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2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"id": 1001,
"panicName": "Compulsion",
"lowMoraleDescription": "Turn Start: Gain 2 <sprite name=\"Agility\"><color=#f8c200><u><link=\"Agility\">Haste</color></link></u> and 2 <sprite name=\"Vulnerable\"><color=#e30000><u><link=\"Vulnerable\">Fragile</color></link></u>",
"panicDescription": "Turn Start: Lose 10 HP."
},
{
"id": 1002,
"panicName": "Outlash",
"lowMoraleDescription": "Turn Start: Gain 2 <sprite name=\"Enhancement\"><color=#f8c200><u><link=\"Enhancement\">Attack Power Up</color></link></u> and 2 <sprite name=\"Vulnerable\"><color=#e30000><u><link=\"Vulnerable\">Fragile</color></link></u>",
"panicDescription": "Turn Start: Random ally loses 20 SP."
},
{
"id": 1003,
"panicName": "Overwhelmed",
"lowMoraleDescription": "Turn Start: Gain 2 <sprite name=\"Reduction\"><color=#e30000><u><link=\"Reduction\">Attack Power Down</color></link></u>",
"panicDescription": "Does not act for this turn."
},
{
"id": 1004,
"panicName": "Atrophied",
"lowMoraleDescription": "Turn Start: Gain 2 <sprite name=\"Reduction\"><color=#e30000><u><link=\"Reduction\">Attack Power Down</color></link></u>",
"panicDescription": "Turn Start: Gain 4 <sprite name=\"Reduction\"><color=#e30000><u><link=\"Reduction\">Attack Power Down</color></link></u>"
},
{
"id": 1005,
"panicName": "Agitated",
"lowMoraleDescription": "Turn Start: Gain 1 <sprite name=\"AttackDmgUp\"><color=#f8c200><u><link=\"AttackDmgUp\">Damage Up</color></link></u> and 2 <sprite name=\"Vulnerable\"><color=#e30000><u><link=\"Vulnerable\">Fragile</color></link></u>",
"panicDescription": "Turn Start: Gain 2 <sprite name=\"AttackDmgUp\"><color=#f8c200><u><link=\"AttackDmgUp\">Damage Up</color></link></u> and 5 <sprite name=\"Vulnerable\"><color=#e30000><u><link=\"Vulnerable\">Fragile</color></link></u>"
},
{
"id": 1006,
"panicName": "Running",
"lowMoraleDescription": "Does not act. When hit, this unit is defeated after the skill ends.",
"panicDescription": ""
},
{
"id": 1007,
"panicName": "Sorrow",
"lowMoraleDescription": "Gain 2 <sprite name=\"AttackDmgDown\"><color=#e30000><u><link=\"AttackDmgDown\">Damage Down</color></link></u> each turn",
"panicDescription": "Gain 5 <sprite name=\"AttackDmgDown\"><color=#e30000><u><link=\"AttackDmgDown\">Damage Down</color></link></u> and 2 <sprite name=\"Vulnerable\"><color=#e30000><u><link=\"Vulnerable\">Fragile</color></link></u> each turn"
},
{
"id": 1008,
"panicName": "Maddened",
"lowMoraleDescription": "When at low morale for the first time, targets units indiscriminately",
"panicDescription": "Targets indiscriminately; Clash Power +1, and gain 2 <sprite name=\"AttackDmgUp\"><color=#f8c200><u><link=\"AttackDmgUp\">Damage Up</color></link></u>"
},
{
"id": 1009,
"panicName": "Suicidal",
"lowMoraleDescription": "When at low morale for the first time, become unable to act",
"panicDescription": "Cannot act for 3 turns. After 3 turns, unit dies at turn start; all its allies lose additional 10 SP with every SP loss condition"
},
{
"id": 1010,
"panicName": "Wandering",
"lowMoraleDescription": "Turn End: Deal 2 SP damage to allies",
"panicDescription": "Turn End: Deal 5 SP damage to allies. Flees from battle after 3 turns have passed"
},
{
"id": 1011,
"panicName": "Unstable",
"lowMoraleDescription": "Turn Start: Gain 2 <sprite name=\"Enhancement\"><color=#f8c200><u><link=\"Enhancement\">Attack Power Up</color></link></u> and 3 <sprite name=\"Binding\"><color=#e30000><u><link=\"Binding\">Bind</color></link></u>",
"panicDescription": "Turn Start: Become staggered"
},
{
"id": 1012,
"panicName": "Dejection",
"lowMoraleDescription": "Gain 1 <sprite name=\"Vulnerable\"><color=#e30000><u><link=\"Vulnerable\">Fragile</color></link></u>; In a clash, if any Coin lands tails, Clash Power -1 for the clash.",
"panicDescription": "Gain 3 <sprite name=\"Vulnerable\"><color=#e30000><u><link=\"Vulnerable\">Fragile</color></link></u>; In a clash, if any Coin lands tails, Clash Power -3 for the clash."
