Files
LimbusStaticData/Localize/en/EN_Skills_Assist-a1c9p3.json
2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"id": 40000901,
"levelList": [
{
"level": 1,
"name": "Obstruction",
"desc": "Deal +50% damage for every type of negative effect on target (max 100%)\n[WhenUse] Base Power +1 for every 2 ([Laceration] + [Vibration]) on target (max 5)\n[WhenUse] Gain +3 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Vibration]"
}
]
}
]
}
]
},
{
"id": 40000902,
"levelList": [
{
"level": 1,
"name": "Double Chaincleave",
"desc": "Deal +50% damage for every type of negative effect on target (max 100%)\n[WhenUse] Base Power +1 for every 2 ([Laceration] + [Vibration]) on target (max 5)\n[WhenUse] Gain +3 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Vibration] Count"
}
]
}
]
}
]
},
{
"id": 40000903,
"levelList": [
{
"level": 1,
"name": "Harpoon Throw",
"desc": "Deal +50% damage for every type of negative effect on target (max 200%)\n[WhenUse] Gain 2 [CriticalDmgUpVespa] next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict [BeeSting]"
},
{
"desc": "[OnSucceedAttack] Raise Stagger Threshold by 40% of damage dealt"
}
]
}
]
}
]
},
{
"id": 40000904,
"levelList": [
{
"level": 1,
"name": "Harpoon Impalement - There It Is.",
"desc": "Deal +50% damage for every type of negative effect on target (max 300%)\n[WhenUse] Gain 5 [CriticalDmgUpVespa] next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict [ArtifactBeeSting]"
},
{
"desc": "[OnSucceedAttack] Raise Stagger Threshold by 60% of damage dealt"
}
]
}
]
}
]
},
{
"id": 40000905,
"levelList": [
{
"level": 1,
"name": "Harpoon Recall",
"desc": "[CantDuel]\nTargets the unit that has Nested Harpoon (cancel this Skill when there are no available target)\nDeal +50% damage for every type of negative effect on target (max 200%)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Remove the Nested Harpoon on target"
}
]
}
]
}
]
},
{
"id": 40000906,
"levelList": [
{
"level": 1,
"name": "Counterattack.",
"desc": "[DuelCounter]\nDeal +50% damage for every type of negative effect on target (max 100%)\n[StartBattle] <color=#ff6000><mark color=#ff000040><b><u>Gain 1 [SupportProtect]</color></mark></b></u>\n[WhenUse] Gain 2 [ResultEnhancement] and 2 [AttackDmgUp] next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Vibration] Count"
}
]
}
]
}
]
},
{
"id": 40000907,
"levelList": [
{
"level": 1,
"name": "Defensive Assist.",
"desc": "[CanDuelGuard]\n[SupportProtect] exclusive Skill\n[WinDuel] Heal 4 SP for all allies (including this unit)\n- Heal 8 SP instead for LCD Faction",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
}
]
},
{
"id": 40000908,
"levelList": [
{
"level": 1,
"name": "Yellow Apic Stinger [黄蜂針]",
"desc": "Deal +50% damage for every type of negative effect on target (max 100%)\n[WhenUse] Gain 3 [CriticalDmgUpVespa] next turn",
"flavor": "<color=#fde55d>\"Do not even think about resisting.\"</color>",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict [BeeSting] on target"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Remove [BeeSting] on the target"
}
]
}
]
}
]
},
{
"id": 40000909,
"levelList": [
{
"level": 1,
"name": "Gungnir",
"desc": "Deal +50% damage for every type of negative effect on target (max 100%)\n[WhenUse] Deal +20% damage for every 10 [Vibration] Potency on target\n[BeforeAttack] If target is at less than 50% HP, [VibrationExplosion] triggered by this Skill does not consume Tremor Count\n[WhenUse] At 0+ SP, generate 1 Mang (望)\n- Coin Power +1, deal +50% damage\n[WhenUse] Gain 3 [CriticalDmgUpVespa] next turn\n[EndSkill] If this Skill generated Mang (望), lose 2 SP",
"flavor": "<color=#fde55d>\"This throw will strike and pierce through without fail.\"</color>",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict [ArtifactBeeSting] on target"
}
]
}
]
}
]
},
{
"id": 40000910,
