3147 lines
115 KiB
JSON
3147 lines
115 KiB
JSON
{
|
||
"dataList": [
|
||
{
|
||
"id": 1070701,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "獲物追跡",
|
||
"desc": "[WhenUse] 自分の呼吸 回数が2増加\n[WhenUse] 次のターンにこのスロットが挑発値2を得る",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 出血 2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "獲物追跡",
|
||
"desc": "[WhenUse] 自分の呼吸 回数が3増加\n[WhenUse] 次のターンにこのスロットが挑発値3を得る",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 出血 2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "獲物追跡",
|
||
"desc": "[WhenUse] 自分の呼吸 回数が4増加\n[WhenUse] 次のターンにこのスロットが挑発値5を得る",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 出血 2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1070702,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "銛穿ち",
|
||
"desc": "[WhenUse] 次のターンにこのスロットが挑発値2を得る",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] 対象の出血 威力の1/4だけ、対象の出血回数が増加(最大10)"
|
||
}
|
||
]
|
||
},
|
||
{}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "銛穿ち",
|
||
"desc": "[WhenUse] 次のターンにこのスロットが挑発値3を得る\n[WhenUse] 対象の出血 3につき、呼吸 1を得る(最大10)",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] 対象の出血 威力の1/4だけ、対象の出血回数が増加(最大10)"
|
||
}
|
||
]
|
||
},
|
||
{}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "銛穿ち",
|
||
"desc": "[WhenUse] 次のターンにこのスロットが挑発値5を得る\n[WhenUse] 対象の出血 3につき、呼吸 1を得る(最大10)",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] 対象の出血 威力の1/3だけ、対象の出血回数が増加(最大10)"
|
||
}
|
||
]
|
||
},
|
||
{}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1070703,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "結び目を絶つ",
|
||
"desc": "嫉妬共鳴が3以上ならマッチ威力+1\n嫉妬共鳴が4以上ならコイン威力+1",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 出血 1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の体力が最大値の50%未満なら、出血 1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 出血 1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の体力が最大値の50%未満なら、出血 1を付与"
|
||
}
|
||
]
|
||
},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] クリティカルダメージ量 +30%"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "結び目を絶つ",
|
||
"desc": "嫉妬共鳴が3以上なら、マッチ威力 +1\n嫉妬共鳴が4以上なら、コイン威力 +1\n嫉妬完全共鳴6以上ならコイン威力 +1",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 出血 1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の体力が最大値の75%未満なら、出血 1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の体力が最大値の50%未満なら、出血 1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 出血 1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の体力が最大値の75%未満なら、出血 1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の体力が最大値の50%未満なら、出血 1を付与"
|
||
}
|
||
]
|
||
},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] クリティカルダメージ量 +50%"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1070704,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "お返し",
|
||
"desc": "[WhenUse] 次のターンにこのスロットが挑発値2を得る\n[StartBattle] 自分の[Breath]だけ[DefenseUp]を得る(最大10)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": ""
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "お返し",
|
||
"desc": "[WhenUse] 次のターンにこのスロットが挑発値5を得る\n[StartBattle] 自分の[Breath]だけ[DefenseUp]を得る(最大10)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": ""
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1070801,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "履行勧告",
|
||
"desc": "",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]回数が2増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "履行勧告",
|
||
"desc": "対象の[Vibration]が3以上ならコイン威力 +1",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]回数が2増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "履行勧告",
|
||
"desc": "対象の[Vibration]3につきコイン威力 +1(最大2)",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]回数が2増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1070802,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "最終警告",
|
||
"desc": "",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "最終警告",
|
||
"desc": "対象の[Vibration]が6以上ならコイン威力 +1",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "最終警告",
|
||
"desc": "対象の[Vibration]6につきコイン威力 +1(最大2)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1070803,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "執行宣告",
|
||
"desc": "対象の[Vibration]が6以上ならコイン威力 +1",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[Vibration]威力と回数の合計が20以上なら、[VibrationCollapse]へ[Switch_Vibration]"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "執行宣告",
|
||
"desc": "対象の[Vibration]6につきコイン威力 +1(最大2)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[Vibration]威力と回数の合計が20以上なら、[VibrationCollapse]へ[Switch_Vibration]"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1070804,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "妨害禁止だ",
|
||
"desc": "バリアがある間、被ダメージ時に攻撃者の[Vibration]回数が1増加(このスキルの効果は重複発動しない)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": ""
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "妨害禁止だ",
|
||
"desc": "バリアがある間、被ダメージ時に攻撃者の[Vibration]回数が1増加(このスキルの効果は重複発動しない)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": ""
