1225 lines
42 KiB
JSON
1225 lines
42 KiB
JSON
{
|
||
"dataList": [
|
||
{
|
||
"id": 144801,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "捕縄で締め上げる",
|
||
"desc": "[WhenUse] 自分の[Breath]と対象の[Laceration]の合計が6以上なら、基本威力 +1\n[WhenUse] 自分の[Breath]回数が3増加\n- 対象より速度が高ければ、自分の[Breath]回数が追加で1増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[ScratchesHurt]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 144802,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "腱を斬る",
|
||
"desc": "[WhenUse] 自分の[Breath]と対象の[Laceration]の合計6につき、基本威力 +1 (最大2)\n[WhenUse] 対象より速度が高ければ、最終コインが[SuperCoin]に変更される\n[WhenUse] [Breath]2を得て、自分の[Breath]回数が3増加\n[WhenUse] 対象より速度が高ければ、[Breath]3を得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が3増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[ScratchesHurt]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 144803,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "裂き斬る",
|
||
"desc": "[WhenUse] 自分の[Breath]と対象の[Laceration]の合計6につき、コイン威力 +1 (最大2)\n[WhenUse] 対象より速度が高ければ、全コインが[SuperCoin]に変更される\n[WhenUse] [Breath]3を得る\n[WinDuel] [Breath]2を得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [Laceration]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [Laceration]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[ScratchesHurt]2を付与"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] 次のターンに[ScratchesHurt]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 144804,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "烙印を押す",
|
||
"desc": "[TiedRope]が付与された対象を優先して攻撃\n対象より速度が高ければ、速度差1につきダメージ量 +25% (最大100%)\n[WhenUse] 自分の[Breath]と対象の[Laceration]の合計6につき、コイン威力 +1 (最大2)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 144805,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "逃走遮断",
|
||
"desc": "[DuelCounter]\n[WhenUse] 自分の[Breath]と対象の[Laceration]の合計6につき、基本威力 +1 (最大2)\n[WhenUse] [Breath]3を得る\n[WinDuel] [Breath]回数が3増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[ScratchesHurt]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 144901,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "制圧",
|
||
"desc": "[WhenUse] 自分の[Breath]と対象の[Laceration]の合計が6以上なら、基本威力 +1\n[WhenUse] 自分の[Breath]回数が3増加\n- 対象より速度が高ければ、自分の[Breath]回数が追加で1増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 144902,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "喉笛を締め付ける",
|
||
"desc": "[WhenUse] 自分の[Breath]と対象の[Laceration]の合計6につき、基本威力 +1 (最大2)\n[WhenUse] 対象より速度が高ければ、最終コインが[SuperCoin]に変更される\n[WhenUse] [Breath]2を得て、自分の[Breath]回数が2増加\n[WhenUse] 対象より速度が高ければ、[Breath]3を得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]3を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 144903,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "推刷執行",
|
||
"desc": "[WhenUse] 自分の[Breath]と対象の[Laceration]の合計6につき、コイン威力 +1 (最大2)\n[WhenUse] 対象より速度が高ければ、全コインが[SuperCoin]に変更される\n[WhenUse] [Breath]3を得る\n[WinDuel] [Breath]2を得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[UnBrokenCoinOnSucceedAttack] このターンと次のターンに[Binding]3を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] ([Binding]数値 × 20)%の確率で[TiedRope]を付与\n- 対象が混乱状態なら、確定で付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 144904,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "烙印を押す",
|
||
"desc": "[TiedRope]が付与された対象を優先して攻撃\n対象より速度が高ければ、速度差1につきダメージ量 +25% (最大100%)\n[WhenUse] 自分の[Breath]と対象の[Laceration]の合計6につき、コイン威力 +1 (最大2)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 144905,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "退路遮断",
|
||
"desc": "[DuelCounter]\n[WhenUse] 自分の[Breath]と対象の[Laceration]の合計6につき、基本威力 +1 (最大2)\n[WhenUse] [Breath]3を得る\n[WinDuel] [Breath]回数が3増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]3を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145201,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "角で突く",
|
||
"desc": "[WhenUse] 次のターンに[Agility]1を得る (1ターンにつき1回)\n対象の[Laceration]と[Vibration]の合計が6以上なら、基本威力 +1",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [LensmanNail]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [LensmanNail]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145202,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "重みを乗せる",
