Files
LimbusStaticData/Localize/en/EN_Passives_Enemy-a1c6p1.json
2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"id": 9011601,
"name": "It's... you...",
"desc": "Deal +10% damage to targets with the least HP",
"summary": "Damage +10%"
},
{
"id": 9011801,
"name": "...",
"desc": "Target takes 3 SP damage if this unit loses the clash",
"summary": "Target takes 3 SP damage"
},
{
"id": 9012001,
"name": "Cleaning",
"desc": "When using a Skill, if target's HP is below 50%, Skill Power +1",
"summary": "Skill Power +1"
},
{
"id": 9012201,
"name": "Organizing",
"desc": "When using a Skill, if target's HP is below 50%, deal +30% damage",
"summary": "Damage +30%"
},
{
"id": 9012301,
"name": "Dead End",
"desc": "When using a Skill, if this unit's Speed is faster than the target's, Clash Power +1",
"summary": "Clash Power +1"
},
{
"id": 9012501,
"name": "Rat Hunt",
"desc": "When using a Skill, if this unit's Speed is faster than the target's, gain Clash Power +1 and deal +20% damage",
"summary": "Clash Power +1, deal +20% damage"
},
{
"id": 9012601,
"name": "I Will... Do My Best",
"desc": "Turn End: if Staggered, heal 12 SP. Gain 2 Defense Level Down next turn. (one time max)",
"summary": ""
},
{
"id": 9012602,
"name": "Apologies... Mistress!",
"desc": "Turn End: if this unit recovered from Panic, gain 1 Attack Power Up next turn",
"summary": "Gain 1 Attack Power Up next turn"
},
{
"id": 9101401,
"name": "I'll Clean You Up...",
"desc": "Turn End: if Staggered, recover from the Staggered state and heal 20 SP. Gain 1 Offense Level Up next turn. (1 max)",
"summary": ""
},
{
"id": 9101402,
"name": "Insolent Fool!",
"desc": "If this unit's Speed is faster than the target's, Clash Power +2",
"summary": "Clash Power +2"
},
{
"id": 9101403,
"name": "The Mistress's Voice...!",
"desc": "Heal 10 SP when every Coin of an Attack Skill flips heads",
"summary": "Heal 10 SP"
},
{
"id": 9101404,
"name": "Will You Witness Me, Mistress?!",
"desc": "If the target has Sinking, and if the target has -15 or less SP, gain 3 Offense Level Up next turn. (once per target)",
"summary": ""
},
{
"id": 9999999,
"name": "Panic Recovery",
"desc": "Turn End: if in Panic, reset SP to 0.",
"summary": ""
},
{
"id": 9999998,
"name": "Fixed Panic",
"desc": "This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against Non-SP Units.",
"summary": ""
}
]
}