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@@ -0,0 +1,109 @@
|
||||
name: Prebuilt release
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- main
|
||||
workflow_dispatch:
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
releases: write
|
||||
|
||||
jobs:
|
||||
prebuilt:
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
CARGO_TERM_COLOR: always
|
||||
|
||||
steps:
|
||||
- name: Check out repository
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Install nightly Rust
|
||||
uses: dtolnay/rust-toolchain@nightly
|
||||
with:
|
||||
targets: x86_64-pc-windows-gnu
|
||||
|
||||
- name: Install native build tools
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y mingw-w64 protobuf-compiler zip unzip jq
|
||||
|
||||
- name: Build release binaries
|
||||
env:
|
||||
CARGO_TARGET_X86_64_PC_WINDOWS_GNU_LINKER: x86_64-w64-mingw32-gcc
|
||||
run: cargo build --release --target x86_64-pc-windows-gnu --bin gameserver --bin sdkserver
|
||||
|
||||
- name: Package prebuilt release
|
||||
run: |
|
||||
set -euo pipefail
|
||||
|
||||
rm -rf dist
|
||||
mkdir -p dist
|
||||
|
||||
cp target/x86_64-pc-windows-gnu/release/gameserver.exe dist/gameserver.exe
|
||||
cp target/x86_64-pc-windows-gnu/release/sdkserver.exe dist/sdkserver.exe
|
||||
cp persistent res.json freesr-data.json versions.json dist/
|
||||
|
||||
for file in gameserver.exe sdkserver.exe persistent res.json freesr-data.json versions.json; do
|
||||
test -f "dist/${file}"
|
||||
done
|
||||
|
||||
(
|
||||
cd dist
|
||||
zip -9 -q ../prebuilt-win64.zip \
|
||||
gameserver.exe \
|
||||
sdkserver.exe \
|
||||
persistent \
|
||||
res.json \
|
||||
freesr-data.json \
|
||||
versions.json
|
||||
)
|
||||
|
||||
unzip -l prebuilt-win64.zip
|
||||
|
||||
- name: Publish prebuilt release
|
||||
env:
|
||||
GITEA_API_URL: ${{ gitea.server_url }}/api/v1
|
||||
GITEA_REPOSITORY: ${{ gitea.repository }}
|
||||
GITEA_SHA: ${{ gitea.sha }}
|
||||
GITEA_TOKEN: ${{ secrets.GITEA_TOKEN }}
|
||||
run: |
|
||||
set -euo pipefail
|
||||
|
||||
api="${GITEA_API_URL}"
|
||||
repo="${GITEA_REPOSITORY}"
|
||||
tag="prebuilt"
|
||||
auth=(-H "Authorization: token ${GITEA_TOKEN}" -H "Accept: application/json")
|
||||
|
||||
release_status="$(curl -sS "${auth[@]}" -o release.json -w '%{http_code}' \
|
||||
"${api}/repos/${repo}/releases/tags/${tag}" || true)"
|
||||
|
||||
case "${release_status}" in
|
||||
200)
|
||||
;;
|
||||
404)
|
||||
curl -fsS -X POST "${auth[@]}" \
|
||||
-H "Content-Type: application/json" \
|
||||
-d "{\"tag_name\":\"${tag}\",\"target_commitish\":\"${GITEA_SHA}\",\"name\":\"${tag}\",\"body\":\"Automated prebuilt binaries for ${GITEA_SHA}\",\"draft\":false,\"prerelease\":false}" \
|
||||
"${api}/repos/${repo}/releases" > release.json
|
||||
;;
|
||||
*)
|
||||
cat release.json
|
||||
exit 1
|
||||
;;
|
||||
esac
|
||||
|
||||
release_id="$(jq -er '.id' release.json)"
|
||||
assets="$(curl -fsS "${auth[@]}" \
|
||||
"${api}/repos/${repo}/releases/${release_id}/assets")"
|
||||
|
||||
while read -r asset_id; do
|
||||
test -z "${asset_id}" || curl -fsS -X DELETE "${auth[@]}" \
|
||||
"${api}/repos/${repo}/releases/${release_id}/assets/${asset_id}"
|
||||
done < <(printf '%s' "${assets}" | jq -r '.[] | select(.name == "prebuilt-win64.zip") | .id')
|
||||
|
||||
curl -fsS -X POST "${auth[@]}" \
|
||||
-F "attachment=@prebuilt-win64.zip;type=application/zip" \
|
||||
"${api}/repos/${repo}/releases/${release_id}/assets?name=prebuilt-win64.zip"
|
||||
+1
-1
@@ -1,6 +1,6 @@
|
||||
target/
|
||||
Cargo.lock
|
||||
proto/StarRail.proto
|
||||
/prebuild
|
||||
/assets
|
||||
.vscode
|
||||
.prebuilt
|
||||
+42
-41
@@ -6,64 +6,65 @@ resolver = "3"
|
||||
version = "0.1.0"
|
||||
|
||||
[workspace.dependencies]
|
||||
anyhow = "1.0.81"
|
||||
# Framework
|
||||
tokio = { version = "1.52.1", features = ["full"] }
|
||||
axum = "0.8.9"
|
||||
axum-server = "0.8.0"
|
||||
tower-http = "0.6.8"
|
||||
reqwest = { version = "0.13.3", default-features = false, features = [
|
||||
"json",
|
||||
"multipart",
|
||||
"cookies",
|
||||
"gzip",
|
||||
"brotli",
|
||||
"deflate",
|
||||
"rustls",
|
||||
"charset",
|
||||
"http2",
|
||||
"system-proxy",
|
||||
] }
|
||||
|
||||
# JSON
|
||||
serde = { version = "1.0.228", features = ["derive"] }
|
||||
serde_json = "1.0.149"
|
||||
|
||||
# Logging
|
||||
tracing = "0.1.44"
|
||||
ansi_term = "0.12.1"
|
||||
atomic_refcell = "0.1.13"
|
||||
lazy_static = "1.4.0"
|
||||
env_logger = "0.11.10"
|
||||
|
||||
axum = "0.8.1"
|
||||
axum-server = "0.7.1"
|
||||
tower-http = "0.6.2"
|
||||
|
||||
env_logger = "0.11.3"
|
||||
|
||||
rbase64 = "2.0.3"
|
||||
rand = "0.9.0"
|
||||
rsa = { version = "0.9.6", features = [
|
||||
# Cryptography
|
||||
rsa = { version = "0.9.10", features = [
|
||||
"sha1",
|
||||
"nightly",
|
||||
"pkcs5",
|
||||
"serde",
|
||||
"sha2",
|
||||
] }
|
||||
rand = "0.10.1"
|
||||
|
||||
prost = "0.13.5"
|
||||
prost-types = "0.13.5"
|
||||
prost-build = "0.13.5"
|
||||
# Serialization
|
||||
prost = "0.14.3"
|
||||
prost-types = "0.14.3"
|
||||
prost-build = "0.14.3"
|
||||
rbase64 = "2.0.3"
|
||||
|
||||
paste = "1.0.14"
|
||||
sysinfo = "0.33.1"
|
||||
notify = "8.0.0"
|
||||
notify-debouncer-mini = "0.6.0"
|
||||
|
||||
hex = "0.4.3"
|
||||
|
||||
serde = { version = "1.0.197", features = ["derive"] }
|
||||
serde_json = "1.0.114"
|
||||
|
||||
tokio = { version = "1.36.0", features = ["full"] }
|
||||
tokio-util = { version = "0.7.10", features = ["io"] }
|
||||
|
||||
tracing = "0.1.40"
|
||||
tracing-futures = "0.2.5"
|
||||
tracing-log = { version = "0.2.0", features = ["std", "log-tracer"] }
|
||||
tracing-subscriber = { version = "0.3.18", features = [
|
||||
"env-filter",
|
||||
"registry",
|
||||
"std",
|
||||
"tracing",
|
||||
"tracing-log",
|
||||
] }
|
||||
tracing-bunyan-formatter = "0.3.9"
|
||||
# Utilities
|
||||
paste = "1.0.15"
|
||||
notify = "8.2.0"
|
||||
notify-debouncer-mini = "0.7.0"
|
||||
anyhow = "1.0.102"
|
||||
|
||||
# Local
|
||||
proto = { path = "proto/" }
|
||||
proto-derive = { path = "proto/proto-derive" }
|
||||
mhy-kcp = { path = "kcp/", features = ["tokio"] }
|
||||
common = { path = "common/" }
|
||||
|
||||
sdkserver = { path = "sdkserver/" }
|
||||
gameserver = { path = "gameserver/" }
|
||||
|
||||
[profile.release]
|
||||
strip = true # Automatically strip symbols from the binary.
|
||||
opt-level = "z" # Optimize for size.
|
||||
strip = true # Automatically strip symbols from the binary.
|
||||
lto = true
|
||||
codegen-units = 1
|
||||
|
||||
@@ -1,13 +1,15 @@
|
||||
# Supported Version: 3.1.5x
|
||||
# Supported Version: 4.4.5x
|
||||
|
||||
Run the game by clicking run.bat file.
|
||||
|
||||
Tool website: [https://srtools.pages.dev](https://srtools.pages.dev)
|
||||
Tool website: [https://srtools.neonteam.dev](https://srtools.neonteam.dev)
|
||||
|
||||
Start battle by entering any calyx in the map, DON'T ATTACK THE ENEMIES, IT WON'T WORK (maybe)
|
||||
|
||||
Some scenes might not loaded properly. If you stuck at loading screen, remove `persistent` file.
|
||||
|
||||
# RobinSR
|
||||
|
||||
Original:
|
||||
|
||||
[https://git.xeondev.com/reversedrooms/RobinSR](https://git.xeondev.com/reversedrooms/RobinSR)
|
||||
@@ -32,4 +34,4 @@ rustup default nightly
|
||||
|
||||
To begin using the server, you need to run both the SDK server and the game server. Just run the `run.bat` file.
|
||||
|
||||
# Special thanks for keiracoder for updating the repo 🔥
|
||||
# Special thanks to keiracoder for updating the repo! 🔥
|
||||
|
||||
@@ -9,3 +9,4 @@ serde.workspace = true
|
||||
serde_json.workspace = true
|
||||
tokio.workspace = true
|
||||
tracing.workspace = true
|
||||
anyhow.workspace = true
|
||||
|
||||
@@ -1,2 +1,3 @@
|
||||
pub mod resources;
|
||||
pub mod sr_tools;
|
||||
pub mod structs;
|
||||
|
||||
@@ -114,6 +114,9 @@ pub struct SceneData {
|
||||
pub props: Vec<ScenePropInfo>,
|
||||
pub monsters: Vec<SceneMonsterInfo>,
|
||||
pub teleports: HashMap<u32, TeleportInfo>,
|
||||
pub finished_sub_missions: Vec<u32>,
|
||||
pub finished_main_missions: Vec<u32>,
|
||||
pub chests: Vec<u32>,
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
@@ -123,6 +126,8 @@ pub struct LevelOutputConfig {
|
||||
pub scenes: HashMap<u32, SceneData>,
|
||||
pub plane_type: u32,
|
||||
pub world_id: u32,
|
||||
pub sections: Vec<u32>,
|
||||
pub saved_values: HashMap<String, i32>,
|
||||
}
|
||||
|
||||
#[derive(Deserialize)]
|
||||
@@ -138,7 +143,8 @@ pub struct JsonConfig {
|
||||
/// `entryid` -> `P[planeId]_F[floorId]` -> `groupId`
|
||||
pub level_output_configs: HashMap<u32, HashMap<String, LevelOutputConfig>>,
|
||||
pub avatar_configs: HashMap<u32, AvatarConfig>,
|
||||
pub map_default_entrance_map: HashMap<u32, u32>
|
||||
pub map_default_entrance_map: HashMap<u32, u32>,
|
||||
pub relic_avatar_recommend: HashMap<u32, Vec<u32>>,
|
||||
}
|
||||
|
||||
pub static GAME_RES: LazyLock<JsonConfig> = LazyLock::new(|| {
|
||||
|
||||
+93
-705
@@ -1,517 +1,17 @@
|
||||
use proto::*;
|
||||
use proto::{Avatar, AvatarPathData};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::collections::{BTreeMap, HashMap};
|
||||
|
||||
// AVATAR
|
||||
#[derive(Serialize, Deserialize, Debug, Clone)]
|
||||
pub struct AvatarJson {
|
||||
#[serde(alias = "ownerUid")]
|
||||
pub owner_uid: u32,
|
||||
#[serde(alias = "avatarId")]
|
||||
pub avatar_id: u32,
|
||||
pub data: AvatarData,
|
||||
pub level: u32,
|
||||
pub promotion: u32,
|
||||
#[serde(alias = "use_technique")]
|
||||
#[serde(alias = "useTechnique")]
|
||||
pub techniques: Vec<u32>,
|
||||
#[serde(alias = "spValue")]
|
||||
pub sp_value: Option<u32>,
|
||||
#[serde(alias = "spMax")]
|
||||
pub sp_max: Option<u32>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, Clone)]
|
||||
pub struct AvatarData {
|
||||
pub rank: u32,
|
||||
pub skills: HashMap<u32, u32>,
|
||||
}
|
||||
|
||||
impl AvatarJson {
|
||||
pub fn to_avatar_proto(&self, lightcone: Option<&Lightcone>, relics: Vec<&Relic>) -> Avatar {
|
||||
// TODO: HARDCODED
|
||||
let base_avatar_id = if self.avatar_id > 8000 {
|
||||
8001
|
||||
} else if self.avatar_id == 1001 || self.avatar_id == 1224 {
|
||||
1001
|
||||
} else {
|
||||
self.avatar_id
|
||||
use crate::structs::{
|
||||
// AllowedLanguages,
|
||||
avatar::{AvatarJson, MultiPathAvatar},
|
||||
battle::BattleConfig,
|
||||
lightcone::Lightcone,
|
||||
persistent::Persistent,
|
||||
relic::Relic,
|
||||
scene::{Position, Scene},
|
||||
};
|
||||
|
||||
Avatar {
|
||||
base_avatar_id,
|
||||
level: self.level,
|
||||
promotion: self.promotion,
|
||||
rank: self.data.rank,
|
||||
skilltree_list: self
|
||||
.data
|
||||
.skills
|
||||
.iter()
|
||||
.map(|v| AvatarSkillTree {
|
||||
point_id: *v.0,
|
||||
level: *v.1,
|
||||
})
|
||||
.collect::<Vec<_>>(),
|
||||
equipment_unique_id: if let Some(lc) = lightcone {
|
||||
// TODO: HARDCODED LIGHTCONE ID
|
||||
2000 + lc.internal_uid
|
||||
} else {
|
||||
0
|
||||
},
|
||||
first_met_timestamp: 1712924677,
|
||||
equip_relic_list: relics
|
||||
.iter()
|
||||
.map(|v| v.to_equipment_relic_proto())
|
||||
.collect::<Vec<_>>(),
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_battle_avatar_proto(
|
||||
&self,
|
||||
index: u32,
|
||||
lightcone: Option<&Lightcone>,
|
||||
relics: Vec<&Relic>,
|
||||
) -> (BattleAvatar, Vec<BattleBuff>) {
|
||||
let battle_avatar = BattleAvatar {
|
||||
index,
|
||||
avatar_type: AvatarType::AvatarUpgradeAvailableType.into(),
|
||||
id: self.avatar_id,
|
||||
level: self.level,
|
||||
rank: self.data.rank,
|
||||
skilltree_list: self
|
||||
.data
|
||||
.skills
|
||||
.iter()
|
||||
.map(|v| AvatarSkillTree {
|
||||
point_id: *v.0,
|
||||
level: *v.1,
|
||||
})
|
||||
.collect::<Vec<_>>(),
|
||||
equipment_list: if let Some(lc) = lightcone {
|
||||
vec![lc.to_battle_equipment_proto()]
|
||||
} else {
|
||||
vec![]
|
||||
},
|
||||
hp: 10_000,
|
||||
promotion: self.promotion,
|
||||
relic_list: relics
|
||||
.iter()
|
||||
.map(|v| v.to_battle_relic_proto())
|
||||
.collect::<Vec<_>>(),
|
||||
world_level: 6,
|
||||
sp_bar: Some(SpBarInfo {
|
||||
cur_sp: self.sp_value.unwrap_or(10_000),
|
||||
max_sp: self.sp_max.unwrap_or(10_000),
|
||||
}),
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
let mut battle_buff = Vec::<BattleBuff>::new();
|
||||
for buff_id in &self.techniques {
|
||||
battle_buff.push(BattleBuff {
|
||||
wave_flag: 0xffffffff,
|
||||
owner_id: index,
|
||||
level: 1,
|
||||
id: *buff_id,
|
||||
dynamic_values: HashMap::from([(String::from("SkillIndex"), 2.0)]),
|
||||
..Default::default()
|
||||
});
|
||||
}
|
||||
|
||||
(battle_avatar, battle_buff)
|
||||
}
|
||||
|
||||
pub fn to_lineup_avatar_proto(&self, slot: u32) -> LineupAvatar {
|
||||
LineupAvatar {
|
||||
id: self.avatar_id,
|
||||
hp: 10_000,
|
||||
satiety: 100,
|
||||
avatar_type: AvatarType::AvatarFormalType.into(),
|
||||
sp_bar: Some(SpBarInfo {
|
||||
cur_sp: self.sp_value.unwrap_or(10_000),
|
||||
max_sp: self.sp_max.unwrap_or(10_000),
|
||||
}),
|
||||
slot,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_lineup_avatars(player: &FreesrData) -> Vec<LineupAvatar> {
|
||||
let avatar_ids = player
|
||||
.avatars
|
||||
.values()
|
||||
.map(|v| &v.avatar_id)
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
player
|
||||
.lineups
|
||||
.iter()
|
||||
.filter(|(slot, v)| **slot < 4 && v > &&0 && avatar_ids.contains(v))
|
||||
.map(|(slot, avatar_id)| {
|
||||
player
|
||||
.avatars
|
||||
.get(avatar_id)
|
||||
.unwrap()
|
||||
.to_lineup_avatar_proto(*slot)
|
||||
})
|
||||
.collect::<Vec<LineupAvatar>>()
|
||||
}
|
||||
|
||||
pub fn to_lineup_info(lineups: &BTreeMap<u32, u32>) -> LineupInfo {
|
||||
let mut lineup_info = LineupInfo {
|
||||
extra_lineup_type: ExtraLineupType::LineupNone.into(),
|
||||
name: "Squad 1".to_string(),
|
||||
mp: 5,
|
||||
max_mp: 5,
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
for id in lineups.values() {
|
||||
if *id == 0 {
|
||||
continue;
|
||||
}
|
||||
lineup_info.avatar_list.push(LineupAvatar {
|
||||
id: *id,
|
||||
hp: 10_000,
|
||||
satiety: 100,
|
||||
avatar_type: AvatarType::AvatarFormalType.into(),
|
||||
sp_bar: Some(SpBarInfo {
|
||||
cur_sp: 10_000,
|
||||
max_sp: 10_000,
|
||||
}),
|
||||
slot: lineup_info.avatar_list.len() as u32,
|
||||
});
|
||||
}
|
||||
|
||||
lineup_info
|
||||
}
|
||||
}
|
||||
|
||||
// LIGHTCONE
|
||||
#[derive(Serialize, Deserialize, Debug, Clone)]
|
||||
pub struct Lightcone {
|
||||
pub level: u32,
|
||||
#[serde(alias = "itemId")]
|
||||
pub item_id: u32,
|
||||
#[serde(alias = "equipAvatar")]
|
||||
pub equip_avatar: u32,
|
||||
pub rank: u32,
|
||||
pub promotion: u32,
|
||||
#[serde(alias = "internalUid")]
|
||||
pub internal_uid: u32,
|
||||
}
|
||||
|
||||
impl Lightcone {
|
||||
pub fn to_equipment_proto(&self) -> Equipment {
|
||||
Equipment {
|
||||
equip_avatar_id: self.equip_avatar,
|
||||
exp: 0,
|
||||
is_protected: false,
|
||||
level: self.level,
|
||||
promotion: self.promotion,
|
||||
rank: self.rank,
|
||||
tid: self.item_id,
|
||||
// ?
|
||||
unique_id: 2000 + self.internal_uid,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_battle_equipment_proto(&self) -> BattleEquipment {
|
||||
BattleEquipment {
|
||||
id: self.item_id,
|
||||
level: self.level,
|
||||
promotion: self.promotion,
|
||||
rank: self.rank,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// RELIC
|
||||
#[derive(Debug, Serialize, Deserialize, Clone)]
|
||||
pub struct Relic {
|
||||
pub level: u32,
|
||||
#[serde(alias = "relicId")]
|
||||
pub relic_id: u32,
|
||||
#[serde(alias = "relicSetId")]
|
||||
pub relic_set_id: u32,
|
||||
#[serde(alias = "mainAffixId")]
|
||||
pub main_affix_id: u32,
|
||||
#[serde(alias = "subAffixes")]
|
||||
pub sub_affixes: Vec<SubAffix>,
|
||||
#[serde(alias = "internalUid")]
|
||||
pub internal_uid: u32,
|
||||
#[serde(alias = "equipAvatar")]
|
||||
pub equip_avatar: u32,
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize, Default, Clone)]
|
||||
pub struct SubAffix {
|
||||
#[serde(alias = "subAffixId")]
|
||||
pub sub_affix_id: u32,
|
||||
pub count: u32,
|
||||
pub step: u32,
|
||||
}
|
||||
|
||||
impl Relic {
|
||||
pub fn to_relic_proto(&self) -> proto::Relic {
|
||||
proto::Relic {
|
||||
equip_avatar_id: self.equip_avatar,
|
||||
exp: 0,
|
||||
is_protected: false,
|
||||
level: self.level,
|
||||
main_affix_id: self.main_affix_id,
|
||||
tid: self.relic_id,
|
||||
// ?
|
||||
unique_id: 1 + self.internal_uid,
|
||||
sub_affix_list: self
|
||||
.sub_affixes
|
||||
.iter()
|
||||
.map(|v| RelicAffix {
|
||||
affix_id: v.sub_affix_id,
|
||||
cnt: v.count,
|
||||
step: v.step,
|
||||
})
|
||||
.collect::<Vec<_>>(),
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_battle_relic_proto(&self) -> BattleRelic {
|
||||
BattleRelic {
|
||||
id: self.relic_id,
|
||||
level: self.level,
|
||||
main_affix_id: self.main_affix_id,
|
||||
unique_id: self.internal_uid,
|
||||
sub_affix_list: self
|
||||
.sub_affixes
|
||||
.iter()
|
||||
.map(|v| RelicAffix {
|
||||
affix_id: v.sub_affix_id,
|
||||
cnt: v.count,
|
||||
step: v.step,
|
||||
})
|
||||
.collect::<Vec<_>>(),
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_equipment_relic_proto(&self) -> EquipRelic {
|
||||
EquipRelic {
|
||||
slot: self.relic_id % 10,
|
||||
// ?
|
||||
relic_unique_id: 1 + self.internal_uid,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// MONSTER
|
||||
#[derive(Debug, Serialize, Deserialize, Clone, Default)]
|
||||
pub struct Monster {
|
||||
pub level: u32,
|
||||
#[serde(alias = "monsterId")]
|
||||
pub monster_id: u32,
|
||||
#[serde(default)]
|
||||
pub max_hp: u32,
|
||||
}
|
||||
|
||||
impl Monster {
|
||||
fn to_scene_monster_info(&self) -> SceneMonster {
|
||||
SceneMonster {
|
||||
monster_id: self.monster_id,
|
||||
max_hp: self.max_hp,
|
||||
cur_hp: self.max_hp,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_scene_monster_wave(wave_index: u32, monsters: &[Self]) -> SceneMonsterWave {
|
||||
let mut wave_index = wave_index;
|
||||
if wave_index < 1 {
|
||||
wave_index += 1;
|
||||
}
|
||||
|
||||
SceneMonsterWave {
|
||||
wave_id: wave_index, // wave indexx??