|
||
"desc": "[WhenUse] 次のターンに[Agility]2を得る (1ターンにつき1回)\n対象の[Laceration]と[Vibration]の合計6につき、コイン威力 +1 (最大2)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [LensmanNail]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [LensmanNail]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。[Vibration]回数が1減少"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145203,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "被写体固定",
|
||
"desc": "対象の[Laceration]と[Vibration]の合計6につき、コイン威力 +1 (最大2)\n[WhenUse] 対象より速度が高ければ、全コインが[SuperCoin]に変更される",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [LensmanNail]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]3を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。[Vibration]回数が1減少"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[UnBrokenCoinOnSucceedAttack] 次のターンに[Paralysis]3を付与"
|
||
},
|
||
{
|
||
"desc": "[EndCoin] 次のターンに[TakePicture]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145204,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "瞬間捕捉",
|
||
"desc": "[DuelCounter]\n対象の[Laceration]と[Vibration]の合計4につき、基本威力 +1 (最大2)\n[WhenUse] 対象より速度が高ければ、全コインが[SuperCoin]に変更される",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[UnBrokenCoinOnSucceedAttack] 次のターンに[AttackDown]3を付与"
|
||
},
|
||
{
|
||
"desc": "[UnBrokenCoinOnSucceedAttack] 次のターンに[Paralysis]3を付与"
|
||
},
|
||
{
|
||
"desc": "[EndCoin] 次のターンに[TakePicture]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145301,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "鉄板強打",
|
||
"desc": "[WhenUse] 次のターンに[Agility]1を得る (1ターンにつき1回)\n対象の[Laceration]と[Vibration]の合計が6以上なら、基本威力 +1",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [LensmanNail]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [LensmanNail]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]回数が3増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145302,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "釘頭を打つ",
|
||
"desc": "[WhenUse] 次のターンに[Agility]2を得る (1ターンにつき1回)\n対象の[Laceration]と[Vibration]の合計6につき、コイン威力 +1 (最大2)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [LensmanNail]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [LensmanNail]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。[Vibration]回数が1減少"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145303,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "焦点固定",
|
||
"desc": "対象の[Laceration]と[Vibration]の合計6につき、コイン威力 +1 (最大2)\n[WhenUse] 対象より速度が高ければ、全コインが[SuperCoin]に変更される",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [LensmanNail]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]3を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]回数が2増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。[Vibration]回数が1減少"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[UnBrokenCoinOnSucceedAttack] 次のターンに[Paralysis]3を付与"
|
||
},
|
||
{
|
||
"desc": "[EndCoin] 次のターンに[TakePicture]を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145304,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "瞬間捕捉",
|
||
"desc": "[DuelCounter]\n対象の[Laceration]と[Vibration]の合計4につき、基本威力 +1 (最大2)\n[WhenUse] 対象より速度が高ければ、全コインが[SuperCoin]に変更される",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[UnBrokenCoinOnSucceedAttack] 次のターンに[AttackDown]3を付与"
|
||
},
|
||
{
|
||
"desc": "[UnBrokenCoinOnSucceedAttack] 次のターンに[Paralysis]3を付与"
|
||
},
|
||
{
|
||
"desc": "[EndCoin] 次のターンに[TakePicture]を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145001,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "牛裂き",
|
||
"desc": "[WhenUse] [Breath]3を得る\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大2)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]3を付与"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [Laceration]回数が2増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145002,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "熊裂き",
|
||