"levelList": [
{
"level": 1,
"name": "Rend Space - Apic Flashburst Blade [空間斬 - 閃蜂光劍]",
"desc": "Deal +50% damage for every type of negative effect on target (max 100%)\n[WhenUse] Deal +20% damage for every 10 [Laceration] Potency on target\n[WhenUse] At 0+ SP, generate 2 Mang (望)\n- Coin Power +2, deal +100% damage\n[BeforeAttack] If target is at less than 50% HP, [Laceration] triggered by this Skill does not consume Bleed Count\n[EndSkill] If this Skill generated Mang (望), lose 3 SP",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Activate [Laceration] on target once. Target loses 1 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Activate [Laceration] on target once. Target loses 1 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Activate [Laceration] on target once. Target loses 1 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Activate [Laceration] on target once. Target loses 1 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Stagger target"
}
]
}
]
}
]
},
{
"id": 40001001,
"levelList": [
{
"level": 1,
"name": "Red Breath: Incision",
"desc": "If target has a negative effect, deal +50% damage\n[WhenUse] Lose 3 SP",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Deal 5 bonus damage"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Deal 5 bonus damage"
}
]
}
]
}
]
},
{
"id": 40001002,
"levelList": [
{
"level": 1,
"name": "White Breath: Fog. Dawn. Concealment - Safeguard the Mind",
"desc": "[CantDuel]\nThis Skill targets allies, does not trigger Defense Skills, and does not deal damage\n[WhenUse] Gain 5 [Breath] and +3 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Target heals 15 SP"
},
{
"desc": "[OnSucceedAttack] Apply 2 [MosesWhiteBreathMental] on self and target"
}
]
}
]
}
]
},
{
"id": 40001003,
"levelList": [
{
"level": 1,
"name": "Red Breath: Body. Blood. Acceleration. Hardening - Strengthen the Body",
"desc": "[CantDuel]\nThis Skill targets allies, does not trigger Defense Skills, and does not deal damage\n[WhenUse] Gain 5 [Breath] and +3 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Apply 2 [MosesRedBreathBody], 1 [AttackUp], 1 [DefenseUp] on self and target"
}
]
}
]
}
]
},
{
"id": 40001004,
"levelList": [
{
"level": 1,
"name": "Purple Breath: Impatience. Aching. Tightening - Oppress",
"desc": "This Skill does not trigger the target's Defense Skill\nIf target has a negative effect, deal +50% damage\n[WhenUse] Lose 8 SP\n[WhenUse] Gain 5 [Breath] and +3 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Deal 8 SP damage"
},
{
"desc": "[OnSucceedAttack] Inflict 4 [MosesPurpleBreathBind], 2 [Vulnerable], 3 [PlusCoinValueDown]"
},
{
"desc": "[OnSucceedAttack] Inflict 5 [Binding] next turn"
}
]
}
]
}
]
},
{
"id": 40001005,
"levelList": [
{
"level": 1,
"name": "Steady the Breath",
"desc": "[CantDuel]\nThis Skill does not hit enemies and does not trigger Defense Skills\n[WhenUse] Gain 5 [Breath] and +3 [Breath] Count",
"coinlist": [
{
"coindescs": [
{}
]
}
]
}
]
},
{
"id": 40001006,
"levelList": [
{
"level": 1,
"name": "Red Breath: Blood. Muscle. Contraction - Protect",
"desc": "[CantDuel]\nThis Skill targets allies, does not trigger Defense Skills, and does not deal damage\n[WhenUse] Gain 5 [Breath] and +3 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Apply 1 [MosesRedBreathShield] and 5 [Protection] on self and target"
}
]
}
]
}
]
},
{
"id": 40001007,
"levelList": [
{
"level": 1,
"name": "'Inhale Deep the Red Breath.'",
"desc": "[CantDuel]\nThis Skill does not hit enemies and does not trigger Defense Skills\n[StartBattle] Gain 100 Shield (once per Encounter)\n[StartBattle]<color=#ff6000><mark=#ff000040><b><u>Gain 1 [MosesRedBreathCharge]</u></b></mark></color>\n[EndBattle] Lose 15 SP",
"coinlist": [
{
"coindescs": [
{}
]
}
]
}
]
},
{
"id": 40001008,
"levelList": [
{
"level": 1,
