s20260709_DeDn8PQlRWhVRkUA3cLk

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yuvlian
2026-07-20 17:19:20 +07:00
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{
"dataList": [
{
"id": "get_10203_1",
"desc": "Identity Acquisition",
"dlg": "This is Faust, a pleasure to meet you."
},
{
"id": "lobby_morning_10203_1",
"desc": "Morning Greeting",
"dlg": "Id gained a habit of carefully observing my surroundings. Ive got your current destination down, too."
},
{
"id": "lobby_noon_10203_1",
"desc": "Afternoon Greeting",
"dlg": "Its beneficial to allocate a time of the day when all of us can relax. Mental health management can be surprisingly difficult."
},
{
"id": "lobby_night_10203_1",
"desc": "Evening Greeting",
"dlg": "Im used to darkness. One time, I stayed alone in a cramped room with no power for 59 days."
},
{
"id": "smalltalk_10203_1",
"desc": "Chatter #1",
"dlg": "My old workplace was underground. A cold artificial light was all we had."
},
{
"id": "smalltalk_10203_2",
"desc": "Chatter #2",
"dlg": "While I strive to comprehend most laws and denizens of the world… Some things are simply not meant to be understood."
},
{
"id": "smalltalk_10203_3",
"desc": "Chatter #3",
"dlg": "…My old job had a manager, too. Though I never had a chance to talk with them directly like I do now. This is new to me… but it isnt bad."
},
{
"id": "smalltalk_10203_4",
"desc": "Post-Uptie Chat 1",
"dlg": "I often had to clean up the bodies of coworkers with whom I had dined the day before. Here… I dont experience such things, at least. Yes, Id say its not too bad here."
},
{
"id": "smalltalk_10203_5",
"desc": "Post-Uptie Chat 2",
"dlg": "Intolerable pain, unknowable monsters, dying colleagues… Those arent what I fear. Rather, its…"
},
{
"id": "neglect_10203_1",
"desc": "Idle",
"dlg": "A sudden disappearance, often seen."
},
{
"id": "gacksung_10203_1",
"desc": "Uptying",
"dlg": "I suppose Ill put forth some effort one more time."
},
{
"id": "formation_10203_1",
"desc": "Deployment",
"dlg": "Im ready."
},
{
"id": "battleentry_10203_1",
"desc": "Stage Entry",
"dlg": "Hopefully this goes well."
},
{
"id": "battle_select_10203_1",
"desc": "Viewed in Battle",
"dlg": "What was done wrong?"
},
{
"id": "battle_endcommand_10203_1",
"desc": "Commencing Attack",
"dlg": "Theres no fear right now."
},
{
"id": "battle_enemy_break_10203_1",
"desc": "Enemy Stagger",
"dlg": "Youre up next."
},
{
"id": "battle_break_10203_1",
"desc": "Staggered",
"dlg": "Ah!"
},
{
"id": "battle_kill_10203_1",
"desc": "Enemy Killed",
"dlg": "That wasnt scary."
},
{
"id": "battle_allydead_10203_1",
"desc": "Ally Death",
"dlg": "Its good to have had you, at least."
},
{
"id": "choice_success_p_10203_1",
"desc": "Check Passed",
"dlg": "Preparation makes things easy."
},
{
"id": "choice_fail_n_10203_1",
"desc": "Check Failed",
"dlg": "Im all too used to this."
},
{
"id": "battle_clear_10203_1",
"desc": "Victory Cry",
"dlg": "This is far from the hardest battle Ive fought."
},
{
"id": "battle_clear_ex_10203_1",
"desc": "Extra Conditions Fulfilled",
"dlg": "Faust has always been competent."
},
{
"id": "battle_defeat_10203_1",
"desc": "Defeat Wail",
"dlg": "Its fortunate that we have another chance."
}
]
}