheckOnlineTarget()) return;
if (!await arg.CheckArgCnt(2)) return;
var guid = arg.GetInt(0);
var level = arg.GetInt(1);
level = Math.Clamp(level, 1, 80);
var player = arg.Target!.Player!;
List<CharacterInfo> girls = [];
if (guid == -1)
{
// update all
foreach(var girl in player.CharacterManager.CharacterData.Characters)
{
girl.Level = (uint)level;
girls.Add(girl);
}
}
else
{
var girl = player.CharacterManager!.GetCharacterByGUID((uint)guid);
if (girl == null)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Girl.NotFound"));
return;
}
girl.Level = (uint)level;
girls.Add(girl);
}
if (girls.Count > 0) await player.SendPacket(new PacketNtfCallScript(girls));
await arg.SendMsg(I18NManager.Translate("Game.Command.Girl.UpdateLevel",
level.ToString(),
girls.Count.ToString()));
}
[CommandMethod("neuronic")]
public async ValueTask UpdateNeuronicLevel(CommandArg arg)
{
if (!await arg.CheckOnlineTarget()) return;
if (!await arg.CheckArgCnt(2)) return;
var guid = arg.GetInt(0);
var level = Math.Clamp(arg.GetInt(1), 0, 6);
var player = arg.Target!.Player!;
List<CharacterInfo> girls = [];
List<uint> spines = new List<uint>();
for (int i = 0; i < 6; i++)
spines.Add(i < level ? 511u : 0u);
uint proLevel = (uint)(spines.Count(x => x == 511) / 2);
if (guid == -1)
{
foreach (var girl in player.CharacterManager.CharacterData.Characters)
{
girl.Spines = spines;
girl.ProLevel = proLevel;
girls.Add(girl);
}
}
else
{
var girl = player.CharacterManager.GetCharacterByGUID((uint)guid);
if (girl == null)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Girl.NotFound"));
return;
}
girl.Spines = spines;
girl.ProLevel = proLevel;
girls.Add(girl);
}
if (girls.Count > 0) await player.SendPacket(new PacketNtfCallScript(girls));
await arg.SendMsg(I18NManager.Translate("Game.Command.Girl.UpdateNeuronicLevel",
level.ToString(),
girls.Count.ToString()));
}
[CommandMethod("break")]
public async ValueTask UpdateBreakLevel(CommandArg arg)
{
if (!await arg.CheckOnlineTarget()) return;
if (!await arg.CheckArgCnt(2)) return;
var guid = arg.GetInt(0);
var level = Math.Clamp(arg.GetInt(1), 0, 45);
var player = arg.Target!.Player!;
List<CharacterInfo> girls = [];
if (guid == -1)
{
foreach (var girl in player.CharacterManager.CharacterData.Characters)
{
girl.Break = (uint)level;
girls.Add(girl);
}
}
else
{
var girl = player.CharacterManager.GetCharacterByGUID((uint)guid);
if (girl == null)
{
await arg.SendMsg(I18NManager.Translate("Game.Command.Girl.NotFound"));
return;
}
girl.Break = (uint)level;
girls.Add(girl);
}
if (girls.Count > 0) await player.SendPacket(new PacketNtfCallScript(girls));
await arg.SendMsg(I18NManager.Translate("Game.Command.Girl.UpdateBreakLevel",
level.ToString(),
girls.Count.ToString()));
}
}