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1070901,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "40S-2稼働",
|
||
"desc": "[WhenUse] [Charge]回数を5消耗し、コイン威力 +1",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Charge]回数が2増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "40S-2稼働",
|
||
"desc": "[WhenUse] [Charge]回数を5消耗し、コイン威力 +1<style=\"highlight\"></style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] 自分の[Charge]回数が2増加</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Charge]回数が2増加<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "40S-2稼働",
|
||
"desc": "[WhenUse] [Charge]回数を5消耗し、コイン威力 +1<style=\"highlight\"></style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Charge]回数が2増加<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Charge]回数が2増加<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1070902,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "光電標識",
|
||
"desc": "[WhenUse] [Charge]回数が5以上10未満なら、体力最大値の2 × (10 - 現在の[Charge]回数)%だけ体力を消耗して[Charge]回数が10へと増加\n[WhenUse] [Charge]回数を10消耗してコイン威力 +1",
|
||
"coinlist": [
|
||
{},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Charge]だけ[PhotoElectricity]を付与(最大2)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "光電標識",
|
||
"desc": "[WhenUse] [Charge]回数が5以上10未満なら、体力最大値の2 × (10 - 現在の[Charge]回数)%だけ体力を消耗して[Charge]回数が10へと増加\n[WhenUse] [Charge]回数を10消耗してコイン威力 +1<style=\"highlight\"></style>",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] [Charge]回数を消耗したなら、[DefenseDown]を2付与</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] [TakeHpHealReduce]1を付与</style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Charge]だけ[PhotoElectricity]を付与(最大<style=\"highlight\">3</style>)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "光電標識",
|
||
"desc": "[WhenUse] [Charge]回数が5以上10未満なら、体力最大値の2 × (10 - 現在の[Charge]回数)%だけ体力を消耗して[Charge]回数が10へと増加\n[WhenUse] [Charge]回数を10消耗してコイン威力 <style=\"highlight\">+2</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] [Charge]回数を消耗したなら、[DefenseDown]を2付与</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Charge]回数を消耗したなら、[DefenseDown]を2付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [TakeHpHealReduce]<style=\"highlight\">2</style>を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Charge]だけ[PhotoElectricity]を付与(最大3)<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1070903,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "光電銛",
|
||
"desc": "[Charge]が2以上なら、コイン威力 +1",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Charge]回数が5増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] ([Charge] × 3)だけ、自分の[Charge]回数が増加(最大9)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Charge]だけ[PhotoElectricity]を付与(最大3)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "光電銛",
|
||
"desc": "<style=\"highlight\">[Charge]2につきコイン威力 +1(最大2)</style>",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Charge]回数が<style=\"highlight\">7</style>増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] ([Charge] × 3)だけ、自分の[Charge]回数が増加(最大9)<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Charge]だけ[PhotoElectricity]を付与(最大3)<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] 自分の[Charge]2につき[HitTakeDamageUp]1を付与(最大2)</style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1070904,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "充電",
|
||
"desc": "[WhenUse] 自分の[Charge]回数が3増加(1ターンにつき1回)",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "充電",
|
||
"desc": "[WhenUse] 自分の[Charge]回数が3増加(1ターンにつき<style=\"highlight\">2</style>回)",
|
||
"coinlist": [
|
||
{}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071001,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "斬首",
|
||
"desc": "[WhenUse] 対象の[Sinking]が8以上なら、マッチ威力 +1",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "斬首",
|
||
"desc": "[WhenUse] 対象の[Sinking]が6以上なら、マッチ威力 +1\n<style=\"highlight\">[WhenUse] 対象の[Sinking]回数が3以上なら、コイン威力 +1</style>",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "斬首",
|
||
"desc": "[WhenUse] 対象の[Sinking]が6以上なら、マッチ威力 +1\n[WhenUse] 対象の[Sinking]回数<style=\"highlight\">3につき</style>、コイン威力 +1<style=\"highlight\">(最大2)</style>",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]<style=\"highlight\">3</style>を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071002,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "追悼行進",
|
||
"desc": "[WhenUse] 対象の[Sinking]が5以上なら、コイン威力 +1\n[EndSkill] 自分に[NightPathfinding]があれば、精神力が10減少",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[WanderingFootsteps]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "追悼行進",
|
||
"desc": "[WhenUse] 対象の[Sinking]が5以上なら、コイン威力 +1\n<style=\"highlight\">[WhenUse] 自分の[Coffin]が4以上なら、攻撃加重値 +1\n[WhenUse] 自分に[NightPathfinding]があるなら、攻撃加重値 +1</style>\n[EndSkill] 自分に[NightPathfinding]があるなら、精神力が10減少",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[WanderingFootsteps]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "追悼行進",
