Files
LimbusStaticData/Localize/en/EN_Skills_Abnormality-exme.json
2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"id": 144801,
"levelList": [
{
"level": 1,
"name": "Constricting Ohra Bonds",
"desc": "[WhenUse] At 6+ ([Breath] on self + [Laceration] on target), Base Power +1\n[WhenUse] Gain +3 [Breath] Count\n- If this unit's Speed is faster than the target's, gain an additional +1 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [ScratchesHurt] next turn"
}
]
}
]
}
]
},
{
"id": 144802,
"levelList": [
{
"level": 1,
"name": "Hamstringing",
"desc": "[WhenUse] Base Power +1 for every 6 ([Breath] on self + [Laceration] on target) (max 2)\n[WhenUse] If this unit's Speed is faster than the target's, convert the final Coin into [SuperCoin]\n[WhenUse] Gain 2 [Breath] and +3 [Breath] Count\n[WhenUse] If this unit's Speed is faster than the target's, gain 3 [Breath]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [ScratchesHurt] next turn"
}
]
}
]
}
]
},
{
"id": 144803,
"levelList": [
{
"level": 1,
"name": "Avulsion Slash",
"desc": "[WhenUse] Coin Power +1 for every 6 ([Breath] on self + [Laceration] on target) (max 2)\n[WhenUse] If this unit's Speed is faster than the target's, convert all Coins into [SuperCoin]s\n[WhenUse] Gain 3 [Breath]\n[WinDuel] Gain 2 [Breath]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
},
{
"desc": "[CriticalOnSucceedAttack] Inflict 1 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
},
{
"desc": "[CriticalOnSucceedAttack] Inflict 1 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [ScratchesHurt] next turn"
},
{
"desc": "[CriticalOnSucceedAttack] Inflict 1 [ScratchesHurt] next turn"
}
]
}
]
}
]
},
{
"id": 144804,
"levelList": [
{
"level": 1,
"name": "Branding",
"desc": "Prioritizes target that has [TiedRope]\nIf this unit's Speed is faster than the target's, deal +25% damage for every Speed difference (max 100%)\n[WhenUse] Coin Power +1 for every 6 ([Breath] on self + [Laceration] on target) (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
}
]
}
]
},
{
"id": 144805,
"levelList": [
{
"level": 1,
"name": "Escape Cutoff",
"desc": "[DuelCounter]\n[WhenUse] Base Power +1 for every 6 ([Breath] on self + [Laceration] on target) (max 2)\n[WhenUse] Gain 3 [Breath]\n[WinDuel] Gain +3 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [ScratchesHurt] next turn"
}
]
}
]
}
]
},
{
"id": 144901,
"levelList": [
{
"level": 1,
"name": "Trammel",
"desc": "[WhenUse] At 6+ ([Breath] on self + [Laceration] on target), Base Power +1\n[WhenUse] Gain +3 [Breath] Count\n- If this unit's Speed is faster than the target's, gain an additional +1 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Binding] next turn"
}
]
}
]
}
]
},
{
"id": 144902,
"levelList": [
{
"level": 1,
"name": "Choke Hold",
"desc": "[WhenUse] Base Power +1 for every 6 ([Breath] on self + [Laceration] on target) (max 2)\n[WhenUse] If this unit's Speed is faster than the target's, convert the final Coin into [SuperCoin]\n[WhenUse] Gain 2 [Breath] and +2 [Breath] Count\n[WhenUse] If this unit's Speed is faster than the target's, gain 3 [Breath]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Binding] next turn"
}
]
}
]
}
]
},
{
"id": 144903,
"levelList": [
{
"level": 1,
"name": "Hunter's Scouring",
"desc": "[WhenUse] Coin Power +1 for every 6 ([Breath] on self + [Laceration] on target) (max 2)\n[WhenUse] If this unit's Speed is faster than the target's, convert all Coins into [SuperCoin]s\n[WhenUse] Gain 3 [Breath]\n[WinDuel] Gain 2 [Breath]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
},
{
"desc": "[CriticalOnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