"desc": "[WhenUse] 自分の[Breath]回数が3増加\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大2)\n[WhenUse] 自分の[Breath]が6以上なら、全コインが[SuperCoin]になる\n[DefeatDuel]\n- ダメージ量 -80%\n- クリティカルが発動しない\n- このスキルのダメージで対象が混乱状態にならない",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が3増加"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [Laceration]3を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145003,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "熊胴断ち",
|
||
"desc": "[WhenUse] 自分の[Breath]が8以上なら、クリティカルダメージ量 +40%\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大2)\n[WhenUse] <color=#ff6000><mark color=#ff000040><b><u>自分の[ChoiSwordsmanship]が7以上なら、全コインが[SuperCoin]に変更され、クリティカルダメージ量 +20%</color></mark></b></u>\n[DefeatDuel]\n- ダメージ量 -80%\n- クリティカルが発動しない\n- このスキルのダメージで対象が混乱状態にならない",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] このターンと次のターンに[SlashResistDown]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]5を付与、[Laceration]回数が3増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145005,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "本国剣範 - サ<size=50%>ル</size>[肉]を斬る",
|
||
"desc": "[WhenUse] [Breath]3を得る\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大2)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]3を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]3を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]3を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145006,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "虎狩り",
|
||
"desc": "[WhenUse] 自分の[Breath]回数が3増加\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大2)\n[WhenUse] 自分の[Breath]が6以上なら、全コインが[SuperCoin]になる\n[DefeatDuel]\n- ダメージ量 -80%\n- クリティカルが発動しない\n- このスキルのダメージで対象が混乱状態にならない",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145007,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "虎裂き",
|
||
"desc": "[WhenUse] 自分の[Breath]が8以上なら、クリティカルダメージ量 +40%\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大2)\n[WhenUse] <color=#ff6000><mark color=#ff000040><b><u>自分の[ChoiSwordsmanship]が3以下なら、全コインが[SuperCoin]に変更され、クリティカルダメージ量 +20%</color></mark></b></u>\n[DefeatDuel]\n- ダメージ量 -80%\n- クリティカルが発動しない\n- このスキルのダメージで対象が混乱状態にならない",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与、[Laceration]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与、[Laceration]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] このターンと次のターンに[SlashResistDown]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145009,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "本国剣[サ<size=50%>ル</size>] - 仕切り直し",
|
||
"desc": "[ChoiSwordsmanship]の影響を受けない\n助力者とは[CantDuel]\n囚人を対象に優先指定する\n対象のスキルが[SupportProtect]専用スキルの場合、[SuperCoin]になる\n[StartDuel] <color=#ff6000><mark color=#ff000040><b><u>[ChoiSwordsmanship]が3減少</color></mark></b></u>\n- 対象のスキルが[SupportProtect]専用スキルの場合、この効果は発動しない\n[EndSkill] <color=#ff6000><mark color=#ff000040><b><u>一方攻撃、または[SupportProtect]専用スキルを使用した対象に的中した場合、[ChoiSwordsmanship]2を得る</color></mark></b></u>",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145010,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "本国剣[サ<size=50%>ル</size>] - 研ぎ澄ます",
|
||
"desc": "[ChoiSwordsmanship]の影響を受けない\n助力者とは[CantDuel]\n囚人を対象に優先指定する\n対象のスキルが[SupportProtect]専用スキルの場合、[SuperCoin]になる\n[StartDuel] <color=#ff6000><mark color=#ff000040><b><u>[ChoiSwordsmanship]3を得る</color></mark></b></u>\n- 対象のスキルが[SupportProtect]専用スキルの場合、この効果は発動しない\n[EndSkill] <color=#ff6000><mark color=#ff000040><b><u>一方攻撃、または[SupportProtect]専用スキルを使用した対象に的中した場合、[ChoiSwordsmanship]が2減少</color></mark></b></u>",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145011,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "本国弓[サ<size=50%>ル</size>] - 矢を放つ",
|
||
"desc": "<color=#ff6000><mark color=#ff000040><b><u>[Laceration]が最も多い敵を対象にする</color></mark></b></u>\n[ChoiSwordsmanship]の影響を受けない\n[WhenUse] 自分の[Breath]威力を3消耗し、最終威力 +2",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]5を付与、[Laceration]回数が4増加"
|
||
},
|
||
{
|
||
"desc": "[UnBrokenCoinOnSucceedAttack] 混乱区間を10前進"
|
||
},
|
||
{
|
||
"desc": "[UnBrokenCoinOnSucceedAttack] 次のターンに[Binding]2を付与"