"name": "Red Breath: Pulse. Blood. Hardening. Anger. Urge - Push the Body's Limit",
"desc": "[CantDuel]\nThis Skill targets allies, does not trigger Defense Skills, and does not deal damage\n[WhenUse] Gain 5 [Breath] and +3 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Apply 1 [MosesRedBreathAttack] and 5 [AttackUp]"
}
]
}
]
}
]
},
{
"id": 40001101,
"levelList": [
{
"level": 1,
"name": "Allas Workshop - Acceleration Punch!",
"desc": "At 6+ Speed, deal +50% damage\n[WhenUse] Gain 3 [Agility] next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Deal 3 Blunt bonus damage"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Deal 3 Blunt bonus damage"
}
]
}
]
}
]
},
{
"id": 40001102,
"levelList": [
{
"level": 1,
"name": "Nester Workshop - One! Two! Diffuse!",
"desc": "If target has a negative effect, deal +50% damage\n[WhenUse] If target has 5+ [Vibration], inflict +1 [Vibration] Count on Coin Hit",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 6 [Vibration]"
},
{
"desc": "- At 6+ Speed, inflict 2 additional [Vibration] Potency"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Gain 2 [Agility] next turn"
}
]
}
]
}
]
},
{
"id": 40001103,
"levelList": [
{
"level": 1,
"name": "Screw Atelier - Screw! Drill!",
"desc": "If target has a negative effect, deal +50% damage\n[WhenUse] Gain +5 [Charge] Count\n[WhenUse] At 10+ [Charge] Count, convert all Coins of this Skill to [SuperCoin]s",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Vibration] Count"
},
{
"desc": "[OnSucceedAttack] At 6+ [Charge] Count, inflict 3 additional [Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +3 [Charge] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +3 [Charge] Count"
}
]
}
]
}
]
},
{
"id": 40001104,
"levelList": [
{
"level": 1,
"name": "Namir Workshop - Five Times the Weight!",
"desc": "If target has a negative effect, deal +50% damage\n[WhenUse] If this unit does not have [Charge] Count, inflict +1 additional [Vibration] Count on target on Skill Hit\n[WhenUse] At 15+ [Charge] Count, consume all [Charge] Count and apply the following effects:\n- Trigger an additional [VibrationExplosion]\n- [VibrationExplosion] triggered by this Skill does not consume target's [Vibration] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion] twice; then, reduce target's [Vibration] Count by 2"
},
{
"desc": "[OnSucceedAttack] Inflict +1 [Vibration] Count"
}
]
}
]
}
]
},
{
"id": 40001105,
"levelList": [
{
"level": 1,
"name": "I'll Block Them and Keep You Safe!",
"desc": "[CanDuelGuard]\n[StartBattle] <color=#ff6000><mark color=#ff000040><b><u>Gain 1 [SupportProtect]</color></mark></b></u>\n[WinDuel] Inflict 2 [Vibration] and +2 [Vibration] Count on target",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
}
]
},
{
"id": 40001106,
"levelList": [
{
"level": 1,
"name": "No Way I'm Letting Our Junior Steal all the Spotlight!",
"desc": "[CanDuelGuard]\n[SupportProtect] exclusive Skill\n[WinDuel] Heal 4 SP for all allies (including this unit)\n- Heal 8 SP instead for LCD Faction",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
}
]
},
{
"id": 40001107,
"levelList": [
{
"level": 1,
"name": "YuRia Atelier - All-out Attack Mode, Mk. 17!",
"desc": "Deal +50% damage for every type of negative effect on target (max 100%)\n[WhenUse] If target has 6+ [Vibration], Base Power +3\n[WhenUse] At 0+ SP, generate 1 Mang (望)\n- Base Power +2, deal +20% damage\n[EndSkill] If this Skill generated Mang (望), lose 10 SP",
"flavor": "Special Handmade Golden Retriever-Exclusive Axe.",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict +2 [Vibration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Activate [Laceration] on target once. Target loses 1 [Laceration] Count"
},
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1"
}
]
}
]
}
]
},
{
"id": 40000701,
"levelList": [
{
"level": 1,
"name": "Ignition",