},
{
"desc": "[CriticalOnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Binding] this turn and next turn"
},
{
"desc": "[OnSucceedAttack] ([Binding] x 20)% chance to inflict [TiedRope]\n- If target is Staggered, this effect is inflicted without fail"
}
]
}
]
}
]
},
{
"id": 144904,
"levelList": [
{
"level": 1,
"name": "Branding",
"desc": "Prioritizes target that has [TiedRope]\nIf this unit's Speed is faster than the target's, deal +25% damage for every Speed difference (max 100%)\n[WhenUse] Coin Power +1 for every 6 ([Breath] on self + [Laceration] on target) (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
}
]
}
]
},
{
"id": 144905,
"levelList": [
{
"level": 1,
"name": "Route Cutoff",
"desc": "[DuelCounter]\n[WhenUse] Base Power +1 for every 6 ([Breath] on self + [Laceration] on target) (max 2)\n[WhenUse] Gain 3 [Breath]\n[WinDuel] Gain +3 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Binding] next turn"
}
]
}
]
}
]
},
{
"id": 145201,
"levelList": [
{
"level": 1,
"name": "Briefcase Corner Point",
"desc": "[WhenUse] Gain 1 [Agility] next turn (once per turn)\nIf target has 6+ ([Laceration] + [Vibration]), Base Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [LensmanNail]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [LensmanNail]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Vibration]"
}
]
}
]
}
]
},
{
"id": 145202,
"levelList": [
{
"level": 1,
"name": "Weighted Bash",
"desc": "[WhenUse] Gain 2 [Agility] next turn (once per turn)\nCoin Power +1 for every 6 ([Laceration] on target + [Vibration] on target) (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [LensmanNail]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [LensmanNail]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1"
}
]
}
]
}
]
},
{
"id": 145203,
"levelList": [
{
"level": 1,
"name": "Enframe Subject",
"desc": "Coin Power +1 for every 6 ([Laceration] on target + [Vibration] on target) (max 2)\n[WhenUse] If this unit's Speed is faster than the target's, convert all Coins into [SuperCoin]s",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [LensmanNail]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Vibration]"
},
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Paralysis] next turn"
},
{
"desc": "[EndCoin] Inflict 1 [TakePicture] next turn"
}
]
}
]
}
]
},
{
"id": 145204,
"levelList": [
{
"level": 1,
"name": "Snapshot",
"desc": "[DuelCounter]\nBase Power +1 for every 4 ([Laceration] on target + [Vibration] on target) (max 2)\n[WhenUse] If this unit's Speed is faster than the target's, convert all Coins into [SuperCoin]s",
"coinlist": [
{
"coindescs": [
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [AttackDown] next turn"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Paralysis] next turn"
},
{
"desc": "[EndCoin] Inflict 1 [TakePicture] next turn"
}
]
}
]
}
]
},
{
"id": 145301,
"levelList": [
{
"level": 1,
"name": "Steel Plate Slam",
"desc": "[WhenUse] Gain 1 [Agility] next turn (once per turn)\nIf target has 6+ ([Laceration] + [Vibration]), Base Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [LensmanNail]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [LensmanNail]"
},
{
"desc": "[OnSucceedAttack] Inflict +3 [Vibration] Count"
}
]
}
]
}
]
},
{
"id": 145302,
"levelList": [
{
"level": 1,
"name": "Nailhead Strike",
"desc": "[WhenUse] Gain 2 [Agility] next turn (once per turn)\nCoin Power +1 for every 6 ([Laceration] on target + [Vibration] on target) (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [LensmanNail]"
},
{
"desc": "[OnSucceedAttack] Inflict +2 [Vibration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [LensmanNail]"
