Files
MikuSB/Common/Database/Character/CharacterData.cs
2026-04-21 14:43:05 +08:00

50 lines
1.4 KiB
C#

using MikuSB.Proto;
using SqlSugar;
namespace MikuSB.Database.Character;
[SugarTable("character_data")]
public class CharacterData : BaseDatabaseDataHelper
{
[SugarColumn(IsJson = true)] public List<CharacterInfo> Characters { get; set; } = [];
public uint NextCharacterGuid { get; set; } = 1;
}
public class CharacterInfo
{
public uint Guid { get; set; }
public ulong TemplateId { get; set; }
public uint Level { get; set; }
public int Exp { get; set; }
public uint Break { get; set; }
public int Evolue { get; set; }
public int Trust { get; set; }
public uint WeaponUniqueId { get; set; }
public uint SkinId { get; set; }
[SugarColumn(IsJson = true)] public List<uint> UnlockedSkin { get; set; } = [];
[SugarColumn(IsJson = true)] public List<uint> Spines { get; set; } = [];
[SugarColumn(IsJson = true)] public List<uint> Affixs { get; set; } = [];
public long Timestamp { get; set; }
public uint Count { get; set; } = 1;
public Item ToProto()
{
var proto = new Item
{
Id = Guid,
Template = TemplateId,
Count = Count,
Enhance = new Enhance
{
Level = Level,
Break = Break
}
};
proto.Slots[4] = WeaponUniqueId;
proto.Slots[5] = SkinId;
return proto;
}
}