"desc": "[WhenUse] If target has 3+ types of negative effects, Base Power +1\n[WhenUse] Coin Power +1 for every 6 ([Combustion] on self + [Combustion] on target) (max 2)\n[WhenUse] Gain +1 [Combustion] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Combustion] and +1 [Combustion] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Gain 1 [Combustion]"
}
]
}
]
}
]
},
{
"id": 40000702,
"levelList": [
{
"level": 1,
"name": "E.G.O - A.B.S Activation",
"desc": "[WhenUse] If target has 3+ types of negative effects, Base Power +1\n[WhenUse] Coin Power +1 for every 6 ([Combustion] on self + [Combustion] on main target) (max 2)\n[WhenUse] Gain +3 [Combustion] Count\n[BeforeAttack] At 5+ [Combustion], Atk Weight +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Combustion] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Combustion]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Gain 1 [Combustion]"
}
]
}
]
}
]
},
{
"id": 40000703,
"levelList": [
{
"level": 1,
"name": "Drawn by Flame",
"desc": "[WhenUse] If target has 3+ types of negative effects, Base Power +1\n[WhenUse] Coin Power +1 for every 6 ([Combustion] on self + [Combustion] on main target) (max 2)\n[WhenUse] Deal +1% damage for every 1 ([Combustion] on self + [Combustion] on main target) (max 50%)\n[WhenUse] Gain +2 [Combustion] Count\n[BeforeAttack] Atk Weight +1 for every 5 [Combustion] on self (max 3)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +4 [Combustion] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Combustion]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Gain 2 [Combustion]"
}
]
}
]
}
]
},
{
"id": 40000704,
"levelList": [
{
"level": 1,
"name": "I'm Going to Raise A.B.S's Attunement Level.",
"desc": "[WhenUse] At 10+ [Combustion], Coin Power +3\n[WhenUse] Lose 10 [Combustion]\n[OnSucceedEvade] Lose 5 [Combustion] (once per turn)",
"flavor": "'Don't worry. I've thought of a way that might get me out of this alive.'",
"coinlist": [
{
"coindescs": [
{}
]
}
]
}
]
},
{
"id": 40000705,
"levelList": [
{
"level": 1,
"name": "A.B.S Max Attunement 【Degraded Corrosion】",
"desc": "[CantDuel]\nThis unit cannot be defeated while using this Skill\n[BeforeAttack] Gain +(total number of all enemies' Slots) Atk Weight\n[WhenUse] Deal +1% damage for every 1 ([Combustion] on self + [Combustion] on all targets) (max 100%)\n[EndSkillAll] This unit is defeated",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 10 [Combustion] and +2 [Combustion] Count"
}
]
}
]
}
]
},
{
"id": 40000801,
"levelList": [
{
"level": 1,
"name": "Eyes Bright Like Lamps",
"desc": "[CanDuelGuard]\nIf the target's Speed is faster than this unit's, Coin Power +1 for every 2 Speed difference (max 2)\n- At 1 Speed, Coin Power +2 instead\n[StartBattle] Gain 6 [LanternHohenheimBigBird]",
"coinlist": [
{}
]
}
]
},
{
"id": 40000802,
"levelList": [
{
"level": 1,
"name": "Rapid Fire",
"desc": "If the target's Speed is faster than this unit's, Coin Power +1 for every 2 Speed difference (max 2)\n- At 1 Speed, Coin Power +2 instead\n[WhenUse] Gain 5 [LanternHohenheimBigBird]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Combustion] and +1 [Combustion] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Sinking] and +1 [Sinking] Count"
}
]
}
]
}
]
},
{
"id": 40000803,
"levelList": [
{
"level": 1,
"name": "Intense Stare: Zero-Range",
"desc": "If the target's Speed is faster than this unit's, Coin Power +1 for every 2 Speed difference (max 2)\n- At 1 Speed, Coin Power +2 instead\n[WhenUse] Gain 4 [LanternHohenheimBigBird]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Combustion]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Combustion] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Sinking] and +1 [Sinking] Count"
}
]
}
]
}
]
},
{
"id": 40000804,
"levelList": [
{
"level": 1,
"name": "Salvation for those Enchanted by the Lamp",