|
||
"desc": "[WhenUse] 対象の[Sinking]<style=\"highlight\">5につき</style>、コイン威力 +1<style=\"highlight\">(最大2)</style>\n[WhenUse] 自分の[Coffin]<style=\"highlight\">4につき</style>、攻撃加重値 +1<style=\"highlight\">(最大2)</style>\n[WhenUse] 自分に[NightPathfinding]があるなら、攻撃加重値 +1\n[EndSkill] 自分に[NightPathfinding]があるなら、精神力が10減少",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]<style=\"highlight\">3</style>を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに[WanderingFootsteps]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071003,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "レクイエム",
|
||
"desc": "[WinDuel] 精神力を10回復\n[BeforeUse] 自分に[NightPathfinding]があるなら、「悲嘆し、哀嘆し、破綻せよ」として発動\n[WhenUse] 対象の[Sinking]6につき、コイン威力 +1(最大2)\n自分の[Coffin]1につき、ダメージ量 +7%(最大70%)\n[WhenUse] [Coffin]1を得る\n[EndSkill] このスキルの攻撃で対象を討伐時、[Coffin]2を得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]回数が3増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象に[WanderingFootsteps]があれば、[Sinking]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]2を付与"
|
||
},
|
||
{
|
||
"desc": "[EnemyKill] 倒した対象の([Sinking] ÷ 3)だけ、ランダムな敵2名へ[Sinking]を付与(最大3)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "レクイエム",
|
||
"desc": "[WinDuel] 精神力を10回復\n[BeforeUse] 自分に[NightPathfinding]があるなら、「悲嘆し、哀嘆し、破綻せよ」として発動\n[WhenUse] 対象の[Sinking]<style=\"highlight\">3につき</style>、コイン威力 +1(最大<style=\"highlight\">4</style>)\n自分の[Coffin]1につき、ダメージ量 +12%(最大120%)\n[WhenUse] [Coffin]1を得る\n[EndSkill] このスキルの攻撃で対象を討伐時、[Coffin]2を得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]回数が<style=\"highlight\">4</style>増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象に[WanderingFootsteps]があれば、[Sinking]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]<style=\"highlight\">3</style>を付与"
|
||
},
|
||
{
|
||
"desc": "[EnemyKill] 倒した対象の([Sinking] ÷ <style=\"highlight\">2</style>)だけ、ランダムな敵2名へ[Sinking]を付与(最大<style=\"highlight\">5</style>)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071004,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "デュラハンよ…!",
|
||
"desc": "[DuelCounter]\n[StartBattle] [NightPathfinding]が無いなら、次のターンに[NightPathfinding]を1得る(1ターンにつき1回発動)\n[EndBattle] [NightPathfinding]があるなら除去",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 3,
|
||
"name": "デュラハンよ…!",
|
||
"desc": "[DuelCounter]\n<style=\"highlight\">[BeforeUse] [NightPathfinding]があるかつ、精神力が15以上なら「悲嘆し、哀嘆し、破綻せよ」で反撃(1ターンにつき1回発動)</style>\n[StartBattle] [NightPathfinding]が無いなら、次のターンに[NightPathfinding]を1得る(1ターンにつき1回発動)\n<style=\"highlight\">[WhenUse] 対象の[Sinking]が6以上なら、コイン威力 +1</style>\n[EndBattle] [NightPathfinding]があるなら除去",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "デュラハンよ…!",
|
||
"desc": "[DuelCounter]\n[BeforeUse] [NightPathfinding]があるかつ、精神力が15以上なら「悲嘆し、哀嘆し、破綻せよ」で反撃(1ターンにつき1回発動)\n[StartBattle] [NightPathfinding]が無いなら、次のターンに[NightPathfinding]を1得る(1ターンにつき1回発動)\n[WhenUse] 対象の[Sinking]<style=\"highlight\">3につき</style>、コイン威力 +1<style=\"highlight\">(最大2)</style>\n<style=\"highlight\">[WinDuel] (マッチ回数 ÷ 3)だけ次のターンに[AttackUp]を得る(最大3, 1ターンにつき1回発動)</style>\n[EndBattle] [NightPathfinding]があるなら除去",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]2を付与、<style=\"highlight\">[Sinking]回数が1増加</style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071005,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "悲嘆し、哀嘆し、破綻せよ",
|
||
"desc": "[WhenUse] 精神力が15減少\n[WhenUse] 対象の[Sinking]5につき、基本威力 +1(最大2)\n[WhenUse] 自分の精神力が低くなるほどダメージ量が増加(精神力1につき +0.3%, 最大21%)\n自分の[Coffin]1につき、ダメージ量 +7%(最大70%)\n自分の[NightPathfinding]1につき、ダメージ量 +10%(最大30%)\n[WhenUse] [Coffin]1を得る\n[EndSkill] このスキルで対象討伐時、[Coffin]2を得る\n[EndSkill] 精神力が0未満なら、精神力を10回復。精神力が0より低くなるにつれて回復量が増加(1につき1回復、最大25)\n[EndBattle] [NightPathfinding]を除去",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]3を付与、[Sinking]回数が1増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] ダメージ量の20%分、混乱区間を前進"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[Sinking]だけ憂鬱属性ダメージを与える(最大15)"
|
||
},
|
||
{
|
||
"desc": "[EnemyKill] 倒した対象の([Sinking] ÷ 3)だけ、ランダムな敵2名へ[Sinking]を付与(最大4)"
|
||
},
|
||
{
|
||
"desc": "[EnemyKill] 精神力を15回復"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "悲嘆し、哀嘆し、破綻せよ",
|
||
"desc": "[WhenUse] 精神力が15減少\n[WhenUse] 対象の[Sinking]5につき、基本威力 +1(最大<style=\"highlight\">4</style>)\n[WhenUse] 自分の精神力が低くなるほどダメージ量が増加(精神力1につき +0.3%, 最大21%)\n自分の[Coffin] 1につき、ダメージ量 +<style=\"highlight\">10</style>%(最大<style=\"highlight\">100</style>%)\n自分の[NightPathfinding]1につき、ダメージ量 +<style=\"highlight\">20</style>%(最大<style=\"highlight\">60%</style>)\n[WhenUse] [Coffin]<style=\"highlight\">2</style>を得る\n[EndSkill] このスキルで対象討伐時、[Coffin]<style=\"highlight\">3</style>を得る\n[EndSkill] 精神力が0未満なら、精神力を10回復。精神力が0より低くなるにつれて回復量が増加(1につき<style=\"highlight\">2</style>回復、最大<style=\"highlight\">50</style>)\n[EndBattle] [NightPathfinding]を除去",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]<style=\"highlight\">5</style>を付与、[Sinking]回数が2増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] ダメージ量の<style=\"highlight\">30</style>%分、混乱区間を前進"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[Sinking]だけ憂鬱属性ダメージを与える(最大<style=\"highlight\">30</style>)"
