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LimbusStaticData/Localize/jp/JP_Skills_Abnormality-a1c7p1.json
2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"id": 837101,
"levelList": [
{
"level": 1,
"name": "アレ",
"desc": "[WhenUse] [DuelDeclaration_Camille]を付与\n[WhenUse] [Breath]5を得る\n[WinDuel] 自分の[Breath]回数が2増加",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 837102,
"levelList": [
{
"level": 1,
"name": "クードロア",
"desc": "[WhenUse] [Breath]2を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Breath]回数が2増加"
},
{
"desc": "[OnSucceedAttack] 自分の速度が7以上なら、[Burst]3を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]3を得る"
},
{
"desc": "[OnSucceedAttack] 自分の速度が7以上なら、[Burst]3を付与"
}
]
}
]
}
]
},
{
"id": 837103,
"levelList": [
{
"level": 1,
"name": "フォント",
"desc": "[WhenUse] 自分の[Breath]が7以上なら、コイン威力 +2\n[WinDuel] 自分の[Breath]回数が2増加 ",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]3を得る"
},
{
"desc": "[OnSucceedAttack] 自分の速度が7以上なら、[Burst]回数が3増加"
},
{
"desc": "[CriticalOnSucceedAttack] クリティカルダメージ量 +50%"
}
]
}
]
}
]
},
{
"id": 837104,
"levelList": [
{
"level": 1,
"name": "サリュー",
"desc": "[WhenUse] 自分の速度が攻撃者よりも高いほど、コイン威力 +1(速度差2につきコイン威力 +1.最大3)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 自分の[Breath]回数が4増加"
},
{
"desc": "[OnSucceedAttack] 自分の速度が7以上なら[Burst]3を付与、[Burst]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]5を得る"
},
{
"desc": "[OnSucceedAttack] 自分の速度が7以上なら[Burst]3を付与、[Burst]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Breath]5を得る"
},
{
"desc": "[OnSucceedAttack] 自分の速度が7以上なら[Burst]3を付与、[Burst]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[CriticalOnSucceedAttack] クリティカルダメージ量 +100%"
},
{
"desc": "[OnSucceedAttack] 対象の[Burst]1につきダメージ量 +5%(最大50%)"
}
]
}
]
}
]
},
{
"id": 837105,
"levelList": [
{
"level": 1,
"name": "応酬",
"desc": "[WinDuel] マッチ回数に比例してダメージ量が増加(マッチ回数1につき +10%. 最大50%)\n[WinDuel] 次のターンに[Agility]2を得る\n[DefeatDuel] 次のターンに[Binding]2を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Vulnerable]1を付与"
}
]
}
]
}
]
},
{
"id": 837106,
"levelList": [
{
"level": 1,
"name": "デフォンシヴ",
"desc": "[OnSucceedEvade] 次のターンに[Agility]1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 837201,
"levelList": [
{
"level": 1,
"name": "綺麗に切ってあげるわねぇ!",
"desc": "[WhenUse] 対象の[Laceration]が6以上なら、マッチ威力 +1\n[WhenUse] 自分の[Laceration]回数5につき、コイン威力 +1(最大3)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]4を付与"
},
{
"desc": "[OnSucceedAttack] ([BloodScissor]段階 - 1)に比例し、コインを再使用(最大2回)"
}
]
}
]
}
]
},
{
"id": 837202,
"levelList": [
{
"level": 1,
"name": "もっと鋭く",
"desc": "[WhenUse] [BloodDinner]を最大で20消耗し、消耗した[BloodDinner]10につき[BloodScissor]1を得て精神力を3回復。\n- このスキルで[BloodDinner]を消耗できなければ、[Laceration]30を得る\n[WhenUse] 対象の[Laceration]が6以上なら、マッチ威力 +1\n[WhenUse] 自分の[Laceration]5につき、コイン威力 +1(最大2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
}
]
}
]
}
]
},
{
"id": 837203,
"levelList": [
{
"level": 1,
"name": "チョッキン!",
"desc": "[WhenUse] [BloodDinner]を最大30消耗し、消耗した[BloodDinner]10につき[BloodScissor]1を得て精神力を3回復\n[WhenUse] 対象に[LineCutting]があれば、マッチ威力 +5\n[LineCutting]へ的中するたびに精神力を5回復",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]回数3を付与"
}
]
}
]
}
]
},
{
"id": 837204,
"levelList": [
{
"level": 1,
"name": "アンタも一緒に切ってあげるぅ!",
"desc": "[BeforeAttack] [BloodScissor]段階に比例して攻撃加重値 +1(最大2)\n[WhenUse] [BloodDinner]を最大30消耗し、消耗した[BloodDinner]10につき[BloodScissor]1を得て精神力を3回復\n[WhenUse] 対象の[Laceration]が6以上なら、マッチ威力 +2",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] 次のターンに[BloodScissorScars]1を付与"
},
{
"desc": "[OnSucceedAttackHead] [Laceration]5を付与、[Laceration]回数が2増加"
}
]
}
]
}
]
},
{
"id": 837205,
"levelList": [
{
"level": 1,
"name": "今度はアンタの番よぉ",
"desc": "[WhenUse] 対象の[Laceration]が6以上なら、コイン威力 +1",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] 次のターンに[BloodScissorScars]1を付与"
},
{
"desc": "[OnSucceedAttack] 次のターンにて[LineCutting]になる"
}
]
}
]
}
]
},
{
"id": 837206,
"levelList": [
{
"level": 1,
"name": "仲良く切ってあげるぅ!",
"desc": "[BeforeAttack] [BloodScissor]段階に比例して攻撃加重値 +1\n[WhenUse] [BloodDinner]を最大100消耗し、消耗した[BloodDinner]10につき[BloodScissor]1を得て精神力を3回復\n[EndSkill] [BloodScissor]を10消耗",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数3を付与"
},
{
"desc": "[WinDuelAttack] 対象の[Laceration]を発動(最大10)。対象の[Laceration]回数が1減少"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Laceration]5を付与"
},
{
"desc": "[WinDuelAttack] 対象の[Laceration]を発動(最大10)。対象の[Laceration]回数が1減少"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] [Laceration]5を付与"
},
{
"desc": "[WinDuelAttack] 対象の[Laceration]を発動(最大10)。対象の[Laceration]回数が1減少"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [BloodScissor]段階に比例し、ダメージ量 +40%(最大120%)"
},
{
"desc": "[EnemyKill] このコイン効果で相手を倒した場合、倒した対象への与ダメージ量の50%だけ回復"
}
]
}
]
}
]
},
{
"id": 837207,
"levelList": [
{
"level": 1,
"name": "礼儀がなってないじゃなぃ!",
"desc": "[DuelCounter]\n[WhenUse] [BloodScissor]段階に比例し、マッチ威力 +1(最大3)\n[WhenUse] 自分の[Laceration]5につき、コイン +1(最大3)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]4を付与、[Laceration]回数が4増加"
}
]
}
]
}
]
},
{
"id": 837208,
"levelList": [
{
"level": 1,
"name": "美しくないものは要らないわぁ!!",
"desc": "[CantChangeTarget]\n現体力の比率が最も低い対象を優先して攻撃",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 対象の体力が30%以下なら即死"
},
{
"desc": "[EnemyKill] 倒した対象の体力最大値30%だけ[BloodDinner]が増加"
},
{
"desc": "[EnemyKill] 次のターンに[Vulnerable]4を得る"
}
]
}
]
}
]
}
]
}