"desc": "Until the end of the Unopposed Attack, this unit does not take HP damage and does not gain negative effects\nIf the target's Speed is faster than this unit's, Coin Power +1 for every 1 Speed difference (max 6)\n- At 1 Speed, Coin Power +6 instead\nIf target has [DelusionHohenheimBigBird], +0.5 to target's Pierce Resist. until Attack End\n[EndSkill] Remove [DelusionHohenheimBigBird] from target",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnStartCoin] Consume all [LanternHohenheimBigBird] Stack and deal +15% damage for every Stack consumed (max 300%)"
},
{
"desc": "[OnSucceedAttack] Inflict 8 [Sinking] and +2 [Sinking] Count"
},
{
"desc": "[OnSucceedAttack] Inflict 6 [Combustion] and +2 [Combustion] Count"
}
]
}
]
}
]
},
{
"id": 40001201,
"levelList": [
{
"level": 1,
"name": "Heated Puncture",
"desc": "Coin Power +1 for every 6 ([Combustion] + [Laceration]) on target (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Combustion]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Combustion] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Combustion]"
}
]
}
]
}
]
},
{
"id": 40001202,
"levelList": [
{
"level": 1,
"name": "Scorching Incision",
"desc": "Coin Power +1 for every 6 ([Combustion] + [Laceration]) on target (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Combustion]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Combustion]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Combustion]"
}
]
}
]
}
]
},
{
"id": 40001203,
"levelList": [
{
"level": 1,
"name": "Following the Flow",
"desc": "Coin Power +1 for every 6 ([Combustion] + [Laceration]) on target (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Combustion]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Vulnerable]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Combustion]"
}
]
}
]
}
]
},
{
"id": 40001204,
"levelList": [
{
"level": 1,
"name": "I Shall Open the Path",
"desc": "Coin Power +1 for every 6 ([Combustion] + [Laceration]) on target (max 3)\n[WhenUse] At 0+ SP, generate 1 Mang (望)\n- Coin Power +1 and deal +30% damage\n[EndSkill] If this Skill generated Mang, consume 1 SP",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Combustion]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Combustion] Count"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [SlashTakeDamageUp]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Combustion]"
}
]
}
]
}
]
},
{
"id": 40001205,
"levelList": [
{
"level": 1,
"name": "Silence",
"desc": "Coin Power +1 for every 6 ([Combustion] + [Laceration]) on target (max 4)\n[WhenUse] At 0+ SP, generate 2 Mang (望)\n- Coin Power +2 and deal +60% damage\n[EndSkill] If this Skill generated Mang, consume 3 SP",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Combustion]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Combustion]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Combustion]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Combustion]"
}
]
}
]
}
]
},
{
"id": 40001206,
"levelList": [
{
"level": 1,
"name": "Internal Bleeding",
"desc": "Deal +1% damage for every ([Laceration] on self + [Laceration] on target) (max 20%)\n[WhenUse] Gain 3 [Laceration] and +5 [Laceration] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Combustion] Count"
},
{
"desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
}
]
}
]
},
{
"id": 40001207,
"levelList": [
{
"level": 1,
"name": "Blinding Bloodcleaver",
"desc": "Deal +1% damage for every ([Laceration] on self + [Laceration] on target) (max 20%)\n[WhenUse] Gain 3 [Laceration] and +5 [Laceration] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Vulnerable]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
}
]
}
]
}
]
},
{
"id": 40001208,
"levelList": [
{
"level": 1,
"name": "Drown in Blood",