},
{
"desc": "[OnSucceedAttack] Inflict +2 [Vibration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1"
}
]
}
]
}
]
},
{
"id": 145303,
"levelList": [
{
"level": 1,
"name": "Focus Recompose",
"desc": "Coin Power +1 for every 6 ([Laceration] on target + [Vibration] on target) (max 2)\n[WhenUse] If this unit's Speed is faster than the target's, convert all Coins into [SuperCoin]s",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [LensmanNail]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Vibration] Count"
},
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Paralysis] next turn"
},
{
"desc": "[EndCoin] Inflict [TakePicture] next turn"
}
]
}
]
}
]
},
{
"id": 145304,
"levelList": [
{
"level": 1,
"name": "Snapshot",
"desc": "[DuelCounter]\nBase Power +1 for every 4 ([Laceration] on target + [Vibration] on target) (max 2)\n[WhenUse] If this unit's Speed is faster than the target's, convert all Coins into [SuperCoin]s",
"coinlist": [
{
"coindescs": [
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [AttackDown] next turn"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Paralysis] next turn"
},
{
"desc": "[EndCoin] Inflict [TakePicture] next turn"
}
]
}
]
}
]
},
{
"id": 145001,
"levelList": [
{
"level": 1,
"name": "Oxsplitter",
"desc": "[WhenUse] Gain 3 [Breath]\n[WhenUse] Final Power +1 for every 4 [Laceration] on target (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
},
{
"desc": "[CriticalOnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 145002,
"levelList": [
{
"level": 1,
"name": "Bearsplitter",
"desc": "[WhenUse] Gain +3 [Breath] Count\n[WhenUse] Final Power +1 for every 4 [Laceration] on target (max 2)\n[WhenUse] At 6+ [Breath], convert all Coins into [SuperCoin]s\n[DefeatDuel]\n- Deal -80% damage\n- Does not hit Critically\n- Damage dealt by this Skill cannot Stagger the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count"
},
{
"desc": "[CriticalOnSucceedAttack] Inflict 3 [Laceration]"
}
]
}
]
}
]
},
{
"id": 145003,
"levelList": [
{
"level": 1,
"name": "Bearspine Breaker",
"desc": "[WhenUse] At 8+ [Breath], deal +40% damage on Critical Hit\n[WhenUse] Final Power +1 for every 4 [Laceration] on target (max 2)\n[WhenUse] <color=#ff6000><mark color=#ff000040><b><u>At 7+ [ChoiSwordsmanship], convert all Coins into [SuperCoin]s and deal +20% damage on Critical Hit</color></mark></b></u>\n[DefeatDuel]\n- Deal -80% damage\n- Does not hit Critically\n- Damage dealt by this Skill cannot Stagger the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [SlashResistDown] this turn and next turn"
},
{
"desc": "[OnSucceedAttack] Inflict 5 [Laceration] and +3 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 145005,
"levelList": [
{
"level": 1,
"name": "Swordform of the Homeland - Sal's Sundering",
"desc": "[WhenUse] Gain 3 [Breath]\n[WhenUse] Final Power +1 for every 4 [Laceration] on target (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
}
]
}
]
},
{
"id": 145006,
"levelList": [
{
"level": 1,
"name": "Tiger Hunt",
"desc": "[WhenUse] Gain +3 [Breath] Count\n[WhenUse] Final Power +1 for every 4 [Laceration] on target (max 2)\n[WhenUse] At 6+ [Breath], convert all Coins into [SuperCoin]s\n[DefeatDuel]\n- Deal -80% damage\n- Does not hit Critically\n- Damage dealt by this Skill cannot Stagger the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 145007,
"levelList": [
{
"level": 1,
"name": "Tigersplitter",
