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LimbusStaticData/Localize/en/PersonalityVoiceDlg/EN_Voice_Sinclair_Mariachi_11004.json
2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"id": "get_11004_1",
"desc": "Identity Acquisition",
"dlg": "Salutations… Ive been told that this is… where Ill stir with entertainment."
},
{
"id": "lobby_morning_11004_1",
"desc": "Morning Greeting",
"dlg": "A fresh morning. Lets kick off today with an energetic start."
},
{
"id": "lobby_noon_11004_1",
"desc": "Afternoon Greeting",
"dlg": "What a lazy afternoon… When I feel drowsy, I tend to shake the instruments in my hands to whatever rhythm. Like this, and like that."
},
{
"id": "lobby_night_11004_1",
"desc": "Evening Greeting",
"dlg": "The favorite hours of the dead… When do you go to sleep, Dante?"
},
{
"id": "smalltalk_11004_1",
"desc": "Chatter #1",
"dlg": "Oh… You wanna hear my music? Hmm… Ill shake something out, if you insist."
},
{
"id": "smalltalk_11004_2",
"desc": "Chatter #2",
"dlg": "You should keep your head empty in a fight. Its all about the rhythm. Stay lively, but without missing a beat."
},
{
"id": "smalltalk_11004_3",
"desc": "Chatter #3",
"dlg": "What do you do when your mind is disturbed, Manager? How about learning to play music with me? Its something that helped me a lot."
},
{
"id": "smalltalk_11004_4",
"desc": "Post-Uptie Chat 1",
"dlg": "I wasnt always like this. One day, I chanced upon music and dance… They opened a window into my own psyche."
},
{
"id": "smalltalk_11004_5",
"desc": "Post-Uptie Chat 2",
"dlg": "I know of a way to shake off the agony, fear, anxiety, and all else that weighs you down. Just surrender yourself to the rhythm, and it will lead you."
},
{
"id": "neglect_11004_1",
"desc": "Idle",
"dlg": "…Did you not like my performance?"
},
{
"id": "gacksung_11004_1",
"desc": "Uptying",
"dlg": "Ill repay you with merrier music."
},
{
"id": "formation_11004_1",
"desc": "Deployment",
"dlg": "Lets shake it."
},
{
"id": "battleentry_11004_1",
"desc": "Stage Entry",
"dlg": "Is this the right choice…?"
},
{
"id": "battle_select_11004_1",
"desc": "Viewed in Battle",
"dlg": "Whats up, Dante…?"
},
{
"id": "battle_endcommand_11004_1",
"desc": "Commencing Attack",
"dlg": "Ill bust your head."
},
{
"id": "battle_enemy_break_11004_1",
"desc": "Enemy Stagger",
"dlg": "Ill take your head next."
},
{
"id": "battle_break_11004_1",
"desc": "Staggered",
"dlg": "Unk!"
},
{
"id": "battle_kill_11004_1",
"desc": "Enemy Killed",
"dlg": "Too easy."
},
{
"id": "battle_allydead_11004_1",
"desc": "Ally Death",
"dlg": "Whos up next…?"
},
{
"id": "choice_success_p_11004_1",
"desc": "Check Passed",
"dlg": "That was easier than I thought."
},
{
"id": "choice_fail_n_11004_1",
"desc": "Check Failed",
"dlg": "Not what I wished for…"
},
{
"id": "battle_clear_11004_1",
"desc": "Victory Cry",
"dlg": "Just as I was about to feel some enthusiasm… its over already."
},
{
"id": "battle_clear_ex_11004_1",
"desc": "Extra Conditions Fulfilled",
"dlg": "Todays performance was satisfying. It entertained me to no end."
},
{
"id": "battle_defeat_11004_1",
"desc": "Defeat Wail",
"dlg": "We can always try again. Nothing says we cant give it another shake."
}
]
}