},
{
"id": 9999,
"panicName": "Panic",
"lowMoraleDescription": "",
"panicDescription": "Does not act for this turn."
},
{
"id": 1013,
"panicName": "Impurity",
"lowMoraleDescription": "Gain 1 <sprite name=\"Vulnerable\"><color=#e30000><u><link=\"Vulnerable\">Fragile</color></link></u>. Target loses 2 SP if this unit loses the clash",
"panicDescription": "Gain 1 <sprite name=\"Vulnerable\"><color=#e30000><u><link=\"Vulnerable\">Fragile</color></link></u>. Target loses 5 SP if this unit loses the clash"
},
{
"id": 1014,
"panicName": "Vengeance",
"lowMoraleDescription": "Turn Start: Gain 1 <sprite name=\"Enhancement\"><color=#f8c200><u><link=\"Enhancement\">Attack Power Up</color></link></u> and 3 <sprite name=\"DefenseDown\"><color=#e30000><u><link=\"DefenseDown\">Defense Level Down</color></link></u>. Gain <sprite name=\"AttackDmgUp\"><color=#f8c200><u><link=\"AttackDmgUp\">Damage Up</color></link></u> based on the amount of damage taken last turn (1 <sprite name=\"AttackDmgUp\"><color=#f8c200><u><link=\"AttackDmgUp\">Damage Up</color></link></u> for every 3% of Max HP lost)",
"panicDescription": "Turn Start: Gain 2 <sprite name=\"Enhancement\"><color=#f8c200><u><link=\"Enhancement\">Attack Power Up</color></link></u> and 6 <sprite name=\"DefenseDown\"><color=#e30000><u><link=\"DefenseDown\">Defense Level Down</color></link></u>. Gain <sprite name=\"AttackDmgUp\"><color=#f8c200><u><link=\"AttackDmgUp\">Damage Up</color></link></u> based on the amount of damage taken last turn (1 <sprite name=\"AttackDmgUp\"><color=#f8c200><u><link=\"AttackDmgUp\">Damage Up</color></link></u> for every 3% of Max HP lost)"
},
{
"id": 1015,
"panicName": "Pallid Panic",
"lowMoraleDescription": "[MentalSystemResultDecrease_Typo] +2",
"panicDescription": "Every Turn End: Gain 2 <sprite name=\"Binding\"><color=#f8c200><u><link=\"Binding\">Bind</color></link></u>.\nEvery Coin this unit flips lands on tails."
},
{
"id": 1016,
"panicName": "Resentment",
"lowMoraleDescription": "Turn Start: gain 2 [AttackDmgUp] and 3 [DefenseDown]",
"panicDescription": "Turn Start: gain 1 [Enhancement] and 5 [DefenseDown]"
},
{
"id": 1026,
"panicName": "Ruin",
"lowMoraleDescription": "Gain 3 [Sinking] at every Turn End; Clash Power -1",
"panicDescription": "Gain 5 [Sinking] and +3 [Sinking] Count at every Turn End; Clash Power -2"
},
{
"id": 9994,
"panicName": "Love and Hate",
"lowMoraleDescription": "",
"panicDescription": "Does not act for this turn."
},
{
"id": 1065,
"panicName": "Shattermark",
"lowMoraleDescription": "Clash Power -1, Defense Level -2",
"panicDescription": "Clash Power -2, Defense Level -3"
},
{
"id": 1085,
"panicName": "Blue Sand",
"lowMoraleDescription": "Clash Power -1\nMin & Max Speed -1",
"panicDescription": "Clash Power -2\nMin & Max Speed -1"
},
{
"id": 1086,
"panicName": "Dazzle",
"lowMoraleDescription": "Turn End: Gain 1 [Binding] and 2 [AttackDown] next turn",
"panicDescription": "Turn End: Gain 1 [Binding] and 4 [AttackDown] next turn"
},
{
"id": 1087,
"panicName": "Solitude",
"lowMoraleDescription": "Turn End: Gain +2 [Sinking] Count",
"panicDescription": "Turn End: Gain +3 [Sinking] Count"
},
{
"id": 1091,
"panicName": "Refracted Affection and Resentment",
"lowMoraleDescription": "Deal and take +10% damage",
"panicDescription": "Deal and take +20% damage"
},
{
"id": 1097,
"panicName": "Imitation of a Father",
"lowMoraleDescription": "- Turn Start: Gain 5 [Combustion] and 5 [Laceration]",
"panicDescription": "- Turn Start: Gain 5 [Combustion], +3 [Combustion] Count, 5 [Laceration], and +3 [Laceration] Count"
}
]
}