53 lines
1.4 KiB
Lua
53 lines
1.4 KiB
Lua
|
|
local uiCtrl = require_ex('UI/Panels/Base/UICtrl')
|
|
local PANEL_ID = PanelId.ActivityCharacterGuideLine
|
|
|
|
|
|
|
|
|
|
|
|
|
|
ActivityCharacterGuideLineCtrl = HL.Class('ActivityCharacterGuideLineCtrl', uiCtrl.UICtrl)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
ActivityCharacterGuideLineCtrl.s_messages = HL.StaticField(HL.Table) << {
|
|
|
|
}
|
|
|
|
|
|
ActivityCharacterGuideLineCtrl.m_activityId = HL.Field(HL.String) << ''
|
|
|
|
|
|
ActivityCharacterGuideLineCtrl.m_bgNode = HL.Field(HL.Any)
|
|
|
|
|
|
|
|
|
|
|
|
ActivityCharacterGuideLineCtrl.OnCreate = HL.Override(HL.Any) << function(self, args)
|
|
self.m_activityId = args.activityId
|
|
self.view.activityCommonInfo:InitActivityCommonInfo(args)
|
|
local suc,info = Tables.activityCharacterGuideLineTable:TryGetValue(args.activityId)
|
|
if suc then
|
|
local path = string.format(UIConst.UI_ACTIVITY_CHAR_GUIDE_LINE_PREFAB_PATH, info.bgNode)
|
|
local prefab = self:LoadGameObject(path)
|
|
if self.m_bgNode then
|
|
CSUtils.ClearUIComponents(self.m_bgNode)
|
|
GameObject.DestroyImmediate(self.m_bgNode)
|
|
end
|
|
self.m_bgNode = CSUtils.CreateObject(prefab, self.view.bgNode)
|
|
self.m_bgNode.name = "BgNodeMain"
|
|
self.view.btnDetailRedDot:InitRedDot("ActivityCharacterGuideLineBtnDetail", self.m_activityId)
|
|
self.view.activityCommonInfo.view.gotoNode.btnDetail.onClick:AddListener(function()
|
|
ActivityUtils.setFalseNewUnlockCharacterGuideLine(self.m_activityId)
|
|
end)
|
|
end
|
|
end
|
|
|
|
HL.Commit(ActivityCharacterGuideLineCtrl)
|