|
||
},
|
||
{
|
||
"desc": "[UnBrokenCoinOnSucceedAttack] [Vulnerable]を3付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145012,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "防御",
|
||
"desc": "[ChoiSwordsmanship]の影響を受けない\n[StartBattle] [Breath]5を得て、自分の[Breath]回数が5増加\n[WhenUse] 次のターンに[CriticalDamageUp]2を得る",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145013,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "反撃",
|
||
"desc": "[ChoiSwordsmanship]の影響を受けない\n[StartBattle] [Breath]5を得て、自分の[Breath]回数が5増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が3増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]3を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145101,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "牛裂き",
|
||
"desc": "[WhenUse] [Breath]3を得る\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大2)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]3を付与"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [Laceration]回数が2増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145102,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "熊裂き",
|
||
"desc": "[WhenUse] 自分の[Breath]回数が3増加\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大2)\n[WhenUse] 自分の[Breath]が6以上なら、全コインが[SuperCoin]になる\n[DefeatDuel]\n- ダメージ量 -80%\n- クリティカルが発動しない\n- このスキルのダメージで対象が混乱状態にならない",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が3増加"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] [Laceration]3を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145103,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "熊胴断ち",
|
||
"desc": "[WhenUse] 自分の[Breath]が8以上なら、クリティカルダメージ量 +40%\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大2)\n[WhenUse] 自分の[ChoiSwordsmanship]が6を超過しているなら、超過した値だけ最終威力が増加 (最大3)\n[WhenUse] <color=#ff6000><mark color=#ff000040><b><u>自分の[ChoiSwordsmanship]が7以上なら、全コインが[SuperCoin]に変更され、クリティカルダメージ量 +20%</color></mark></b></u>\n[DefeatDuel]\n- ダメージ量 -80%\n- クリティカルが発動しない\n- このスキルのダメージで対象が混乱状態にならない",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] このターンと次のターンに[SlashResistDown]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]5を付与、[Laceration]回数が3増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145104,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "サングン[山君]もこの切っ先の下にて真っ二つとなろう",
|
||
"desc": "[Laceration]が最も多い敵を対象にする\n[WhenUse] このスキル終了時まで、ダメージによって混乱状態にならない\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大3)\n[WhenUse] 自分の[ChoiSwordsmanship]が6を超過しているなら、超過した値1につき最終威力 +2 (最大6)\n[WinDuel] <color=#ff6000><mark color=#ff000040><b><u>このスキルは[Breath]回数を消耗せず、必ずスキルコインが表面に決定されてクリティカルヒットする</color></mark></b></u>\n[BeforeAttack] 自分の[ChoiSwordsmanship]2につき、クリティカルダメージ量 +20% (最大80%)\n[DefeatDuel]\n- ダメージ量 -80%\n- クリティカルが発動しない\n- このスキルのダメージで対象が混乱状態にならない",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[UnBrokenCoinOnSucceedAttack] このコインの最終ダメージ量の(自分の[Breath] × 10)%だけ斬撃ダメージ (最大100%)"
|
||
},
|
||
{
|
||
"desc": "[UnBrokenCoinOnSucceedAttack] このコインの最終ダメージ量の(対象の[Laceration] × 10)%だけ色欲ダメージ (最大100%)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[Laceration]が1回発動。[Laceration]回数が1減少"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145105,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "本国剣範 - サ<size=50%>ル</size>[肉]を斬る",
|
||
"desc": "[WhenUse] [Breath]3を得る\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大2)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]3を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]3を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]3を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145106,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "虎狩り",
|
||
"desc": "[WhenUse] 自分の[Breath]回数が3増加\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大2)\n[WhenUse] 自分の[Breath]が6以上なら、全コインが[SuperCoin]になる\n[DefeatDuel]\n- ダメージ量 -80%\n- クリティカルが発動しない\n- このスキルのダメージで対象が混乱状態にならない",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145107,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "虎裂き",
|
||
