119 lines
3.6 KiB
JSON
119 lines
3.6 KiB
JSON
{
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"dataList": [
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{
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"id": "get_11001_1",
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"desc": "Identity Acquisition",
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"dlg": "I’m Sinclair… Emil Sinclair. Oh, my number is, uhm… eleven."
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},
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{
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"id": "lobby_morning_11001_1",
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"desc": "Morning Greeting",
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"dlg": "Good morning! Did you have a good… Oh, you can sleep, right, Manager…?"
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},
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{
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"id": "lobby_noon_11001_1",
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"desc": "Afternoon Greeting",
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"dlg": "I feel the most comfortable at this time of the day. Have a nice afternoon, Manager."
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},
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{
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"id": "lobby_night_11001_1",
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"desc": "Evening Greeting",
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"dlg": "How was your day? As for me… I couldn’t really focus on my tasks, I think."
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},
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{
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"id": "smalltalk_11001_1",
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"desc": "Chatter #1",
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"dlg": "I don’t think I could ever have imagined doing this… Oh, it’s not that I dislike my job or anything, it’s just… something that randomly occurred to me."
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},
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{
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"id": "smalltalk_11001_2",
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"desc": "Chatter #2",
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"dlg": "You really are amazing, Manager… I’m still struggling to adjust, and you’re leading us like a pro despite your memory loss."
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},
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{
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"id": "smalltalk_11001_3",
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"desc": "Chatter #3",
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"dlg": "Look, Rodya gave me some snacks. I’m gonna save some for later. Hehe."
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},
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{
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"id": "smalltalk_11001_4",
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"desc": "Chatter #4",
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"dlg": "Say, Dante… Do you… really feel nothing having that for your head? Is the world… still normal to you?"
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},
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{
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"id": "smalltalk_11001_5",
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"desc": "Chatter #5",
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"dlg": "So, if you don’t remember your past, I guess that means you don’t have regrets either, right, Dante? It might be rude of me to say this, but… I envy that. You get to completely focus on the present."
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},
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{
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"id": "neglect_11001_1",
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"desc": "Idle",
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"dlg": "Um, Manager…? Where are you? Are you busy?"
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},
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{
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"id": "formation_11001_1",
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"desc": "Deployment",
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"dlg": "Umm… You want me? Mmh… I will do my best…"
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},
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{
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"id": "battleentry_11001_1",
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"desc": "Stage Entry",
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"dlg": "I guess this is for the best, right…?"
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},
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{
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"id": "battle_select_11001_1",
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"desc": "Viewed in Battle",
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"dlg": "Did I do something wrong…?"
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},
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{
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"id": "battle_endcommand_11001_1",
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"desc": "Commencing Attack",
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"dlg": "I’ll try…!"
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},
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{
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"id": "battle_enemy_break_11001_1",
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"desc": "Enemy Stagger",
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"dlg": "I did it, right…?"
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},
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{
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"id": "battle_break_11001_1",
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"desc": "Staggered",
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"dlg": "Ngh…!"
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},
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{
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"id": "battle_kill_11001_1",
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"desc": "Enemy Killed",
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"dlg": "I did it!"
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},
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{
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"id": "battle_allydead_11001_1",
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"desc": "Ally Death",
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"dlg": "Will that happen to me too…?"
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},
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{
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"id": "choice_success_p_11001_1",
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"desc": "Check Passed",
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"dlg": "Thank goodness I made it…"
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},
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{
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"id": "choice_fail_n_11001_1",
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"desc": "Check Failed",
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"dlg": "It’s all my fault…"
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},
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{
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"id": "battle_clear_11001_1",
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"desc": "Victory Cry",
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"dlg": "Umm… Did we make it? I’m so relieved."
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},
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{
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"id": "battle_clear_ex_11001_1",
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"desc": "Extra Conditions Fulfilled",
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"dlg": "I don’t really think it’s thanks to me. I appreciate the compliment, though. I was reminded of my mother for a moment."
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},
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{
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"id": "battle_defeat_11001_1",
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"desc": "Defeat Wail",
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"dlg": "Sorry. I should have done better… I still have a lot of room for improvement."
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}
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]
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} |