"desc": "Deal +1% damage for every ([Laceration] on self + [Laceration] on target) (max 30%)\n[WhenUse] Gain 6 [Laceration] and +5 [Laceration] Count\n[WhenUse] At 0+ SP, generate 2 Mang (望)\n- Coin Power +2 and deal +60% damage\n[EndSkill] If this Skill generated Mang, consume 5 SP",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Combustion] Count"
},
{
"desc": "[OnSucceedAttack] Inflict +4 [Laceration] Count"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [BloodBranch] for every 5 ([Laceration] on self + [Laceration] on target) (max 3)"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
}
]
}
]
}
]
},
{
"id": 40001209,
"levelList": [
{
"level": 1,
"name": "Funeral for a Dead Bloodfiend",
"desc": "Deal +1% damage for every ([Laceration] on self + [Laceration] on target) (max 50%)\n[WhenUse] Gain 10 [Laceration] and +5 [Laceration] Count\n[WhenUse] At 0+ SP, generate 3 Mang (望)\n- Coin Power +3 and deal +90% damage\n[EndSkill] If this Skill generated Mang, consume 3 SP",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [BloodBranch] for every 5 ([Laceration] on self + [Laceration] on target) (max 5)"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Laceration]"
}
]
}
]
}
]
},
{
"id": 40001301,
"levelList": [
{
"level": 1,
"name": "Downward Swing",
"desc": "[WhenUse] At 6+ Speed, deal +20% damage\n[WhenUse] Gain 4 [Breath] and +2 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +1 [Burst] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 8 [Burst]"
},
{
"desc": "[OnSucceedAttack] Inflict 5 [Laceration]"
}
]
}
]
}
]
},
{
"id": 40001302,
"levelList": [
{
"level": 1,
"name": "Halberd Combo",
"desc": "[WhenUse] At 6+ Speed, deal +30% damage\n[WhenUse] Gain 1 [Breath] and +3 [Breath] Count\n[WinDuel] Deal +30% damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Burst] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 5 [Burst]"
},
{
"desc": "[OnSucceedAttack] Inflict 6 [Laceration]"
}
]
}
]
}
]
},
{
"id": 40001303,
"levelList": [
{
"level": 1,
"name": "Trench-specialized Spear Combat",
"desc": "[WhenUse] At 7+ Speed, deal +40% damage\n[WhenUse] Gain +4 [Breath] Count\n[WinDuel] Gain 1 [Enhancement]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 6 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Burst] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 40001304,
"levelList": [
{
"level": 1,
"name": "True Decapitation Deathblow",
"desc": "If this unit has [WillAwakenSinclair], +1 to target's Slash Resist. until Attack End\n[WhenUse] Base Power +2 for every 5 [Breath] (max 8)\n[WhenUse] At 5+ SP, generate 1 Mang; Base Power +3\n[EndSkill] If this Skill generated Mang, lose 5 SP",
"coinlist": [
{
"coindescs": [
{
"desc": "[ExtractCoin]"
},
{
"desc": "Deal +1% damage for every ([Burst] + [Burst] Count) on the target (max 100%)"
},
{
"desc": "[OnSucceedAttack] Deal ([Breath] on self x 4) Pride damage (max 80)"
},
{
"desc": "[CriticalOnSucceedAttack] Deal +150% damage"
}
]
}
]
}
]
},
{
"id": 40001305,
"levelList": [
{
"level": 1,
"name": "Plastered Sleep, Unrestrained Ripples",
"desc": "If this unit has [WillAwakenSinclair], +1 to target's Slash Resist. until Attack End\nCan draw any attack to this unit regardless of Speed\n[WhenUse] Base Power +1 for every 3 [Breath] (max 2)\n[WhenUse] Base Power +2 for every type of negative effect on target (max 4)\n[WhenUse] Gain 5 [Agility] next turn\n[WhenUse] Gain 10 [Breath] and +2 [Breath] Count\n[WhenUse] At 10+ SP, generate 2 Mang; Base Power +6\n[EndSkill] If this Skill generated Mang, lose 10 SP",
"coinlist": [
{
"coindescs": [
{
"desc": "[ExtractCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 7 [Laceration] and +2 [Laceration] Count"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Vulnerable] next turn"
},
{
"desc": "[CriticalOnSucceedAttack] Deal +400% damage"
}
]
}
]
}
]
},
{
"id": 40001306,
"levelList": [
{
"level": 1,
"name": "Abate the Smoke",