|
||||
|
||||
wave_param: Some(SceneMonsterWaveParam {
|
||||
// monster param
|
||||
level: monsters.iter().map(|v| v.level).max().unwrap_or(95),
|
||||
..Default::default()
|
||||
}),
|
||||
|
||||
monster_list: monsters
|
||||
.iter()
|
||||
.map(|v| v.to_scene_monster_info())
|
||||
.collect::<Vec<_>>(),
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_scene_monster_waves(monsters: &[Vec<Self>]) -> Vec<SceneMonsterWave> {
|
||||
monsters
|
||||
.iter()
|
||||
.enumerate()
|
||||
.map(|(i, v)| Self::to_scene_monster_wave(i as u32, v))
|
||||
.collect::<_>()
|
||||
}
|
||||
}
|
||||
|
||||
// BATTLE CONFIG
|
||||
#[derive(Debug, Serialize, Deserialize, Clone)]
|
||||
pub struct BattleConfig {
|
||||
pub battle_type: BattleType,
|
||||
pub monsters: Vec<Vec<Monster>>,
|
||||
pub blessings: Vec<BattleBuffJson>,
|
||||
pub stage_id: u32,
|
||||
pub cycle_count: u32,
|
||||
pub path_resonance_id: u32,
|
||||
pub custom_stats: Vec<SubAffix>,
|
||||
#[serde(default)]
|
||||
pub scepters: Vec<RogueMagicScepter>,
|
||||
}
|
||||
|
||||
impl Default for BattleConfig {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
battle_type: Default::default(),
|
||||
monsters: vec![vec![Monster {
|
||||
level: 60,
|
||||
monster_id: 3014022,
|
||||
max_hp: 0,
|
||||
}]],
|
||||
stage_id: 201012311,
|
||||
blessings: Default::default(),
|
||||
cycle_count: Default::default(),
|
||||
path_resonance_id: Default::default(),
|
||||
custom_stats: Default::default(),
|
||||
scepters: Default::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize, Clone, PartialEq)]
|
||||
pub enum BattleType {
|
||||
#[serde(alias = "DEFAULT")]
|
||||
Default = 0,
|
||||
#[serde(alias = "MOC")]
|
||||
Moc = 1,
|
||||
PF = 2,
|
||||
SU = 3,
|
||||
AS = 4,
|
||||
}
|
||||
|
||||
impl Default for BattleType {
|
||||
fn default() -> Self {
|
||||
Self::Default
|
||||
}
|
||||
}
|
||||
|
||||
// BATTLE BUFFS
|
||||
#[derive(Debug, Serialize, Deserialize, Clone, Default)]
|
||||
pub struct BattleBuffJson {
|
||||
pub level: u32,
|
||||
pub id: u32,
|
||||
pub dynamic_key: Option<DynamicKey>,
|
||||
#[serde(default)]
|
||||
pub dynamic_values: Vec<DynamicKey>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize, Clone, Default)]
|
||||
pub struct DynamicKey {
|
||||
pub key: String,
|
||||
pub value: u32,
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
impl BattleBuffJson {
|
||||
pub fn to_battle_buff_proto(&self) -> proto::BattleBuff {
|
||||
proto::BattleBuff {
|
||||
id: self.id,
|
||||
level: self.level,
|
||||
wave_flag: 0xffffffff,
|
||||
owner_id: 0xffffffff,
|
||||
dynamic_values: if let Some(dyn_key) = &self.dynamic_key {
|
||||
HashMap::from([(dyn_key.key.clone(), dyn_key.value as f32)])
|
||||
} else {
|
||||
Default::default()
|
||||
},
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize, Clone, Eq, PartialEq, Default)]
|
||||
#[repr(u32)]
|
||||
pub enum RogueMagicComponentType {
|
||||
Passive = 3,
|
||||
#[default]
|
||||
Active = 4,
|
||||
Attach = 5,
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize, Clone, Default)]
|
||||
pub struct RogueMagicScepter {
|
||||
pub level: u32,
|
||||
pub id: u32,
|
||||
pub components: Vec<RogueMagicComponent>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize, Clone, Default)]
|
||||
pub struct RogueMagicComponent {
|
||||
pub id: u32,
|
||||
pub level: u32,
|
||||
pub component_type: RogueMagicComponentType,
|
||||
}
|
||||
|
||||
// SCENE
|
||||
#[derive(Serialize, Deserialize, Debug, Clone)]
|
||||
pub struct Scene {
|
||||
pub plane_id: u32,
|
||||
pub floor_id: u32,
|
||||
pub entry_id: u32,
|
||||
}
|
||||
|
||||
impl Default for Scene {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
entry_id: 2032101,
|
||||
plane_id: 20321,
|
||||
floor_id: 20321001,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Position
|
||||
#[derive(Debug, Serialize, Deserialize, Clone, Default)]
|
||||
pub struct Position {
|
||||
pub x: i32,
|
||||
pub y: i32,
|
||||
pub z: i32,
|
||||
pub rot_y: i32,
|
||||
}
|
||||
|
||||
impl Position {
|
||||
#[allow(unused)]
|
||||
pub fn is_empty(&self) -> bool {
|
||||
self.x == 0 && self.y == 0 && self.z == 0
|
||||
}
|
||||
|
||||
pub fn to_motion(&self) -> MotionInfo {
|
||||
MotionInfo {
|
||||
rot: Some(Vector {
|
||||
x: 0,
|
||||
y: self.rot_y,
|
||||
z: 0,
|
||||
}),
|
||||
pos: Some(Vector {
|
||||
x: self.x,
|
||||
y: self.y,
|
||||
z: self.z,
|
||||
}),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// FREESR-DATA.json
|
||||
#[derive(Debug, Serialize, Deserialize)]
|
||||
pub struct FreesrData {
|
||||
pub lightcones: Vec<Lightcone>,
|
||||
@@ -520,186 +20,115 @@ pub struct FreesrData {
|
||||
#[serde(default)]
|
||||
pub battle_config: BattleConfig,
|
||||
|
||||
#[serde(default, skip_serializing)]
|
||||
// Non freesr-data.json fields
|
||||
#[serde(skip_serializing, skip_deserializing)]
|
||||
pub lineups: BTreeMap<u32, u32>,
|
||||
#[serde(default, skip_serializing)]
|
||||
#[serde(skip_serializing, skip_deserializing)]
|
||||
pub position: Position,
|
||||
#[serde(default, skip_serializing)]
|
||||
#[serde(skip_serializing, skip_deserializing)]
|
||||
pub scene: Scene,
|
||||
|
||||
#[serde(skip_serializing, skip_deserializing)]
|
||||
pub main_character: MultiPathAvatar,
|
||||
#[serde(skip_serializing, skip_deserializing)]
|
||||
pub march_type: MultiPathAvatar,
|
||||
#[serde(skip_serializing, skip_deserializing)]
|
||||
pub enable_sw_global: Option<bool>,
|
||||
#[serde(skip_serializing, skip_deserializing)]
|
||||
pub enable_castorice_global: Option<bool>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize)]
|
||||
pub struct Persistent {
|
||||
#[serde(default)]
|
||||
pub lineups: BTreeMap<u32, u32>,
|
||||
#[serde(default)]
|
||||
pub position: Position,
|
||||
#[serde(default)]
|
||||
pub scene: Scene,
|
||||
pub main_character: MultiPathAvatar,
|
||||
pub march_type: MultiPathAvatar,
|
||||
impl FreesrData {
|
||||
pub fn get_avatar_proto(&self, avatar_id: u32, mc_id: u32, march_id: u32) -> Option<Avatar> {
|
||||
let avatar = self.avatars.get(&avatar_id)?;
|
||||
let lightcone = self.lightcones.iter().find(|l| l.equip_avatar == avatar_id);
|
||||
Some(avatar.to_avatar_proto(lightcone, mc_id, march_id))
|
||||
}
|
||||
|
||||
impl Default for Persistent {
|
||||
fn default() -> Self {
|
||||
let mut lineups = BTreeMap::<u32, u32>::new();
|
||||
lineups.insert(0, 8001);
|
||||
lineups.insert(1, 0);
|
||||
lineups.insert(2, 0);
|
||||
lineups.insert(3, 0);
|
||||
pub fn get_avatar_path_data_proto(&self, avatar_id: u32) -> Option<AvatarPathData> {
|
||||
let avatar = self.avatars.get(&avatar_id)?;
|
||||
|
||||
Self {
|
||||
lineups,
|
||||
position: Default::default(),
|
||||
main_character: MultiPathAvatar::FemaleRememberance,
|
||||
scene: Default::default(),
|
||||
march_type: MultiPathAvatar::MarchHunt,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Debug, Copy, PartialEq, Eq, Default)]
|
||||
#[repr(u32)]
|
||||
pub enum MultiPathAvatar {
|
||||
MalePyhsical = 8001,
|
||||
FemalePhysical = 8002,
|
||||
MalePreservation = 8003,
|
||||
FemalePreservation = 8004,
|
||||
MaleHarmony = 8005,
|
||||
FemaleHarmony = 8006,
|
||||
MaleRememberance = 8007,
|
||||
FemaleRememberance = 8008,
|
||||
MarchHunt = 1224,
|
||||
MarchPreservation = 1001,
|
||||
#[default]
|
||||
Unk = 0,
|
||||
}
|
||||
|
||||
impl From<u32> for MultiPathAvatar {
|
||||
fn from(value: u32) -> Self {
|
||||
match value {
|
||||
8001 => Self::MalePyhsical,
|
||||
8002 => Self::FemalePhysical,
|
||||
8003 => Self::MalePreservation,
|
||||
8004 => Self::FemalePreservation,
|
||||
8005 => Self::MaleHarmony,
|
||||
8006 => Self::FemaleHarmony,
|
||||
8007 => Self::MaleRememberance,
|
||||
8008 => Self::FemaleRememberance,
|
||||
1224 => Self::MarchHunt,
|
||||
1001 => Self::MarchPreservation,
|
||||
_ => Self::Unk,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<MultiPathAvatar> for u32 {
|
||||
fn from(value: MultiPathAvatar) -> Self {
|
||||
match value {
|
||||
MultiPathAvatar::MalePyhsical => 8001,
|
||||
MultiPathAvatar::FemalePhysical => 8002,
|
||||
MultiPathAvatar::MalePreservation => 8003,
|
||||
MultiPathAvatar::FemalePreservation => 8004,
|
||||
MultiPathAvatar::MaleHarmony => 8005,
|
||||
MultiPathAvatar::FemaleHarmony => 8006,
|
||||
MultiPathAvatar::MaleRememberance => 8007,
|
||||
MultiPathAvatar::FemaleRememberance => 8008,
|
||||
MultiPathAvatar::MarchHunt => 1224,
|
||||
MultiPathAvatar::MarchPreservation => 1001,
|
||||
_ => 8006,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl MultiPathAvatar {
|
||||
#[allow(unused)]
|
||||
pub fn get_gender(&self) -> Gender {
|
||||
if (*self as u32) < 8000 {
|
||||
Gender::None
|
||||
} else if *self as u32 % 2 == 1 {
|
||||
Gender::Man
|
||||
} else {
|
||||
Gender::Woman
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_type(&self) -> MultiPathAvatarType {
|
||||
match *self {
|
||||
MultiPathAvatar::MalePyhsical => MultiPathAvatarType::BoyWarriorType,
|
||||
MultiPathAvatar::FemalePhysical => MultiPathAvatarType::GirlWarriorType,
|
||||
MultiPathAvatar::MalePreservation => MultiPathAvatarType::BoyKnightType,
|
||||
MultiPathAvatar::FemalePreservation => MultiPathAvatarType::GirlKnightType,
|
||||
MultiPathAvatar::MaleHarmony => MultiPathAvatarType::BoyShamanType,
|
||||
MultiPathAvatar::FemaleHarmony => MultiPathAvatarType::GirlShamanType,
|
||||
MultiPathAvatar::MarchHunt => MultiPathAvatarType::Mar7thRogueType,
|
||||
MultiPathAvatar::MarchPreservation => MultiPathAvatarType::Mar7thKnightType,
|
||||
MultiPathAvatar::Unk => MultiPathAvatarType::None,
|
||||
MultiPathAvatar::MaleRememberance => MultiPathAvatarType::BoyMemoryType,
|
||||
MultiPathAvatar::FemaleRememberance => MultiPathAvatarType::GirlMemoryType,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn is_mc(&self) -> bool {
|
||||
(*self as u32) > 8000
|
||||
}
|
||||
|
||||
pub fn to_vec() -> Vec<MultiPathAvatar> {
|
||||
vec![
|
||||
Self::MalePyhsical,
|
||||
Self::FemalePhysical,
|
||||
Self::MalePreservation,
|
||||
Self::FemalePreservation,
|
||||
Self::MaleHarmony,
|
||||
Self::FemaleHarmony,
|
||||
Self::MaleRememberance,
|
||||
Self::FemaleRememberance,
|
||||
Self::MarchHunt,
|
||||
Self::MarchPreservation,
|
||||
]
|
||||
Some(
|
||||
avatar.to_avatar_path_data_proto(
|
||||
self.lightcones.iter().find(|v| v.equip_avatar == avatar_id),
|
||||
self.relics
|
||||
.iter()
|
||||
.filter(|relic| relic.equip_avatar == avatar_id)
|
||||
.collect(),
|
||||
),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl FreesrData {
|
||||
pub async fn load() -> Self {
|
||||
let mut json: FreesrData = tokio::fs::read_to_string("freesr-data.json")
|
||||
pub async fn load() -> anyhow::Result<Self> {
|
||||
let mut freesr_data: FreesrData = tokio::fs::read_to_string("freesr-data.json")
|
||||
.await
|
||||
.map(|v| {
|
||||
.map_err(|e| anyhow::anyhow!("failed to read freesr-data.json: {e}"))
|
||||
.and_then(|v| {
|
||||
serde_json::from_str::<FreesrData>(&v)
|
||||
.expect("freesr-data.json is broken, pls redownload")
|
||||
})
|
||||
.expect("failed to read freesr-data.json");
|
||||
.map_err(|e| anyhow::anyhow!("freesr-data.json is broken: {e}, pls redownload"))
|
||||
})?;
|
||||
|
||||
let json2: Persistent = serde_json::from_str(
|
||||
let persistent: Persistent = serde_json::from_str(
|
||||
&tokio::fs::read_to_string("persistent")
|
||||
.await
|
||||
.unwrap_or_default(),
|
||||
)
|
||||
.unwrap_or_default();
|
||||
|
||||
json.lineups = json2.lineups;
|
||||
json.position = json2.position;
|
||||
json.scene = json2.scene;
|
||||
json.main_character = json2.main_character;
|
||||
json.march_type = json2.march_type;
|
||||
freesr_data.lineups = persistent.lineups;
|
||||
freesr_data.position = persistent.position;
|
||||
freesr_data.scene = persistent.scene;
|
||||
freesr_data.main_character = persistent.main_character;
|
||||
freesr_data.march_type = persistent.march_type;
|
||||
freesr_data.enable_sw_global = persistent.enable_sw_global;
|
||||
freesr_data.enable_castorice_global = persistent.enable_castorice_global;
|
||||
// freesr_data.game_language = persistent.game_language;
|
||||
// freesr_data.voice_langauge = persistent.voice_language;
|
||||
|
||||
json.verify_lineup().await;
|
||||
|
||||
if json.march_type as u32 > 8000 {
|
||||
json.march_type = MultiPathAvatar::MarchHunt;
|
||||
// remove unequipped lightcones
|
||||
if freesr_data.lightcones.len() > 1500 {
|
||||
freesr_data.lightcones.retain(|v| v.equip_avatar != 0);
|
||||
}
|
||||
|
||||
json
|
||||
// remove unequipped relics
|
||||
if freesr_data.relics.len() > 3000 {
|
||||
freesr_data.relics.retain(|v| v.equip_avatar != 0);
|
||||
}
|
||||
|
||||
pub async fn update(&mut self) {
|
||||
*self = Self::load().await
|
||||
freesr_data.verify_lineup().await;
|
||||
|
||||
if freesr_data.march_type as u32 > 8000 {
|
||||
freesr_data.march_type = MultiPathAvatar::MarchHunt;
|
||||
}
|
||||
|
||||
Ok(freesr_data)
|
||||
}
|
||||
|
||||
pub async fn update(&mut self) -> anyhow::Result<()> {
|
||||
*self = Self::load().await?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
// pub async fn refresh_persistent(&mut self) -> anyhow::Result<()> {
|
||||
// let persistent: Persistent = serde_json::from_str(
|
||||
// &tokio::fs::read_to_string("persistent")
|
||||
// .await
|
||||
// .unwrap_or_default(),
|
||||
// )
|
||||
// .unwrap_or_default();
|
||||
|
||||
// self.lineups = persistent.lineups;
|
||||
// self.position = persistent.position;
|
||||
// self.scene = persistent.scene;
|
||||
// self.main_character = persistent.main_character;
|
||||
// self.march_type = persistent.march_type;
|
||||
// self.enable_sw_global = persistent.enable_sw_global;
|
||||
// self.enable_castorice_global = persistent.enable_castorice_global;
|
||||
|
||||
// Ok(())
|
||||
// }
|
||||
|
||||
async fn verify_lineup(&mut self) {
|
||||
if self.lineups.is_empty() {
|
||||
self.lineups = BTreeMap::<u32, u32>::from([(0, 8001), (1, 0), (2, 0), (3, 0)])
|
||||
@@ -712,60 +141,19 @@ impl FreesrData {
|
||||
}
|
||||
|
||||
pub async fn save_persistent(&self) {
|
||||
let _ = tokio::fs::write(
|
||||
"persistent",
|
||||
serde_json::to_string_pretty(&Persistent {
|
||||
if let Ok(data) = serde_json::to_string_pretty(&Persistent {
|
||||
lineups: self.lineups.clone(),
|
||||
main_character: self.main_character,
|
||||
position: self.position.clone(),
|
||||
scene: self.scene.clone(),
|
||||
march_type: self.march_type,
|
||||
})
|
||||
.unwrap(),
|
||||
)
|
||||
.await;
|
||||
enable_sw_global: self.enable_sw_global,
|
||||
enable_castorice_global: self.enable_castorice_global,
|
||||
// game_language: self.game_language,
|
||||
// voice_language: self.voice_langauge,
|
||||
}) {
|
||||
let _ = tokio::fs::write("persistent", data).await;
|
||||
tracing::info!("persistent saved");
|
||||
}
|
||||
|
||||
pub fn get_multi_path_info(&self) -> Vec<MultiPathAvatarTypeInfo> {
|
||||
MultiPathAvatar::to_vec()
|
||||
.iter()
|
||||
.filter_map(|mp_type| {
|
||||
if mp_type.is_mc() && mp_type.get_gender() != self.main_character.get_gender() {
|
||||
return Option::None;
|
||||
}
|
||||
|
||||
let avatar_info = self.avatars.get(&((*mp_type) as u32))?;
|
||||
Some(MultiPathAvatarTypeInfo {
|
||||
avatar_id: *mp_type as i32,
|
||||
rank: avatar_info.data.rank,
|
||||
equip_relic_list: self
|
||||
.relics
|
||||
.iter()
|
||||
.filter(|relic| relic.equip_avatar == *mp_type as u32)
|
||||
.map(|relic| relic.to_equipment_relic_proto())
|
||||
.collect(),
|
||||
skilltree_list: avatar_info
|
||||
.data
|
||||
.skills
|
||||
.iter()
|
||||
.map(|(point_id, level)| AvatarSkillTree {
|
||||
point_id: *point_id,
|
||||
level: *level,
|
||||
})
|
||||
.collect(),
|
||||
path_equipment_id: self
|
||||
.lightcones
|
||||
.iter()
|
||||
.find(|v| v.equip_avatar == *mp_type as u32)
|
||||
.map(|v| {
|
||||
// TODO: HARDCODED LIGHTCONE ID
|
||||
2000 + v.internal_uid
|
||||
})
|
||||
.unwrap_or_default(),
|
||||
dressed_skin_id: 0,
|
||||
})
|
||||
})
|
||||
.collect()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,334 @@
|
||||
use std::collections::{BTreeMap, HashMap};
|
||||
|
||||
use proto::{
|
||||
Avatar, AvatarPathData, AvatarPathSkillTree, AvatarSkillTree, AvatarType, BattleAvatar,
|
||||
BattleBuff, ExtraLineupType, Gender, LineupAvatar, LineupInfo, MultiPathAvatarType, SpBarInfo,
|
||||
};
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::sr_tools::FreesrData;
|
||||
|
||||
use super::{lightcone::Lightcone, relic::Relic};
|
||||
|
||||
#[derive(Serialize, Deserialize, Clone, Debug, Copy, PartialEq, Eq, Default)]
|
||||
#[repr(u32)]
|
||||
pub enum MultiPathAvatar {
|
||||
MalePyhsical = 8001,
|
||||
FemalePhysical = 8002,
|
||||
MalePreservation = 8003,
|
||||
FemalePreservation = 8004,
|
||||
MaleHarmony = 8005,
|
||||
FemaleHarmony = 8006,
|
||||
MaleRemembrance = 8007,
|
||||
FemaleRemembrance = 8008,
|
||||
MaleElation = 8009,
|
||||
FemaleElation = 8010,
|
||||
MarchHunt = 1224,
|
||||
MarchPreservation = 1001,
|
||||
#[default]
|
||||
Unk = 0,
|
||||
}
|
||||
|
||||
impl From<u32> for MultiPathAvatar {
|
||||
fn from(value: u32) -> Self {
|
||||
match value {
|
||||
8001 => Self::MalePyhsical,
|
||||
8002 => Self::FemalePhysical,
|
||||
8003 => Self::MalePreservation,
|
||||
8004 => Self::FemalePreservation,
|
||||
8005 => Self::MaleHarmony,
|
||||
8006 => Self::FemaleHarmony,
|
||||
8007 => Self::MaleRemembrance,
|
||||
8008 => Self::FemaleRemembrance,
|
||||
8009 => Self::MaleElation,
|
||||
8010 => Self::FemaleElation,
|
||||
1224 => Self::MarchHunt,
|
||||
1001 => Self::MarchPreservation,
|
||||
_ => Self::Unk,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<MultiPathAvatar> for u32 {
|
||||
fn from(value: MultiPathAvatar) -> Self {
|
||||
match value {
|
||||
MultiPathAvatar::MalePyhsical => 8001,
|
||||
MultiPathAvatar::FemalePhysical => 8002,
|
||||
MultiPathAvatar::MalePreservation => 8003,
|
||||
MultiPathAvatar::FemalePreservation => 8004,
|
||||
MultiPathAvatar::MaleHarmony => 8005,
|
||||
MultiPathAvatar::FemaleHarmony => 8006,
|
||||
MultiPathAvatar::MaleRemembrance => 8007,
|
||||
MultiPathAvatar::FemaleRemembrance => 8008,
|
||||
MultiPathAvatar::MaleElation => 8009,
|
||||
MultiPathAvatar::FemaleElation => 8010,
|
||||
MultiPathAvatar::MarchHunt => 1224,
|
||||
MultiPathAvatar::MarchPreservation => 1001,
|
||||
MultiPathAvatar::Unk => 8006,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl MultiPathAvatar {
|
||||
#[allow(unused)]
|
||||
pub fn get_gender(&self) -> Gender {
|
||||
if (*self as u32) < 8000 {
|
||||
Gender::None
|
||||
} else if *self as u32 % 2 == 1 {
|
||||
Gender::Man
|
||||
} else {
|
||||
Gender::Woman
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_type(&self) -> MultiPathAvatarType {
|
||||
match *self {
|
||||
MultiPathAvatar::MalePyhsical => MultiPathAvatarType::BoyWarriorType,
|
||||
MultiPathAvatar::FemalePhysical => MultiPathAvatarType::GirlWarriorType,
|
||||
MultiPathAvatar::MalePreservation => MultiPathAvatarType::BoyKnightType,
|
||||
MultiPathAvatar::FemalePreservation => MultiPathAvatarType::GirlKnightType,
|
||||
MultiPathAvatar::MaleHarmony => MultiPathAvatarType::BoyShamanType,
|
||||
MultiPathAvatar::FemaleHarmony => MultiPathAvatarType::GirlShamanType,
|
||||
MultiPathAvatar::MarchHunt => MultiPathAvatarType::Mar7thRogueType,
|
||||
MultiPathAvatar::MarchPreservation => MultiPathAvatarType::Mar7thKnightType,
|
||||
MultiPathAvatar::Unk => MultiPathAvatarType::None,
|
||||
MultiPathAvatar::MaleRemembrance => MultiPathAvatarType::BoyMemoryType,
|
||||
MultiPathAvatar::FemaleRemembrance => MultiPathAvatarType::GirlMemoryType,
|
||||
MultiPathAvatar::MaleElation => MultiPathAvatarType::BoyElationType,
