mirror of
https://github.com/MikuLeaks/MikuSB.git
synced 2026-06-04 05:23:59 +00:00
60 lines
1.8 KiB
C#
60 lines
1.8 KiB
C#
using System.Text.Json;
|
|
using System.Text.Json.Nodes;
|
|
using System.Text.Json.Serialization;
|
|
|
|
namespace MikuSB.GameServer.Server.CallGS.Handlers.House;
|
|
|
|
[HouseFunc("ChangeNpcSuit")]
|
|
public class ChangeNpcSuit : IHouseFuncHandler
|
|
{
|
|
public async Task Handle(Connection connection, string param)
|
|
{
|
|
var req = JsonSerializer.Deserialize<NpcSuitParam>(param);
|
|
var rsp = new JsonObject
|
|
{
|
|
["FuncName"] = "ChangeNpcSuitSuccess",
|
|
["NpcId"] = req?.NpcId ?? 0,
|
|
["SuitId"] = req?.SuitId ?? 0
|
|
};
|
|
await CallGSRouter.SendScript(connection, "House_Request", rsp.ToJsonString());
|
|
}
|
|
}
|
|
|
|
[HouseFunc("ChangeNpcSuitByAreaId")]
|
|
public class ChangeNpcSuitByAreaId : IHouseFuncHandler
|
|
{
|
|
public async Task Handle(Connection connection, string param)
|
|
{
|
|
var req = JsonSerializer.Deserialize<NpcSuitParam>(param);
|
|
var rsp = new JsonObject
|
|
{
|
|
["FuncName"] = "ChangeNpcSuitByAreaIdRsp",
|
|
["NpcId"] = req?.NpcId ?? 0,
|
|
["SuitId"] = req?.SuitId ?? 0
|
|
};
|
|
await CallGSRouter.SendScript(connection, "House_Request", rsp.ToJsonString());
|
|
}
|
|
}
|
|
|
|
[HouseFunc("ChangeGirlBeachSuitId")]
|
|
public class ChangeGirlBeachSuitId : IHouseFuncHandler
|
|
{
|
|
public async Task Handle(Connection connection, string param)
|
|
{
|
|
var req = JsonSerializer.Deserialize<NpcSuitParam>(param);
|
|
var rsp = new JsonObject
|
|
{
|
|
["FuncName"] = "ChangeGirlBeachSuitIdSuccess",
|
|
["NpcId"] = req?.NpcId ?? 0,
|
|
["SuitId"] = req?.SuitId ?? 0
|
|
};
|
|
await CallGSRouter.SendScript(connection, "House_Request", rsp.ToJsonString());
|
|
}
|
|
}
|
|
|
|
internal sealed class NpcSuitParam
|
|
{
|
|
[JsonPropertyName("NpcId")] public int NpcId { get; set; }
|
|
[JsonPropertyName("SuitId")] public int SuitId { get; set; }
|
|
}
|