Files
MikuSB/GameServer/Command/CommandSender.cs
2026-04-20 12:40:38 +08:00

41 lines
765 B
C#

using MikuSB.Enums.Player;
using MikuSB.GameServer.Game.Player;
using MikuSB.Util;
namespace MikuSB.GameServer.Command;
public interface ICommandSender
{
public ValueTask SendMsg(string msg);
public int GetSender();
}
public class ConsoleCommandSender(Logger logger) : ICommandSender
{
public async ValueTask SendMsg(string msg)
{
logger.Info(msg);
await Task.CompletedTask;
}
public int GetSender()
{
return (int)ServerEnum.Console;
}
}
public class PlayerCommandSender(PlayerInstance player) : ICommandSender
{
public PlayerInstance Player = player;
public async ValueTask SendMsg(string msg)
{
// TODO
}
public int GetSender()
{
return Player.Uid;
}
}