|
||||
MultiPathAvatar::FemaleElation => MultiPathAvatarType::GirlElationType,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn is_mc(&self) -> bool {
|
||||
(*self as u32) > 8000
|
||||
}
|
||||
|
||||
pub fn to_vec() -> Vec<MultiPathAvatar> {
|
||||
vec![
|
||||
Self::MalePyhsical,
|
||||
Self::FemalePhysical,
|
||||
Self::MalePreservation,
|
||||
Self::FemalePreservation,
|
||||
Self::MaleHarmony,
|
||||
Self::FemaleHarmony,
|
||||
Self::MaleRemembrance,
|
||||
Self::FemaleRemembrance,
|
||||
Self::MaleElation,
|
||||
Self::FemaleElation,
|
||||
Self::MarchHunt,
|
||||
Self::MarchPreservation,
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
// AVATAR
|
||||
#[derive(Serialize, Deserialize, Debug, Clone)]
|
||||
pub struct AvatarJson {
|
||||
// #[serde(alias = "ownerUid")]
|
||||
// pub owner_uid: u32,
|
||||
#[serde(alias = "avatarId")]
|
||||
pub avatar_id: u32,
|
||||
pub data: AvatarData,
|
||||
pub level: u32,
|
||||
pub promotion: u32,
|
||||
#[serde(alias = "use_technique")]
|
||||
#[serde(alias = "useTechnique")]
|
||||
pub techniques: Vec<u32>,
|
||||
#[serde(alias = "spValue")]
|
||||
pub sp_value: Option<u32>,
|
||||
#[serde(alias = "spMax")]
|
||||
pub sp_max: Option<u32>,
|
||||
pub enhanced_id: Option<u32>,
|
||||
}
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, Clone)]
|
||||
pub struct AvatarData {
|
||||
pub rank: u32,
|
||||
pub skills: HashMap<u32, u32>,
|
||||
#[serde(default)]
|
||||
pub skills_by_anchor_type: HashMap<u32, u32>,
|
||||
}
|
||||
|
||||
impl AvatarJson {
|
||||
/// This should only be used to serialize "BaseAvatar". For example, only 8001 for MC and 1001 for March
|
||||
pub fn to_avatar_proto(
|
||||
&self,
|
||||
lightcone: Option<&Lightcone>,
|
||||
mc_id: u32,
|
||||
march_id: u32,
|
||||
) -> Avatar {
|
||||
// TODO: HARDCODED
|
||||
let base_avatar_id = if self.avatar_id > 8000 {
|
||||
8001
|
||||
} else if self.avatar_id == 1001 || self.avatar_id == 1224 {
|
||||
1001
|
||||
} else {
|
||||
self.avatar_id
|
||||
};
|
||||
|
||||
// TODO: HARDCODED
|
||||
let cur_multi_path_avatar_type = if base_avatar_id == 8001 {
|
||||
mc_id
|
||||
} else if base_avatar_id == 1001 {
|
||||
march_id
|
||||
} else {
|
||||
base_avatar_id
|
||||
};
|
||||
|
||||
Avatar {
|
||||
base_avatar_id,
|
||||
level: self.level,
|
||||
promotion: self.promotion,
|
||||
equipment_unique_id: lightcone.map(|v| v.get_unique_id()).unwrap_or_default(),
|
||||
first_met_time_stamp: 1712924677,
|
||||
cur_multi_path_avatar_type,
|
||||
has_taken_promotion_reward_list: vec![1, 3, 5],
|
||||
is_marked: false,
|
||||
exp: 0,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_avatar_path_data_proto(
|
||||
&self,
|
||||
lightcone: Option<&Lightcone>,
|
||||
relics: Vec<&Relic>,
|
||||
) -> AvatarPathData {
|
||||
AvatarPathData {
|
||||
avatar_id: self.avatar_id,
|
||||
rank: self.data.rank,
|
||||
equip_relic_list: relics
|
||||
.iter()
|
||||
.filter(|relic| relic.equip_avatar == self.avatar_id)
|
||||
.map(|&relic| relic.into())
|
||||
.collect(),
|
||||
avatar_path_skill_tree: self
|
||||
.data
|
||||
.skills_by_anchor_type
|
||||
.iter()
|
||||
.map(|(&anchor_type, &level)| AvatarPathSkillTree { anchor_type, level })
|
||||
.collect(),
|
||||
path_equipment_id: lightcone.map(|v| v.get_unique_id()).unwrap_or_default(),
|
||||
unk_enhanced_id: self.enhanced_id.unwrap_or_default(),
|
||||
unlock_timestamp: 0,
|
||||
dressed_skin_id: 0,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_battle_avatar_proto(
|
||||
&self,
|
||||
index: u32,
|
||||
lightcone: Option<&Lightcone>,
|
||||
relics: Vec<&Relic>,
|
||||
) -> (BattleAvatar, Vec<BattleBuff>) {
|
||||
let battle_avatar = BattleAvatar {
|
||||
index,
|
||||
avatar_type: AvatarType::AvatarUpgradeAvailableType.into(),
|
||||
id: self.avatar_id,
|
||||
level: self.level,
|
||||
rank: self.data.rank,
|
||||
skilltree_list: self
|
||||
.data
|
||||
.skills
|
||||
.iter()
|
||||
.map(|v| AvatarSkillTree {
|
||||
point_id: *v.0,
|
||||
level: *v.1,
|
||||
})
|
||||
.collect::<Vec<_>>(),
|
||||
equipment_list: if let Some(lc) = lightcone {
|
||||
vec![lc.into()]
|
||||
} else {
|
||||
vec![]
|
||||
},
|
||||
hp: 10_000,
|
||||
promotion: self.promotion,
|
||||
relic_list: relics.iter().map(|v| (*v).into()).collect::<Vec<_>>(),
|
||||
world_level: 6,
|
||||
sp_bar: Some(SpBarInfo {
|
||||
cur_sp: self.sp_value.unwrap_or(10_000),
|
||||
max_sp: self.sp_max.unwrap_or(10_000),
|
||||
}),
|
||||
enhanced_id: self.enhanced_id.unwrap_or_default(),
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
let mut battle_buff = Vec::<BattleBuff>::new();
|
||||
for buff_id in &self.techniques {
|
||||
battle_buff.push(BattleBuff {
|
||||
wave_flag: 0xffffffff,
|
||||
owner_index: index,
|
||||
level: 1,
|
||||
id: *buff_id,
|
||||
dynamic_values: HashMap::from([(String::from("SkillIndex"), 2.0)]),
|
||||
..Default::default()
|
||||
});
|
||||
}
|
||||
|
||||
(battle_avatar, battle_buff)
|
||||
}
|
||||
|
||||
pub fn to_lineup_avatar_proto(&self, slot: u32) -> LineupAvatar {
|
||||
LineupAvatar {
|
||||
id: self.avatar_id,
|
||||
hp: 10_000,
|
||||
satiety: 100,
|
||||
avatar_type: AvatarType::AvatarFormalType.into(),
|
||||
sp_bar: Some(SpBarInfo {
|
||||
cur_sp: self.sp_value.unwrap_or(10_000),
|
||||
max_sp: self.sp_max.unwrap_or(10_000),
|
||||
}),
|
||||
slot,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_lineup_avatars(player: &FreesrData) -> Vec<LineupAvatar> {
|
||||
let avatar_ids = player
|
||||
.avatars
|
||||
.values()
|
||||
.map(|v| &v.avatar_id)
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
player
|
||||
.lineups
|
||||
.iter()
|
||||
.filter(|(slot, v)| **slot < 4 && v > &&0 && avatar_ids.contains(v))
|
||||
.map(|(slot, avatar_id)| {
|
||||
player
|
||||
.avatars
|
||||
.get(avatar_id)
|
||||
.unwrap()
|
||||
.to_lineup_avatar_proto(*slot)
|
||||
})
|
||||
.collect::<Vec<LineupAvatar>>()
|
||||
}
|
||||
|
||||
pub fn to_lineup_info(lineups: &BTreeMap<u32, u32>) -> LineupInfo {
|
||||
let max_mp = if lineups.contains_key(&1408) { 8 } else { 5 };
|
||||
let mut lineup_info = LineupInfo {
|
||||
extra_lineup_type: ExtraLineupType::LineupNone.into(),
|
||||
name: "Squad 1".to_string(),
|
||||
mp: max_mp,
|
||||
max_mp,
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
for id in lineups.values() {
|
||||
if *id == 0 {
|
||||
continue;
|
||||
}
|
||||
lineup_info.avatar_list.push(LineupAvatar {
|
||||
id: *id,
|
||||
hp: 10_000,
|
||||
satiety: 100,
|
||||
avatar_type: AvatarType::AvatarFormalType.into(),
|
||||
sp_bar: Some(SpBarInfo {
|
||||
cur_sp: 10_000,
|
||||
max_sp: 10_000,
|
||||
}),
|
||||
slot: lineup_info.avatar_list.len() as u32,
|
||||
});
|
||||
}
|
||||
|
||||
lineup_info
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,111 @@
|
||||
use std::collections::{BTreeMap, HashMap};
|
||||
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use super::{monster::Monster, relic::SubAffix};
|
||||
|
||||
// BATTLE CONFIG
|
||||
#[derive(Debug, Serialize, Deserialize, Clone)]
|
||||
pub struct BattleConfig {
|
||||
pub battle_type: BattleType,
|
||||
pub monsters: Vec<Vec<Monster>>,
|
||||
pub blessings: Vec<BattleBuffJson>,
|
||||
pub stage_id: u32,
|
||||
pub cycle_count: u32,
|
||||
pub path_resonance_id: u32,
|
||||
pub custom_stats: Vec<SubAffix>,
|
||||
#[serde(default)]
|
||||
pub scepters: Vec<RogueMagicScepter>,
|
||||
#[serde(default)]
|
||||
pub custom_battle_lineup: Option<BTreeMap<u32, u32>>,
|
||||
}
|
||||
|
||||
impl Default for BattleConfig {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
battle_type: Default::default(),
|
||||
monsters: vec![vec![Monster {
|
||||
level: 60,
|
||||
monster_id: 3014022,
|
||||
max_hp: 0,
|
||||
}]],
|
||||
stage_id: 201012311,
|
||||
blessings: Default::default(),
|
||||
cycle_count: Default::default(),
|
||||
path_resonance_id: Default::default(),
|
||||
custom_stats: Default::default(),
|
||||
scepters: Default::default(),
|
||||
custom_battle_lineup: Default::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default, Debug, Serialize, Deserialize, Clone, PartialEq)]
|
||||
pub enum BattleType {
|
||||
#[serde(alias = "DEFAULT")]
|
||||
#[default]
|
||||
Default = 0,
|
||||
#[serde(alias = "MOC")]
|
||||
Moc = 1,
|
||||
PF = 2,
|
||||
SU = 3,
|
||||
AS = 4,
|
||||
AA = 5,
|
||||
}
|
||||
|
||||
// BATTLE BUFFS
|
||||
#[derive(Debug, Serialize, Deserialize, Clone, Default)]
|
||||
pub struct BattleBuffJson {
|
||||
pub level: u32,
|
||||
pub id: u32,
|
||||
pub dynamic_key: Option<DynamicKey>,
|
||||
#[serde(default)]
|
||||
pub dynamic_values: Vec<DynamicKey>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize, Clone, Default)]
|
||||
pub struct DynamicKey {
|
||||
pub key: String,
|
||||
pub value: u32,
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
impl BattleBuffJson {
|
||||
pub fn to_battle_buff_proto(&self) -> proto::BattleBuff {
|
||||
proto::BattleBuff {
|
||||
id: self.id,
|
||||
level: self.level,
|
||||
wave_flag: 0xffffffff,
|
||||
owner_index: 0xffffffff,
|
||||
dynamic_values: if let Some(dyn_key) = &self.dynamic_key {
|
||||
HashMap::from([(dyn_key.key.clone(), dyn_key.value as f32)])
|
||||
} else {
|
||||
Default::default()
|
||||
},
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize, Clone, Eq, PartialEq, Default)]
|
||||
#[repr(u32)]
|
||||
pub enum RogueMagicComponentType {
|
||||
Passive = 3,
|
||||
#[default]
|
||||
Active = 4,
|
||||
Attach = 5,
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize, Clone, Default)]
|
||||
pub struct RogueMagicScepter {
|
||||
pub level: u32,
|
||||
pub id: u32,
|
||||
pub components: Vec<RogueMagicComponent>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize, Clone, Default)]
|
||||
pub struct RogueMagicComponent {
|
||||
pub id: u32,
|
||||
pub level: u32,
|
||||
pub component_type: RogueMagicComponentType,
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
use proto::{BattleEquipment, Equipment, ItemType};
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::impl_from;
|
||||
|
||||
#[derive(Serialize, Deserialize, Debug, Clone)]
|
||||
pub struct Lightcone {
|
||||
pub level: u32,
|
||||
#[serde(alias = "itemId")]
|
||||
pub item_id: u32,
|
||||
#[serde(alias = "equipAvatar")]
|
||||
pub equip_avatar: u32,
|
||||
pub rank: u32,
|
||||
pub promotion: u32,
|
||||
#[serde(alias = "internalUid")]
|
||||
pub internal_uid: u32,
|
||||
}
|
||||
|
||||
impl_from!(Lightcone, Equipment, |value| {
|
||||
Equipment {
|
||||
dress_avatar_id: value.equip_avatar,
|
||||
exp: 0,
|
||||
is_protected: false,
|
||||
level: value.level,
|
||||
promotion: value.promotion,
|
||||
rank: value.rank,
|
||||
tid: value.item_id,
|
||||
unique_id: value.get_unique_id(),
|
||||
}
|
||||
});
|
||||
|
||||
impl_from!(Lightcone, BattleEquipment, |value| {
|
||||
BattleEquipment {
|
||||
id: value.item_id,
|
||||
level: value.level,
|
||||
promotion: value.promotion,
|
||||
rank: value.rank,
|
||||
}
|
||||
});
|
||||
|
||||
impl Lightcone {
|
||||
pub fn get_unique_id(&self) -> u32 {
|
||||
super::get_item_unique_id(self.internal_uid, ItemType::ItemEquipment)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
use proto::ItemType;
|
||||
|
||||
pub mod avatar;
|
||||
pub mod battle;
|
||||
pub mod lightcone;
|
||||
pub mod monster;
|
||||
pub mod persistent;
|
||||
pub mod relic;
|
||||
pub mod scene;
|
||||
|
||||
pub use avatar::*;
|
||||
pub use battle::*;
|
||||
pub use lightcone::*;
|
||||
pub use monster::*;
|
||||
pub use persistent::*;
|
||||
pub use scene::*;
|
||||
|
||||
pub fn get_item_unique_id(internal_uid: u32, item_type: ItemType) -> u32 {
|
||||
// srtools start internal_uid from 1
|
||||
if item_type == ItemType::ItemEquipment {
|
||||
3000 + internal_uid // 3001..3500
|
||||
} else {
|
||||
internal_uid // 1..2000 ->
|
||||
}
|
||||
}
|
||||
|
||||
#[macro_export]
|
||||
macro_rules! impl_from {
|
||||
($from:ty, $to:ty, |$param:ident| $body:block) => {
|
||||
impl From<$from> for $to {
|
||||
fn from($param: $from) -> Self {
|
||||
$body
|
||||
}
|
||||
}
|
||||
|
||||
impl From<&$from> for $to {
|
||||
fn from($param: &$from) -> Self {
|
||||
$body
|
||||
}
|
||||
}
|
||||
|
||||
impl From<&mut $from> for $to {
|
||||
fn from($param: &mut $from) -> Self {
|
||||
$body
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
use proto::{SceneMonster, SceneMonsterWave, SceneMonsterWaveParam};
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::impl_from;
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize, Clone, Default)]
|
||||
pub struct Monster {
|
||||
pub level: u32,
|
||||
#[serde(alias = "monsterId")]
|
||||
pub monster_id: u32,
|
||||
#[serde(default)]
|
||||
pub max_hp: u32,
|
||||
}
|
||||
|
||||
impl_from!(Monster, SceneMonster, |value| {
|
||||
SceneMonster {
|
||||
monster_id: value.monster_id,
|
||||
max_hp: value.max_hp,
|
||||
cur_hp: value.max_hp,
|
||||
extra_info: None,
|
||||
}
|
||||
});
|
||||
|
||||
impl Monster {
|
||||
pub fn to_scene_monster_wave(mut wave_id: u32, monsters: &[Self]) -> SceneMonsterWave {
|
||||
if wave_id < 1 {
|
||||
wave_id += 1;
|
||||
}
|
||||
|
||||
SceneMonsterWave {
|
||||
battle_wave_id: wave_id,
|
||||
monster_param: Some(SceneMonsterWaveParam {
|
||||
level: monsters.iter().map(|v| v.level).max().unwrap_or(95),
|
||||
..Default::default()
|
||||
}),
|
||||
|
||||
monster_list: monsters.iter().map(|v| v.into()).collect(),
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_scene_monster_waves(monsters: &[Vec<Self>]) -> Vec<SceneMonsterWave> {
|
||||
monsters
|
||||
.iter()
|
||||
.enumerate()
|
||||
.map(|(i, v)| Self::to_scene_monster_wave(i as u32, v))
|
||||
.collect::<_>()
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,70 @@
|
||||
use std::collections::BTreeMap;
|
||||
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use super::{
|
||||
avatar::MultiPathAvatar,
|
||||
scene::{Position, Scene},
|
||||
};
|
||||
|
||||
// #[derive(Serialize, Deserialize, Clone, Debug, Copy, PartialEq, Eq, Default)]
|
||||
// #[repr(u32)]
|
||||
// pub enum AllowedLanguages {
|
||||
// #[default]
|
||||
// En,
|
||||
// Jp,
|
||||
// Kr,
|
||||
// Cn,
|
||||
// }
|
||||
|
||||
// impl FromStr for AllowedLanguages {
|
||||
// type Err = ();
|
||||
|
||||
// fn from_str(input: &str) -> Result<AllowedLanguages, Self::Err> {
|
||||
// match input {
|
||||
// "en" => Ok(AllowedLanguages::En),
|
||||
// "kr" => Ok(AllowedLanguages::Kr),
|
||||
// "jp" => Ok(AllowedLanguages::Jp),
|
||||
// "cn" => Ok(AllowedLanguages::Cn),
|
||||
// _ => Ok(AllowedLanguages::En),
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize)]
|
||||
pub struct Persistent {
|
||||
#[serde(default)]
|
||||
pub lineups: BTreeMap<u32, u32>,
|
||||
#[serde(default)]
|
||||
pub position: Position,
|
||||
#[serde(default)]
|
||||
pub scene: Scene,
|
||||
pub main_character: MultiPathAvatar,
|
||||
pub march_type: MultiPathAvatar,
|
||||
// pub game_language: AllowedLanguages,
|
||||
// pub voice_language: AllowedLanguages,
|
||||
#[serde(default = "default_true")]
|
||||
pub enable_sw_global: Option<bool>,
|
||||
#[serde(default = "default_true")]
|
||||
pub enable_castorice_global: Option<bool>,
|
||||
}
|
||||
|
||||
fn default_true() -> Option<bool> {
|
||||
Some(true)
|
||||
}
|
||||
|
||||
impl Default for Persistent {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
lineups: BTreeMap::from([(0, 1313), (1, 1006), (2, 8001), (3, 1405)]),
|
||||
position: Default::default(),
|
||||
main_character: MultiPathAvatar::FemaleRemembrance,
|
||||
scene: Default::default(),
|
||||
march_type: MultiPathAvatar::MarchHunt,
|
||||
// game_language: AllowedLanguages::En,
|
||||
// voice_language: AllowedLanguages::Jp,
|
||||
enable_sw_global: Some(true),
|
||||
enable_castorice_global: Some(true),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,95 @@
|
||||
use proto::{BattleRelic, EquipRelic, ItemType, RelicAffix};
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::impl_from;
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize, Clone)]
|
||||
pub struct Relic {
|
||||
pub level: u32,
|
||||
#[serde(alias = "relicId")]
|
||||
pub relic_id: u32,
|
||||
// #[serde(alias = "relicSetId")]
|
||||
// pub relic_set_id: u32,
|
||||
#[serde(alias = "mainAffixId")]
|
||||
pub main_affix_id: u32,
|
||||
#[serde(alias = "subAffixes")]
|
||||
pub sub_affixes: Vec<SubAffix>,
|
||||
#[serde(alias = "internalUid")]
|
||||
pub internal_uid: u32,
|
||||
#[serde(alias = "equipAvatar")]
|
||||
pub equip_avatar: u32,
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize, Default, Clone)]
|
||||
pub struct SubAffix {
|
||||
#[serde(alias = "subAffixId")]
|
||||
pub sub_affix_id: u32,
|
||||
pub count: u32,
|
||||
pub step: u32,
|
||||
}
|
||||
|
||||
impl Relic {
|
||||
pub fn is_matching_slot(&self, slot: u32) -> bool {
|
||||
self.get_slot() == slot
|
||||
}
|
||||
|
||||
pub fn get_slot(&self) -> u32 {
|
||||
self.relic_id % 10
|
||||
}
|
||||
|
||||
pub fn get_unique_id(&self) -> u32 {
|
||||
super::get_item_unique_id(self.internal_uid, ItemType::ItemRelic)
|
||||
}
|
||||
}
|
||||
|
||||
impl_from!(SubAffix, RelicAffix, |v| {
|
||||
RelicAffix {
|
||||
affix_id: v.sub_affix_id,
|
||||
cnt: v.count,
|
||||
step: v.step,
|
||||
}
|
||||
});
|
||||
|
||||
impl_from!(Relic, BattleRelic, |value| {
|
||||
BattleRelic {
|
||||
id: value.relic_id,
|
||||
level: value.level,
|
||||
main_affix_id: value.main_affix_id,
|
||||
unique_id: value.get_unique_id(),
|
||||
sub_affix_list: value
|
||||
.sub_affixes
|
||||
.iter()
|
||||
.map(|v| v.into())
|
||||
.collect::<Vec<_>>(),
|
||||
..Default::default()
|
||||
}
|
||||
});
|
||||
|
||||
impl_from!(Relic, EquipRelic, |value| {
|
||||
EquipRelic {
|
||||
r#type: value.get_slot(),
|
||||
relic_unique_id: value.get_unique_id(),
|
||||
}
|
||||
});
|
||||
|
||||
impl_from!(Relic, proto::Relic, |value| {
|
||||
proto::Relic {
|
||||
dress_avatar_id: value.equip_avatar,
|
||||
exp: 0,
|
||||
is_protected: false,
|
||||
level: value.level,
|
||||
main_affix_id: value.main_affix_id,
|
||||
tid: value.relic_id,
|
||||
unique_id: value.get_unique_id(),
|
||||
sub_affix_list: value
|
||||
.sub_affixes
|
||||
.iter()
|
||||
.map(|v| RelicAffix {
|
||||
affix_id: v.sub_affix_id,
|
||||
cnt: v.count,
|
||||
step: v.step,
|
||||
})
|
||||
.collect::<Vec<_>>(),
|
||||
..Default::default()
|
||||
}
|
||||
});
|
||||
@@ -0,0 +1,56 @@
|
||||
use proto::{MotionInfo, Vector};
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::impl_from;
|
||||
|
||||
// SCENE
|
||||
#[derive(Serialize, Deserialize, Debug, Clone)]
|
||||
pub struct Scene {
|
||||
pub plane_id: u32,
|
||||
pub floor_id: u32,
|
||||
pub entry_id: u32,
|
||||
}
|
||||
|
||||
impl Default for Scene {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
plane_id: 20411,
|
||||
floor_id: 20411001,
|
||||
entry_id: 2041101,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Serialize, Deserialize, Clone)]
|
||||
pub struct Position {
|
||||
pub x: i32,
|
||||
pub y: i32,
|
||||
pub z: i32,
|
||||
pub rot_y: i32,
|
||||
}
|
||||
|
||||
impl Default for Position {
|
||||
fn default() -> Self {
|
||||
Position {
|
||||
x: -26968,
|
||||
y: 78953,
|
||||
z: 14457,
|
||||
rot_y: 11858,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl_from!(Position, MotionInfo, |value| {
|
||||
MotionInfo {
|
||||
rot: Some(Vector {
|
||||
x: 0,
|
||||
y: value.rot_y,
|
||||
z: 0,
|
||||
}),
|
||||
pos: Some(Vector {
|
||||
x: value.x,
|
||||
y: value.y,
|
||||
z: value.z,
|
||||
}),
|
||||
}
|
||||
});
|
||||
+20730
-38657
File diff suppressed because it is too large
Load Diff
+21
-19
@@ -4,33 +4,35 @@ edition = "2024"
|
||||
version.workspace = true
|
||||
|
||||
[dependencies]
