219 lines
11 KiB
JSON
219 lines
11 KiB
JSON
{
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"dataList": [
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{
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"id": 114501,
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"name": "The Thumb's Officer, Capo IIII",
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"desc": "Take -30% damage from [Combustion], [Laceration], [Vibration], [Burst], and [Sinking]\n\nWhen flipping a Coin that consumes [BulletPropellant]: while not having [BulletPropellant] does not cancel this unit's attacks, the Coin's \"inflict [Combustion]\" and \"inflict [Combustion] Count\" effects do not activate\n\nIn a Clash, inflict +(1 + (# of Clashes / 3)) [Vibration] Count\n(max 3; 3 times per turn against the same target)"
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},
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{
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"id": 114502,
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"name": "Ten Blades of the East",
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"desc": "At Encounter Start, and at the Turn Start of gaining a new pattern:\n- Gain 1 [Bothersome]\n- Heal 5 SP for every 10% missing HP on self (max 40)"
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},
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{
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"id": 114503,
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"name": "Chosen Prey",
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"desc": "Turn Start: inflict 1 [Prey] against the target that dealt the most damage to this unit last turn\n\nAfter Lei Heng attacks the target with [Prey], if the target is:\n- Staggered, all enemies lose 10 SP and gain 1 [ParryingResultDown] for this turn and next turn (once per turn)\n- Defeated, activate the above effect once more"
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},
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{
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"id": 114504,
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"name": "Tiantui Star's Blade [天退星刀]",
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"desc": "Unopposed Attacks deal +30% damage On Hit and inflict 1 [Vulnerable] next turn\n\nSkill Coins that spent [BulletPropellant] deal +20% damage On Hit and inflict 2 [DefenseDown] next turn\n\nThe above effects do not activate if the target equipped a Defense Skill"
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},
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{
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"id": 114505,
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"name": "Tigermark Round Reload",
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"desc": "Turn End: at 90% or less HP, or at the end of the 2nd turn, reload [BulletPropellant] and gain a new pattern next turn\n- If this unit is Staggered, recover from Stagger"
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},
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{
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"id": 114506,
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"name": "Lei Heng [雷橫]",
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"desc": "Turn End: at 80% or less HP, or at the end of the 4th turn, gain a new pattern next turn\n- Use a powerful attack ('Tanglecleaver'), repeat every 3rd turn. +10 to Min & Max Speed for turns in which this unit uses this Skill\n- At the start of that turn, gain 25 [BattleSense]\n- If this unit is Staggered, recover from Stagger"
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},
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{
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"id": 114507,
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"name": "Tiantui Star [天退星]",
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"desc": "If this unit's HP dropped to 60% or below at Turn End, or if this unit is set to use a powerful attack ('Tanglecleaver') next turn for the second time this Encounter, gain a new pattern next turn\n- When that turn starts, gain 1 [Irritation]\n- When that turn starts, gain 18 [BulletPropellantSpecial] and reload immediately\n· If this unit spends all [BulletPropellantSpecial], convert the effect to [BulletPropellant] and summon 2 of \"Stern Soldato of the Thumb\" units next turn and have them supply this unit with [BulletPropellantSpecial]\n- When Staggered, recover from Stagger"
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},
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{
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"id": 114508,
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"name": "Lei Heng, The Pinky's Tiantui Star",
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"desc": "Turn End: at 40% or less HP, or if this unit is set to use a powerful attack ('Tanglecleaver') next turn for the third time this Encounter, gain a new pattern next turn\n- Replace the powerful attack 'Tanglecleaver' with 'Savage Tigerslayer's Perfected Flurry of Blades'. +15 to Min & Max Speed for turns in which this unit uses this Skill\n- Convert [BattleSense] to [RestoredBattleSense]\n- Convert [Irritation] to [HugeIrritation]\n- If this unit is Staggered, recover from Stagger"
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},
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{
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"id": 114510,
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"name": "Chachihu [揷翅虎]",
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"desc": "Combat Start: based on this unit's Speed value,\n- Heal SP equal to Speed value. At less than 0 SP, double the heal amount\n- Gain (Speed Value / 3) [SlashDamageUp] (max 5)\n\nEncounter Start: if this unit has 3+ [Binding], the above effect does not activate; gain [DefenseDown] equal to [Binding] on self (max 9)"
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},
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{
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"id": 114512,
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"name": "Tiantui Star's Blade - Overheat",
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"desc": "If this unit used a powerful attack ('Tanglecleaver' or 'Savage Tigerslayer's Perfected Flurry of Blades'), gain [Complacency] next turn equal to the number of times those skills were used (max 5)"
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},
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{
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"id": 117101,
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"name": "Savage Tigermark Support",
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"desc": "Turn Start: gain 5 [Vulnerable]\nTurn End: supply [BulletPropellantSpecial] to Lei Heng\n\nIf this unit is killed, this unit cannot supply [BulletPropellantSpecial] for Lei Heng; Lei Heng gains 1 [Vulnerable] and 1 [ParryingResultDown] next turn"
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},