|
||
},
|
||
{
|
||
"desc": "[EnemyKill] 倒した対象の([Sinking] ÷ <style=\"highlight\">2</style>)だけ、ランダムな敵2名へ[Sinking]を付与(最大<style=\"highlight\">8</style>)"
|
||
},
|
||
{
|
||
"desc": "[EnemyKill] 精神力を15回復"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071006,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "悲嘆し、哀嘆し、破綻せよ",
|
||
"desc": "[WhenUse] 精神力が15減少\n[WhenUse] 対象の[Sinking]5につき、基本威力 +1(最大2)\n[WhenUse] 自分の精神力が低くなるほどダメージ量が増加(精神力1につき +0.3%, 最大21%)\n自分の[Coffin]1につき、ダメージ量 +7%(最大70%)\n自分の[NightPathfinding]1につき、ダメージ量 +10%(最大30%)\n[WhenUse] [Coffin]1を得る\n[EndSkill] このスキルで対象討伐時、[Coffin]2を得る\n[EndSkill] 精神力が0未満なら、精神力を10回復。精神力が0より低くなるにつれて回復量が増加(1につき1回復、最大25)\n[EndBattle] [NightPathfinding]を除去",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]3を付与、[Sinking]回数が1増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] ダメージ量の20%分、混乱区間を前進"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[Sinking]だけ憂鬱属性ダメージを与える(最大15)"
|
||
},
|
||
{
|
||
"desc": "[EnemyKill] 倒した対象の([Sinking] ÷ 3)だけ、ランダムな敵2名へ[Sinking]を付与(最大4)"
|
||
},
|
||
{
|
||
"desc": "[EnemyKill] 精神力を15回復"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "悲嘆し、哀嘆し、破綻せよ",
|
||
"desc": "[WhenUse] 精神力が15減少\n[WhenUse] 対象の[Sinking]5につき、基本威力 +1(最大<style=\"highlight\">4</style>)\n[WhenUse] 自分の精神力が低くなるほどダメージ量が増加(精神力1につき +0.3%, 最大21%)\n自分の[Coffin] 1につき、ダメージ量 +<style=\"highlight\">10</style>%(最大<style=\"highlight\">100</style>%)\n自分の[NightPathfinding]1につき、ダメージ量 +<style=\"highlight\">20</style>%(最大<style=\"highlight\">60%</style>)\n[WhenUse] [Coffin]<style=\"highlight\">2</style>を得る\n[EndSkill] このスキルで対象討伐時、[Coffin]<style=\"highlight\">3</style>を得る\n[EndSkill] 精神力が0未満なら、精神力を10回復。精神力が0より低くなるにつれて回復量が増加(1につき<style=\"highlight\">2</style>回復、最大<style=\"highlight\">50</style>)\n[EndBattle] [NightPathfinding]を除去",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Sinking]<style=\"highlight\">5</style>を付与、[Sinking]回数が2増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] ダメージ量の<style=\"highlight\">30</style>%分、混乱区間を前進"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[Sinking]だけ憂鬱属性ダメージを与える(最大<style=\"highlight\">30</style>)"
|
||
},
|
||
{
|
||
"desc": "[EnemyKill] 倒した対象の([Sinking] ÷ <style=\"highlight\">2</style>)だけ、ランダムな敵2名へ[Sinking]を付与(最大<style=\"highlight\">8</style>)"
|
||
},
|
||
{
|
||
"desc": "[EnemyKill] 精神力を15回復"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071101,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "応射",
|
||
"desc": "[WhenUse] 自分の[Breath]回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "応射",
|
||
"desc": "[WhenUse] 自分の[Breath]回数が2増加\n<style=\"highlight\">[WhenUse] 次のターンに[Agility]1を得る(1ターンにつき1回)</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] 自分の[Breath]回数が1増加</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "応射",
|
||
"desc": "[WhenUse] 自分の[Breath]回数が2増加\n[WhenUse] 次のターンに[Agility]<style=\"highlight\">2</style>を得る(1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Breath]回数が1増加<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071102,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "ヘッドショット",
|
||
"desc": "[WhenUse] [Breath]3を得る。[Breath]回数が1増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [PenetrateTakeDamageUp]1を付与(1ターンにつき2回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "ヘッドショット",
|
||
"desc": "<style=\"highlight\">対象の速度が自分より低ければ、対象との速度差1につきダメージ量 +10%(最大30%)</style>\n[WhenUse] [Breath]3を得る。[Breath]回数が1増加\n<style=\"highlight\">[WhenUse] 次のターンに[Agility]2を得る(1ターンにつき1回)</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">クリティカルダメージ量 +30%</style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [PenetrateTakeDamageUp]1を付与(1ターンにつき2回)<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[CriticalOnSucceedAttack] 次のターンに[PenetrateTakeDamageUp]1を付与(1ターンにつき1回)</style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "ヘッドショット",
|
||
"desc": "対象の速度が自分より低ければ、対象との速度差1につきダメージ量 +10%<style=\"highlight\">(最大50%)</style>\n[WhenUse] [Breath]3を得る。[Breath]回数が<style=\"highlight\">2</style>増加\n[WhenUse] 次のターンに[Agility]2を得る(1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "クリティカルダメージ量 <style=\"highlight\">+50%</style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [PenetrateTakeDamageUp]1を付与(1ターンにつき2回)<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] 次のターンに[PenetrateTakeDamageUp]1を付与(1ターンにつき1回)<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071103,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "一点狙い",
|
||
"desc": "[BeforeUse] 自分が[Bullet_LogicAtelier]を持っているなら、「ロジックアトリエ製 高速粉砕弾」として発動\n対象の速度が自分より低ければ、対象との速度差1につきダメージ量 +10%(最大50%)\n[WhenUse] [Breath]5を得る\n[WhenUse] [LogicAtelierAM]を全て消耗し、(消耗した数値 × 2)だけ[Breath]威力を得てダメージ量 +(消耗した数値 × 12.5)%",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗"