|
||||
ansi_term.workspace = true
|
||||
anyhow.workspace = true
|
||||
atomic_refcell.workspace = true
|
||||
env_logger.workspace = true
|
||||
hex.workspace = true
|
||||
lazy_static.workspace = true
|
||||
paste.workspace = true
|
||||
rbase64.workspace = true
|
||||
notify.workspace = true
|
||||
notify-debouncer-mini.workspace = true
|
||||
# Framework
|
||||
tokio.workspace = true
|
||||
|
||||
# JSON
|
||||
serde.workspace = true
|
||||
serde_json.workspace = true
|
||||
|
||||
tokio.workspace = true
|
||||
tokio-util.workspace = true
|
||||
|
||||
# Logging
|
||||
tracing.workspace = true
|
||||
tracing-futures.workspace = true
|
||||
tracing-log.workspace = true
|
||||
tracing-subscriber.workspace = true
|
||||
tracing-bunyan-formatter.workspace = true
|
||||
ansi_term.workspace = true
|
||||
env_logger.workspace = true
|
||||
|
||||
# Encoding / Serialization
|
||||
prost.workspace = true
|
||||
proto.workspace = true
|
||||
proto-derive.workspace = true
|
||||
rbase64.workspace = true
|
||||
|
||||
# Cryptography
|
||||
rand.workspace = true
|
||||
|
||||
# Utilities
|
||||
paste.workspace = true
|
||||
notify.workspace = true
|
||||
notify-debouncer-mini.workspace = true
|
||||
|
||||
# Error handling
|
||||
anyhow.workspace = true
|
||||
|
||||
# Local
|
||||
mhy-kcp.workspace = true
|
||||
common.workspace = true
|
||||
proto.workspace = true
|
||||
proto-derive.workspace = true
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
use anyhow::Result;
|
||||
|
||||
mod net;
|
||||
mod util;
|
||||
|
||||
use net::gateway::Gateway;
|
||||
|
||||
pub async fn start_gameserver() -> Result<()> {
|
||||
let mut gateway = Gateway::new("0.0.0.0", 23301).await?;
|
||||
Box::pin(gateway.listen()).await
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
#[macro_export]
|
||||
macro_rules! log_error {
|
||||
($e:expr) => {
|
||||
if let Err(e) = $e {
|
||||
tracing::error!(error.message = %format!("{}", &e), "{:?}", e);
|
||||
}
|
||||
};
|
||||
($context:expr, $e:expr $(,)?) => {
|
||||
if let Err(e) = $e {
|
||||
let e = format!("{:?}", ::anyhow::anyhow!(e).context($context));
|
||||
tracing::error!(error.message = %format!("{}", &e), "{:?}", e);
|
||||
}
|
||||
};
|
||||
($ok_context:expr, $err_context:expr, $e:expr $(,)?) => {
|
||||
if let Err(e) = $e {
|
||||
let e = format!("{:?}", ::anyhow::anyhow!(e).context($err_context));
|
||||
tracing::error!(error.message = %format!("{}", &e), "{:?}", e);
|
||||
} else {
|
||||
tracing::info!($ok_context);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
pub fn init_tracing() {
|
||||
#[cfg(target_os = "windows")]
|
||||
ansi_term::enable_ansi_support().unwrap();
|
||||
|
||||
env_logger::init_from_env(env_logger::Env::new().default_filter_or("info"));
|
||||
}
|
||||
@@ -1,16 +1,14 @@
|
||||
#![feature(let_chains)]
|
||||
use anyhow::Result;
|
||||
|
||||
mod logging;
|
||||
mod net;
|
||||
mod util;
|
||||
pub fn init_tracing() {
|
||||
#[cfg(target_os = "windows")]
|
||||
ansi_term::enable_ansi_support().unwrap();
|
||||
|
||||
use logging::init_tracing;
|
||||
use net::gateway::Gateway;
|
||||
env_logger::init_from_env(env_logger::Env::new().default_filter_or("info"));
|
||||
}
|
||||
|
||||
#[tokio::main]
|
||||
async fn main() -> Result<()> {
|
||||
init_tracing();
|
||||
let mut gateway = Gateway::new("0.0.0.0", 23301).await?;
|
||||
Box::pin(gateway.listen()).await
|
||||
gameserver::start_gameserver().await
|
||||
}
|
||||
|
||||
@@ -6,13 +6,13 @@ use std::{
|
||||
Arc,
|
||||
atomic::{AtomicU32, Ordering},
|
||||
},
|
||||
time::Duration,
|
||||
time::{Duration, SystemTime},
|
||||
};
|
||||
|
||||
use anyhow::Result;
|
||||
|
||||
use common::sr_tools::FreesrData;
|
||||
use rand::RngCore;
|
||||
use rand::Rng;
|
||||
|
||||
use crate::net::PlayerSession;
|
||||
|
||||
@@ -86,11 +86,11 @@ impl Gateway {
|
||||
)));
|
||||
|
||||
// Init the json to session
|
||||
let _ = session
|
||||
.write()
|
||||
.await
|
||||
.json_data
|
||||
.set(FreesrData::load().await);
|
||||
if let Ok(data) = FreesrData::load().await {
|
||||
let _ = session.write().await.json_data.set(data);
|
||||
} else {
|
||||
tracing::error!("Failed to load initial freesr-data.json");
|
||||
}
|
||||
|
||||
let session_ref = session.clone();
|
||||
|
||||
@@ -98,21 +98,34 @@ impl Gateway {
|
||||
tokio::spawn(async move {
|
||||
let (tx, mut rx) = mpsc::channel(100);
|
||||
let mut debouncer =
|
||||
notify_debouncer_mini::new_debouncer(Duration::from_millis(1000), move |ev| {
|
||||
match notify_debouncer_mini::new_debouncer(Duration::from_millis(1000), move |ev| {
|
||||
let _ = tx.blocking_send(ev);
|
||||
})
|
||||
.unwrap();
|
||||
}) {
|
||||
Ok(d) => d,
|
||||
Err(e) => {
|
||||
tracing::error!("debouncer init err: {e}");
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
let path = Path::new("freesr-data.json");
|
||||
|
||||
debouncer
|
||||
if let Err(e) = debouncer
|
||||
.watcher()
|
||||
.watch(path, notify::RecursiveMode::NonRecursive)
|
||||
.unwrap();
|
||||
{
|
||||
tracing::error!("failed to watch {path:?}: {e}");
|
||||
return;
|
||||
}
|
||||
|
||||
tracing::info!("watching freesr-data.json changes");
|
||||
|
||||
let mut shutdown_rx = session.read().await.shutdown_rx.clone();
|
||||
|
||||
let mut last_modified = std::fs::metadata(path)
|
||||
.and_then(|meta| meta.modified())
|
||||
.unwrap_or(SystemTime::UNIX_EPOCH);
|
||||
|
||||
loop {
|
||||
tokio::select! {
|
||||
res = rx.recv() => {
|
||||
@@ -124,16 +137,23 @@ impl Gateway {
|
||||
if events
|
||||
.iter()
|
||||
.any(|p| p.path.file_name() == path.file_name())
|
||||
{
|
||||
&& let Ok(metadata) = std::fs::metadata(path)
|
||||
&& let Ok(modified) = metadata.modified()
|
||||
&& modified > last_modified {
|
||||
last_modified = modified;
|
||||
|
||||
let mut session = session.write().await;
|
||||
if let Some(json) = session.json_data.get_mut() {
|
||||
let _ = json.update().await;
|
||||
session.sync_player().await;
|
||||
tracing::info!("json updated")
|
||||
if let Err(e) = json.update().await {
|
||||
tracing::error!("Failed to update json: {e}");
|
||||
} else {
|
||||
let _ = session.sync_player().await;
|
||||
tracing::info!("json updated");
|
||||
}
|
||||
}
|
||||
}
|
||||
Err(e) => eprintln!("json watcher error: {:?}", e),
|
||||
}
|
||||
Err(e) => tracing::error!("json watcher error: {e:?}"),
|
||||
}
|
||||
}
|
||||
_ = shutdown_rx.changed() => {
|
||||
|
||||
@@ -7,7 +7,6 @@ pub async fn on_player_get_token_cs_req(
|
||||
_body: &PlayerGetTokenCsReq,
|
||||
res: &mut PlayerGetTokenScRsp,
|
||||
) {
|
||||
res.msg = String::from("OK");
|
||||
res.uid = 25;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,10 +1,14 @@
|
||||
use super::*;
|
||||
|
||||
pub static UNLOCKED_AVATARS: [u32; 63] = [
|
||||
pub static BASE_AVATAR_IDS: [u32; 87] = [
|
||||
8001, 1001, //
|
||||
//
|
||||
1002, 1003, 1004, 1005, 1006, 1008, 1009, 1013, 1101, 1102, 1103, 1104, 1105, 1106, 1107, 1108,
|
||||
1109, 1110, 1111, 1112, 1201, 1202, 1203, 1204, 1205, 1206, 1207, 1208, 1209, 1210, 1211, 1212,
|
||||
1213, 1214, 1215, 1217, 1301, 1302, 1303, 1304, 1305, 1306, 1307, 1308, 1309, 1312, 1315, 1310,
|
||||
1314, 1218, 1221, 1220, 1222, 1223, 1317, 1313, 1225, 1402, 1401, 1404, 1403, 1405, 1407,
|
||||
1314, 1218, 1221, 1220, 1222, 1223, 1317, 1313, 1225, 1402, 1401, 1404, 1403, 1405, 1407, 1406,
|
||||
1409, 1014, 1015, 1408, 1410, 1412, 1413, 1414, 1415, 1321, 1501, 1502, 1504, 1505, 1506, 1507,
|
||||
1508, 1509, 1510, 1512, 1513,
|
||||
];
|
||||
|
||||
pub async fn on_get_avatar_data_cs_req(
|
||||
@@ -17,46 +21,75 @@ pub async fn on_get_avatar_data_cs_req(
|
||||
return;
|
||||
};
|
||||
|
||||
// TODO: HARDCODED
|
||||
let mc_ids = if json.main_character.get_gender() == Gender::Man {
|
||||
[8001, 8003, 8005, 8007]
|
||||
} else {
|
||||
[8002, 8004, 8006, 8008]
|
||||
};
|
||||
|
||||
let march_ids = [1001, 1224];
|
||||
|
||||
res.is_get_all = body.is_get_all;
|
||||
res.avatar_list = UNLOCKED_AVATARS
|
||||
res.avatar_list = BASE_AVATAR_IDS
|
||||
.into_iter()
|
||||
.chain(mc_ids.iter().copied())
|
||||
.chain(march_ids.iter().copied())
|
||||
.map(|id| {
|
||||
json.avatars
|
||||
.get(&id)
|
||||
.map(|v| {
|
||||
v.to_avatar_proto(
|
||||
json.lightcones.iter().find(|v| v.equip_avatar == id),
|
||||
json.relics
|
||||
.iter()
|
||||
.filter(|v| v.equip_avatar == id)
|
||||
.collect(),
|
||||
json.main_character as u32,
|
||||
json.march_type as u32,
|
||||
)
|
||||
})
|
||||
.unwrap_or(Avatar {
|
||||
base_avatar_id: id,
|
||||
level: 80,
|
||||
promotion: 6,
|
||||
rank: 6,
|
||||
skilltree_list: (1..=4)
|
||||
.map(|m| AvatarSkillTree {
|
||||
point_id: id * 1000 + m,
|
||||
level: 1,
|
||||
})
|
||||
.collect(),
|
||||
first_met_timestamp: 1712924677,
|
||||
..Default::default()
|
||||
first_met_time_stamp: 1712924677,
|
||||
cur_multi_path_avatar_type: 0,
|
||||
equipment_unique_id: 0,
|
||||
has_taken_promotion_reward_list: vec![1, 3, 5],
|
||||
is_marked: false,
|
||||
exp: 0,
|
||||
})
|
||||
})
|
||||
.collect();
|
||||
|
||||
res.avatar_path_data_info_list = json
|
||||
.avatars
|
||||
.values()
|
||||
.map(|avatar| {
|
||||
avatar.to_avatar_path_data_proto(
|
||||
json.lightcones
|
||||
.iter()
|
||||
.find(|l| l.equip_avatar == avatar.avatar_id),
|
||||
json.relics
|
||||
.iter()
|
||||
.filter(|r| r.equip_avatar == avatar.avatar_id)
|
||||
.collect(),
|
||||
)
|
||||
})
|
||||
.collect();
|
||||
}
|
||||
|
||||
pub async fn on_take_promotion_reward_cs_req(
|
||||
_session: &mut PlayerSession,
|
||||
_req: &TakePromotionRewardCsReq,
|
||||
_res: &mut TakePromotionRewardScRsp,
|
||||
) {
|
||||
// retcode defaults to 0, reward_list defaults to empty
|
||||
// All avatars already report has_taken_promotion_reward_list = [0..=6] in GetAvatarData
|
||||
}
|
||||
|
||||
pub async fn on_set_avatar_enhanced_id_cs_req(
|
||||
_session: &mut PlayerSession,
|
||||
_req: &SetAvatarEnhancedIdCsReq,
|
||||
_res: &mut SetAvatarEnhancedIdScRsp,
|
||||
) {
|
||||
// let Some(json) = session.json_data.get_mut() else {
|
||||
// return;
|
||||
// };
|
||||
// let Some(avatar) = json.avatars.get_mut(&req.avatar_id) else {
|
||||
// return;
|
||||
// };
|
||||
// avatar.enhanced_id = if req.enhanced_id == 0 {
|
||||
// Option::<u32>::None
|
||||
// } else {
|
||||
// Some(req.enhanced_id)
|
||||
// };
|
||||
// res.growth_avatar_id = avatar.avatar_id;
|
||||
// res.unk_enhanced_id = req.enhanced_id;
|
||||
}
|
||||
|
||||
@@ -1,11 +1,10 @@
|
||||
use std::collections::HashMap;
|
||||
|
||||
use rand::Rng;
|
||||
use rogue_magic_battle_unit_info::Item;
|
||||
use rand::RngExt;
|
||||
|
||||
use common::{
|
||||
resources::GAME_RES,
|
||||
sr_tools::{BattleType, Monster, RogueMagicComponentType},
|
||||
structs::{BattleType, Monster},
|
||||
};
|
||||
|
||||
use super::*;
|
||||
@@ -36,6 +35,16 @@ pub async fn on_quick_start_cocoon_stage_cs_req(
|
||||
res.battle_info = Some(battle_info);
|
||||
}
|
||||
|
||||
pub async fn on_scene_enter_stage_cs_req(
|
||||
session: &mut PlayerSession,
|
||||
_req: &SceneEnterStageCsReq,
|
||||
res: &mut SceneEnterStageScRsp,
|
||||
) {
|
||||
let battle_info = create_battle_info(session, 0, 0).await;
|
||||
|
||||
res.battle_info = Some(battle_info);
|
||||
}
|
||||
|
||||
pub async fn on_pve_battle_result_cs_req(
|
||||
_session: &mut PlayerSession,
|
||||
req: &PveBattleResultCsReq,
|
||||
@@ -50,7 +59,7 @@ pub async fn on_scene_cast_skill_cs_req(
|
||||
req: &SceneCastSkillCsReq,
|
||||
res: &mut SceneCastSkillScRsp,
|
||||
) {
|
||||
res.attacked_group_id = req.attacked_group_id;
|
||||
res.cast_entity_id = req.cast_entity_id;
|
||||
|
||||
let targets = req
|
||||
.hit_target_entity_id_list
|
||||
@@ -64,9 +73,9 @@ pub async fn on_scene_cast_skill_cs_req(
|
||||
return;
|
||||
}
|
||||
|
||||
let battle_info = create_battle_info(session, req.caster_id, req.skill_index).await;
|
||||
let battle_info = create_battle_info(session, req.attacked_by_entity_id, req.skill_index).await;
|
||||
|
||||
res.attacked_group_id = req.attacked_group_id;
|
||||
res.cast_entity_id = req.cast_entity_id;
|
||||
res.battle_info = Some(battle_info);
|
||||
}
|
||||
|
||||
@@ -75,6 +84,10 @@ async fn create_battle_info(
|
||||
caster_id: u32,
|
||||
skill_index: u32,
|
||||
) -> SceneBattleInfo {
|
||||
// if let Some(player) = session.json_data.get_mut() {
|
||||
// let _ = player.refresh_persistent().await;
|
||||
// }
|
||||
|
||||
let Some(player) = session.json_data.get() else {
|
||||
tracing::error!("data is not set!");
|
||||
return SceneBattleInfo::default();
|
||||
@@ -89,8 +102,27 @@ async fn create_battle_info(
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
let is_calyx = caster_id == 0 && skill_index == 0;
|
||||
let mut has_dahlia = false;
|
||||
let mut first_avatar_id = 0;
|
||||
let mut first_avatar_idx = 9999;
|
||||
|
||||
let lineup_uwu = if let Some(custom) = &player.battle_config.custom_battle_lineup {
|
||||
custom.iter()
|
||||
} else {
|
||||
player.lineups.iter()
|
||||
};
|
||||
|
||||
// avatars
|
||||
for (avatar_index, avatar_id) in player.lineups.iter() {
|
||||
for (avatar_index, avatar_id) in lineup_uwu {
|
||||
if first_avatar_id == 0 {
|
||||
first_avatar_id = *avatar_id;
|
||||
first_avatar_idx = *avatar_index;
|
||||
}
|
||||
if !has_dahlia {
|
||||
has_dahlia = *avatar_id == 1321;
|
||||
}
|
||||
|
||||
let is_trailblazer = *avatar_id == 8001;
|
||||
let is_march = *avatar_id == 1001;
|
||||
|
||||
@@ -115,9 +147,8 @@ async fn create_battle_info(
|
||||
.filter(|v| v.equip_avatar == avatar.avatar_id)
|
||||
.collect::<Vec<_>>(),
|
||||
);
|
||||
for tech in techs {
|
||||
battle_info.buff_list.push(tech);
|
||||
}
|
||||
|
||||
battle_info.buff_list.extend(techs);
|
||||
|
||||
if caster_id > 0
|
||||
&& *avatar_index == (caster_id - 1)
|
||||
@@ -127,7 +158,7 @@ async fn create_battle_info(
|
||||
battle_info.buff_list.push(BattleBuff {
|
||||
id: avatar_config.weakness_buff_id,
|
||||
level: 1,
|
||||
owner_id: *avatar_index,
|
||||
owner_index: *avatar_index,
|
||||
wave_flag: 0xffffffff,
|
||||
dynamic_values: HashMap::from([(
|
||||
String::from("SkillIndex"),
|
||||
@@ -141,23 +172,79 @@ async fn create_battle_info(
|
||||
|
||||
// hardcoded march
|
||||
if avatar.avatar_id == 1224 {
|
||||
let buffs = BattleBuff {
|
||||
battle_info.buff_list.push(BattleBuff {
|
||||
id: 122401,
|
||||
level: 3,
|
||||
wave_flag: 0xffffffff,
|
||||
owner_id: *avatar_index,
|
||||
owner_index: *avatar_index,
|
||||
dynamic_values: HashMap::from([
|
||||
(String::from("#ADF_1"), 3f32),
|
||||
(String::from("#ADF_2"), 3f32),
|
||||
]),
|
||||
target_index_list: vec![0],
|
||||
};
|
||||
|
||||
battle_info.buff_list.push(buffs);
|
||||
});
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
// Hardcoded Cerydra & Danheng PT technique
|
||||
// and hardcode dahlia dance partner to 1st in lineup
|
||||
let first_avatar_attack_id = if let Some(c) = GAME_RES.avatar_configs.get(&first_avatar_id) {
|
||||
c.weakness_buff_id
|
||||
} else {
|
||||
0
|
||||
};
|
||||
|
||||
let len = battle_info.buff_list.len();
|
||||
let mut has_replaced = false;
|
||||
let mut dahlia_buffs = Vec::new();
|
||||
for (i, buff) in battle_info.buff_list.iter_mut().enumerate() {
|
||||
let is_last = i == len - 1;
|
||||
|
||||
if buff.id == 141202 || buff.id == 141403 {
|
||||
buff.owner_index = first_avatar_idx;
|
||||
continue;
|
||||
}
|
||||
|
||||
// this is actually useless because there is 0 attack buff id in calyx but idc
|
||||
if has_dahlia
|
||||
&& is_calyx
|
||||
&& let 1000111..=1000117 = buff.id
|
||||
&& !has_replaced
|
||||
&& first_avatar_attack_id != 0
|
||||
{
|
||||
buff.id = first_avatar_attack_id;
|
||||
buff.owner_index = first_avatar_idx;
|
||||
has_replaced = true;
|
||||
}
|
||||
|
||||
if has_dahlia && is_calyx && !has_replaced && first_avatar_attack_id != 0 && is_last {
|
||||
dahlia_buffs.push(BattleBuff {
|
||||
id: 1000121,
|
||||
level: 1,
|
||||
wave_flag: u32::MAX,
|
||||
target_index_list: vec![first_avatar_idx],
|
||||
..Default::default()
|
||||
});
|
||||
|
||||
dahlia_buffs.push(BattleBuff {
|
||||
id: first_avatar_attack_id,
|
||||
level: 1,
|
||||
wave_flag: u32::MAX,
|
||||
target_index_list: vec![first_avatar_idx],
|
||||
dynamic_values: HashMap::from([(
|
||||
String::from("SkillIndex"),
|
||||
first_avatar_idx as f32,
|
||||
)]),
|
||||
..Default::default()
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
if !dahlia_buffs.is_empty() {
|
||||
battle_info.buff_list.extend(dahlia_buffs);
|
||||
}
|
||||
|
||||
// custom stats for avatars
|
||||
for stat in &player.battle_config.custom_stats {
|
||||
for avatar in &mut battle_info.battle_avatar_list {
|
||||
@@ -192,7 +279,7 @@ async fn create_battle_info(
|
||||
id: blessing.id,
|
||||
level: blessing.level,
|
||||
wave_flag: 0xffffffff,
|
||||
owner_id: 0xffffffff,
|
||||
owner_index: 0xffffffff,
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
@@ -217,21 +304,27 @@ async fn create_battle_info(
|
||||
// pf score object
|
||||
if player.battle_config.battle_type == BattleType::PF {
|
||||
if battle_info.stage_id >= 30309011 {
|
||||
battle_info.battle_target_info.insert(1, BattleTargetList {
|
||||
battle_info.battle_target_info.insert(
|
||||
1,
|
||||
BattleTargetList {
|
||||
battle_target_list: vec![BattleTarget {
|
||||
id: 10003,
|
||||
progress: 0,
|
||||
..Default::default()
|
||||
}],
|
||||
});
|
||||
},
|
||||
);
|
||||
} else {
|
||||
battle_info.battle_target_info.insert(1, BattleTargetList {
|
||||
battle_info.battle_target_info.insert(
|
||||
1,
|
||||
BattleTargetList {
|
||||
battle_target_list: vec![BattleTarget {
|
||||
id: 10002,
|
||||
progress: 0,
|
||||
..Default::default()
|
||||
}],
|
||||
});
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
for i in 2..=4 {
|
||||
@@ -240,7 +333,9 @@ async fn create_battle_info(
|
||||
.insert(i, BattleTargetList::default());
|
||||
}
|
||||
|
||||
battle_info.battle_target_info.insert(5, BattleTargetList {
|
||||
battle_info.battle_target_info.insert(
|
||||
5,
|
||||
BattleTargetList {
|
||||
battle_target_list: vec![
|
||||
BattleTarget {
|
||||
id: 2001,
|
||||
@@ -253,27 +348,29 @@ async fn create_battle_info(
|
||||
..Default::default()
|
||||
},
|
||||
],
|
||||
});
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
// Apocalyptic Shadow
|
||||
if player.battle_config.battle_type == BattleType::AS {
|
||||
battle_info.battle_target_info.insert(1, BattleTargetList {
|
||||
battle_info.battle_target_info.insert(
|
||||
1,
|
||||
BattleTargetList {
|
||||
battle_target_list: vec![BattleTarget {
|
||||
id: 90005,
|
||||
progress: 0,
|
||||
..Default::default()
|
||||
}],
|
||||
});
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
// SU
|
||||
if player.battle_config.battle_type == BattleType::SU {
|
||||
battle_info
|
||||
.event_battle_info_list
|
||||
.push(BattleEventBattleInfo {
|
||||
battle_info.battle_event.push(BattleEventBattleInfo {
|
||||
battle_event_id: player.battle_config.path_resonance_id,
|
||||
status: Some(BattleEventInitedData {
|
||||
status: Some(BattleEventProperty {
|
||||
sp_bar: Some(SpBarInfo {
|
||||
cur_sp: 10_000,
|
||||
max_sp: 10_000,
|
||||
@@ -287,62 +384,86 @@ async fn create_battle_info(
|
||||
battle_info.monster_wave_list = Monster::to_scene_monster_waves(&player.battle_config.monsters);
|
||||
|
||||
// Rogue Magic
|
||||
// TODO: i dont need these shit
|
||||
if !player.battle_config.scepters.is_empty() {
|
||||
battle_info.rogue_magic_battle_info = Some(RogueMagicBattleInfo {
|
||||
player_detail_info: Some(RogueMagicBattleUnitInfo {
|
||||
item: Some(Item::BattleRogueMagicData(BattleRogueMagicData {
|
||||
round_cnt: Some(BattleRogueMagicRoundCount {