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{
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"id": 113501,
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"name": "My Little Brother's Hand I Let Slip",
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"desc": "On Hit against an enemy, inflict 1 [GazeReplica] (once per Identity per turn)\nWhen attacked by an enemy, inflict 1 [GazeReplica] against the attacker (once per Identity per turn)\nTurn Start: if Hong Lu is on the field, inflict 1 [GazeReplica] against Hong Lu"
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},
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{
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"id": 113502,
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"name": "Grasp",
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"desc": "Prioritizes targets with [GraspReplica]\nGains a new pattern when there are targets with [GraspReplica]; +0.1 to all Resistances"
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},
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{
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"id": 113503,
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"name": "E.G.O Corrosion - N Corp.",
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"desc": "After entering this Encounter, gain 1 [EgoErodeReplica] at every passing Turn End\n- Turn End: at less than 50% HP, or at -20 SP or less, gain 1 additional [EgoErodeReplica]"
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},
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{
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"id": 113504,
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"name": "E.G.O Temporary Max Attunement",
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"desc": "If there are 4+ Sinners with 4+ [GazeReplica] Stacks, use the Skill 'Awe[TabExplain], Contempt[TabExplain] 【Unleashed】' Skill"
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},
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{
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"id": 113505,
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"name": "Better avert your gazes",
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"desc": "Where there are other surviving allies, if this unit becomes the main target from 5+ enemies, those enemies lose 10 HP and SP"
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},
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{
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"id": 113601,
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"name": "The Cost of Fell Bullets",
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"desc": "On Hit, heal 5 SP; on Clash Lose, lose 5 SP"
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},
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{
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"id": 113602,
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"name": "Charge Forth",
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"desc": "On enemy Kill, gain +3 [Breath] Count"
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},
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{
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"id": 113603,
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"name": "A new era is upon us, my dear fellow.",
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"desc": "At less than -20 SP, use a special pattern"
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},
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{
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"id": 113604,
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"name": "Please, dedicate yourself for the new ideal.",
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"desc": "If an N Corp. Employee(except Jia Huan)'s HP is less than 50%, use a special pattern"
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},
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{
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"id": 114601,
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"name": "-",
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"desc": "HP does not drop below 50%"
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},
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{
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"id": 114602,
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"name": "Little Baoyu, the lineage of Family Hierarchs cannot end here...",
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"desc": "Lose Encounter when Hong Lu dies. All Skills prioritize Hong Lu"
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},
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{
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"id": 114603,
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"name": "Who shall serve the elders, who shall convey the revered Xianhuang Worm's will to Hongyuan then?!!!",
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"desc": "On Hit after Clash Win against Hong Lu: inflict 1 [PileObedient] (once per Skill)"
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},
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{
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"id": 114604,
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"name": "Golden Bough Assimilation - Malattunement",
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"desc": "Encounter Start: gain [GoldenBoughSync]"
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},
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{
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"id": 114605,
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"name": "Forbidden Pill of Hongyuan - Completed Heixian Bolus [全黑仙丸]",
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"desc": "Gain 1 [AttackUp] and 1 [DefenseDown] every time this unit uses a different type of Skill (3 times per turn)"
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},
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{
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"id": 114606,
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"name": "Hongyuan has always been a putty in the hands of the revered Xianren",
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"desc": "Turn End: if Panicked, recover from Panic at the next Turn Start and reset SP to 0\n\nWhen recovering from Panic, gain 2 [Enhancement] and 2 [Endurance] next turn; if Hong Lu has [Obedient], heal 15 SP"
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},
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{
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"id": 115201,
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"name": "Watch this little girl...!",
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"desc": "Lose Encounter when Hong Lu dies. If there are this unit's summoned units at Turn Start, heal 10 SP"
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},
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{
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"id": 115202,