"desc": "[WhenUse] At 8+ [Breath], deal +40% damage on Critical Hit\n[WhenUse] Final Power +1 for every 4 [Laceration] on target (max 2)\n[WhenUse] <color=#ff6000><mark color=#ff000040><b><u>At 3 or fewer [ChoiSwordsmanship], convert all Coins into [SuperCoin]s and deal +20% damage on Critical Hit</color></mark></b></u>\n[DefeatDuel]\n- Deal -80% damage\n- Does not hit Critically\n- Damage dealt by this Skill cannot Stagger the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Binding] next turn"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [SlashResistDown] this turn and next turn"
}
]
}
]
}
]
},
{
"id": 145009,
"levelList": [
{
"level": 1,
"name": "Sword of the Homeland [Sal] - Reassume Stance",
"desc": "Unaffected by [ChoiSwordsmanship]\n[CantDuel] with Assist Units\nPrioritizes Sinners\nIf target's Skill is [SupportProtect] Exclusive Skill, convert into [SuperCoin]\n[StartDuel] <color=#ff6000><mark color=#ff000040><b><u>Lose 3 [ChoiSwordsmanship]</color></mark></b></u>\n- If target's Skill is [SupportProtect] Exclusive Skill, this effect does not activate\n[EndSkill] <color=#ff6000><mark color=#ff000040><b><u>On Hit as an Unopposed Attack, or On Hit against target that used [SupportProtect] Exclusive Skill, gain 2 [ChoiSwordsmanship]</color></mark></b></u>",
"coinlist": [
{}
]
}
]
},
{
"id": 145010,
"levelList": [
{
"level": 1,
"name": "Sword of the Homeland [Sal] - Swordhoning",
"desc": "Unaffected by [ChoiSwordsmanship]\n[CantDuel] with Assist Units\nPrioritizes Sinners\nIf target's Skill is [SupportProtect] Exclusive Skill, convert into [SuperCoin]\n[StartDuel] <color=#ff6000><mark color=#ff000040><b><u>Gain 3 [ChoiSwordsmanship]</color></mark></b></u>\n- If target's Skill is [SupportProtect] Exclusive Skill, this effect does not activate\n[EndSkill] <color=#ff6000><mark color=#ff000040><b><u>On Hit as an Unopposed Attack, or On Hit against target that used [SupportProtect] Exclusive Skill, lose 2 [ChoiSwordsmanship]</color></mark></b></u>",
"coinlist": [
{}
]
}
]
},
{
"id": 145011,
"levelList": [
{
"level": 1,
"name": "Bow of the Homeland [Sal] - Arrowloose",
"desc": "<color=#ff6000><mark color=#ff000040><b><u>Targets the enemy that has the most [Laceration]</color></mark></b></u>\nUnaffected by [ChoiSwordsmanship]\n[WhenUse] Consume 3 [Breath] Potency on self to gain Final Power +2",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 5 [Laceration] and +4 [Laceration] Count"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Raise Stagger Threshold by 10"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Binding] next turn"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Vulnerable]"
}
]
}
]
}
]
},
{
"id": 145012,
"levelList": [
{
"level": 1,
"name": "Guardform",
"desc": "Unaffected by [ChoiSwordsmanship]\n[StartBattle] Gain 5 [Breath] and +5 [Breath] Count\n[WhenUse] Gain 2 [CriticalDamageUp] next turn",
"coinlist": [
{}
]
}
]
},
{
"id": 145013,
"levelList": [
{
"level": 1,
"name": "Counterform",
"desc": "Unaffected by [ChoiSwordsmanship]\n[StartBattle] Gain 5 [Breath] and +5 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
}
]
}
]
},
{
"id": 145101,
"levelList": [
{
"level": 1,
"name": "Oxsplitter",
"desc": "[WhenUse] Gain 3 [Breath]\n[WhenUse] Final Power +1 for every 4 [Laceration] on target (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
},
{
"desc": "[CriticalOnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 145102,
"levelList": [
{
"level": 1,
"name": "Bearsplitter",
"desc": "[WhenUse] Gain +3 [Breath] Count\n[WhenUse] Final Power +1 for every 4 [Laceration] on target (max 2)\n[WhenUse] At 6+ [Breath], convert all Coins into [SuperCoin]s\n[DefeatDuel]\n- Deal -80% damage\n- Does not hit Critically\n- Damage dealt by this Skill cannot Stagger the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count"
},
{