|
||||
gpojenhaiba: 3,
|
||||
kljklbmlefo: 0,
|
||||
}),
|
||||
battle_scepter_list: player
|
||||
.battle_config
|
||||
.scepters
|
||||
.iter()
|
||||
.map(|scepter| {
|
||||
let mut battle_scepter = BattleRogueMagicScepter {
|
||||
level: scepter.level,
|
||||
scepter_id: scepter.id,
|
||||
magic_list: Vec::new(),
|
||||
trench_count: HashMap::from([(3, 0), (4, 0), (5, 0)]),
|
||||
};
|
||||
|
||||
let mut index = [0u32; 3];
|
||||
|
||||
for component in &scepter.components {
|
||||
let (slot_type, locked) = match component.component_type {
|
||||
RogueMagicComponentType::Passive => (3u32, false),
|
||||
RogueMagicComponentType::Active => (4, true),
|
||||
RogueMagicComponentType::Attach => (5, false),
|
||||
};
|
||||
|
||||
let slot_index = &mut index[slot_type as usize - 3];
|
||||
battle_scepter.magic_list.push(BattleRogueMagicUnit {
|
||||
level: component.level,
|
||||
unit_id: component.id,
|
||||
slot_id: *slot_index,
|
||||
locked,
|
||||
counter_map: Default::default(),
|
||||
});
|
||||
*slot_index += 1;
|
||||
*battle_scepter.trench_count.get_mut(&slot_type).unwrap() += 1;
|
||||
// battle_info.battle_rogue_magic_info = Some(BattleRogueMagicInfo {
|
||||
// detail_info: Some(BattleRogueMagicDetailInfo {
|
||||
// paiigoggofj: Some(Item::BattleRogueMagicData(BattleRogueMagicData {
|
||||
// round_cnt: Some(BattleRogueMagicRoundCount {
|
||||
// gpojenhaiba: 3,
|
||||
// kljklbmlefo: 0,
|
||||
// }),
|
||||
// battle_scepter_list: player
|
||||
// .battle_config
|
||||
// .scepters
|
||||
// .iter()
|
||||
// .map(|scepter| {
|
||||
// let mut battle_scepter = BattleRogueMagicScepter {
|
||||
// level: scepter.level,
|
||||
// scepter_id: scepter.id,
|
||||
// magic_list: Vec::new(),
|
||||
// trench_count: HashMap::from([(3, 0), (4, 0), (5, 0)]),
|
||||
// };
|
||||
//
|
||||
// let mut index = [0u32; 3];
|
||||
//
|
||||
// for component in &scepter.components {
|
||||
// let (slot_type, locked) = match component.component_type {
|
||||
// RogueMagicComponentType::Passive => (3u32, false),
|
||||
// RogueMagicComponentType::Active => (4, true),
|
||||
// RogueMagicComponentType::Attach => (5, false),
|
||||
// };
|
||||
//
|
||||
// let slot_index = &mut index[slot_type as usize - 3];
|
||||
// battle_scepter.magic_list.push(BattleRogueMagicUnit {
|
||||
// level: component.level,
|
||||
// unit_id: component.id,
|
||||
// slot_id: *slot_index,
|
||||
// locked,
|
||||
// counter_map: Default::default(),
|
||||
// });
|
||||
// *slot_index += 1;
|
||||
// *battle_scepter.trench_count.get_mut(&slot_type).unwrap() += 1;
|
||||
// }
|
||||
//
|
||||
// battle_scepter
|
||||
// })
|
||||
// .collect(),
|
||||
// })),
|
||||
// }),
|
||||
// modifier_content: Some(BattleRogueMagicModifierInfo {
|
||||
// rogue_magic_battle_const: 5,
|
||||
// }),
|
||||
// });
|
||||
}
|
||||
|
||||
battle_scepter
|
||||
})
|
||||
.collect(),
|
||||
})),
|
||||
}),
|
||||
scepter: Some(Plgjihifpag { egmebanhhnf: 5 }),
|
||||
});
|
||||
// Global buffs
|
||||
let (mut has_castorice_global_buff, mut has_silver_wolf_global_buff) = (false, false);
|
||||
for buff in &battle_info.buff_list {
|
||||
if buff.id == 140703 {
|
||||
has_castorice_global_buff = true;
|
||||
}
|
||||
if buff.id == 150602 {
|
||||
has_silver_wolf_global_buff = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Global Buff
|
||||
if !battle_info.buff_list.iter().any(|b| b.id == 140703) {
|
||||
if !has_castorice_global_buff && player.enable_castorice_global.unwrap_or(true) {
|
||||
battle_info.buff_list.push(BattleBuff {
|
||||
id: 140703,
|
||||
level: 1,
|
||||
owner_id: u32::MAX,
|
||||
owner_index: u32::MAX,
|
||||
wave_flag: u32::MAX,
|
||||
target_index_list: Vec::with_capacity(0),
|
||||
dynamic_values: HashMap::with_capacity(0),
|
||||
});
|
||||
}
|
||||
|
||||
if !has_silver_wolf_global_buff && player.enable_sw_global.unwrap_or(true) {
|
||||
battle_info.buff_list.push(BattleBuff {
|
||||
id: 150602,
|
||||
level: 1,
|
||||
owner_index: u32::MAX,
|
||||
wave_flag: u32::MAX,
|
||||
target_index_list: Vec::with_capacity(0),
|
||||
dynamic_values: HashMap::with_capacity(0),
|
||||
|
||||
@@ -1,18 +1,27 @@
|
||||
use common::sr_tools::MultiPathAvatar;
|
||||
use common::structs::MultiPathAvatar;
|
||||
use proto::chat_data::ExtendType;
|
||||
use std::path::Path;
|
||||
use tokio::fs;
|
||||
|
||||
use crate::{net::PlayerSession, util::cur_timestamp_ms};
|
||||
use crate::{
|
||||
net::PlayerSession,
|
||||
util::{self, cur_timestamp_ms},
|
||||
};
|
||||
|
||||
use super::*;
|
||||
|
||||
const SERVER_UID: u32 = 727;
|
||||
const SERVER_HEAD_ICON: u32 = 201402;
|
||||
const SERVER_CHAT_BUBBLE_ID: u32 = 220005;
|
||||
const SERVER_CHAT_HISTORY: [&str; 5] = [
|
||||
const SERVER_CHAT_HISTORY: &[&str] = &[
|
||||
"'lua {path_to_lua_script}' execute lua script",
|
||||
"'sw {on/off}' enable/disable silver wolf global buff",
|
||||
"'castorice {on/off}' enable/disable castorice global buff",
|
||||
"'sync' to synchronize stats between json and in-game view",
|
||||
"'mc {mc_id}' mc_id can be set from 8001 to 8008",
|
||||
"'march {march_id}' march_id can be set 1001 or 1224",
|
||||
"available commands:",
|
||||
"visit srtools.pages.dev to configure the PS! (you configure relics, equipment, monsters from there)",
|
||||
"visit srtools.neonteam.dev to configure the PS! (you configure relics, equipment, monsters from there)",
|
||||
];
|
||||
|
||||
pub async fn on_get_friend_login_info_cs_req(
|
||||
@@ -20,6 +29,7 @@ pub async fn on_get_friend_login_info_cs_req(
|
||||
_req: &GetFriendLoginInfoCsReq,
|
||||
res: &mut GetFriendLoginInfoScRsp,
|
||||
) {
|
||||
res.black_uid_list = vec![SERVER_UID];
|
||||
res.friend_uid_list = vec![SERVER_UID];
|
||||
}
|
||||
|
||||
@@ -28,11 +38,11 @@ pub async fn on_get_friend_list_info_cs_req(
|
||||
_req: &GetFriendListInfoCsReq,
|
||||
res: &mut GetFriendListInfoScRsp,
|
||||
) {
|
||||
res.friend_list = vec![FriendListInfo {
|
||||
friend_name: String::from("RobinSR"),
|
||||
simple_info: Some(SimpleInfo {
|
||||
res.friend_list = vec![FriendSimpleInfo {
|
||||
remark_name: String::from("RobinSR"),
|
||||
player_info: Some(PlayerSimpleInfo {
|
||||
uid: SERVER_UID,
|
||||
platform_type: PlatformType::Pc.into(),
|
||||
platform: PlatformType::Pc.into(),
|
||||
online_status: FriendOnlineStatus::Online.into(),
|
||||
head_icon: SERVER_HEAD_ICON,
|
||||
chat_bubble_id: SERVER_CHAT_BUBBLE_ID,
|
||||
@@ -42,7 +52,7 @@ pub async fn on_get_friend_list_info_cs_req(
|
||||
..Default::default()
|
||||
}),
|
||||
is_marked: true,
|
||||
sent_time: 0,
|
||||
create_time: 0,
|
||||
..Default::default()
|
||||
}];
|
||||
}
|
||||
@@ -53,18 +63,29 @@ pub async fn on_get_private_chat_history_cs_req(
|
||||
res: &mut GetPrivateChatHistoryScRsp,
|
||||
) {
|
||||
let cur_time = cur_timestamp_ms();
|
||||
res.chat_list = SERVER_CHAT_HISTORY
|
||||
res.chat_message_list = SERVER_CHAT_HISTORY
|
||||
.iter()
|
||||
.map(|text| Chat {
|
||||
msg_type: MsgType::CustomText.into(),
|
||||
sent_time: cur_time,
|
||||
text: String::from(*text),
|
||||
sender_uid: SERVER_UID,
|
||||
.map(|text| ChatMessageData {
|
||||
create_time: cur_time,
|
||||
ckhpffenobe: Some(Eknabklpeel {
|
||||
kpobmnlklok: 1,
|
||||
role_id: SERVER_UID,
|
||||
}),
|
||||
bkoalkhdlob: Some(Eknabklpeel {
|
||||
kpobmnlklok: 1,
|
||||
role_id: SERVER_UID,
|
||||
}),
|
||||
message_datas: vec![MessageChatData {
|
||||
message_type: 1,
|
||||
chat_data: Some(ChatData {
|
||||
extend_type: Some(ExtendType::MessageText(text.to_string())),
|
||||
}),
|
||||
}],
|
||||
..Default::default()
|
||||
})
|
||||
.collect();
|
||||
res.to_uid = req.to_uid;
|
||||
res.from_uid = SERVER_UID;
|
||||
res.target_side = req.target_side;
|
||||
res.contact_side = SERVER_UID;
|
||||
}
|
||||
|
||||
pub async fn on_send_msg_cs_req(
|
||||
@@ -77,20 +98,66 @@ pub async fn on_send_msg_cs_req(
|
||||
return;
|
||||
};
|
||||
|
||||
if let Some((cmd, args)) = parse_command(&body.text) {
|
||||
let msg = body
|
||||
.message_datas
|
||||
.as_ref()
|
||||
.and_then(|x| x.chat_data.as_ref())
|
||||
.and_then(|x| x.extend_type.as_ref())
|
||||
.and_then(|x| match x {
|
||||
ExtendType::MessageText(s) => Some(s.as_str()),
|
||||
_ => Option::<&str>::None,
|
||||
})
|
||||
.unwrap_or("");
|
||||
|
||||
if let Some((cmd, args)) = parse_command(msg) {
|
||||
match cmd {
|
||||
"sync" => {
|
||||
session.sync_player().await;
|
||||
let _ = session.sync_player().await;
|
||||
session
|
||||
.send(RevcMsgScNotify {
|
||||
msg_type: body.msg_type,
|
||||
text: String::from("Inventory Synced"),
|
||||
emote: body.emote,
|
||||
from_uid: SERVER_UID,
|
||||
to_uid: 25,
|
||||
chat_type: body.chat_type,
|
||||
hnbepabnbng: body.hnbepabnbng,
|
||||
})
|
||||
.send(create_send_message(
|
||||
25,
|
||||
SERVER_UID,
|
||||
body.message_datas
|
||||
.as_ref()
|
||||
.map(|v| v.message_type)
|
||||
.unwrap_or_default(),
|
||||
body.chat_type,
|
||||
String::from("Inventory Synced"),
|
||||
))
|
||||
.await
|
||||
.unwrap();
|
||||
}
|
||||
"sw" | "castorice" => {
|
||||
let status = args.first().unwrap_or(&"on").to_lowercase();
|
||||
let enabled = match status.as_str() {
|
||||
"on" | "1" | "true" => true,
|
||||
"off" | "0" | "false" => false,
|
||||
_ => true,
|
||||
};
|
||||
|
||||
if cmd == "sw" {
|
||||
json.enable_sw_global = Some(enabled);
|
||||
} else {
|
||||
json.enable_castorice_global = Some(enabled);
|
||||
}
|
||||
|
||||
json.save_persistent().await;
|
||||
|
||||
session
|
||||
.send(create_send_message(
|
||||
25,
|
||||
SERVER_UID,
|
||||
body.message_datas
|
||||
.as_ref()
|
||||
.map(|v| v.message_type)
|
||||
.unwrap_or_default(),
|
||||
body.chat_type,
|
||||
format!(
|
||||
"{} Global Buff: {}",
|
||||
if cmd == "sw" { "SW" } else { "Castorice" },
|
||||
if enabled { "Enabled" } else { "Disabled" }
|
||||
),
|
||||
))
|
||||
.await
|
||||
.unwrap();
|
||||
}
|
||||
@@ -113,18 +180,19 @@ pub async fn on_send_msg_cs_req(
|
||||
.await
|
||||
.unwrap();
|
||||
|
||||
session.sync_player().await;
|
||||
let _ = session.sync_player().await;
|
||||
|
||||
session
|
||||
.send(RevcMsgScNotify {
|
||||
msg_type: body.msg_type,
|
||||
text: format!("Success change mc to {:#?}", mc),
|
||||
emote: body.emote,
|
||||
from_uid: SERVER_UID,
|
||||
to_uid: 25,
|
||||
chat_type: body.chat_type,
|
||||
hnbepabnbng: body.hnbepabnbng,
|
||||
})
|
||||
.send(create_send_message(
|
||||
25,
|
||||
SERVER_UID,
|
||||
body.message_datas
|
||||
.as_ref()
|
||||
.map(|v| v.message_type)
|
||||
.unwrap_or_default(),
|
||||
body.chat_type,
|
||||
format!("Success change mc to {mc:#?}"),
|
||||
))
|
||||
.await
|
||||
.unwrap();
|
||||
}
|
||||
@@ -154,17 +222,84 @@ pub async fn on_send_msg_cs_req(
|
||||
.unwrap();
|
||||
|
||||
session
|
||||
.send(RevcMsgScNotify {
|
||||
msg_type: body.msg_type,
|
||||
text: format!("Success change march to {:#?}", march_type),
|
||||
emote: body.emote,
|
||||
from_uid: SERVER_UID,
|
||||
to_uid: 25,
|
||||
chat_type: body.chat_type,
|
||||
hnbepabnbng: body.hnbepabnbng,
|
||||
.send(create_send_message(
|
||||
25,
|
||||
SERVER_UID,
|
||||
body.message_datas
|
||||
.as_ref()
|
||||
.map(|v| v.message_type)
|
||||
.unwrap_or_default(),
|
||||
body.chat_type,
|
||||
format!("Success change march to {march_type:#?}"),
|
||||
))
|
||||
.await
|
||||
.unwrap();
|
||||
}
|
||||
"lua" => {
|
||||
let path = Path::new(args.first().unwrap_or(&""));
|
||||
|
||||
if !path.is_file() {
|
||||
session
|
||||
.send(create_send_message(
|
||||
25,
|
||||
SERVER_UID,
|
||||
body.message_datas
|
||||
.as_ref()
|
||||
.map(|v| v.message_type)
|
||||
.unwrap_or_default(),
|
||||
body.chat_type,
|
||||
format!("File {path:?} does not exist!"),
|
||||
))
|
||||
.await
|
||||
.unwrap();
|
||||
}
|
||||
|
||||
let data = match fs::read(&path).await {
|
||||
Ok(file) => file,
|
||||
Err(err) => {
|
||||
session
|
||||
.send(create_send_message(
|
||||
25,
|
||||
SERVER_UID,
|
||||
body.message_datas
|
||||
.as_ref()
|
||||
.map(|v| v.message_type)
|
||||
.unwrap_or_default(),
|
||||
body.chat_type,
|
||||
format!("Failed to read file: {err:?}"),
|
||||
))
|
||||
.await
|
||||
.unwrap();
|
||||
|
||||
return;
|
||||
}
|
||||
};
|
||||
|
||||
session
|
||||
.send(ClientDownloadDataScNotify {
|
||||
download_data: Some(ClientDownloadData {
|
||||
version: 51,
|
||||
time: util::cur_timestamp_ms() as i64,
|
||||
data,
|
||||
..Default::default()
|
||||
}),
|
||||
})
|
||||
.await
|
||||
.unwrap();
|
||||
|
||||
session
|
||||
.send(create_send_message(
|
||||
25,
|
||||
SERVER_UID,
|
||||
body.message_datas
|
||||
.as_ref()
|
||||
.map(|v| v.message_type)
|
||||
.unwrap_or_default(),
|
||||
body.chat_type,
|
||||
format!("Executed {path:?}"),
|
||||
))
|
||||
.await
|
||||
.unwrap();
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
@@ -180,3 +315,34 @@ fn parse_command(command: &str) -> Option<(&str, Vec<&str>)> {
|
||||
|
||||
Some((parts[0], parts[1..].to_vec()))
|
||||
}
|
||||
|
||||
fn create_send_message(
|
||||
to: u32,
|
||||
from: u32,
|
||||
message_type: i32,
|
||||
chat_type: i32,
|
||||
msg: String,
|
||||
) -> RevcMsgScNotify {
|
||||
RevcMsgScNotify {
|
||||
chat_type,
|
||||
pffpfkoglpo: to,
|
||||
recv_message_data: Some(ChatMessageData {
|
||||
create_time: cur_timestamp_ms(),
|
||||
ckhpffenobe: Some(Eknabklpeel {
|
||||
kpobmnlklok: 1,
|
||||
role_id: from,
|
||||
}),
|
||||
bkoalkhdlob: Some(Eknabklpeel {
|
||||
kpobmnlklok: 1,
|
||||
role_id: from,
|
||||
}),
|
||||
message_datas: vec![MessageChatData {
|
||||
message_type,
|
||||
chat_data: Some(ChatData {
|
||||
extend_type: Some(chat_data::ExtendType::MessageText(msg)),
|
||||
}),
|
||||
}],
|
||||
..Default::default()
|
||||
}),
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,8 +9,8 @@ pub async fn on_get_gacha_info_cs_req(
|
||||
end_time: 1924992000,
|
||||
begin_time: 0,
|
||||
gacha_ceiling: Some(GachaCeiling::default()),
|
||||
up_info: vec![23002, 1003, 1101, 1104, 23000, 23003],
|
||||
featured: vec![
|
||||
prize_item_list: vec![23002, 1003, 1101, 1104, 23000, 23003],
|
||||
item_detail_list: vec![
|
||||
1001, 1002, 1008, 1009, 1013, 1103, 1105, 1106, 1108, 1109, 1110, 1111, 1201, 1202,
|
||||
1206, 1207, 1210, 1003, 1004, 1101, 1107, 1104, 1209, 1211, 21000, 21001, 21002, 21003,
|
||||
21004, 21005, 21006, 21007, 21008, 21009, 21010, 21011, 21012, 21013, 21014, 21015,
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
use common::{resources::GAME_RES, sr_tools::FreesrData};
|
||||
use proto::{get_big_data_all_recommend_sc_rsp::RecommendType, *};
|
||||
|
||||
use crate::net::PlayerSession;
|
||||
|
||||
use super::UNLOCKED_AVATARS;
|
||||
use super::BASE_AVATAR_IDS;
|
||||
|
||||
pub async fn on_get_bag_cs_req(
|
||||
session: &mut PlayerSession,
|
||||
@@ -14,12 +15,8 @@ pub async fn on_get_bag_cs_req(
|
||||
return;
|
||||
};
|
||||
|
||||
res.equipment_list = player
|
||||
.lightcones
|
||||
.iter()
|
||||
.map(|v| v.to_equipment_proto())
|
||||
.collect();
|
||||
res.relic_list = player.relics.iter().map(|v| v.to_relic_proto()).collect();
|
||||
res.equipment_list = player.lightcones.iter().map(|v| v.into()).collect();
|
||||
res.relic_list = player.relics.iter().map(|v| v.into()).collect();
|
||||
res.material_list = vec![
|
||||
Material {
|
||||
tid: 101, // Normal Pass
|
||||
@@ -43,31 +40,63 @@ pub async fn on_get_archive_data_cs_req(
|
||||
}
|
||||
|
||||
pub async fn on_dress_relic_avatar_cs_req(
|
||||
_session: &mut PlayerSession,
|
||||
_req: &DressRelicAvatarCsReq,
|
||||
_res: &mut DressRelicAvatarScRsp,
|
||||
session: &mut PlayerSession,
|
||||
req: &DressRelicAvatarCsReq,
|
||||
_: &mut DressRelicAvatarScRsp,
|
||||
) {
|
||||
let Some(player) = session.json_data.get_mut() else {
|
||||
tracing::error!("data is not set!");
|
||||
return;
|
||||
};
|
||||
|
||||
if let Some(pkt) = equip_relic(player, req) {
|
||||
let _ = session.send(pkt).await;
|
||||
};
|
||||
}
|
||||
|
||||
pub async fn on_take_off_relic_cs_req(
|
||||
_session: &mut PlayerSession,
|
||||
_req: &TakeOffRelicCsReq,
|
||||
_res: &mut TakeOffRelicScRsp,
|
||||
session: &mut PlayerSession,
|
||||
req: &TakeOffRelicCsReq,
|
||||
_: &mut TakeOffRelicScRsp,
|
||||
) {
|
||||
let Some(player) = session.json_data.get_mut() else {
|
||||
tracing::error!("data is not set!");
|
||||
return;
|
||||
};
|
||||
|
||||
if let Some(pkt) = unequip_relic(player, req) {
|
||||
let _ = session.send(pkt).await;
|
||||
};
|
||||
}
|
||||
|
||||
pub async fn on_dress_avatar_cs_req(
|
||||
_session: &mut PlayerSession,
|
||||
_req: &DressAvatarCsReq,
|
||||
_res: &mut DressAvatarScRsp,
|
||||
session: &mut PlayerSession,
|
||||
req: &DressAvatarCsReq,
|
||||
_: &mut DressAvatarScRsp,
|
||||
) {
|
||||
let Some(player) = session.json_data.get_mut() else {
|
||||
tracing::error!("data is not set!");
|
||||
return;
|
||||
};
|
||||
|
||||
if let Some(pkt) = set_lightcone_equipper(player, req.avatar_id, req.equipment_unique_id) {
|
||||
let _ = session.send(pkt).await;
|
||||
};
|
||||
}
|
||||
|
||||
pub async fn on_take_off_equipment_cs_req(
|
||||
_session: &mut PlayerSession,
|
||||
_req: &TakeOffEquipmentCsReq,
|
||||
_res: &mut TakeOffEquipmentScRsp,
|
||||
session: &mut PlayerSession,
|
||||
req: &TakeOffEquipmentCsReq,
|
||||
_: &mut TakeOffEquipmentScRsp,
|
||||
) {
|
||||
let Some(player) = session.json_data.get_mut() else {
|
||||
tracing::error!("data is not set!");
|
||||
return;
|
||||
};
|
||||
|
||||
if let Some(pkt) = set_lightcone_equipper(player, req.avatar_id, 0) {
|
||||
let _ = session.send(pkt).await;
|
||||
};
|
||||
}
|
||||
|
||||
pub async fn on_get_big_data_all_recommend_cs_req(
|
||||
@@ -80,21 +109,22 @@ pub async fn on_get_big_data_all_recommend_cs_req(
|
||||
match req.big_data_recommend_type() {
|
||||
BigDataRecommendType::RelicAvatar => {
|
||||
res.recommend_type = Some(RecommendType::RelicAvatar(BigDataRecommendRelicAvatar {
|
||||
recommended_avatar_info_list: UNLOCKED_AVATARS
|
||||
.into_iter()
|
||||
.map(|recommend_avatar_id| RecomendedAvatarInfo {
|
||||
avatar_id_list: vec![],
|
||||
recommend_avatar_id,
|
||||
relic_set_id: 0,
|
||||
recommended_avatar_info_list: GAME_RES
|
||||
.relic_avatar_recommend
|
||||
.iter()
|
||||
.map(|(set_id, avatar_list)| RecomendedAvatarInfo {
|
||||
avatar_id_list: avatar_list.clone(),
|
||||
recommend_avatar_id: avatar_list.first().copied().unwrap_or_default(),
|
||||
relic_set_id: *set_id,
|
||||
})
|
||||
.collect(),
|
||||
}))
|
||||
}
|
||||
BigDataRecommendType::AvatarRelic => {
|
||||
res.recommend_type = Some(RecommendType::AvatarRelic(BigDataRecommendAvatarRelic {
|
||||
recomended_relic_info_list: UNLOCKED_AVATARS
|
||||
recomended_relic_info_list: BASE_AVATAR_IDS
|
||||
.into_iter()
|
||||
.map(|avatar_id| RecommendedRelicInfo {
|
||||
.map(|avatar_id| BigDataAvatarRelicRecommend {
|
||||
avatar_id,
|
||||
..Default::default()
|
||||
})
|
||||
@@ -104,3 +134,216 @@ pub async fn on_get_big_data_all_recommend_cs_req(
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn on_rank_up_avatar_cs_req(
|
||||
session: &mut PlayerSession,
|
||||
req: &RankUpAvatarCsReq,
|
||||
_: &mut RankUpAvatarScRsp,
|
||||
) -> Option<()> {
|
||||
let player = session.json_data.get_mut()?;
|
||||
let avatar = player.avatars.get_mut(&req.avatar_id)?;
|
||||
|
||||
avatar.data.rank = req.rank;
|
||||
|
||||
let avatar_id = avatar.avatar_id;
|
||||
|
||||
let mut ret = PlayerSyncScNotify::default();
|
||||
|
||||
build_sync(
|
||||
player,
|
||||
&mut ret,
|
||||
vec![avatar_id],
|
||||
Vec::with_capacity(0),
|
||||
Vec::with_capacity(0),
|
||||
);
|
||||
|
||||
let _ = session.send(ret).await;
|
||||
|
||||
Some(())
|
||||
}
|
||||
|
||||
// TODO: move these somewhere else?
