Files
LimbusStaticData/Localize/jp/JP_Skills_Enemy-ycgd.json
2026-07-20 17:19:20 +07:00

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13 KiB
JSON

{
"dataList": [
{
"id": 9011001,
"levelList": [
{
"level": 1,
"name": "切り払う",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
}
]
}
]
},
{
"id": 9011002,
"levelList": [
{
"level": 1,
"name": "発勁",
"desc": "対象の[Laceration]が7以上なら、コイン威力 +1\n[WinDuel] 次のターンに[SlashDamageUp]1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "対象に[Laceration]があれば、ダメージ量 +50%"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
}
]
}
]
}
]
},
{
"id": 9011003,
"levelList": [
{
"level": 1,
"name": "乱れ散る雲",
"desc": "対象の[Laceration]が5以上なら、コイン威力 +1\n[WinDuel] 次のターンに[SlashResultUp]1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "対象に[Laceration]があれば、ダメージ量 +20%"
}
]
},
{
"coindescs": [
{
"desc": "対象に[Laceration]があれば、ダメージ量 +10%"
}
]
},
{
"coindescs": [
{
"desc": "対象に[Laceration]があれば、ダメージ量 +40%"
}
]
}
]
}
]
},
{
"id": 9011004,
"levelList": [
{
"level": 1,
"name": "回避",
"desc": "[OnSucceedEvade] 次のターンに[SlashDamageUp]1を得る(1ターンにつき1回)",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 9011101,
"levelList": [
{
"level": 1,
"name": "斬る",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
}
]
}
]
}
]
},
{
"id": 9011102,
"levelList": [
{
"level": 1,
"name": "引き裂く",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "対象に[Laceration]があれば、ダメージ量 +30%"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
}
]
}
]
}
]
},
{
"id": 9011103,
"levelList": [
{
"level": 1,
"name": "鋭い剣撃",
"desc": "[WinDuel] 次のターンに[SlashDamageUp]1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "対象に[Laceration]があれば、ダメージ量 +10%"
}
]
},
{
"coindescs": [
{
"desc": "対象に[Laceration]があれば、ダメージ量 +10%"
}
]
},
{
"coindescs": [
{
"desc": "対象に[Laceration]があれば、ダメージ量 +20%"
}
]
}
]
}
]
},
{
"id": 9011104,
"levelList": [
{
"level": 1,
"name": "回避",
"desc": "[OnSucceedEvade] 次のターンに[SlashDamageUp]1を得る(1ターンにつき1回)",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 9011201,
"levelList": [
{
"level": 1,
"name": "縦斬り",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]3を付与"
}
]
}
]
}
]
},
{
"id": 9011202,
"levelList": [
{
"level": 1,
"name": "回し斬り",
"desc": "[WinDuel] 次のターンに[Paralysis]1を付与",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]5を付与"
}
]
}
]
}
]
},
{
"id": 9011203,
"levelList": [
{
"level": 1,
"name": "発勁",
"desc": "[WinDuel] 次のターンに[Protection]1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]4を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]4を付与"
}
]
}
]
}
]
},
{
"id": 9011204,
"levelList": [
{
"level": 1,
"name": "防御",
"desc": "[StartBattle] [Protection]1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 9011301,
"levelList": [
{
"level": 1,
"name": "抉り斬り",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
}
]
}
]
},
{
"id": 9011302,
"levelList": [
{
"level": 1,
"name": "鋭利な一撃",
"desc": "対象の[Laceration]が7以上なら、コイン威力 +1\n[WinDuel] 次のターンに[Protection]1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]回数が3増加"
},
{
"desc": "[OnSucceedAttack] 次のターンに[Paralysis]1を付与"
}
]
}
]
}
]
},
{
"id": 9011303,
"levelList": [
{
"level": 1,
"name": "発勁",
"desc": "対象の[Laceration]が5以上なら、コイン威力 +1\n[StartBattle] [Protection]1を得る\n[WinDuel] 次のターンに[Protection]1を得る",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
}
]
}
]
}
]
},
{
"id": 9011304,
"levelList": [
{
"level": 1,
"name": "防御",
"desc": "[StartBattle] [Protection]2を得る",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 9101301,
"levelList": [
{
"level": 1,
"name": "墨雲",
"desc": "[WhenUse] 対象の[Laceration]が5以上なら、ダメージ量 +10%",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]4を付与、[Laceration]回数が1増加"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]4を付与、[Laceration]回数が1増加"
}
]
}
]
}
]
},
{
"id": 9101302,
"levelList": [
{
"level": 1,
"name": "後始末",
"desc": "対象の[Laceration]が5以上ならコイン威力 +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[SlashTakeDamageUp]1を付与"
},
{
"desc": "[OnSucceedAttackHead] [Laceration]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[SlashTakeDamageUp]1を付与"
},
{
"desc": "[OnSucceedAttackHead] [Laceration]1を付与"
}
]
}
]
}
]
},
{
"id": 9101303,
"levelList": [
{
"level": 1,
"name": "雲斬り",
"desc": "対象の[Laceration]が5以上ならコイン威力 +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] 次のターンに[Paralysis]1を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]8を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]回数が3増加"
}
]
}
]
}
]
},
{
"id": 9101304,
"levelList": [
{
"level": 1,
"name": "鋭い刃",
"desc": "[StartBattle] 自分を含めた全味方へ[SlashDamageUp]2を付与\n[StartBattle] [SlashResultUp]2を得る",
"coinlist": [
{},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]2を付与"
}
]
}
]
}
]
},
{
"id": 9101305,
"levelList": [
{
"level": 1,
"name": "快刀乱麻",
"desc": "[StartBattle] メインターゲットの[Laceration]が10以上なら、攻撃加重値 +1\n[StartBattle] このターンに使用する攻撃スキルが5つなら、最終威力 +5\n[WinDuel] 全味方の精神力が10回復\n対象の[Laceration]が7以上なら、ダメージ量 +30%",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] [Laceration]2を付与"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] [Laceration]3を付与"
}
]
},
{
"coindescs": [
{
"desc": "対象の[Laceration]が7以上なら、ダメージ量 +50%"
},
{
"desc": "[OnSucceedAttack] [Laceration]回数10を付与"
}
]
}
]
}
]
},
{
"id": 9101306,
"levelList": [
{
"level": 1,
"name": "裏路地の掟",
"desc": "[WhenUse] 自分を除いた生存している味方の数だけ、コインを1つ追加(最大3)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
},
{
"desc": "[EnemyKill] 全味方の精神力を20回復"
}
]
}
]
}
]
}
]
}