"desc": "[CriticalOnSucceedAttack] Inflict 3 [Laceration]"
}
]
}
]
}
]
},
{
"id": 145103,
"levelList": [
{
"level": 1,
"name": "Bearspine Breaker",
"desc": "[WhenUse] At 8+ [Breath], deal +40% damage on Critical Hit\n[WhenUse] Final Power +1 for every 4 [Laceration] on target (max 2)\n[WhenUse] At more than 6 [ChoiSwordsmanship], gain Final Power for every excess [ChoiSwordsmanship] Stack (max 3)\n[WhenUse] <color=#ff6000><mark color=#ff000040><b><u>At 7+ [ChoiSwordsmanship], convert all Coins into [SuperCoin]s and deal +20% damage on Critical Hit</color></mark></b></u>\n[DefeatDuel]\n- Deal -80% damage\n- Does not hit Critically\n- Damage dealt by this Skill cannot Stagger the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [SlashResistDown] this turn and next turn"
},
{
"desc": "[OnSucceedAttack] Inflict 5 [Laceration] and +3 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 145104,
"levelList": [
{
"level": 1,
"name": "Even Sanguns Shall Be Cleft Under This Sword",
"desc": "Targets the enemy that has the most [Laceration]\n[WhenUse] Cannot be Staggered from taking damage until this Skill ends\n[WhenUse] Final Power +1 for every 4 [Laceration] on target (max 3)\n[WhenUse] At more than 6 [ChoiSwordsmanship], gain Final Power +2 for every excess [ChoiSwordsmanship] Stack (max 6)\n[WinDuel] <color=#ff6000><mark color=#ff000040><b><u>This Skill always flips Head, hits Critically, and does not consume [Breath] Count</color></mark></b></u>\n[BeforeAttack] Deal +20% damage on Critical Hit for every 2 [ChoiSwordsmanship] on self (max 80%)\n[DefeatDuel]\n- Deal -80% damage\n- Does not hit Critically\n- Damage dealt by this Skill cannot Stagger the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Deal (([Breath] on self x 10)% of this Coin's final damage) Slash damage (max 100%)"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Deal (([Laceration] on target x 10)% of this Coin's final damage) Lust damage (max 100%)"
},
{
"desc": "[OnSucceedAttack] Activate [Laceration] on target once. Target loses 1 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 145105,
"levelList": [
{
"level": 1,
"name": "Swordform of the Homeland - Sal's Sundering",
"desc": "[WhenUse] Gain 3 [Breath]\n[WhenUse] Final Power +1 for every 4 [Laceration] on target (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
}
]
}
]
},
{
"id": 145106,
"levelList": [
{
"level": 1,
"name": "Tiger Hunt",
"desc": "[WhenUse] Gain +3 [Breath] Count\n[WhenUse] Final Power +1 for every 4 [Laceration] on target (max 2)\n[WhenUse] At 6+ [Breath], convert all Coins into [SuperCoin]s\n[DefeatDuel]\n- Deal -80% damage\n- Does not hit Critically\n- Damage dealt by this Skill cannot Stagger the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 145107,
"levelList": [
{
"level": 1,
"name": "Tigersplitter",
"desc": "[WhenUse] At 8+ [Breath], deal +40% damage on Critical Hit\n[WhenUse] Final Power +1 for every 4 [Laceration] on target (max 2)\n[WhenUse] <color=#ff6000><mark color=#ff000040><b><u>At 3 or fewer [ChoiSwordsmanship], convert all Coins into [SuperCoin]s and deal +20% damage on Critical Hit</color></mark></b></u>\n[DefeatDuel]\n- Deal -80% damage\n- Does not hit Critically\n- Damage dealt by this Skill cannot Stagger the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Binding] next turn"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [SlashResistDown] this turn and next turn"
}
]
}
]
}
]
},
{
"id": 145108,
"levelList": [
{
"level": 1,
"name": "No Tiger's Flesh Shall Be Left Uncloven",