|
||||
|
||||
fn set_lightcone_equipper(
|
||||
player: &mut FreesrData,
|
||||
target_avatar: u32,
|
||||
target_lightcone_uid: u32,
|
||||
) -> Option<PlayerSyncScNotify> {
|
||||
let mut ret = PlayerSyncScNotify::default();
|
||||
|
||||
let target_avatar = player.avatars.get(&target_avatar)?;
|
||||
|
||||
let cur_avatar_lc_idx = player
|
||||
.lightcones
|
||||
.iter()
|
||||
.position(|l| l.equip_avatar == target_avatar.avatar_id);
|
||||
|
||||
// undress
|
||||
if target_lightcone_uid == 0
|
||||
&& let Some(cur_avatar_lc_idx) = cur_avatar_lc_idx
|
||||
{
|
||||
player.lightcones[cur_avatar_lc_idx].equip_avatar = 0;
|
||||
|
||||
build_sync(
|
||||
player,
|
||||
&mut ret,
|
||||
vec![target_avatar.avatar_id],
|
||||
vec![cur_avatar_lc_idx],
|
||||
Vec::with_capacity(0),
|
||||
);
|
||||
|
||||
return Some(ret);
|
||||
}
|
||||
|
||||
let target_lightcone_idx = player
|
||||
.lightcones
|
||||
.iter()
|
||||
.position(|l| l.get_unique_id() == target_lightcone_uid)?;
|
||||
|
||||
// jika avatar sekarang sedang pakai LC, kita tukar pemiliknya dengan pemilik dari LC target
|
||||
if let Some(cur_avatar_lc_idx) = cur_avatar_lc_idx {
|
||||
player.lightcones[cur_avatar_lc_idx].equip_avatar =
|
||||
player.lightcones[target_lightcone_idx].equip_avatar;
|
||||
}
|
||||
|
||||
let avatars_sync = vec![
|
||||
player.lightcones[target_lightcone_idx].equip_avatar, // old
|
||||
target_avatar.avatar_id, // cur
|
||||
];
|
||||
|
||||
// set kepemilikan lightcone barunya ke avatar sekarang
|
||||
player.lightcones[target_lightcone_idx].equip_avatar = target_avatar.avatar_id;
|
||||
|
||||
build_sync(
|
||||
player,
|
||||
&mut ret,
|
||||
avatars_sync,
|
||||
[Some(target_lightcone_idx), cur_avatar_lc_idx]
|
||||
.into_iter()
|
||||
.flatten()
|
||||
.collect(),
|
||||
Vec::with_capacity(0),
|
||||
);
|
||||
|
||||
Some(ret)
|
||||
}
|
||||
|
||||
fn equip_relic(player: &mut FreesrData, req: &DressRelicAvatarCsReq) -> Option<PlayerSyncScNotify> {
|
||||
let mut ret = PlayerSyncScNotify::default();
|
||||
|
||||
let target_avatar = player.avatars.get(&req.avatar_id)?;
|
||||
|
||||
let mut avatar_ids_to_sy = vec![];
|
||||
let mut relic_index_to_sync = vec![];
|
||||
|
||||
for param in &req.switch_list {
|
||||
let Some(target_relic_idx) = player
|
||||
.relics
|
||||
.iter()
|
||||
.position(|v| v.get_unique_id() == param.relic_unique_id)
|
||||
else {
|
||||
continue;
|
||||
};
|
||||
|
||||
let cur_avatar_relic_idx = player.relics.iter().position(|r| {
|
||||
r.equip_avatar == target_avatar.avatar_id && r.get_slot() == param.relic_type
|
||||
});
|
||||
|
||||
// jika avatar sekarang sedang pakai LC, kita tukar pemiliknya dengan pemilik dari LC target
|
||||
if let Some(cur_avatar_relic_idx) = cur_avatar_relic_idx {
|
||||
avatar_ids_to_sy.push(player.relics[cur_avatar_relic_idx].equip_avatar);
|
||||
player.relics[cur_avatar_relic_idx].equip_avatar =
|
||||
player.relics[target_relic_idx].equip_avatar;
|
||||
|
||||
relic_index_to_sync.push(cur_avatar_relic_idx);
|
||||
}
|
||||
|
||||
// old owner
|
||||
avatar_ids_to_sy.push(player.relics[target_relic_idx].equip_avatar);
|
||||
|
||||
// set kepemilikan relic barunya ke avatar sekarang
|
||||
player.relics[target_relic_idx].equip_avatar = target_avatar.avatar_id;
|
||||
|
||||
// new owner
|
||||
avatar_ids_to_sy.push(player.relics[target_relic_idx].equip_avatar);
|
||||
|
||||
relic_index_to_sync.push(target_relic_idx);
|
||||
}
|
||||
|
||||
build_sync(
|
||||
player,
|
||||
&mut ret,
|
||||
avatar_ids_to_sy,
|
||||
Vec::with_capacity(0),
|
||||
relic_index_to_sync,
|
||||
);
|
||||
|
||||
Some(ret)
|
||||
}
|
||||
|
||||
fn unequip_relic(player: &mut FreesrData, req: &TakeOffRelicCsReq) -> Option<PlayerSyncScNotify> {
|
||||
let mut ret = PlayerSyncScNotify::default();
|
||||
|
||||
let target_avatar = player.avatars.get(&req.avatar_id)?;
|
||||
|
||||
let mut relic_index_to_sync = vec![];
|
||||
|
||||
for slot in &req.relic_type_list {
|
||||
let relics = player
|
||||
.relics
|
||||
.iter()
|
||||
.enumerate()
|
||||
.filter(|(_, r)| r.equip_avatar == target_avatar.avatar_id && r.get_slot() == *slot)
|
||||
.map(|(i, _)| i)
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
for relic_idx in &relics {
|
||||
player.relics[*relic_idx].equip_avatar = 0;
|
||||
}
|
||||
|
||||
relic_index_to_sync.extend(relics);
|
||||
}
|
||||
|
||||
build_sync(
|
||||
player,
|
||||
&mut ret,
|
||||
vec![req.avatar_id],
|
||||
Vec::with_capacity(0),
|
||||
relic_index_to_sync,
|
||||
);
|
||||
|
||||
Some(ret)
|
||||
}
|
||||
|
||||
fn build_sync(
|
||||
player: &mut FreesrData,
|
||||
ret: &mut PlayerSyncScNotify,
|
||||
avatar_ids: Vec<u32>,
|
||||
lightcone_indexes: Vec<usize>,
|
||||
relic_indexes: Vec<usize>,
|
||||
) {
|
||||
let avatar_list = avatar_ids
|
||||
.iter()
|
||||
.filter_map(|id| {
|
||||
player.get_avatar_proto(*id, player.main_character as u32, player.march_type as u32)
|
||||
})
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
let avatar_path_data_info_list = avatar_ids
|
||||
.into_iter()
|
||||
.filter_map(|id| player.get_avatar_path_data_proto(id))
|
||||
.collect();
|
||||
|
||||
ret.avatar_sync = Some(AvatarSync {
|
||||
avatar_list,
|
||||
avatar_path_data_info_list,
|
||||
});
|
||||
ret.relic_list = relic_indexes
|
||||
.into_iter()
|
||||
.map(|id| (&player.relics[id]).into())
|
||||
.collect();
|
||||
ret.equipment_list = lightcone_indexes
|
||||
.into_iter()
|
||||
.map(|id| (&player.lightcones[id]).into())
|
||||
.collect();
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
use common::sr_tools::AvatarJson;
|
||||
use common::structs::AvatarJson;
|
||||
use scene_entity_info::Entity;
|
||||
use scene_entity_refresh_info::RefreshType;
|
||||
|
||||
@@ -76,7 +76,7 @@ pub async fn on_replace_lineup_cs_req(
|
||||
|
||||
let lineups = &mut player.lineups;
|
||||
for (slot, avatar_id) in &mut *lineups {
|
||||
if let Some(lineup) = req.slots.get(*slot as usize) {
|
||||
if let Some(lineup) = req.lineup_slot_list.get(*slot as usize) {
|
||||
*avatar_id = lineup.id;
|
||||
} else {
|
||||
*avatar_id = 0;
|
||||
@@ -131,15 +131,15 @@ async fn refresh_lineup(session: &mut PlayerSession) {
|
||||
|
||||
session
|
||||
.send(SceneGroupRefreshScNotify {
|
||||
group_refresh_info: vec![SceneGroupRefreshInfo {
|
||||
group_refresh_list: vec![GroupRefreshInfo {
|
||||
group_id: 0,
|
||||
state: 0,
|
||||
group_refresh_type: SceneGroupRefreshType::Loaded.into(),
|
||||
refresh_type: SceneGroupRefreshType::Loaded.into(),
|
||||
refresh_entity: new_entities,
|
||||
bccgjihncdn: Vec::with_capacity(0),
|
||||
..Default::default()
|
||||
}],
|
||||
floor_id,
|
||||
gfhglffhfbd: 0,
|
||||
dimension_id: 0,
|
||||
})
|
||||
.await
|
||||
.unwrap();
|
||||
|
||||
@@ -23,7 +23,7 @@ pub async fn on_get_mail_cs_req(
|
||||
..Default::default()
|
||||
}],
|
||||
}),
|
||||
mail_type: MailType::Normal.into(),
|
||||
mail_type: 0,
|
||||
template_id: 0,
|
||||
}];
|
||||
}
|
||||
|
||||
@@ -5,9 +5,9 @@ pub async fn on_get_mission_status_cs_req(
|
||||
body: &GetMissionStatusCsReq,
|
||||
res: &mut GetMissionStatusScRsp,
|
||||
) {
|
||||
res.finished_main_mission_id_list = body.main_mission_id_list.clone();
|
||||
res.finished_main_mission_id_list = body.sub_mission_id_list.clone();
|
||||
res.sub_mission_status_list = body
|
||||
.sub_mission_id_list
|
||||
.main_mission_id_list
|
||||
.iter()
|
||||
.map(|id| Mission {
|
||||
id: *id,
|
||||
|
||||
@@ -29,30 +29,6 @@ pub use mission::*;
|
||||
pub use player::*;
|
||||
pub use scene::*;
|
||||
|
||||
#[allow(unused_imports)]
|
||||
use proto::{
|
||||
CmdActivityType::*, CmdAdventureType::*, CmdAetherDivideType::*, CmdAlleyType::*,
|
||||
CmdArchiveType::*, CmdAvatarType::*, CmdBattleCollegeType::*, CmdBattlePassType::*,
|
||||
CmdBattleType::*, CmdBoxingClubType::*, CmdChallengeType::*, CmdChatType::*,
|
||||
CmdChessRogueType::*, CmdClockParkType::*, CmdContentPackageType::*, CmdDailyActiveType::*,
|
||||
CmdDrinkMakerType::*, CmdExpeditionType::*, CmdFantasticStoryActivityType::*,
|
||||
CmdFeverTimeActivityType::*, CmdFightActivityType::*, CmdFightMathc3Type::*, CmdFightType::*,
|
||||
CmdFriendType::*, CmdGachaType::*, CmdHeartdialType::*, CmdHeliobusType::*, CmdItemType::*,
|
||||
CmdJukeboxType::*, CmdLineupType::*, CmdLobbyType::*, CmdMailType::*, CmdMapRotationType::*,
|
||||
CmdMatchThreeModuleType::*, CmdMatchType::*, CmdMessageType::*, CmdMiscModuleType::*,
|
||||
CmdMissionType::*, CmdMonopolyType::*, CmdMultiplayerType::*, CmdMultipleDropType::*,
|
||||
CmdMuseumType::*, CmdOfferingType::*, CmdPamMissionType::*, CmdPhoneType::*,
|
||||
CmdPlayerBoardType::*, CmdPlayerReturnType::*, CmdPlayerSync::*, CmdPlayerType::*,
|
||||
CmdPlotType::*, CmdPunkLordType::*, CmdQuestType::*, CmdRaidCollectionType::*, CmdRaidType::*,
|
||||
CmdRechargeGiftType::*, CmdRecommendType::*, CmdRedDotType::*, CmdReplayType::*,
|
||||
CmdRndOptionType::*, CmdRogueCommonType::*, CmdRogueEndless::*, CmdRogueModifierType::*,
|
||||
CmdRogueTournType::*, CmdRogueType::*, CmdRollShopType::*, CmdSceneType::*,
|
||||
CmdServerPrefsType::*, CmdShopType::*, CmdSpaceZooType::*, CmdStarFightType::*,
|
||||
CmdStoryLineType::*, CmdStrongChallengeActivityType::*, CmdTalkRewardType::*,
|
||||
CmdTelevisionActivityType::*, CmdTextJoinType::*, CmdTrainVisitorType::*,
|
||||
CmdTreasureDungeonType::*, CmdTutorialType::*, CmdWaypointType::*, CmdWolfBroType::*,
|
||||
};
|
||||
|
||||
macro_rules! dummy {
|
||||
($($cmd:ident),* $(,)*) => {
|
||||
paste! {
|
||||
@@ -60,7 +36,7 @@ macro_rules! dummy {
|
||||
pub const fn should_send_dummy_rsp(cmd_id: u16) -> bool {
|
||||
match cmd_id {
|
||||
$(
|
||||
x if x == [<Cmd $cmd CsReq>] as u16 => true,
|
||||
x if x == <proto::[<$cmd CsReq>] as proto::CmdID>::CMD_ID => true,
|
||||
)*
|
||||
_ => false,
|
||||
}
|
||||
@@ -69,7 +45,9 @@ macro_rules! dummy {
|
||||
pub async fn send_dummy_response(&mut self, req_id: u16) -> Result<()> {
|
||||
let cmd_type = match req_id {
|
||||
$(
|
||||
x if x == [<Cmd $cmd CsReq>] as u16 => [<Cmd $cmd ScRsp>] as u16,
|
||||
x if x == <proto::[<$cmd CsReq>] as proto::CmdID>::CMD_ID => {
|
||||
<proto::[<$cmd ScRsp>] as proto::CmdID>::CMD_ID
|
||||
},
|
||||
)*
|
||||
_ => return Err(anyhow::anyhow!("Invalid request id {req_id:?}")),
|
||||
};
|
||||
@@ -90,7 +68,7 @@ macro_rules! dummy {
|
||||
dummy! {
|
||||
// SceneEntityMove,
|
||||
GetLevelRewardTakenList,
|
||||
GetRogueScoreRewardInfo,
|
||||
// GetRogueScoreRewardInfo, // ?3.7.51
|
||||
// GetGachaInfo,
|
||||
QueryProductInfo,
|
||||
GetQuestData,
|
||||
@@ -98,33 +76,33 @@ dummy! {
|
||||
// GetFriendListInfo,
|
||||
// GetFriendApplyListInfo,
|
||||
GetCurAssist,
|
||||
GetRogueHandbookData,
|
||||
// GetRogueHandbookData, // ?3.7.51
|
||||
GetDailyActiveInfo,
|
||||
GetFightActivityData,
|
||||
GetMultipleDropInfo,
|
||||
GetPlayerReturnMultiDropInfo,
|
||||
GetShareData,
|
||||
GetTreasureDungeonActivityData,
|
||||
PlayerReturnInfoQuery,
|
||||
// GetMultipleDropInfo, // ?3.7.51
|
||||
// GetPlayerReturnMultiDropInfo, // ?3.7.51
|
||||
// GetShareData, // ?3.7.51
|
||||
// GetTreasureDungeonActivityData, // ?3.7.51
|
||||
// PlayerReturnInfoQuery, // ?3.7.51
|
||||
// GetBag,
|
||||
GetPlayerBoardData,
|
||||
GetActivityScheduleConfig,
|
||||
GetMissionData,
|
||||
GetChallenge,
|
||||
GetCurChallenge,
|
||||
GetRogueInfo,
|
||||
// GetRogueInfo, // ?3.7.51
|
||||
GetExpeditionData,
|
||||
// GetRogueDialogueEventData,
|
||||
GetJukeboxData,
|
||||
SyncClientResVersion,
|
||||
DailyFirstMeetPam,
|
||||
GetMuseumInfo,
|
||||
// DailyFirstMeetPam, // ?3.7.51
|
||||
// GetMuseumInfo, // ?3.7.51
|
||||
GetLoginActivity,
|
||||
GetRaidInfo,
|
||||
GetTrialActivityData,
|
||||
GetBoxingClubInfo,
|
||||
// GetBoxingClubInfo, // ?3.7.51
|
||||
GetNpcStatus,
|
||||
TextJoinQuery,
|
||||
// TextJoinQuery, // ?3.7.51
|
||||
// GetSpringRecoverData, // Removed 2.7.51
|
||||
// GetChatFriendHistory,
|
||||
GetSecretKeyInfo,
|
||||
@@ -134,6 +112,12 @@ dummy! {
|
||||
// PlayerLoginFinish,
|
||||
InteractProp,
|
||||
FinishTalkMission,
|
||||
GetRechargeGiftInfo
|
||||
GetRechargeGiftInfo,
|
||||
// RelicRecommend
|
||||
GetPreAvatarGrowthInfo,
|
||||
GetPreAvatarActivityList,
|
||||
// GetUnreleasedBlockInfo,
|
||||
GetFriendAssistList,
|
||||
GetAssistList,
|
||||
B51RacingGetData
|
||||
}
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
use std::collections::HashMap;
|
||||
|
||||
use super::*;
|
||||
|
||||
pub async fn on_get_basic_info_cs_req(
|
||||
@@ -22,8 +20,8 @@ pub async fn on_player_heart_beat_cs_req(
|
||||
res.download_data = Some(ClientDownloadData {
|
||||
version: 51,
|
||||
time: res.server_time_ms as i64,
|
||||
data: rbase64::decode("bG9jYWwgZnVuY3Rpb24gYmV0YV90ZXh0KG9iaikKICAgIGxvY2FsIGdhbWVPYmplY3QgPSBDUy5Vbml0eUVuZ2luZS5HYW1lT2JqZWN0LkZpbmQoIlVJUm9vdC9BYm92ZURpYWxvZy9CZXRhSGludERpYWxvZyhDbG9uZSkiKQogICAgaWYgZ2FtZU9iamVjdCB0aGVuCiAgICAgICAgbG9jYWwgdGV4dENvbXBvbmVudCA9IGdhbWVPYmplY3Q6R2V0Q29tcG9uZW50SW5DaGlsZHJlbih0eXBlb2YoQ1MuUlBHLkNsaWVudC5Mb2NhbGl6ZWRUZXh0KSkKICAgICAgICBpZiB0ZXh0Q29tcG9uZW50IHRoZW4KICAgICAgICAgICAgdGV4dENvbXBvbmVudC50ZXh0ID0gIiIKICAgICAgICBlbmQKICAgIGVuZAplbmQKCmxvY2FsIGZ1bmN0aW9uIHZlcnNpb25fdGV4dChvYmopCiAgICBsb2NhbCBnYW1lT2JqZWN0ID0gQ1MuVW5pdHlFbmdpbmUuR2FtZU9iamVjdC5GaW5kKCJWZXJzaW9uVGV4dCIpCiAgICBpZiBnYW1lT2JqZWN0IHRoZW4KICAgICAgICBsb2NhbCB0ZXh0Q29tcG9uZW50ID0gZ2FtZU9iamVjdDpHZXRDb21wb25lbnRJbkNoaWxkcmVuKHR5cGVvZihDUy5SUEcuQ2xpZW50LkxvY2FsaXplZFRleHQpKQogICAgICAgIGlmIHRleHRDb21wb25lbnQgdGhlbgogICAgICAgICAgICB0ZXh0Q29tcG9uZW50LnRleHQgPSAiPGNvbG9yPSMwMGUxZmY+Um9iaW5TUiE8L2NvbG9yPiIKICAgICAgICBlbmQKICAgIGVuZAplbmQKCnZlcnNpb25fdGV4dCgpCmJldGFfdGV4dCgpCg==").unwrap(),
|
||||
haehhcpoapp: 0
|
||||
data: rbase64::decode("BAEcA2xvZwJDUwtVbml0eUVuZ2luZQtBcHBsaWNhdGlvbg90YXJnZXRGcmFtZVJhdGUPUXVhbGl0eVNldHRpbmdzCnZTeW5jQ291bnQIcGF0Y2hGcHMKR2FtZU9iamVjdARGaW5kKFVJUm9vdC9BYm92ZURpYWxvZy9CZXRhSGludERpYWxvZyhDbG9uZSkDUlBHBkNsaWVudA1Mb2NhbGl6ZWRUZXh0BnR5cGVvZhZHZXRDb21wb25lbnRJbkNoaWxkcmVuJjxjb2xvcj0jMDBlMWZmPnQubWUvbmVvbnRlYW0yNTwvY29sb3I+BHRleHQLVmVyc2lvblRleHQiPGNvbG9yPSMwMGUxZmY+Um9iaW5TUiEgfCA8L2NvbG9yPg88Y29sb3I9IzAwZTFmZj4KR2xvYmFsVmFycw1zX1ZlcnNpb25EYXRhF0dldFNlcnZlclBha1R5cGVWZXJzaW9uCDwvY29sb3I+C3BhdGNoQmV0YVdtBG1haW4GeHBjYWxsBQEBAAAAAAEWAAEAAAAEAQEYAAUAAAAAAgAAAAAACwwAAwACBADABAFoARABAAMEAAAADAAGAAUEAMAEAQAAEAEA0AcAAAAWAAEACAMCAwMDBAQCBADAAwUDBgQFBADAAwcABwgBGAAAAAAAAQAAAAABCAAAAAAJAAAAAAA2DAEDAAIEAMAPAAF2BAAAAAUBBQAVAAICDAQIAAcYAMAPAwQUCQAAAE0sAwIMAgsAAACgQBUCAgAUAACxDAAAABUAAAIFAQ0AEAEA1Q4AAAAMAQMAAgQAwA8AAXYEAAAABQEPABUAAgIMBAgABxgAwA8DBBQJAAAATSwDAgwCCwAAAKBAFQICABQAALEMAAAAFQAAAgUCEAAFAxEADAgIAAcYAMAPBwisEgAAAA8GByMTAAAAFAYGkRQAAAAVBgICBgQGAAUFFQA1AQIFEAEA1Q4AAAAWAAEAFgMCAwMDCQQCBADAAwoDCwMMAw0EBxgAwAMOAw8EAACgQAMQAxEDEgMTAxQDFQMWAxcDGAMZAAwaARgAAAAAAAAAAAAAAAAAAAAAAAAAAAMAAAAAAAAAAAAAAAAAAAAAAQEBAAAAAAAAAAAAAQD8AAUOAAAAAAEAAQAAAAMJAAAAFQABARYAAQAAABkbARgAAAEaAAAAAAcAAAEAAAxFAAAARAAAAEQBAQBEAgIARAMDAEoAAgAMBAUAAABAQAYFAwAGBgAAFQQDARYAAQAGBgAGAQYCBgMDHAQAAEBABAABAgMBAAEYAAMDBQ0ABAAAAAAAAQAAAAAE").unwrap(),
|
||||
..Default::default()
|
||||
});
|
||||
}
|
||||
|
||||
@@ -34,15 +32,18 @@ pub async fn on_player_login_finish_cs_req(
|
||||
) -> Result<()> {
|
||||
session
|
||||
.send(ContentPackageSyncDataScNotify {
|
||||
data: Some(PackageData {
|
||||
info_list: [
|
||||
200001, 200002, 200003, 200004, 150017, 150015, 150021, 150018, 130011, 130012,
|
||||
130013,
|
||||
data: Some(ContentPackageData {
|
||||
content_package_list: [
|
||||
200001, 200002, 200003, 200004, 200005, 200006, 200007, 200008, 200009, 200010,
|
||||
200011, 200012, 150017, 150015, 150021, 150018, 130011, 130012, 130013, 150025,
|
||||
140006, 150026, 130014, 150034, 150029, 150035, 150041, 150039, 150045, 150057,
|
||||
150042, 150067, 150064, 150063, 150024, 171002, 150068, 150070, 150071, 150073,
|
||||
150074, 150075, 150076, 150077, 150078, 150079,
|
||||
]
|
||||
.iter()
|
||||
.map(|v| ContentInfo {
|
||||
.into_iter()
|
||||
.map(|v| ContentPackageInfo {
|
||||
status: ContentPackageStatus::Finished.into(),
|
||||
content_id: *v,
|
||||
content_id: v,
|
||||
})
|
||||
.collect(),
|
||||
..Default::default()
|
||||
@@ -52,21 +53,3 @@ pub async fn on_player_login_finish_cs_req(
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub async fn on_get_multi_path_avatar_info_cs_req(
|
||||
session: &mut PlayerSession,
|
||||
_req: &GetMultiPathAvatarInfoCsReq,
|
||||
res: &mut GetMultiPathAvatarInfoScRsp,
|
||||
) {
|
||||
let Some(json) = session.json_data.get() else {
|
||||
tracing::error!("data is not set!");
|
||||
return;
|
||||
};
|
||||
|
||||
res.current_multi_path_avatar_id = HashMap::from([
|
||||
(8001, json.main_character.get_type().into()),
|
||||
(1001, json.march_type.get_type().into()),
|
||||
]);
|
||||
|
||||
res.multi_path_avatar_type_info_list = json.get_multi_path_info();
|
||||
}
|
||||
|
||||
@@ -2,11 +2,9 @@ use std::collections::HashMap;
|
||||
|
||||
use common::{
|
||||
resources::GAME_RES,
|
||||
sr_tools::{AvatarJson, Position},
|
||||
structs::{AvatarJson, Position},
|
||||
};
|
||||
use lazy_static::lazy_static;
|
||||
use scene_entity_info::Entity;
|
||||
use tokio::sync::Mutex;
|
||||
|
||||
use crate::util::{self};
|
||||
|
||||
@@ -44,11 +42,11 @@ pub async fn on_enter_scene_cs_req(
|
||||
req: &EnterSceneCsReq,
|
||||
res: &mut EnterSceneScRsp,
|
||||
) {
|
||||
if load_scene(session, req.entry_id, true, Some(req.teleport_id))
|
||||
if load_scene(session, req.entry_id, true, Some(req.entry_id2))
|
||||
.await
|
||||
.is_err()
|
||||
{
|
||||
res.retcode = Retcode::RetSceneEntryIdNotMatch as u32;
|
||||
res.retcode = 2605;
|
||||
};
|
||||
}
|
||||
|
||||
@@ -57,34 +55,33 @@ pub async fn on_get_scene_map_info_cs_req(
|
||||
req: &GetSceneMapInfoCsReq,
|
||||
res: &mut GetSceneMapInfoScRsp,
|
||||
) {
|
||||
for floor_id in &req.floor_id_list {
|
||||
let mut map_info = MazeMapData {
|
||||
retcode: 0,
|
||||
unlocked_chest_list: vec![
|
||||
MazeChest {
|
||||
map_info_chest_type: MapInfoChestType::Normal.into(),
|
||||
for floor_id in req.scene_identifiers.iter().map(|v| v.floor_id) {
|
||||
let mut map_info = SceneMapInfo {
|
||||
chest_list: vec![
|
||||
ChestInfo {
|
||||
chest_type: 101,
|
||||
..Default::default()
|
||||
},
|
||||
MazeChest {
|
||||
map_info_chest_type: MapInfoChestType::Puzzle.into(),
|
||||
ChestInfo {
|
||||
chest_type: 102,
|
||||
..Default::default()
|
||||
},
|
||||
MazeChest {
|
||||
map_info_chest_type: MapInfoChestType::Challenge.into(),
|
||||
ChestInfo {
|
||||
chest_type: 104,
|
||||
..Default::default()
|
||||
},
|
||||
],
|
||||
floor_id: *floor_id,
|
||||
floor_id: floor_id,
|
||||
scene_identifier: Some(SceneIdentifier {
|
||||
floor_id,
|
||||
..Default::default()
|
||||
}),
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
for i in 0..100 {
|
||||
map_info.lighten_section_list.push(i)
|
||||
}
|
||||
|
||||
let group_config = GAME_RES
|
||||
let floor_configs = GAME_RES
|
||||
.map_default_entrance_map
|
||||
.get(floor_id)
|
||||
.get(&floor_id)
|
||||
.and_then(|v| {
|
||||
GAME_RES
|
||||
.level_output_configs
|
||||
@@ -92,33 +89,47 @@ pub async fn on_get_scene_map_info_cs_req(
|
||||
.and_then(|v| v.iter().next())
|
||||
});
|
||||
|
||||
if let Some((_, group_config)) = group_config {
|
||||
for (group_id, group) in group_config.scenes.iter() {
|
||||
map_info.maze_group_list.push(MazeGroup {
|
||||
if let Some((_, floor_config)) = floor_configs {
|
||||
for (group_id, group) in floor_config.scenes.iter() {
|
||||
map_info.group_list.push(MapInfoGroup {
|
||||
group_id: *group_id,
|
||||
..Default::default()
|
||||
});
|
||||
|
||||
for teleport in group.teleports.keys() {
|
||||
map_info.unlocked_teleport_list.push(*teleport)
|
||||
map_info.unlock_teleport_list.push(*teleport)
|
||||
}
|
||||
|
||||
for prop in &group.props {
|
||||
map_info.maze_prop_list.push(MazeProp {
|
||||
map_info.map_info_prop_list.push(MazePropState {
|
||||
group_id: prop.group_id,
|
||||
state: prop.prop_state,
|
||||
config_id: prop.inst_id,
|
||||
extra_info: Option::<PropExtraInfo>::None,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
res.map_list.push(map_info)
|
||||
// map_info.maze_group_list.push(MazeGroup {
|
||||
// group_id: prop.group_id,
|
||||
// state: prop.prop_state,
|
||||
// config_id: prop.inst_id,
|
||||
// extra_info: Option::None,
|
||||
// });
|
||||
}
|
||||
}
|
||||
|
||||
lazy_static! {
|
||||
static ref NEXT_SCENE_SAVE: Mutex<u64> = Mutex::new(0);
|
||||
map_info.lighten_section_list = floor_config.sections.clone();
|
||||
map_info.floor_saved_value_map = floor_config.saved_values.clone();
|
||||
// #TODO!