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"name": "Golden Bough Assimilation - Distortion",
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"desc": "Start of the 2nd Phase: gain [GoldenBoughSyncDistorted]"
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},
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{
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"id": 115203,
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"name": "Every Family Hierarch has the duty to surrender their bodies to the Xianhuang Worm and his honored will",
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"desc": "Turn End: if Panicked, recover from Panic at the next Turn Start and reset SP to 0\n\nWhen recovering from Panic,\n- gain 2 [Enhancement], 2 [Endurance], and 1 [Agility] next turn\n- If there are units summoned by this unit, heal 15 SP\n- If Hong Lu has [Obedient], heal 15 SP"
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},
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{
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"id": 115204,
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"name": "-",
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"desc": "HP does not drop below 85%"
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},
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{
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"id": 115205,
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"name": "-",
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"desc": "HP does not drop below 65%"
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},
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{
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"id": 115206,
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"name": "-",
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"desc": "HP does not drop below 50%"
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},
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{
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"id": 115207,
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"name": "Rot and Decay in the Husk of Gold and Jade [金玉其外 敗絮其中]",
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"desc": "If this unit has 10+ [Burst], take +10% damage\nIf this unit has 5+ types of negative effects, take +10% damage"
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},
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{
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"id": 115208,
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"name": "A Family Hierarch without the revered Xianhuang Worm will never serve Hongyuan",
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"desc": "At 0 HP, the Body Part becomes Staggered next turn\nThen, this Part becomes Severed, and the Body Part gains 2 [Vulnerable]"
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},
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{
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"id": 115209,
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"name": "-",
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"desc": "HP does not drop below 20%"
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},
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{
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"id": 115301,
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"name": "Witness Me, O Revered Xianren!",
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"desc": "When this unit is present, Jia Mu gains 200 Shield for her Core and every Part"
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},
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{
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"id": 115302,
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"name": "Duties of the Precious Jade",
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"desc": "As long as this unit is present, apply the following effects to the caged unit:\n- Become 'immobilized'\n- This unit's buffs, HP, and SP cannot be changed"
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},
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{
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"id": 115303,
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"name": "Departure",
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"desc": "When this unit is defeated, return the caged character to the battle next turn"
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},
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{
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"id": 115304,
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"name": "Refute the Evil; Restore Justice [破邪顯正]",
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"desc": "If this unit is defeated by the Sinners, activate the following effects:\n- All allies heal 10 SP; all allies gain 2 [AttackDmgUp] next turn\n- Inflict 5 [Binding], 3 [AttackDown], and 5 [Vulnerable] against Jia Mu for the next 2 turns\n- The unit that was caged in this unit heals up to 45 SP. Gain 2 [Enhancement] upon its return\n- Gain 3 E.G.O Resources to all Affinities"
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},
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{
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"id": 115401,
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"name": "O The Supreme Xianren of Immortality",
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"desc": "Has the [SupremeEternalLife] effect"
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},
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{
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"id": 115402,
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"name": "Let us be eternally free from aging and death",
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"desc": "HP does not drop below 1\n\nAt 1 HP, replace [SupremeEternalLife] with [ImperfectEternalLife]"
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},
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{
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"id": 115403,
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"name": "Knowledge of Immortality",
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"desc": "If this unit's HP drops to 1 upon getting hit, heal 10 SP to the Sinner who attacked this unit; then, gain 3 random E.G.O Resources for the least-owned Sin Affinities (activates once for this unit)"
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},
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{
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"id": 114513,
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"name": "Panic Recovery",
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"desc": "Turn End: if this unit is Panicked, reset SP to 0\n\nWhen recovering from Panic: at the next Turn Start, heal SP by this unit's missing HP (max 30)"
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}
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]
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} |