Files
Endfield-Data/Json/BuffData/buff_physical_do_fracture.json
2026-01-31 21:42:01 +07:00

1835 lines
75 KiB
JSON

{
"id": "buff_physical_do_fracture",
"iconConfig": {
"_spritePath": "icon_battle_fracture",
"showInHeadBarCommon": true,
"showInHeadBarAttached": false,
"showInSquadIcon": false,
"blinkInMainCharHpBar": false,
"onlyShowForMainCharacter": false,
"iconStyleInSquad": "Default",
"_orderPriorityConfig": {
"useDirectoryValue": false,
"priorityValue": 0,
"priorityEnum": "AttachedAndAbnormal"
},
"showWarningBackground": false,
"playStrongInAnimation": false,
"hasCharHpBarVfxType": false,
"charHpBarVfxType": "Fire"
},
"ignoreTagImmune": false,
"useTimeDilationDt": false,
"finishOnRepatriate": false,
"hasAddingCooldown": false,
"addingCooldown": {
"useBlackboardKey": false,
"value": 0.0,
"blackboardKey": ""
},
"ignoreCooldownWhenAdding": false,
"attributeModifier": {
"isConvertedAttribute": false,
"attributeModifiers": []
},
"damageModifier": [
{
"enableSide": "Defender",
"condition": {
"actionData": [
{
"$type": "Beyond.Gameplay.Core.Conditions.CheckDamageType.Data",
"isEnable": true,
"priorityLevel": "Default",
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"serverActionIndex": 0,
"damageType": "Physical"
}
],
"onlyExecuteWhenSourceIsMainChar": false,
"onlyExecuteWhenSourceIsGuard": false
},
"damageProcessors": [
{
"$type": "Beyond.Gameplay.Core.DamageScaleProcessor",
"side": "Defender",
"zoneName": "NormalCalcZone",
"addition": {
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"value": 0.0,
"blackboardKey": "physical_res_down"
}
}
]
}
],
"healModifier": [],
"poiseModifier": [],
"globalModifier": [],
"shieldConfigs": [],
"applyTags": [
{
"tagName": "Skill/Character/Common/PhysicalStatus/FractureStatus",
"tagId": -430063731
}
],
"lifeType": "Limited",
"duration": {
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"value": 15.0,
"blackboardKey": "duration"
},
"triggerInterval": {
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"blackboardKey": ""
},
"waitFirstTriggerInterval": false,
"maxTriggerCnt": {
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"blackboardKey": ""
},
"stackingSettings": {
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"stackingType": "Stack",
"stackingKey": "fracture",
"usePriorityKey": false,
"priorityKey": "",
"negatePriority": false,
"priority": 0.0,
"useMaxStackCntKey": false,
"maxStackCntKey": "",
"maxStackCnt": 1,
"isNeedStackEffect": false,
"stackEffects": []
},
"dispelConfig": {
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"dispelledLevel": "Default"
},
"buffEventAction": [
{
"buffEvent": "OnBuffStart",
"actions": [
{
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{
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"buffOwners": {
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},
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"clampToXZ": true,
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},
"selectorDirection": "SourceForward",
"target": "ActionOwner",
"targetContextKey": ""
},
"buffId": "buff_physical_no_guard",
"blackboardKey": "count"
},
{
"$type": "Beyond.Gameplay.Core.ReadSkillSettingData.Data",
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"priorityLevel": "Default",
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"serverActionIndex": 2,
"dataList": [
{
"dataKey": "碎甲物理伤害提高",
"column": {
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"blackboardKey": "count"
},
"enhanceAttributeSource": {
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},
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"clampToXZ": true,
"invertDirection": false
},
"selectorDirection": "SourceForward",
"target": "ActionSource",
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},
"storeKey": "physical_res_down"
},
{
"dataKey": "碎甲伤害",
"column": {
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},
"enhanceAttributeSource": {
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"selectorData": {
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},
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},
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},
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}
]
},
{
"$type": "Beyond.Gameplay.Core.RefreshBuffAttrModifierValue.Data",
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},
{
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},
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},
"defender": {
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},
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},
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},
"overrideSuperArmorLimit": -1,
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},
{
"$type": "Beyond.Gameplay.Core.PlaySoundAction.PlaySoundActionData",
"isEnable": true,
"priorityLevel": "Default",
"priorityOffset": 0,
"serverActionIndex": 5,
"_soundEvent": "au_ui_battle_enemy_abnormal",
"_stopOnEnd": false,
"_stopFadeDurationMs": 100,
"_canInterruptTimeMs": 0,
"_intrptFadeDurationMs": 100,
"_jumpToWhenPlayMs": 0,
"_useTempEmitter": false,
"targetSettings": {
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"selectorData": {
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},
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},
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},
"mountPoint": "None",
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},
{
"$type": "Beyond.Gameplay.Core.EffectAction.EffectActionData",
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},
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},
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},
"effectSource": {
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},
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},
"isMainCharacterActive": false,
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"isShowBigEffect": false,
"bigEffectName": "",
"playOnHittableObjects": false,
"effectActionCfg": {
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"effectName": "P_common_blowoff_01",
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},
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},
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"moveType": "FollowTarget",
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},
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},
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},
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"forceMainBody": false
}
],
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},
{
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{
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{
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}
],
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},
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},
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},
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}
],
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},
{
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}
],
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{
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}
],
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},
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{
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],
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},
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}
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{
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