|
||
},
|
||
{
|
||
"desc": "クリティカルダメージ量 +50%"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] 自分の[Breath]威力が30を超過したなら、30を超える[Breath]威力を最大10まで消耗してダメージ量 +(消耗した[Breath]威力 × 10)%"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "一点狙い",
|
||
"desc": "[BeforeUse] 自分が[Bullet_LogicAtelier]を持っているなら、「ロジックアトリエ製 高速粉砕弾」として発動\n対象の速度が自分より低ければ、対象との速度差1につきダメージ量 +10%(最大50%)\n[WhenUse] [Breath]5を得る\n[WhenUse] [LogicAtelierAM]を全て消耗し、(消耗した数値 × 2)だけ[Breath]威力を得てダメージ量 +(消耗した数値 × 12.5)%\n<style=\"highlight\">[EndSkill] 自分の[Breath]回数が2増加</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet]を1消耗<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "クリティカルダメージ量 <style=\"highlight\">+80%</style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">クリティカルダメージ量 +(対象の貫通耐性 × 50)%</style>"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] 自分の[Breath]威力が30を超過したなら、30を超える[Breath]威力を最大10まで消耗してダメージ量 +(消耗した[Breath]威力 × 10)%<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071104,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "戦闘呼吸",
|
||
"desc": "ターン開始時に弾丸が0なら「掩蔽」に変更\n[WhenUse] 終止符事務所代表ホンル人格が戦闘に出場しているなら、対象に[MeleeCover]を要請(1ターンにつき1回)\n[EndBattle] 次のターンに[LogicAtelierAM]を1得る(1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": []
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "戦闘呼吸",
|
||
"desc": "ターン開始時に弾丸が0なら「掩蔽」に変更\n[WhenUse] 終止符事務所代表ホンル人格が戦闘に出場しているなら、対象に[MeleeCover]を要請(1ターンにつき1回)\n<style=\"highlight\">[OnSucceedEvade] [Breath]3を得る(1ターンにつき3回)</style>\n[EndBattle] 次のターンに[LogicAtelierAM]を1得る(1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": []
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071105,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "ロジックアトリエ製 高速粉砕弾",
|
||
"desc": "対象の速度が自分より低ければ、対象との速度差1につきダメージ量 +10%(最大50%)\n[WhenUse] [Breath]5を得る\n[WhenUse] [LogicAtelierAM]を全て消耗し、(消耗した数値 × 2)だけ[Breath]威力を得てダメージ量 +(消耗した数値 × 25)%",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet_LogicAtelier]を1消耗"
|
||
},
|
||
{
|
||
"desc": "クリティカルダメージ量 +100%"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] 自分の[Breath]威力が30を超過したなら、30を超える[Breath]威力を最大10まで消耗してダメージ量 +(消耗した[Breath]威力 × 10)%"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "ロジックアトリエ製 高速粉砕弾",
|
||
"desc": "対象の速度が自分より低ければ、対象との速度差1につきダメージ量 +10%(最大50%)\n[WhenUse] [Breath]5を得る\n[WhenUse] [LogicAtelierAM]を全て消耗し、(消耗した数値 × 2)だけ[Breath]威力を得てダメージ量 +(消耗した数値 × 25)%\n<style=\"highlight\">[EndSkill] 自分の[Breath]回数が5増加</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[Bullet_LogicAtelier]を1消耗<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "クリティカルダメージ量 <style=\"highlight\">+130%</style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">クリティカルダメージ量 +(対象の貫通耐性 × 50)%</style>"
|
||
},
|
||
{
|
||
"desc": "[CriticalOnSucceedAttack] 自分の[Breath]威力が30を超過したなら、30を超える[Breath]威力を最大10まで消耗してダメージ量 +(消耗した[Breath]威力 × 10)%<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071106,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "掩蔽",
|
||
"desc": "[CanDuelGuard]\n[WhenUse] 終止符事務所代表ホンル人格が戦闘に出場しているなら、対象に[MeleeCover]を要請(1ターンにつき1回)\n[EndBattle] 次のターンに[LogicAtelierAM]を1得る(1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "掩蔽",
|
||
"desc": "[CanDuelGuard]\n[WhenUse] 終止符事務所代表ホンル人格が戦闘に出場しているなら、対象に[MeleeCover]を要請(1ターンにつき1回)\n<style=\"highlight\">[WinDuel] 対象へ[PenetrateResistDown]1を付与(1ターンにつき1回)</style>\n[EndBattle] 次のターンに[LogicAtelierAM]を1得る(1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071201,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "雲斬り",
|
||
"desc": "[WhenUse] 次のターンに[Endurance]1を得る(1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [AttackDown]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "雲斬り",
|
||
"desc": "<style=\"highlight\">対象の[Laceration]が6以上なら、コイン威力 +1</style>\n[WhenUse] 次のターンに[Endurance]1を得る(1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]1を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [AttackDown]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "雲斬り",
|
||
"desc": "<style=\"highlight\">対象の[Laceration]6につき、コイン威力 +1(最大2)</style>\n[WhenUse] 次のターンに[Endurance]<style=\"highlight\">2</style>を得る(1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]1を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [AttackDown]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071202,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "嵐雲",
|
||
"desc": "",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が2増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Reduction]1を付与(1ターンにつき1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "嵐雲",
|
||
"desc": "<style=\"highlight\">対象の[Laceration]が6以上ならコイン威力 +1</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttackHead] [SlashTakeDamageUp]1を付与</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が2増加<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Reduction]1を付与(1ターンにつき1回)<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "嵐雲",
|
||