"desc": "Targets the enemy that has the most [Laceration]\n<color=#ff6000><mark color=#ff000040><b><u>Can Clash with this Skill regardless of Speed</color></mark></b></u>\n[WhenUse] Cannot be Staggered from taking damage until this Skill ends\n[WhenUse] Final Power +1 for every 4 [Laceration] on target (max 3)\n[WinDuel] <color=#ff6000><mark color=#ff000040><b><u>This Skill always flips Head, hits Critically, and does not consume [Breath] Count</color></mark></b></u>\n[BeforeAttack] Deal +20% damage on Critical Hit for every 2 [Breath] on self (max 80%)\n[DefeatDuel]\n- Deal -80% damage\n- Does not hit Critically\n- Damage dealt by this Skill cannot Stagger the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Activate [Laceration] on target once. Target loses 1 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Activate [Laceration] on target once. Target loses 1 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Activate [Laceration] on target once. Target loses 1 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] If the main target has 10+ [Laceration], inflict +8 [Laceration] Count on targets hit by this Coin"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict +8 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 145109,
"levelList": [
{
"level": 1,
"name": "Sword of the Homeland [Sal] - Reassume Stance",
"desc": "Unaffected by [ChoiSwordsmanship]\n[CantDuel] with Assist Units\nPrioritizes Sinners\nIf target's Skill is [SupportProtect] Exclusive Skill, convert into [SuperCoin]\n[StartDuel] <color=#ff6000><mark color=#ff000040><b><u>Lose 3 [ChoiSwordsmanship]</color></mark></b></u>\n- If target's Skill is [SupportProtect] Exclusive Skill, this effect does not activate\n[EndSkill] <color=#ff6000><mark color=#ff000040><b><u>On Hit as an Unopposed Attack, or On Hit against target that used [SupportProtect] Exclusive Skill, gain 2 [ChoiSwordsmanship]</color></mark></b></u>",
"coinlist": [
{}
]
}
]
},
{
"id": 145110,
"levelList": [
{
"level": 1,
"name": "Sword of the Homeland [Sal] - Swordhoning",
"desc": "Unaffected by [ChoiSwordsmanship]\n[CantDuel] with Assist Units\nPrioritizes Sinners\nIf target's Skill is [SupportProtect] Exclusive Skill, convert into [SuperCoin]\n[StartDuel] <color=#ff6000><mark color=#ff000040><b><u>Gain 3 [ChoiSwordsmanship]</color></mark></b></u>\n- If target's Skill is [SupportProtect] Exclusive Skill, this effect does not activate\n[EndSkill] <color=#ff6000><mark color=#ff000040><b><u>On Hit as an Unopposed Attack, or On Hit against target that used [SupportProtect] Exclusive Skill, lose 2 [ChoiSwordsmanship]</color></mark></b></u>",
"coinlist": [
{}
]
}
]
},
{
"id": 145111,
"levelList": [
{
"level": 1,
"name": "Bow of the Homeland [Sal] - Arrowloose",
"desc": "<color=#ff6000><mark color=#ff000040><b><u>Targets the enemy that has the most [Laceration]</color></mark></b></u>\nUnaffected by [ChoiSwordsmanship]\n[WhenUse] Consume 3 [Breath] Potency on self to gain Final Power +2",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 5 [Laceration] and +4 [Laceration] Count"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Raise Stagger Threshold by 10"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Binding] next turn"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Vulnerable]"
}
]
}
]
}
]
},
{
"id": 145112,
"levelList": [
{
"level": 1,
"name": "Guardform",
"desc": "Unaffected by [ChoiSwordsmanship]\n[StartBattle] Gain 5 [Breath] and +5 [Breath] Count\n[WhenUse] Gain 2 [CriticalDamageUp] next turn",
"coinlist": [
{}
]
}
]
},
{
"id": 145113,
"levelList": [
{
"level": 1,
"name": "Counterform",
"desc": "Unaffected by [ChoiSwordsmanship]\n[StartBattle] Gain 5 [Breath] and +5 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
}
]
}
]
}
]
}