58 lines
2.8 KiB
JSON
58 lines
2.8 KiB
JSON
{
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"dataList": [
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{
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"id": "DesperadoBuff",
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"name": "Desperado",
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"desc": "- Max Stack: 2\n- For every Stack, Base Attack Skill Clash Power +1, Base Power +1\n- At 2 Stack, Base Attack Skill Plus Coin Power +1, Minus Coin Power -1\n- Expires at Turn End",
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"summary": ""
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},
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{
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"id": "TensionUp",
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"name": "Hyped-up",
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"desc": "- Max Stack: 3\n- For every Stack, deal +5% damage with Wrath and Lust Skills\n- When hit, raise this unit's Stagger Threshold by (5 x Stack)\n- Expires at Turn End",
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"summary": ""
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},
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{
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"id": "PinkPetals",
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"name": "Pink Petals",
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"desc": "- Max Stack: 30\n- For every Stack, take +1% damage when hit by Gloom Skills (max 15%)\n- For every 10 Stack, gain +1 Sinking Count when hit (2 times per turn)\n- When Tremor Burst is triggered on this unit, take ((Sinking Potency + Pink Petals) / 5) Gloom damage\n- Turn End: Lose 1 Stack",
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"summary": ""
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},
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{
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"id": "QueenBeepheromone",
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"name": "Pheromone",
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"desc": "- Gain +10 Aggro\n- When hit, inflict 3 Burn on target",
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"summary": ""
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},
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{
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"id": "QueenBeeMark",
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"name": "Pheromone Mark",
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"desc": "- For every 3 Burn on self, take +1% damage when hit (max 20%)\n- Expires at Turn End",
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"summary": ""
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},
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{
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"id": "RunHallway",
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"name": "Preparing Herd Migration",
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"desc": "- Max Stack: 3\n- Combat Start: Lose 1 Stack\n- At 0 Stack, use 'Herd Migration' at Turn Start",
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"summary": ""
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},
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{
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"id": "NextHallway",
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"name": "Herd Relocation",
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"desc": "- Turn End: Recover from Stagger and escape from the Encounter\n(excluding forced Stagger; does not count as death)\n- In Chain Battles, give this unit's Slots to a Substituted unit and move to the rearmost place in the Backup units' Deployment order",
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"summary": ""
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},
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{
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"id": "PumpkinJelly",
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"name": "BongBong Orange",
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"desc": "- Max Stack: 1\nTurn Start: At less than 60% HP, heal 30% HP and lose this effect",
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"summary": ""
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},
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{
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"id": "BestWelfareTeamCaptain",
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"name": "Welfare Team Captain",
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"desc": " - Skill Slot +1\n - Modify Skill pool: Gain 1 copy of Skill 3, but lose 1 copy of Skill 1\n- Increase the amount of Burn, Bleed, Rupture, Sinking, or Tremor Potency inflicted with Skills by +2 (including 'Unique Status Effects')\n- Base Skills that gain or spend Ammo deal +30% damage\n- On Use with Base Skills that gain or spend Ammo, heal 10 SP for 1 ally with the lowest SP (including this unit)\n- On Kill, activate the following:\n· E.G.O Resource +2 to the Affinity that killed the enemy; E.G.O Resource +1 to all Affinities\n· Next turn, inflict the remaining Burn, Bleed, Rupture, Sinking, and Tremor Potency and Count on the said enemy randomly between all enemies (min 1)",
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"summary": ""
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}
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]
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} |