"desc": "<style=\"highlight\">対象の[Laceration]6につき、コイン威力 +1(最大2)\n[WhenUse] 次のターンに[Endurance]1を得る(1ターンにつき1回)</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttackHead] [SlashTakeDamageUp]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が2増加<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Reduction]1を付与(1ターンにつき<style=\"highlight\">2</style>回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071203,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "雷鳴斬り",
|
||
"desc": "対象の[Laceration]が6以上なら、コイン威力 +1\n[StartBattle] 次のターンに[CloudWall]1を得る\n[WhenUse] 次のターンに[Endurance]1を得る(1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 最終コインのダメージ量 +10%"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [SlashTakeDamageUp]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 最終コインのダメージ量 +10%"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "対象の保有するマイナス効果1種につき与ダメージ量 +10%(最大30%)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]6を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "雷鳴斬り",
|
||
"desc": "<style=\"highlight\">対象の[Laceration]6につき、コイン威力 +1(最大2)</style>\n[StartBattle] 次のターンに[CloudWall]1を得る\n[WhenUse] 次のターンに[Endurance]1を得る(1ターンにつき1回)\n<style=\"highlight\">[WinDuel] 次のターンに[BlackCloudBlade]1を得る(1ターンにつき1回)</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 最終コインのダメージ量 +10%<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [SlashTakeDamageUp]1を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 最終コインのダメージ量 +10%<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "対象の保有するマイナス効果1種につき与ダメージ量 +10%<style=\"highlight\">(最大100%)</style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]6を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071204,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "裏路地の掟",
|
||
"desc": "[DuelCounter]\n黒雲会副組長 イシュメール人格が戦闘に出場しているなら、下記の効果が適用される\n- このスキルの全コインが[SuperCoin]に変更される\n- マッチ敗北時、このスキルの最終威力 +3\n[WhenUse] 自分が[CloudWall]を保有しているなら、このスキルコインの再使用効果を条件無しに全て発動",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分に[BlackCloudBlade]があれば、コインを1回再使用(スキルごとに1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分に[EngageToBattle]があるなら、コインを1回再使用(スキルごとに1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "裏路地の掟",
|
||
"desc": "[DuelCounter]\n黒雲会副組長 イシュメール人格が戦闘に出場しているなら、下記の効果が適用される\n- このスキルの全コインが[SuperCoin]に変更される\n- マッチ敗北時、このスキルの最終威力 <style=\"highlight\">+4\n対象が保有するマイナス効果1種につきダメージ量 +10%(最大100%)</style>\n[WhenUse] 自分が[CloudWall]を保有しているなら、このスキルコインの再使用効果を条件無しに全て発動",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分に[BlackCloudBlade]があれば、コインを1回再使用(スキルごとに1回)<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分に[EngageToBattle]があるなら、コインを1回再使用(スキルごとに1回)<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071205,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "裏路地の掟",
|
||
"desc": "[WhenUse] 自分が[CloudWall]を保有しているなら、このスキルコインの再使用効果を条件無しに全て発動",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分に[BlackCloudBlade]があれば、コインを1回再使用(スキルごとに1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分に[EngageToBattle]があるなら、コインを1回再使用(スキルごとに1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "裏路地の掟",
|
||
"desc": "対象の[Laceration]が6以上なら、コイン威力 +1\n対象が保有するマイナス効果1種につき、ダメージ量 +10%(最大100%)\n[WhenUse] 自分が[CloudWall]を保有しているなら、このスキルコインの再使用効果を条件無しに全て発動",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分に[BlackCloudBlade]があれば、コインを1回再使用(スキルごとに1回)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分に[EngageToBattle]があるなら、コインを1回再使用(スキルごとに1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071301,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "混雑乗客の整理",
|
||
"desc": "",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Charge]回数が3増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "混雑乗客の整理",
|
||
"desc": "<style=\"highlight\">[WhenUse] 自分の[Charge]回数が6以上なら、マッチ威力 +1</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Charge]回数が3増加<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "混雑乗客の整理",
|
||
"desc": "<style=\"highlight\">[WhenUse] 自分の[Charge]が3以上なら、コイン威力 +1\n[WhenUse] 自分の[Charge]回数6につき、マッチ威力 +1(最大2)</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Charge]回数が<style=\"highlight\">4</style>増加"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] [Burst]回数が1増加</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]<style=\"highlight\">2</style>を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071302,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "ブースト・エルボーカッター",
|
||
"desc": "[StartBattle] [ChargeForceField]を(2 + 自分の[Charge]威力)だけ得る (最大6, 1ターンにつき1回)\n[WhenUse] 自分の[Charge]回数を6消耗し、コイン威力 +1",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Charge]回数が4増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "ブースト・エルボーカッター",
|
||
"desc": "[StartBattle] [ChargeForceField]を(2 + 自分の[Charge]威力)だけ得る (最大6, 1ターンにつき1回)\n[WhenUse] 自分の[Charge]回数を6消耗し、コイン威力 +1<style=\"highlight\"></style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Charge]回数が<style=\"highlight\">5</style>増加"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] [Burst]回数が1増加</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]<style=\"highlight\">2</style>を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "ブースト・エルボーカッター",