"desc": "[WhenUse] 自分の[Breath]が8以上なら、クリティカルダメージ量 +40%\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大2)\n[WhenUse] <color=#ff6000><mark color=#ff000040><b><u>自分の[ChoiSwordsmanship]が3以下なら、全コインが[SuperCoin]に変更され、クリティカルダメージ量 +20%</color></mark></b></u>\n[DefeatDuel]\n- ダメージ量 -80%\n- クリティカルが発動しない\n- このスキルのダメージで対象が混乱状態にならない",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与、[Laceration]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与、[Laceration]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[Binding]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] このターンと次のターンに[SlashResistDown]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145108,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "いかなる山虎のサ<size=50%>ル</size>(肉)も断たん",
|
||
"desc": "[Laceration]が最も多い敵を対象にする\n<color=#ff6000><mark color=#ff000040><b><u>速度に関係なく、このスキルとマッチ可能</color></mark></b></u>\n[WhenUse] このスキル終了時まで、ダメージによって混乱状態にならない\n[WhenUse] 対象の[Laceration]4につき、最終威力 +1 (最大3)\n[WinDuel] <color=#ff6000><mark color=#ff000040><b><u>このスキルは[Breath]を消耗せず、必ずスキルコインが表面に決定されてクリティカル的中する</color></mark></b></u>\n[BeforeAttack] 自分の[Breath]2につき、クリティカルダメージ量 +20% (最大80%)\n[DefeatDuel]\n- ダメージ量 -80%\n- クリティカルが発動しない\n- このスキルのダメージで対象が混乱状態にならない",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[Laceration]が1回発動。[Laceration]回数が1減少"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[Laceration]が1回発動。[Laceration]回数が1減少"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[Laceration]が1回発動。[Laceration]回数が1減少"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] メインターゲットの[Laceration]が10以上なら、このコインが的中した対象の[Laceration]回数が8増加"
|
||
},
|
||
{
|
||
"desc": "[UnBrokenCoinOnSucceedAttack] [Laceration]回数が8増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145109,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "本国剣[サ<size=50%>ル</size>] - 仕切り直し",
|
||
"desc": "[ChoiSwordsmanship]の影響を受けない\n助力者とは[CantDuel]\n囚人を対象に優先指定する\n対象のスキルが[SupportProtect]専用スキルの場合、[SuperCoin]になる\n[StartDuel] <color=#ff6000><mark color=#ff000040><b><u>[ChoiSwordsmanship]が3減少</color></mark></b></u>\n- 対象のスキルが[SupportProtect]専用スキルの場合、この効果は発動しない\n[EndSkill] <color=#ff6000><mark color=#ff000040><b><u>一方攻撃、または[SupportProtect]専用スキルを使用した対象に的中した場合、[ChoiSwordsmanship]2を得る</color></mark></b></u>",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145110,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "本国剣[サ<size=50%>ル</size>] - 研ぎ澄ます",
|
||
"desc": "[ChoiSwordsmanship]の影響を受けない\n助力者とは[CantDuel]\n囚人を対象に優先指定する\n対象のスキルが[SupportProtect]専用スキルの場合、[SuperCoin]になる\n[StartDuel] <color=#ff6000><mark color=#ff000040><b><u>[ChoiSwordsmanship]3を得る</color></mark></b></u>\n- 対象のスキルが[SupportProtect]専用スキルの場合、この効果は発動しない\n[EndSkill] <color=#ff6000><mark color=#ff000040><b><u>一方攻撃、または[SupportProtect]専用スキルを使用した対象に的中した場合、[ChoiSwordsmanship]が2減少</color></mark></b></u>",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145111,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "本国弓[サ<size=50%>ル</size>] - 矢を放つ",
|
||
"desc": "<color=#ff6000><mark color=#ff000040><b><u>[Laceration]が最も多い敵を対象にする</color></mark></b></u>\n[ChoiSwordsmanship]の影響を受けない\n[WhenUse] 自分の[Breath]威力を3消耗し、最終威力 +2",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]5を付与、[Laceration]回数が4増加"
|
||
},
|
||
{
|
||
"desc": "[UnBrokenCoinOnSucceedAttack] 混乱区間を10前進"
|
||
},
|
||
{
|
||
"desc": "[UnBrokenCoinOnSucceedAttack] 次のターンに[Binding]2を付与"
|
||
},
|
||
{
|
||
"desc": "[UnBrokenCoinOnSucceedAttack] [Vulnerable]を3付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145112,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "防御",
|
||
"desc": "[ChoiSwordsmanship]の影響を受けない\n[StartBattle] [Breath]5を得て、自分の[Breath]回数が5増加\n[WhenUse] 次のターンに[CriticalDamageUp]2を得る",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 145113,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "反撃",
|
||
"desc": "[ChoiSwordsmanship]の影響を受けない\n[StartBattle] [Breath]5を得て、自分の[Breath]回数が5増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が3増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]3を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|