|
||||
// map_info
|
||||
// .chest_unlock_progress_list
|
||||
// .push(ChestUnlockProgress {
|
||||
// r#type: 0,
|
||||
// total_chest_count: 25,
|
||||
// unlocked_chest_count: 25,
|
||||
// });
|
||||
}
|
||||
|
||||
res.scene_map_info_list.push(map_info)
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn on_scene_entity_move_cs_req(
|
||||
@@ -131,14 +142,12 @@ pub async fn on_scene_entity_move_cs_req(
|
||||
return;
|
||||
};
|
||||
|
||||
let mut timestamp = NEXT_SCENE_SAVE.lock().await;
|
||||
|
||||
if util::cur_timestamp_ms() <= *timestamp {
|
||||
if util::cur_timestamp_ms() <= session.next_scene_save {
|
||||
return;
|
||||
}
|
||||
|
||||
// save every 5 sec
|
||||
*timestamp = util::cur_timestamp_ms() + (5 * 1000);
|
||||
session.next_scene_save = util::cur_timestamp_ms() + (5 * 1000);
|
||||
|
||||
for entity in &req.entity_motion_list {
|
||||
if entity.entity_id != 0 {
|
||||
@@ -165,7 +174,7 @@ pub async fn on_get_entered_scene_cs_req(
|
||||
_req: &GetEnteredSceneCsReq,
|
||||
res: &mut GetEnteredSceneScRsp,
|
||||
) {
|
||||
res.entered_scene_info = GAME_RES
|
||||
res.entered_scene_info_list = GAME_RES
|
||||
.level_output_configs
|
||||
.iter()
|
||||
.flat_map(|(_, v)| {
|
||||
@@ -243,6 +252,36 @@ async fn load_scene(
|
||||
} else {
|
||||
scene.world_id
|
||||
},
|
||||
lighten_section_list: scene.sections.clone(),
|
||||
opened_chests_list: scene
|
||||
.scenes
|
||||
.values()
|
||||
.flat_map(|v| v.chests.clone())
|
||||
.collect::<Vec<_>>(),
|
||||
scene_mission_info: Some(MissionStatusBySceneInfo {
|
||||
finished_main_mission_id_list: scene
|
||||
.scenes
|
||||
.values()
|
||||
.flat_map(|s| s.finished_main_missions.clone())
|
||||
.collect::<Vec<_>>(),
|
||||
sub_mission_status_list: scene
|
||||
.scenes
|
||||
.values()
|
||||
.flat_map(|s| {
|
||||
s.finished_sub_missions.iter().map(|sm| Mission {
|
||||
id: *sm,
|
||||
status: MissionStatus::MissionFinish.into(),
|
||||
progress: 0,
|
||||
})
|
||||
})
|
||||
.collect::<Vec<_>>(),
|
||||
..Default::default()
|
||||
}),
|
||||
floor_saved_data: scene.saved_values.clone(),
|
||||
scene_identifier: Some(SceneIdentifier {
|
||||
floor_id,
|
||||
..Default::default()
|
||||
}),
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
@@ -285,7 +324,7 @@ async fn load_scene(
|
||||
let entity_info = SceneEntityInfo {
|
||||
inst_id: prop.inst_id,
|
||||
group_id: prop.group_id,
|
||||
motion: Some(prop_position.to_motion()),
|
||||
motion: Some(prop_position.into()),
|
||||
entity: Some(Entity::Prop(ScenePropInfo {
|
||||
prop_state: prop.prop_state,
|
||||
prop_id: prop.prop_id,
|
||||
@@ -316,7 +355,7 @@ async fn load_scene(
|
||||
inst_id: npc.inst_id,
|
||||
group_id: npc.group_id,
|
||||
entity_id: npc_entity_id,
|
||||
motion: Some(npc_position.to_motion()),
|
||||
motion: Some(npc_position.into()),
|
||||
entity: Some(Entity::Npc(SceneNpcInfo {
|
||||
npc_id: npc.npc_id,
|
||||
..Default::default()
|
||||
@@ -347,7 +386,7 @@ async fn load_scene(
|
||||
inst_id: monster.inst_id,
|
||||
group_id: monster.group_id,
|
||||
entity_id: monster_entity_id,
|
||||
motion: Some(monster_position.to_motion()),
|
||||
motion: Some(monster_position.into()),
|
||||
entity: Some(Entity::NpcMonster(npc_monster)),
|
||||
};
|
||||
|
||||
@@ -361,18 +400,19 @@ async fn load_scene(
|
||||
|
||||
scene_info.entity_group_list.push(group_info);
|
||||
|
||||
scene_info.group_state_list.push(SceneGroupState {
|
||||
group_id: *group_id,
|
||||
is_default: true,
|
||||
state: 0,
|
||||
});
|
||||
// TODO: ?
|
||||
// scene_info.group_state_list.push(SceneGroupState {
|
||||
// group_id: *group_id,
|
||||
// is_default: true,
|
||||
// state: 0,
|
||||
// });
|
||||
}
|
||||
|
||||
// load player entity
|
||||
scene_info.entity_group_list.push(SceneEntityGroupInfo {
|
||||
state: 0,
|
||||
group_id: 0,
|
||||
hejamoojbcj: HashMap::with_capacity(0),
|
||||
banbecdcdhg: HashMap::with_capacity(0),
|
||||
entity_list: json
|
||||
.lineups
|
||||
.iter()
|
||||
|
||||
@@ -3,29 +3,6 @@ use paste::paste;
|
||||
use tracing::Instrument;
|
||||
|
||||
use proto::*;
|
||||
#[allow(unused_imports)]
|
||||
use proto::{
|
||||
CmdActivityType::*, CmdAdventureType::*, CmdAetherDivideType::*, CmdAlleyType::*,
|
||||
CmdArchiveType::*, CmdAvatarType::*, CmdBattleCollegeType::*, CmdBattlePassType::*,
|
||||
CmdBattleType::*, CmdBoxingClubType::*, CmdChallengeType::*, CmdChatType::*,
|
||||
CmdChessRogueType::*, CmdClockParkType::*, CmdContentPackageType::*, CmdDailyActiveType::*,
|
||||
CmdDrinkMakerType::*, CmdExpeditionType::*, CmdFantasticStoryActivityType::*,
|
||||
CmdFeverTimeActivityType::*, CmdFightActivityType::*, CmdFightMathc3Type::*, CmdFightType::*,
|
||||
CmdFriendType::*, CmdGachaType::*, CmdHeartdialType::*, CmdHeliobusType::*, CmdItemType::*,
|
||||
CmdJukeboxType::*, CmdLineupType::*, CmdLobbyType::*, CmdMailType::*, CmdMapRotationType::*,
|
||||
CmdMatchThreeModuleType::*, CmdMatchType::*, CmdMessageType::*, CmdMiscModuleType::*,
|
||||
CmdMissionType::*, CmdMonopolyType::*, CmdMultiplayerType::*, CmdMultipleDropType::*,
|
||||
CmdMuseumType::*, CmdOfferingType::*, CmdPamMissionType::*, CmdPhoneType::*,
|
||||
CmdPlayerBoardType::*, CmdPlayerReturnType::*, CmdPlayerSync::*, CmdPlayerType::*,
|
||||
CmdPlotType::*, CmdPunkLordType::*, CmdQuestType::*, CmdRaidCollectionType::*, CmdRaidType::*,
|
||||
CmdRecommendType::*, CmdRedDotType::*, CmdReplayType::*, CmdRndOptionType::*,
|
||||
CmdRogueCommonType::*, CmdRogueEndless::*, CmdRogueModifierType::*, CmdRogueTournType::*,
|
||||
CmdRogueType::*, CmdRollShopType::*, CmdSceneType::*, CmdServerPrefsType::*, CmdShopType::*,
|
||||
CmdSpaceZooType::*, CmdStarFightType::*, CmdStoryLineType::*,
|
||||
CmdStrongChallengeActivityType::*, CmdTalkRewardType::*, CmdTelevisionActivityType::*,
|
||||
CmdTextJoinType::*, CmdTrainVisitorType::*, CmdTreasureDungeonType::*, CmdTutorialType::*,
|
||||
CmdWaypointType::*, CmdWolfBroType::*,
|
||||
};
|
||||
|
||||
use super::PlayerSession;
|
||||
use super::handlers::*;
|
||||
@@ -138,27 +115,27 @@ macro_rules! trait_handler {
|
||||
}
|
||||
)*
|
||||
|
||||
async fn on_message(session: &mut PlayerSession, cmd_type: u16, payload: Vec<u8>) -> Result<()> {
|
||||
async fn on_message(session: &mut PlayerSession, cmd_id: u16, payload: Vec<u8>) -> Result<()> {
|
||||
use ::prost::Message;
|
||||
if PlayerSession::should_send_dummy_rsp(cmd_type) {
|
||||
session.send_dummy_response(cmd_type).await?;
|
||||
if PlayerSession::should_send_dummy_rsp(cmd_id) {
|
||||
session.send_dummy_response(cmd_id).await?;
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
|
||||
match cmd_type {
|
||||
match cmd_id {
|
||||
$(
|
||||
cmd_type if cmd_type == paste! { [<Cmd$name CsReq>] as u16 } => {
|
||||
cmd_id if cmd_id == paste! { <proto::[<$name CsReq>] as proto::CmdID>::CMD_ID } => {
|
||||
let body = paste! { proto::[<$name CsReq>]::decode(&mut &payload[..])? };
|
||||
paste! {
|
||||
Self::[<on_$name:snake _cs_req>](session, &body)
|
||||
.instrument(tracing::info_span!(stringify!([<on_$name:snake>]), cmd_type = cmd_type))
|
||||
.instrument(tracing::info_span!(stringify!([<on_$name:snake>]), cmd_id = cmd_id))
|
||||
.await
|
||||
}
|
||||
}
|
||||
)*
|
||||
_ => {
|
||||
tracing::warn!("Unknown command type: {cmd_type}");
|
||||
tracing::warn!("Unknown command ID: {cmd_id}");
|
||||
Ok(())
|
||||
},
|
||||
}
|
||||
@@ -172,13 +149,13 @@ trait_handler! {
|
||||
PlayerLogin;
|
||||
GetMissionStatus;
|
||||
GetBasicInfo;
|
||||
GetMultiPathAvatarInfo;
|
||||
GetAvatarData;
|
||||
GetAllLineupData;
|
||||
GetCurLineupData;
|
||||
GetCurSceneInfo;
|
||||
PlayerHeartBeat;
|
||||
|
||||
SetAvatarEnhancedId;
|
||||
TakePromotionReward;
|
||||
|
||||
// Entity move (dummy!)
|
||||
SceneEntityMove;
|
||||
@@ -190,6 +167,7 @@ trait_handler! {
|
||||
TakeOffEquipment;
|
||||
DressRelicAvatar;
|
||||
TakeOffRelic;
|
||||
RankUpAvatar;
|
||||
|
||||
// Chat (dummy!)
|
||||
SendMsg;
|
||||
@@ -208,6 +186,7 @@ trait_handler! {
|
||||
PveBattleResult;
|
||||
SceneCastSkill;
|
||||
QuickStartCocoonStage;
|
||||
SceneEnterStage;
|
||||
|
||||
// Teleport
|
||||
GetEnteredScene;
|
||||
|
||||
@@ -17,7 +17,7 @@ use tokio::{
|
||||
sync::{Mutex, watch},
|
||||
};
|
||||
|
||||
use crate::util;
|
||||
use crate::{net::handlers::BASE_AVATAR_IDS, util};
|
||||
|
||||
use super::{NetPacket, packet::CommandHandler};
|
||||
|
||||
@@ -33,6 +33,7 @@ pub struct PlayerSession {
|
||||
pub shutdown_tx: watch::Sender<()>,
|
||||
pub shutdown_rx: watch::Receiver<()>,
|
||||
pub json_data: OnceLock<FreesrData>,
|
||||
pub next_scene_save: u64,
|
||||
}
|
||||
|
||||
impl PlayerSession {
|
||||
@@ -40,14 +41,17 @@ impl PlayerSession {
|
||||
let (shutdown_tx, shutdown_rx) = watch::channel(());
|
||||
Self {
|
||||
token,
|
||||
kcp: Arc::new(Mutex::new(Kcp::new(conv, token, false, RemoteEndPoint {
|
||||
socket,
|
||||
addr,
|
||||
}))),
|
||||
kcp: Arc::new(Mutex::new(Kcp::new(
|
||||
conv,
|
||||
token,
|
||||
false,
|
||||
RemoteEndPoint { socket, addr },
|
||||
))),
|
||||
start_time: util::cur_timestamp_secs(),
|
||||
json_data: OnceLock::new(),
|
||||
shutdown_rx,
|
||||
shutdown_tx,
|
||||
next_scene_save: 0,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -112,72 +116,90 @@ impl PlayerSession {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub async fn sync_player(&self) {
|
||||
pub async fn sync_player(&self) -> Result<()> {
|
||||
let Some(json) = self.json_data.get() else {
|
||||
tracing::error!("data is not init!");
|
||||
return;
|
||||
return Ok(());
|
||||
};
|
||||
|
||||
// clear relics & lightcones
|
||||
self.send(PlayerSyncScNotify {
|
||||
del_equipment_list: (2000..3500).collect(),
|
||||
del_relic_list: (1..2000).collect(),
|
||||
del_relic_list: (1..=3000).collect(),
|
||||
del_equipment_list: (3001..=3500).collect(),
|
||||
..Default::default()
|
||||
})
|
||||
.await
|
||||
.unwrap();
|
||||
.await?;
|
||||
|
||||
// Sync avatars
|
||||
// clear all avatars equip item
|
||||
self.send(PlayerSyncScNotify {
|
||||
avatar_sync: Some(AvatarSync {
|
||||
avatar_list: json
|
||||
.avatars
|
||||
.values()
|
||||
.map(|avatar| avatar.to_avatar_proto(Option::None, vec![]))
|
||||
.collect::<Vec<_>>(),
|
||||
}),
|
||||
multi_path_avatar_type_info_list: json.get_multi_path_info(),
|
||||
..Default::default()
|
||||
avatar_list: BASE_AVATAR_IDS
|
||||
.into_iter()
|
||||
.filter_map(|id| {
|
||||
json.avatars.get(&id).map(|v| {
|
||||
v.to_avatar_proto(
|
||||
Option::None,
|
||||
json.main_character as u32,
|
||||
json.march_type as u32,
|
||||
)
|
||||
})
|
||||
})
|
||||
.await
|
||||
.unwrap();
|
||||
|
||||
// Sync new relics
|
||||
self.send(PlayerSyncScNotify {
|
||||
relic_list: json.relics.iter().map(|v| v.to_relic_proto()).collect(),
|
||||
equipment_list: json
|
||||
.lightcones
|
||||
.iter()
|
||||
.map(|v| v.to_equipment_proto())
|
||||
.collect(),
|
||||
..Default::default()
|
||||
})
|
||||
.await
|
||||
.unwrap();
|
||||
|
||||
// Sync new lightcones
|
||||
self.send(PlayerSyncScNotify {
|
||||
avatar_sync: Some(AvatarSync {
|
||||
avatar_list: json
|
||||
avatar_path_data_info_list: json
|
||||
.avatars
|
||||
.values()
|
||||
.map(|avatar| {
|
||||
avatar.to_avatar_proto(
|
||||
avatar.to_avatar_path_data_proto(Option::None, Vec::with_capacity(0))
|
||||
})
|
||||
.collect::<Vec<_>>(),
|
||||
}),
|
||||
|
||||
..Default::default()
|
||||
})
|
||||
.await?;
|
||||
|
||||
// Sync new relics & lightcones
|
||||
self.send(PlayerSyncScNotify {
|
||||
relic_list: json.relics.iter().map(|v| v.into()).collect(),
|
||||
equipment_list: json.lightcones.iter().map(|v| v.into()).collect(),
|
||||
..Default::default()
|
||||
})
|
||||
.await?;
|
||||
|
||||
// Sync new avatars equip item
|
||||
self.send(PlayerSyncScNotify {
|
||||
avatar_sync: Some(AvatarSync {
|
||||
avatar_list: BASE_AVATAR_IDS
|
||||
.into_iter()
|
||||
.filter_map(|avatar_id| {
|
||||
json.avatars.get(&avatar_id).map(|v| {
|
||||
v.to_avatar_proto(
|
||||
json.lightcones.iter().find(|v| v.equip_avatar == avatar_id),
|
||||
json.main_character as u32,
|
||||
json.march_type as u32,
|
||||
)
|
||||
})
|
||||
})
|
||||
.collect(),
|
||||
avatar_path_data_info_list: json
|
||||
.avatars
|
||||
.values()
|
||||
.map(|avatar| {
|
||||
avatar.to_avatar_path_data_proto(
|
||||
json.lightcones
|
||||
.iter()
|
||||
.find(|v| v.equip_avatar == avatar.avatar_id),
|
||||
json.relics
|
||||
.iter()
|
||||
.filter(|v| v.equip_avatar == avatar.avatar_id)
|
||||
.filter(|r| r.equip_avatar == avatar.avatar_id)
|
||||
.collect(),
|
||||
)
|
||||
})
|
||||
.collect(),
|
||||
.collect::<Vec<_>>(),
|
||||
}),
|
||||
..Default::default()
|
||||
})
|
||||
.await
|
||||
.unwrap()
|
||||
}
|
||||
|
||||
fn session_time(&self) -> u64 {
|
||||
|
||||
+2
-6
@@ -16,7 +16,7 @@ use bytes::{Buf, BufMut, BytesMut};
|
||||
#[cfg(feature = "tokio")]
|
||||
use tokio::io::{AsyncWrite, AsyncWriteExt};
|
||||
|
||||
use crate::{error::Error, KcpResult};
|
||||
use crate::{KcpResult, error::Error};
|
||||
|
||||
const KCP_RTO_NDL: u32 = 20; // no delay min rto
|
||||
const KCP_RTO_MIN: u32 = 100; // normal min rto
|
||||
@@ -528,11 +528,7 @@ impl<Output> Kcp<Output> {
|
||||
self.rx_srtt = rtt;
|
||||
self.rx_rttval = rtt / 2;
|
||||
} else {
|
||||
let delta = if rtt > self.rx_srtt {
|
||||
rtt - self.rx_srtt
|
||||
} else {
|
||||
self.rx_srtt - rtt
|
||||
};
|
||||
let delta = rtt.abs_diff(self.rx_srtt);
|
||||
self.rx_rttval = (3 * self.rx_rttval + delta) / 4;
|
||||
self.rx_srtt = ((7 * u64::from(self.rx_srtt) + u64::from(rtt)) / 8) as u32;
|
||||
if self.rx_srtt < 1 {
|
||||
|
||||
+2
-2
@@ -7,11 +7,11 @@ mod kcp;
|
||||
|
||||
/// The `KCP` prelude
|
||||
pub mod prelude {
|
||||
pub use super::{get_conv, Kcp, KCP_OVERHEAD};
|
||||
pub use super::{KCP_OVERHEAD, Kcp, get_conv};
|
||||
}
|
||||
|
||||
pub use error::Error;
|
||||
pub use kcp::{get_conv, get_sn, set_conv, Kcp, KCP_OVERHEAD};
|
||||
pub use kcp::{KCP_OVERHEAD, Kcp, get_conv, get_sn, set_conv};
|
||||
|
||||
/// KCP result
|
||||
pub type KcpResult<T> = Result<T, Error>;
|
||||
|
||||
+15
-13
@@ -1,21 +1,23 @@
|
||||
{
|
||||
"lineups": {
|
||||
"0": 1403,
|
||||
"1": 1407,
|
||||
"2": 8001,
|
||||
"3": 1405
|
||||
"0": 1513,
|
||||
"1": 1308,
|
||||
"2": 1403,
|
||||
"3": 1409
|
||||
},
|
||||
"position": {
|
||||
"x": -26968,
|
||||
"y": 78953,
|
||||
"z": 14457,
|
||||
"rot_y": 11858
|
||||
"x": 674182,
|
||||
"y": 75562,
|
||||
"z": -16482,
|
||||
"rot_y": 204639
|
||||
},
|
||||
"scene": {
|
||||
"plane_id": 20411,
|
||||
"floor_id": 20411001,
|
||||
"entry_id": 2041101
|
||||
"plane_id": 20511,
|
||||
"floor_id": 20511001,
|
||||
"entry_id": 2051101
|
||||
},
|
||||
"main_character": "FemaleRememberance",
|
||||
"march_type": "MarchHunt"
|
||||
"main_character": "FemaleElation",
|
||||
"march_type": "MarchHunt",
|
||||
"enable_sw_global": true,
|
||||
"enable_castorice_global": true
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
+12327
-58798
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,6 @@
|
||||
use proc_macro::TokenStream;
|
||||
use quote::{quote, ToTokens};
|
||||
use syn::{parse_macro_input, DeriveInput, Meta, MetaList};
|
||||
use quote::{ToTokens, quote};
|
||||
use syn::{DeriveInput, Meta, MetaList, parse_macro_input};
|
||||
|
||||
#[proc_macro_derive(CmdID, attributes(cmdid))]
|
||||
pub fn message_id_derive(input: TokenStream) -> TokenStream {
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
ignore = [
|
||||
"proto/"
|
||||
]
|
||||
+13
-13
@@ -4,29 +4,29 @@ version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
anyhow.workspace = true
|
||||
env_logger.workspace = true
|
||||
|
||||
# Framework
|
||||
tokio.workspace = true
|
||||
tower-http = { workspace = true, features = ["cors"] }
|
||||
axum.workspace = true
|
||||
axum-server.workspace = true
|
||||
reqwest.workspace = true
|
||||
|
||||
lazy_static.workspace = true
|
||||
|
||||
# JSON
|
||||
serde.workspace = true
|
||||
serde_json.workspace = true
|
||||
|
||||
tokio.workspace = true
|
||||
tokio-util.workspace = true
|
||||
|
||||
# Logging
|
||||
tracing.workspace = true
|
||||
tracing-futures.workspace = true
|
||||
tracing-log.workspace = true
|
||||
tracing-subscriber.workspace = true
|
||||
tracing-bunyan-formatter.workspace = true
|
||||
ansi_term.workspace = true
|
||||
env_logger.workspace = true
|
||||
|
||||
# Encoding / Serialization
|
||||
prost.workspace = true
|
||||
rbase64.workspace = true
|
||||
proto.workspace = true
|
||||
|
||||
# Error handling
|
||||
anyhow.workspace = true
|
||||
|
||||
# Local
|
||||
common.workspace = true
|
||||
proto.workspace = true
|
||||
|
||||
@@ -1,3 +1 @@
|
||||
mod version_config;
|
||||
|
||||
pub use version_config::INSTANCE as versions;
|
||||
pub mod version_config;
|
||||
|
||||
@@ -1,29 +1,127 @@
|
||||
use std::collections::HashMap;
|
||||
|
||||
use lazy_static::lazy_static;
|
||||
use serde::Deserialize;
|
||||
use serde_json::from_str;
|
||||
use anyhow::{Result, anyhow};
|
||||
use prost::Message as _;
|
||||
use proto::GateServer;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use tokio::fs;
|
||||
|
||||
const DEFAULT_VERSIONS: &str = include_str!("../../versions.json");
|
||||
const DEFAULT_VERSIONS: &str = include_str!("../../../versions.json");
|
||||
|
||||
#[derive(Deserialize)]
|
||||
#[derive(Serialize, Deserialize, Clone, Default)]
|
||||
pub struct VersionConfig {
|
||||
pub asset_bundle_url: String,
|
||||
pub ex_resource_url: String,
|
||||
pub lua_url: String,
|
||||
// pub lua_version: String,
|
||||
pub ifix_url: String,
|
||||
}
|
||||
|
||||
lazy_static! {
|
||||
pub static ref INSTANCE: HashMap<String, VersionConfig> = {
|
||||
let local_config = std::path::Path::new("versions.json");
|
||||
let data = if local_config.exists() {
|
||||
std::fs::read_to_string("versions.json").unwrap()
|
||||
} else {
|
||||
std::fs::write("versions.json", DEFAULT_VERSIONS).unwrap();
|
||||
impl VersionConfig {
|
||||
const CNPROD_HOST: &str = "prod-gf-cn-dp01.bhsr.com";
|
||||
const CNBETA_HOST: &str = "beta-release01-cn.bhsr.com";
|
||||
const OSPROD_HOST: &str = "prod-official-asia-dp01.starrails.com";
|
||||
const OSBETA_HOST: &str = "beta-release01-asia.starrails.com";
|
||||
|
||||
const PROXY_HOST: &str = "proxy1.neonteam.dev"; // we used this because PS users usually have a proxy enabled
|
||||
|
||||
pub async fn load_hotfix() -> HashMap<String, VersionConfig> {
|
||||
const CONFIG_PATH: &str = "versions.json";
|
||||
|
||||
let data = match fs::read_to_string(CONFIG_PATH).await {
|
||||
Ok(data) => data,
|
||||
Err(_) => {
|
||||
fs::write(CONFIG_PATH, DEFAULT_VERSIONS)
|
||||
.await
|
||||
.expect("Failed to create versions file");
|
||||
DEFAULT_VERSIONS.to_string()
|
||||
}
|
||||
};
|
||||
|
||||
from_str(&data).unwrap()
|
||||
match serde_json::from_str(&data) {
|
||||
Ok(data) => data,
|
||||
Err(_) => {
|
||||
tracing::error!("malformed versions.json. replacing it with default one");
|
||||
let _ = fs::write(CONFIG_PATH, DEFAULT_VERSIONS).await;
|
||||
serde_json::from_str(DEFAULT_VERSIONS).unwrap()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn fetch_hotfix(version: &str, dispatch_seed: &str) -> Result<VersionConfig> {
|
||||
let (region, branch, _, _) = Self::parse_version_string(version)?;
|
||||
|
||||
let host = match (region.as_str(), branch.as_str()) {
|
||||
("OS", "BETA") => Self::OSBETA_HOST,
|
||||
("OS", "PROD") => Self::OSPROD_HOST,
|
||||
("CN", "BETA") => Self::CNBETA_HOST,
|
||||
("CN", "PROD") => Self::CNPROD_HOST,
|
||||
// TODO: Support more host, or use query_dispatch result to determine the urls
|
||||
_ => Self::OSBETA_HOST,
|
||||
};
|
||||
|
||||
let url = format!(
|
||||
"https://{}/{host}/query_gateway?version={}&platform_type=1&language_type=3&dispatch_seed={}&channel_id=1&sub_channel_id=1&is_need_url=1",
|
||||
Self::PROXY_HOST,
|
||||
version,
|
||||
dispatch_seed
|
||||
);
|
||||
|
||||
tracing::info!("fetching hotfix: {url}");
|
||||
|
||||
let res = reqwest::get(url).await?.text().await?;
|
||||
|
||||
tracing::info!("raw gateway response: {}", res);
|
||||
|
||||
let bytes = rbase64::decode(&res)?;
|
||||
let decoded = GateServer::decode(bytes.as_slice())?;
|
||||
|
||||
if decoded.asset_bundle_url.is_empty() && decoded.ex_resource_url.is_empty() {
|
||||
return Err(anyhow::format_err!(
|
||||
"asset_bundle_url and ex_resource_url are empty! gateway result code: {} message: {}",
|
||||
decoded.retcode,
|
||||
decoded.msg
|
||||
));
|
||||
}
|
||||
|
||||
tracing::info!("{:#?}", decoded);
|
||||
|
||||
Ok(VersionConfig {
|
||||
asset_bundle_url: decoded.asset_bundle_url,
|
||||
ex_resource_url: decoded.ex_resource_url,
|
||||
lua_url: decoded.lua_url,
|
||||
ifix_url: decoded.ifix_url,
|
||||
})
|
||||
}
|
||||
|
||||
fn parse_version_string(s: &str) -> Result<(String, String, String, String)> {
|
||||
const BRANCHES: [&str; 7] = ["PREbeta", "BETA", "PROD", "DEV", "PRE", "GM", "CECREATION"];
|
||||
const OS: [&str; 3] = ["Android", "Win", "iOS"];
|
||||
|
||||
let region = s
|
||||
.get(0..2)
|
||||
.ok_or_else(|| anyhow!("version parse failed. reason: invalid region url: {s}"))?;
|
||||
let after_region = s.get(2..).unwrap_or(s);
|
||||
|
||||
let branch = BRANCHES
|
||||
.iter()
|
||||
.find(|&&b| after_region.starts_with(b))
|
||||
.map(|&b| b.to_string())
|
||||
.ok_or_else(|| anyhow!("version parse failed. reason: invalid branch url: {s}"))?;
|
||||
|
||||
let branch_len = branch.len();
|
||||
let after_branch = after_region.get(branch_len..).unwrap_or(after_region);
|
||||
|
||||
let os = OS
|
||||
.iter()
|
||||
.find(|&&o| after_branch.starts_with(o))
|
||||
.map(|&o| o.to_string())
|
||||
.ok_or_else(|| anyhow!("version parse failed. reason: invalid os url: {s}"))?;
|
||||
|
||||
let os_len = os.len();
|
||||
let version = after_branch
|
||||
.get(os_len..)