|
||
"desc": "[StartBattle] [ChargeForceField]を(2 + 自分の[Charge]威力)だけ得る (最大6, 1ターンにつき1回)\n[WhenUse] 自分の[Charge]回数を6消耗し、コイン威力 +1\n<style=\"highlight\">[WhenUse] [Charge]が3以上なら、コイン威力 +1</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Charge]回数が<style=\"highlight\">6</style>増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が1増加<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]<style=\"highlight\">3</style>を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071303,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "空間切断 - CCAオーバードライブ",
|
||
"desc": "[StartBattle] 自分の[Charge]威力が3以上か、現在の体力が最大値の50%未満なら、このスキルの全コインが[SuperCoin]に変更される\n- この効果が発動した状態でマッチ敗北時、最終威力 +3\n[WhenUse] 自分の[Charge]回数が10以上なら、[Charge]回数を10消耗してコイン威力 +4",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": ""
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": ""
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 自分の[Charge]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnStartCoin] [Charge]回数を最大10まで消耗して(このコインで消耗した[Charge]回数)だけ、このコインの威力が増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] このコインの最終ダメージ量の([Charge]威力 × 5)%だけ斬撃ダメージ (最大25%)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "空間切断 - CCAオーバードライブ",
|
||
"desc": "[StartBattle] 自分の[Charge]威力が3以上か、現在の体力が最大値の50%未満なら、このスキルの全コインが[SuperCoin]に変更される\n- この効果が発動した状態でマッチ敗北時、最終威力 +3\n[WhenUse] 自分の[Charge]回数が10以上なら、[Charge]回数を10消耗してコイン威力 +4\n<style=\"highlight\">[WhenUse] 自分の[Charge]威力だけ、マッチ威力が増加 (最大5)</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttackHead] 自分の[Charge]回数が1増加</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttackHead] 自分の[Charge]回数が1増加</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 自分の[Charge]回数が2増加<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnStartCoin] [Charge]回数を最大10まで消耗して(このコインで消耗した[Charge]回数)だけ、このコインの威力が増加<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]2を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] このコインの最終ダメージ量の([Charge]威力 × <style=\"highlight\">10</style>)%だけ斬撃ダメージ (最大<style=\"highlight\">50</style>%)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071304,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "CCA過充電",
|
||
"desc": "[CanDuelGuard]\n[StartBattle] 自分の[Charge]回数が15未満なら、下記の効果が発動\n- 次のターンに[WOverCharge]を得る (1ターンにつき1回)\n- ターン終了時、自分の最も手前の混乱区間を1つ除去 (戦闘ごとに1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "CCA過充電",
|
||
"desc": "[CanDuelGuard]\n[StartBattle] 自分の[Charge]回数が15未満なら、下記の効果が発動\n- 次のターンに[WOverCharge]を得る (1ターンにつき1回)\n- ターン終了時、自分の最も手前の混乱区間を1つ除去 (戦闘ごとに1回)\n<style=\"highlight\">- ターン終了時に「空間切断 - CCAオーバードライブ」1つを、次のターンに使用するスキルリストに追加 (1ターンにつき1回)</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071401,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "啄んでやる",
|
||
"desc": "[StartDuel] 対象と自分に[Combustion]を1付与、[Combustion]回数が1増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": ""
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "啄んでやる",
|
||
"desc": "<style=\"highlight\">[WhenUse] 対象の[Combustion]と[Burst]の合計が6以上なら、コイン威力 +1</style>\n[StartDuel] 対象と自分に[Combustion]1を付与、[Combustion]回数が1増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": ""
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "啄んでやる",
|
||
"desc": "[WhenUse] 対象の[Combustion]と[Burst]の合計が6以上なら、コイン威力 +1\n<style=\"highlight\">[WhenUse] 自分の[Combustion]10につき、マッチ威力 +1 (最大2)</style>\n[StartDuel] 対象と自分に[Combustion]1を付与、[Combustion]回数が1増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": ""
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttackHead] [Burst]回数が1増加</style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071402,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "爪で引き裂いてやる",
|
||
"desc": "[StartDuel] 対象と自分に[Combustion]を1付与、[Combustion]回数が1増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]3を得る、自分の[Combustion]回数が1増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 自分に[ChickenStance]があるか、自分の現体力が最大値の50%未満なら、このコインを再使用(スキルごとに1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "爪で引き裂いてやる",
|
||
"desc": "<style=\"highlight\">[WhenUse] 対象の[Combustion]と[Burst]の合計が6以上なら、コイン威力 +1</style>\n[StartDuel] 対象と自分に[Combustion]1を付与、[Combustion]回数が1増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]3を得る、自分の[Combustion]回数が1増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 自分に[ChickenStance]があるか、自分の現体力が最大値の50%未満なら、このコインを再使用(スキルごとに1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "爪で引き裂いてやる",
|
||
