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28 lines
773 B
C#
28 lines
773 B
C#
using MikuSB.Database.Player;
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using MikuSB.Proto;
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namespace MikuSB.GameServer.Server.Packet.Recv.Login;
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[Opcode(CmdIds.NtfSetAttr)]
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public class HandlerNtfSetAttr : Handler
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{
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public override async Task OnHandle(Connection connection, byte[] data, ushort seqNo)
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{
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var req = NtfSetAttr.Parser.ParseFrom(data);
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var player = connection.Player!;
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var attr = player.Data.Attrs
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.FirstOrDefault(x => x.Gid == req.Gid && x.Sid == req.Sid);
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if (attr != null) attr.Val = req.Val;
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else
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{
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player.Data.Attrs.Add(new PlayerAttr
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{
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Gid = req.Gid,
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Sid = req.Sid,
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Val = req.Val
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});
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}
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await player.OnHeartBeat();
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}
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}
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