Files
MikuSB/GameServer/Server/CallGS/Handlers/VirCapture/VirCaptureLevel_SaveCapture.cs

102 lines
3.8 KiB
C#

using MikuSB.Database;
using MikuSB.Data;
using MikuSB.Enums.Item;
using MikuSB.Proto;
using System.Text.Json;
using System.Text.Json.Nodes;
using System.Text.Json.Serialization;
namespace MikuSB.GameServer.Server.CallGS.Handlers.VirCapture;
[CallGSApi("VirCaptureLevel_SaveCapture")]
public class VirCaptureLevel_SaveCapture : ICallGSHandler
{
public async Task Handle(Connection connection, string param, ushort seqNo)
{
var req = JsonSerializer.Deserialize<VirCaptureSaveCaptureParam>(param);
if (req == null || req.LevelId == 0 || req.RegionId == 0)
{
await CallGSRouter.SendScript(connection, "VirCaptureLevel_SaveCapture", "{\"sErr\":\"error.BadParam\"}");
return;
}
var player = connection.Player!;
var sync = new NtfSyncPlayer();
VirCaptureStateHelper.SetPointState(player, (uint)req.LevelId, (uint)req.RegionId, 2u, sync);
if (!GameData.VirCaptureCaptureRegionData.TryGetValue((uint)req.LevelId, out var captureRegion))
{
await CallGSRouter.SendScript(connection, "VirCaptureLevel_SaveCapture", "{\"sErr\":\"error.BadParam\"}");
return;
}
var rewardGdpl = VirCaptureCaptureRewardResolver.ResolveGdpl(captureRegion, (uint)req.RegionId);
if (rewardGdpl == null || rewardGdpl.Count < 4 || rewardGdpl[0] != (uint)ItemTypeEnum.TYPE_MONSTER_CARD)
{
await CallGSRouter.SendScript(connection, "VirCaptureLevel_SaveCapture", "{\"sErr\":\"error.BadParam\"}", sync);
return;
}
var grantedItem = await player.InventoryManager.AddMonsterCardItem(
rewardGdpl[1],
rewardGdpl[2],
rewardGdpl[3],
sendPacket: false);
if (grantedItem == null)
{
await CallGSRouter.SendScript(connection, "VirCaptureLevel_SaveCapture", "{\"sErr\":\"error.BadParam\"}", sync);
return;
}
sync.Items.Add(grantedItem.ToProto());
SyncVirCaptureCounters(player, grantedItem.TemplateId, sync);
DatabaseHelper.SaveDatabaseType(player.Data);
DatabaseHelper.SaveDatabaseType(player.InventoryManager.InventoryData);
var response = new JsonObject
{
["nLevelID"] = req.LevelId,
["nRegionId"] = req.RegionId,
["nAddItemId"] = grantedItem.UniqueId,
["tbGDPL"] = new JsonArray(rewardGdpl.Select(x => JsonValue.Create((int)x)).ToArray())
};
await CallGSRouter.SendScript(connection, "VirCaptureLevel_SaveCapture", response.ToJsonString(), sync);
}
private static void SyncVirCaptureCounters(MikuSB.GameServer.Game.Player.PlayerInstance player, ulong templateId, NtfSyncPlayer sync)
{
var bagCount = (uint)player.InventoryManager.InventoryData.Items.Values.Count(x => x.ItemType == ItemTypeEnum.TYPE_MONSTER_CARD);
VirCaptureStateHelper.SetUnsignedAttr(player, 5, bagCount, sync);
if (!GameData.MonsterCardData.TryGetValue(templateId, out var monsterCard) || monsterCard.RikiId == 0)
return;
var rikiAttr = player.Data.Attrs.FirstOrDefault(x => x.Gid == 135 && x.Sid == monsterCard.RikiId);
if (rikiAttr == null)
{
rikiAttr = new Database.Player.PlayerAttr
{
Gid = 135,
Sid = monsterCard.RikiId,
Val = 0
};
player.Data.Attrs.Add(rikiAttr);
}
rikiAttr.Val += 1;
sync.Custom[player.ToPackedAttrKey(135, monsterCard.RikiId)] = rikiAttr.Val;
sync.Custom[player.ToShiftedAttrKey(135, monsterCard.RikiId)] = rikiAttr.Val;
}
}
internal sealed class VirCaptureSaveCaptureParam
{
[JsonPropertyName("nLevelID")]
public int LevelId { get; set; }
[JsonPropertyName("nRegionId")]
public int RegionId { get; set; }
}