"desc": "[CantDuel]\nTargets the enemy with the lowest max HP\nThis Skill does not trigger the target's Defense Skill\n[BeforeAttack] Gain +(total number of all enemies' Slots) Atk Weight\n[WhenUse] At 4+ Speed, deal +50% damage",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Deal (40% of this Coin's final damage) Slash damage"
}
]
}
]
}
]
},
{
"id": 40001501,
"levelList": [
{
"level": 1,
"name": "Sever",
"desc": "Cannot change target\nFinal Power +1 for every 10 [CutbondRyoshu] on self (max 3)\nFinal Power +1 for every 6 [Laceration] on target (max 3)",
"flavor": "'I cannot let Araya live a life like my own. She must lead a new life away from this place, away from me.'",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 1 [Laceration] and +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Laceration] and +1 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 40001502,
"levelList": [
{
"level": 1,
"name": "Paint",
"desc": "Cannot change target\nFinal Power +1 for every 10 [CutbondRyoshu] on self (max 3)\nFinal Power +1 for every 6 [Laceration] on target (max 3)",
"flavor": "'We will escape the House of Spiders...'\n\n'Before Araya meets the same fate as Saru.'",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Laceration] and +1 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Laceration] and +2 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 40001503,
"levelList": [
{
"level": 1,
"name": "Splatter",
"desc": "Cannot change target\nRandom chance to delete the earliest Coin on the Skill this unit Clashed with\nFinal Power +1 for every 10 [CutbondRyoshu] on self (max 5)\nFinal Power +1 for every 6 [Laceration] on target (max 4)",
"flavor": "'But I cannot guarantee Araya's safety while fighting off the Nursefathers' pursuit.'",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 1 [Laceration] and +1 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Laceration] and +1 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Laceration] and +3 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 40001504,
"levelList": [
{
"level": 1,
"name": "Brushstroke",
"desc": "Cannot change target\nRandom chance to delete the earliest Coin on the Skill this unit Clashed with\nFinal Power +1 for every 10 [CutbondRyoshu] on self (max 5)\nFinal Power +1 for every 6 [Laceration] on target (max 4)",
"flavor": "'I will hide her. I will hide her right under their noses—in that room full of Time Vaults where they're always coming and going.'\n\n'Time Vaults are safe. I can put Araya in one of those.'",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Laceration] and +1 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 1 [Laceration] and +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Laceration] and +2 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 40001505,
"levelList": [
{
"level": 1,
"name": "Slay the Heavens - Tiansha [天殺]",
"desc": "Cannot change target\nRandom chance to delete the earliest Coin on the Skill this unit Clashed with\nFinal Power +1 for every 4 [CutbondRyoshu] on self (max 12)",
"flavor": "'And then, I will make a small mark on Araya's safe with my blade.'\n\n'That way, when I return, the mark made by my sword will become fresh again and I'll be able to pick out hers even if the Vaults get shuffled around.'\n\n'The best place to hide a tree is in the forest.'",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration] and +2 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 40001506,
"levelList": [
{
"level": 1,
"name": "'Erasing Me, Erasing You.'",
"desc": "Cannot change target\nRandom chance to delete the earliest Coin on the Skill this unit Clashed with",
"flavor": "'However much time slips by, I hope it feels like only a fleeting moment to her.'",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
}
]
}
]
}