|
||||
.ok_or_else(|| anyhow!("version parse failed. reason: invalid version url: {s}"))?;
|
||||
|
||||
Ok((region.to_string(), branch, os, version.to_string()))
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,114 @@
|
||||
use std::collections::HashMap;
|
||||
use std::sync::Arc;
|
||||
|
||||
use anyhow::Result;
|
||||
use axum::Router;
|
||||
use axum::http::Method;
|
||||
use axum::http::header::CONTENT_TYPE;
|
||||
use axum::routing::{get, post};
|
||||
use config::version_config::VersionConfig;
|
||||
use services::{auth, dispatch, errors, sr_tools};
|
||||
use tokio::fs;
|
||||
use tokio::sync::RwLock;
|
||||
use tower_http::cors::{Any, CorsLayer};
|
||||
use tracing::Level;
|
||||
|
||||
mod config;
|
||||
mod services;
|
||||
|
||||
const PORT: u16 = 21000;
|
||||
|
||||
#[derive(Clone)]
|
||||
struct AppState {
|
||||
hotfix_map: HashMap<String, VersionConfig>,
|
||||
}
|
||||
|
||||
impl AppState {
|
||||
async fn get_or_insert_hotfix(&mut self, version: &str, dispatch_seed: &str) -> &VersionConfig {
|
||||
if self.hotfix_map.contains_key(version) {
|
||||
return &self.hotfix_map[version];
|
||||
}
|
||||
|
||||
tracing::info!(
|
||||
"trying to fetch hotfix for version {version} with dispatch seed {dispatch_seed}"
|
||||
);
|
||||
|
||||
let hotfix = match VersionConfig::fetch_hotfix(version, dispatch_seed).await {
|
||||
Ok(hotfix) => hotfix,
|
||||
Err(err) => {
|
||||
tracing::error!("failed to fetch hotfix. reason: {err}");
|
||||
VersionConfig::default()
|
||||
}
|
||||
};
|
||||
|
||||
self.hotfix_map.insert(version.to_string(), hotfix);
|
||||
|
||||
if let Ok(serialized) = serde_json::to_string_pretty(&self.hotfix_map) {
|
||||
let _ = fs::write("versions.json", serialized).await;
|
||||
}
|
||||
|
||||
&self.hotfix_map[version]
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn start_sdkserver() -> Result<()> {
|
||||
let span = tracing::span!(Level::DEBUG, "main");
|
||||
let _ = span.enter();
|
||||
let hotfix_map = VersionConfig::load_hotfix().await;
|
||||
|
||||
tracing::info!(
|
||||
"loaded {} hotfix versions. supported versions: {:?}",
|
||||
hotfix_map.len(),
|
||||
hotfix_map.keys()
|
||||
);
|
||||
|
||||
let state = Arc::new(RwLock::new(AppState { hotfix_map }));
|
||||
|
||||
let router = Router::new()
|
||||
.route(
|
||||
dispatch::QUERY_DISPATCH_ENDPOINT,
|
||||
get(dispatch::query_dispatch),
|
||||
)
|
||||
.route(
|
||||
dispatch::QUERY_GATEWAY_ENDPOINT,
|
||||
get(dispatch::query_gateway),
|
||||
)
|
||||
.route(auth::RISKY_API_CHECK_ENDPOINT, post(auth::risky_api_check))
|
||||
.route(
|
||||
auth::LOGIN_WITH_PASSWORD_ENDPOINT,
|
||||
post(auth::login_with_password),
|
||||
)
|
||||
.route(
|
||||
auth::LOGIN_WITH_SESSION_TOKEN_ENDPOINT,
|
||||
post(auth::login_with_session_token),
|
||||
)
|
||||
.route(
|
||||
auth::GRANTER_LOGIN_VERIFICATION_ENDPOINT,
|
||||
post(auth::granter_login_verification),
|
||||
)
|
||||
.route(
|
||||
sr_tools::SRTOOLS_UPLOAD_ENDPOINT,
|
||||
post(sr_tools::sr_tool_save),
|
||||
)
|
||||
.route(
|
||||
auth::APN_LOGIN_BY_PASSWORD_ENDPOINT,
|
||||
post(auth::apn_login_with_password),
|
||||
)
|
||||
.route(auth::APN_VERIFY_TOKEN_ENDPOINT, post(auth::apn_veriy_token))
|
||||
.layer(
|
||||
CorsLayer::new()
|
||||
.allow_origin(Any)
|
||||
.allow_methods([Method::GET, Method::POST, Method::PATCH, Method::DELETE])
|
||||
.allow_headers([CONTENT_TYPE]),
|
||||
)
|
||||
.with_state(state)
|
||||
.fallback(errors::not_found);
|
||||
|
||||
let addr = format!("0.0.0.0:{PORT}");
|
||||
let server = axum_server::bind(addr.parse::<std::net::SocketAddr>()?);
|
||||
|
||||
tracing::info!("sdkserver is listening at {addr}");
|
||||
server.serve(router.into_make_service()).await?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
#[macro_export]
|
||||
macro_rules! log_error {
|
||||
($e:expr) => {
|
||||
if let Err(e) = $e {
|
||||
tracing::error!(error.message = %format!("{}", &e), "{:?}", e);
|
||||
}
|
||||
};
|
||||
($context:expr, $e:expr $(,)?) => {
|
||||
if let Err(e) = $e {
|
||||
let e = format!("{:?}", ::anyhow::anyhow!(e).context($context));
|
||||
tracing::error!(error.message = %format!("{}", &e), "{:?}", e);
|
||||
}
|
||||
};
|
||||
($ok_context:expr, $err_context:expr, $e:expr $(,)?) => {
|
||||
if let Err(e) = $e {
|
||||
let e = format!("{:?}", ::anyhow::anyhow!(e).context($err_context));
|
||||
tracing::error!(error.message = %format!("{}", &e), "{:?}", e);
|
||||
} else {
|
||||
tracing::info!($ok_context);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
pub fn init_tracing() {
|
||||
#[cfg(target_os = "windows")]
|
||||
ansi_term::enable_ansi_support().unwrap();
|
||||
|
||||
env_logger::init_from_env(env_logger::Env::new().default_filter_or("info"));
|
||||
}
|
||||
+6
-57
@@ -1,65 +1,14 @@
|
||||
use anyhow::Result;
|
||||
use axum::Router;
|
||||
use axum::http::Method;
|
||||
use axum::http::header::CONTENT_TYPE;
|
||||
use axum::routing::{get, post};
|
||||
use logging::init_tracing;
|
||||
use services::{auth, dispatch, errors, sr_tools};
|
||||
use tower_http::cors::{Any, CorsLayer};
|
||||
use tracing::Level;
|
||||
|
||||
mod config;
|
||||
mod logging;
|
||||
mod services;
|
||||
pub fn init_tracing() {
|
||||
#[cfg(target_os = "windows")]
|
||||
ansi_term::enable_ansi_support().unwrap();
|
||||
|
||||
const PORT: u16 = 21000;
|
||||
env_logger::init_from_env(env_logger::Env::new().default_filter_or("info"));
|
||||
}
|
||||
|
||||
#[tokio::main]
|
||||
async fn main() -> Result<()> {
|
||||
init_tracing();
|
||||
|
||||
let span = tracing::span!(Level::DEBUG, "main");
|
||||
let _ = span.enter();
|
||||
|
||||
let router = Router::new()
|
||||
.route(
|
||||
dispatch::QUERY_DISPATCH_ENDPOINT,
|
||||
get(dispatch::query_dispatch),
|
||||
)
|
||||
.route(
|
||||
dispatch::QUERY_GATEWAY_ENDPOINT,
|
||||
get(dispatch::query_gateway),
|
||||
)
|
||||
.route(auth::RISKY_API_CHECK_ENDPOINT, post(auth::risky_api_check))
|
||||
.route(
|
||||
auth::LOGIN_WITH_PASSWORD_ENDPOINT,
|
||||
post(auth::login_with_password),
|
||||
)
|
||||
.route(
|
||||
auth::LOGIN_WITH_SESSION_TOKEN_ENDPOINT,
|
||||
post(auth::login_with_session_token),
|
||||
)
|
||||
.route(
|
||||
auth::GRANTER_LOGIN_VERIFICATION_ENDPOINT,
|
||||
post(auth::granter_login_verification),
|
||||
)
|
||||
.route(
|
||||
sr_tools::SRTOOLS_UPLOAD_ENDPOINT,
|
||||
post(sr_tools::sr_tool_save),
|
||||
)
|
||||
.layer(
|
||||
CorsLayer::new()
|
||||
.allow_origin(Any)
|
||||
.allow_methods([Method::GET, Method::POST, Method::PATCH, Method::DELETE])
|
||||
.allow_headers([CONTENT_TYPE]),
|
||||
)
|
||||
.fallback(errors::not_found);
|
||||
|
||||
let addr = format!("0.0.0.0:{PORT}");
|
||||
let server = axum_server::bind(addr.parse()?);
|
||||
|
||||
tracing::info!("sdkserver is listening at {addr}");
|
||||
server.serve(router.into_make_service()).await?;
|
||||
|
||||
Ok(())
|
||||
sdkserver::start_sdkserver().await
|
||||
}
|
||||
|
||||
@@ -3,8 +3,11 @@ use serde_json::json;
|
||||
|
||||
pub const LOGIN_WITH_PASSWORD_ENDPOINT: &str = "/{product_name}/mdk/shield/api/login";
|
||||
pub const LOGIN_WITH_SESSION_TOKEN_ENDPOINT: &str = "/{product_name}/mdk/shield/api/verify";
|
||||
pub const GRANTER_LOGIN_VERIFICATION_ENDPOINT: &str = "/{product_name}/combo/granter/login/v2/login";
|
||||
pub const GRANTER_LOGIN_VERIFICATION_ENDPOINT: &str =
|
||||
"/{product_name}/combo/granter/login/v2/login";
|
||||
pub const RISKY_API_CHECK_ENDPOINT: &str = "/account/risky/api/check";
|
||||
pub const APN_LOGIN_BY_PASSWORD_ENDPOINT: &str = "/account/ma-cn-passport/app/loginByPassword";
|
||||
pub const APN_VERIFY_TOKEN_ENDPOINT: &str = "/account/ma-cn-session/app/verify";
|
||||
|
||||
#[tracing::instrument]
|
||||
pub async fn login_with_password() -> Json<serde_json::Value> {
|
||||
@@ -78,3 +81,51 @@ pub async fn risky_api_check() -> Json<serde_json::Value> {
|
||||
"retcode": 0
|
||||
}))
|
||||
}
|
||||
|
||||
#[tracing::instrument]
|
||||
pub async fn apn_login_with_password() -> Json<serde_json::Value> {
|
||||
Json(json!({
|
||||
"data": {
|
||||
"token": {
|
||||
"token": "mostsecuretokenever",
|
||||
"token_type": 1
|
||||
},
|
||||
"user_info": {
|
||||
"aid": "1337",
|
||||
"mid": "1337",
|
||||
"is_email_verify": 1,
|
||||
"area_code": "**",
|
||||
"country": "US",
|
||||
"is_adult": 1,
|
||||
"email": "motorized@wheel.chair"
|
||||
}
|
||||
},
|
||||
"message": "OK",
|
||||
"retcode": 0
|
||||
}))
|
||||
}
|
||||
|
||||
#[tracing::instrument]
|
||||
pub async fn apn_veriy_token() -> Json<serde_json::Value> {
|
||||
Json(json!({
|
||||
"data": {
|
||||
"tokens": [
|
||||
{
|
||||
"token": "mostsecuretokenever",
|
||||
"token_type": 1
|
||||
}
|
||||
],
|
||||
"user_info": {
|
||||
"aid": "1337",
|
||||
"mid": "1337",
|
||||
"is_email_verify": 1,
|
||||
"area_code": "**",
|
||||
"country": "US",
|
||||
"is_adult": 1,
|
||||
"email": "motorized@wheel.chair"
|
||||
}
|
||||
},
|
||||
"message": "OK",
|
||||
"retcode": 0
|
||||
}))
|
||||
}
|
||||
|
||||
@@ -1,20 +1,24 @@
|
||||
use crate::config::versions;
|
||||
use axum::extract::Query;
|
||||
use std::sync::Arc;
|
||||
|
||||
use crate::AppState;
|
||||
use axum::extract::{Query, State};
|
||||
use prost::Message;
|
||||
use proto::{DispatchRegionData, Gateserver, RegionEntry};
|
||||
use proto::{Dispatch, GateServer, RegionInfo};
|
||||
use serde::Deserialize;
|
||||
use tokio::sync::RwLock;
|
||||
use tracing::instrument;
|
||||
|
||||
pub const QUERY_DISPATCH_ENDPOINT: &str = "/query_dispatch";
|
||||
pub const QUERY_GATEWAY_ENDPOINT: &str = "/query_gateway";
|
||||
|
||||
#[tracing::instrument]
|
||||
pub async fn query_dispatch() -> String {
|
||||
let rsp = DispatchRegionData {
|
||||
let rsp = Dispatch {
|
||||
retcode: 0,
|
||||
region_list: vec![RegionEntry {
|
||||
region_list: vec![RegionInfo {
|
||||
name: String::from("RobinSR"),
|
||||
title: String::from("RobinSR"),
|
||||
env_type: String::from("21"),
|
||||
env_type: String::from("9"),
|
||||
dispatch_url: String::from("http://127.0.0.1:21000/query_gateway"),
|
||||
..Default::default()
|
||||
}],
|
||||
@@ -30,37 +34,35 @@ pub async fn query_dispatch() -> String {
|
||||
#[derive(Deserialize, Debug)]
|
||||
pub struct QueryGatewayParameters {
|
||||
pub version: String,
|
||||
pub dispatch_seed: String,
|
||||
}
|
||||
|
||||
#[tracing::instrument]
|
||||
pub async fn query_gateway(parameters: Query<QueryGatewayParameters>) -> String {
|
||||
let rsp = if let Some(config) = versions.get(¶meters.version) {
|
||||
Gateserver {
|
||||
retcode: 0,
|
||||
#[instrument(skip(state))]
|
||||
pub async fn query_gateway(
|
||||
State(state): State<Arc<RwLock<AppState>>>,
|
||||
parameters: Query<QueryGatewayParameters>,
|
||||
) -> String {
|
||||
let mut lock = state.write().await;
|
||||
let config = lock
|
||||
.get_or_insert_hotfix(¶meters.version, ¶meters.dispatch_seed)
|
||||
.await;
|
||||
|
||||
let rsp = GateServer {
|
||||
ip: String::from("127.0.0.1"),
|
||||
port: 23301,
|
||||
asset_bundle_url: config.asset_bundle_url.clone(),
|
||||
asset_bundle_url_android: config.asset_bundle_url.clone(),
|
||||
ex_resource_url: config.ex_resource_url.clone(),
|
||||
lua_url: config.lua_url.clone(),
|
||||
ifix_version: String::from("0"),
|
||||
enable_design_data_version_update: true,
|
||||
enable_version_update: true,
|
||||
enable_upload_battle_log: true,
|
||||
network_diagnostic: true,
|
||||
close_redeem_code: true,
|
||||
enable_android_middle_package: true,
|
||||
enable_watermark: true,
|
||||
event_tracking_open: true,
|
||||
enable_cdn_ipv6: 1,
|
||||
enable_save_replay_file: true,
|
||||
unk1: true,
|
||||
unk2: true,
|
||||
unk3: true,
|
||||
unk4: true,
|
||||
unk5: true,
|
||||
unk6: true,
|
||||
unk7: true,
|
||||
..Default::default()
|
||||
}
|
||||
} else {
|
||||
Gateserver {
|
||||
retcode: 9,
|
||||
login_white_msg: format!("forbidden version: {} or invalid bind", parameters.version),
|
||||
..Default::default()
|
||||
}
|
||||
};
|
||||
|
||||
let mut buff = Vec::new();
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
use std::path::Path;
|
||||
|
||||
use axum::Json;
|
||||
use common::sr_tools::FreesrData;
|
||||
use serde::{Deserialize, Serialize};
|
||||
@@ -29,16 +31,21 @@ pub async fn sr_tool_save(Json(json): Json<SrToolDataReq>) -> Json<SrToolDataRsp
|
||||
Ok(json) => json,
|
||||
Err(err) => {
|
||||
return Json(SrToolDataRsp {
|
||||
message: format!("malformed json: {}", err),
|
||||
status: 200,
|
||||
message: format!("malformed json: {err}"),
|
||||
status: 500,
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
if let Err(err) = fs::write("freesr-data.json", json).await {
|
||||
let path = Path::new("freesr-data.json");
|
||||
let env = std::env::current_dir();
|
||||
|
||||
if let Err(err) = fs::write(&path, json).await {
|
||||
return Json(SrToolDataRsp {
|
||||
message: format!("failed to write freesr-data.json: {}", err),
|
||||
status: 200,
|
||||
message: format!(
|
||||
"failed to write freesr-data.json: {err} at path: {path:#?} env: {env:#?}"
|
||||
),
|
||||
status: 500,
|
||||
});
|
||||
};
|
||||
|
||||
|
||||
@@ -1,8 +0,0 @@
|
||||
{
|
||||
"OSBETAWin3.1.51": {
|
||||
"asset_bundle_url": "https://autopatchos.starrails.com/asb/BetaLive/output_9573347_b03981f01966",
|
||||
"ex_resource_url": "https://autopatchos.starrails.com/design_data/BetaLive/output_9589567_9c50629b0369",
|
||||
"lua_url": "https://autopatchos.starrails.com/lua/BetaLive/output_9567078_0e2b6acf6a2f",
|
||||
"ifix_url": "https://autopatchos.starrails.com/ifix/BetaLive/output_0_40d2ce0253"
|
||||
}
|
||||
}
|
||||
+53
-5
@@ -1,8 +1,56 @@
|
||||
{
|
||||
"OSBETAWin3.1.51": {
|
||||
"asset_bundle_url": "https://autopatchos.starrails.com/asb/BetaLive/output_9573347_b03981f01966",
|
||||
"ex_resource_url": "https://autopatchos.starrails.com/design_data/BetaLive/output_9589567_9c50629b0369",
|
||||
"lua_url": "https://autopatchos.starrails.com/lua/BetaLive/output_9567078_0e2b6acf6a2f",
|
||||
"ifix_url": "https://autopatchos.starrails.com/ifix/BetaLive/output_0_40d2ce0253"
|
||||
"CNBETAWin3.5.55": {
|
||||
"asset_bundle_url": "https://autopatchcn.bhsr.com/asb/BetaLive/output_11797411_74704086c081_d40a71b41ba492",
|
||||
"ex_resource_url": "https://autopatchcn.bhsr.com/design_data/BetaLive/output_11823033_c9e8c870bcc7_b78f37c36487d0",
|
||||
"lua_url": "https://autopatchcn.bhsr.com/lua/BetaLive/output_11798340_8c6543a1d6c5_2d60cd9b1584b8",
|
||||
"ifix_url": "https://autopatchcn.bhsr.com/ifix/BetaLive/output_0_40d2ce0253_c61ba99f70b885"
|
||||
},
|
||||
"CNBETAWin3.6.51": {
|
||||
"asset_bundle_url": "https://autopatchcn.bhsr.com/asb/BetaLive/output_12066992_f083970b907e_999074cab6dce6",
|
||||
"ex_resource_url": "https://autopatchcn-bhsr.neonteam.dev/design_data/BetaLive/output_12114942_e99cbde25134_e63a6b835f17f9",
|
||||
"lua_url": "https://autopatchcn.bhsr.com/lua/BetaLive/output_12103115_ee78155e9867_3626f0948d93e2",
|
||||
"ifix_url": "https://autopatchcn.bhsr.com/ifix/BetaLive/output_12118783_55113408814f_c874267d04c04a"
|
||||
},
|
||||
"CNBETAWin3.6.52": {
|
||||
"asset_bundle_url": "https://autopatchcn.bhsr.com/asb/BetaLive/output_12150127_00d6d096d968_cd76a04beb7ba6",
|
||||
"ex_resource_url": "https://autopatchcn.bhsr.com/design_data/BetaLive/output_12178965_e246796e0bb6_05bcce36cd648b",
|
||||
"lua_url": "https://autopatchcn.bhsr.com/lua/BetaLive/output_12150614_5279f6d8029a_bdecff99d2d817",
|
||||
"ifix_url": "https://autopatchcn.bhsr.com/ifix/BetaLive/output_12164593_8e3fba5163df_b2b6fc46de4c06"
|
||||
},
|
||||
"CNBETAWin3.7.51": {
|
||||
"asset_bundle_url": "https://autopatchcn.bhsr.com/asb/BetaLive/output_12579793_48327ff319b5_1b794dd1071e3a",
|
||||
"ex_resource_url": "https://autopatchcn.bhsr.com/design_data/BetaLive/output_12611332_5f583f2f54ae_c04979f13c950d",
|
||||
"lua_url": "https://autopatchcn.bhsr.com/lua/BetaLive/output_12579929_9566349ee5fb_c6341faaf9b027",
|
||||
"ifix_url": "https://autopatchcn.bhsr.com/ifix/BetaLive/output_0_40d2ce0253_c61ba99f70b885"
|
||||
},
|
||||
"OSBETAWin3.8.51": {
|
||||
"asset_bundle_url": "https://autopatchos.starrails.com/asb/BetaLive/output_13490885_bf25e1553b38_e9adc23a6b6710",
|
||||
"ex_resource_url": "https://autopatchos.starrails.com/design_data/BetaLive/output_13532881_eb1de9bedabd_c74ab2513059ad",
|
||||
"lua_url": "https://autopatchos.starrails.com/lua/BetaLive/output_13493894_ec7d6d879305_8b2cfd39d6e545",
|
||||
"ifix_url": "https://autopatchos.starrails.com/ifix/BetaLive/output_13491130_ecfa51828143_4bd221b76c0d9a"
|
||||
},
|
||||
"OSBETAWin4.0.51": {
|
||||
"asset_bundle_url": "https://autopatchos.starrails.com/asb/BetaLive/output_14026982_55a517a26691_89300298bf2b2e",
|
||||
"ex_resource_url": "https://autopatchos.starrails.com/design_data/BetaLive/output_14036546_28a134460a9a_5805431f75f0ff",
|
||||
"lua_url": "https://autopatchos.starrails.com/lua/BetaLive/output_14028456_7088b08fd431_59194837d90977",
|
||||
"ifix_url": "https://autopatchos.starrails.com/ifix/BetaLive/output_0_40d2ce0253_6d871f8bca6eb4"
|
||||
},
|
||||
"CNBETAWin4.1.51": {
|
||||
"asset_bundle_url": "https://autopatchcn.bhsr.com/asb/BetaLive/output_14372365_fa78e03ad599_36972b4e3bb553",
|
||||
"ex_resource_url": "https://autopatchcn.bhsr.com/design_data/BetaLive/output_14372319_01febed213ae_b1f343e62353c2",
|
||||
"lua_url": "https://autopatchcn.bhsr.com/lua/BetaLive/output_14358961_e055a63b3c34_b199a0234548b5",
|
||||
"ifix_url": "https://autopatchcn.bhsr.com/ifix/BetaLive/output_14374543_04d971175704_ab00cb3f54bb00"
|
||||
},
|
||||
"CNBETAWin4.2.51": {
|
||||
"asset_bundle_url": "https://autopatchcn.bhsr.com/asb/BetaLive/output_14851990_9aa8ee8de0fa_ec7d1e42f851f1",
|
||||
"ex_resource_url": "https://autopatchcn.bhsr.com/design_data/BetaLive/output_14890490_fcc969a5461f_1f9258ee9068a5",
|
||||
"lua_url": "https://autopatchcn.bhsr.com/lua/BetaLive/output_14852119_8789f55c1c30_0c0cf5d3c9089b",
|
||||
"ifix_url": "https://autopatchcn.bhsr.com/ifix/BetaLive/output_14887825_65010135064b_71536d98b8abbf"
|
||||
},
|
||||
"OSBETAWin4.4.51": {
|
||||
"asset_bundle_url": "https://autopatchos.starrails.com/asb/BetaLive/output_15711835_1986f76c287e_9c3d058458edf0",
|
||||
"ex_resource_url": "https://autopatchos.starrails.com/design_data/BetaLive/output_15753142_3bb8238470fc_a7cec92c089da7",
|
||||
"lua_url": "https://autopatchos.starrails.com/lua/BetaLive/output_15712109_65eeab393c89_0c116c2699518d",
|
||||
"ifix_url": "https://autopatchos.starrails.com/ifix/BetaLive/output_0_40d2ce0253_6d871f8bca6eb4"
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user