29 lines
1.1 KiB
JSON
29 lines
1.1 KiB
JSON
{
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"dataList": [
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{
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"id": 122801,
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"name": "'O Clock",
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"desc": "Turn End: if this unit's [LimitedTime] is evenly divisible by 60, gain 2 [SlashDamageUp] and 2 [PenetrateDamageUp] next turn"
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},
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{
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"id": 122802,
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"name": "Remaining Time",
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"desc": "If this unit is in [TimeAcceleration] state, deal 10% of the damage it dealt On Hit as bonus damage in the Skill's Sin Affinity (2 times per turn)"
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},
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{
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"id": 122901,
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"name": "'O Clock",
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"desc": "Turn End: if this unit's [LimitedTime], or the sum of [OwnTime] is evenly divisible by 60, gain 2 [SlashDamageUp] and 2 [PenetrateDamageUp] next turn"
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},
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{
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"id": 122902,
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"name": "Time Hyperacceleration",
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"desc": "If this unit is in [EquitableDistribution] state, deal 10% of the damage it dealt On Hit as bonus damage in the Skill's Sin Affinity (2 times per turn)"
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},
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{
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"id": 123001,
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"name": "Time Hyperacceleration",
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"desc": "Turn End: if this unit is alive, apply 1 [Protection] next turn to a random Part on The Time Ripper."
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}
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]
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} |