"desc": "[WhenUse] 対象の[Combustion]と[Burst]の合計が6以上なら、コイン威力 +1\n<style=\"highlight\">[WhenUse] 自分の[Combustion]10につき、マッチ威力 +1 (最大2)</style>\n[StartDuel] 対象と自分に[Combustion]1を付与、[Combustion]回数が1増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttackHead] [Combustion]回数が1増加</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttackHead] [Burst]回数が1増加</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]3を得る、自分の[Combustion]回数が1増加"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] このコインの最終ダメージ量の(自分の[Combustion] × 2)%だけ憤怒ダメージ (最大20%)</style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 自分に[ChickenStance]があるか、自分の現体力が最大値の50%未満なら、このコインを再使用(スキルごとに1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071403,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "血炎乱舞",
|
||
"desc": "[WideAreaRampage]\n[StartBattle] 自分に[ChickenStance]があるか、自分の現体力が最大値の50%未満なら全コインが[SuperCoin]に変更される\n[BeforeUse] [ChickenFightlust]が20なら、「血天下鷄舞乱刀」として発動\n[WhenUse] [ChickenStance]3を得る\n[EndSkill] 自分の[Combustion]回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象と自分に[Combustion]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 自分の現体力が最大値の50%以上なら、自分の[Combustion]威力だけ[Combustion]ダメージを受ける"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象と自分に[Combustion]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 自分の現体力が最大値の50%以上なら、自分の[Combustion]威力だけ[Combustion]ダメージを受ける"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象と自分に[Combustion]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 自分の現体力が最大値の50%以上なら、自分の[Combustion]威力だけ[Combustion]ダメージを受ける"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が3増加"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "血炎乱舞",
|
||
"desc": "[WideAreaRampage]\n<style=\"highlight\">自分の[Combustion]1につき、ダメージ量 +1.5% (最大30%)</style>\n[StartBattle] 自分に[ChickenStance]があるか、自分の現体力が最大値の50%未満なら全コインが[SuperCoin]に変更される\n[BeforeUse] [ChickenFightlust]が20なら、「血天下鷄舞乱刀」として発動\n[WhenUse] [ChickenStance]3を得る\n<style=\"highlight\">[WhenUse] メインターゲットの[Combustion]と[Burst]の合計6につき、コイン威力 +1 (最大2)\n[WhenUse] 自分の失った体力20%につき、マッチ威力 +1 (最大3)</style>\n[EndSkill] 自分の[Combustion]回数が2増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象と自分に[Combustion]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 自分の現体力が最大値の50%以上なら、自分の[Combustion]威力だけ[Combustion]ダメージを受ける"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象と自分に[Combustion]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 自分の現体力が最大値の50%以上なら、自分の[Combustion]威力だけ[Combustion]ダメージを受ける"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象と自分に[Combustion]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttackHead] 自分の現体力が最大値の50%以上なら、自分の[Combustion]威力だけ[Combustion]ダメージを受ける"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が3増加"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] このコインの最終ダメージ量の(自分の[Combustion] + メインターゲットの[Combustion])%だけ全攻撃対象へ暴食ダメージ (最大20%)</style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071404,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "獲物だな",
|
||
"desc": "[DuelCounter]\n[WhenUse] 次のターンに[ChickenStance]3を得る\n[WhenUse] 自分に[ChickenStance]があるなら、コイン威力 +1\n[StartDuel] 自分の[Combustion]回数が3増加 (1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "獲物だな",
|
||
"desc": "[DuelCounter]\n[WhenUse] 次のターンに[ChickenStance]3を得る\n<style=\"highlight\">[WhenUse] 対象の[Combustion]と[Burst]の合計が10以上なら、基本威力 +1</style>\n[WhenUse] 自分に[ChickenStance]があるなら、コイン威力 +1\n<style=\"highlight\">[WhenUse] 自分がこの戦闘で失った体力累計3%につき、このスキルのダメージ量 +1% (最大30%)</style>\n[StartDuel] 自分の[Combustion]回数が3増加 (1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071405,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "血天下鷄舞乱刀",
|
||
"desc": "[WideAreaRampage]\n[WhenUse] [ChickenStance]3を得る\n[WinDuel] [Combustion]10を得る\n[EndSkill] [ChickenFightlust]を全て消耗\n[EndSkill] 自分の[Combustion]が20を超過しているなら、超過した[Combustion]から最大25消耗して体力を最大値の(消耗した[Combustion] × 2)%だけ回復",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分に[Combustion]が20以上あるか、自分の現体力が最大値の50%未満なら、このコインを再使用 (スキルごとに1回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "血天下鷄舞乱刀",
|
||
"desc": "[WideAreaRampage]\n<style=\"highlight\">自分の[Combustion]1につき、ダメージ量 +3% (最大60%)\n対象と自分の失った体力の合計2%につき、ダメージ量 +1% (最大50%)</style>\n[WhenUse] [ChickenStance]3を得る\n<style=\"highlight\">[WhenUse] メインターゲットの[Combustion]と[Burst]の合計6につき、コイン威力 +1 (最大2)\n[WhenUse] 自分の失った体力20%につき、マッチ威力 +1 (最大3)</style>\n[WinDuel] [Combustion]10を得る\n[EndSkill] [ChickenFightlust]を全て消耗\n[EndSkill] 自分の[Combustion]が20を超過しているなら、超過した[Combustion]から最大25消耗して体力を最大値の(消耗した[Combustion] × 2)%だけ回復",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分に[Combustion]が20以上あるか、自分の現体力が最大値の50%未満なら、このコインを再使用 (スキルごとに1回)"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] このコインの最終ダメージ量の20%だけ、全攻撃対象へ憤怒ダメージを与える\n- 最後に使用するコインなら、該当ダメージ量だけ体力を回復</style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071501,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "足蹴",
|
||
"desc": "[WhenUse] 次のターンにこのスロットの[Aggro]が3増加",
|
||
"coinlist": [
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "足蹴",
|
||
"desc": "<style=\"highlight\">対象の[Combustion]と[Laceration]の合計が6以上なら、コイン威力 +1</style> \n[WhenUse] 次のターンにこのスロットの[Aggro]が3増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] 混乱区間を5前進</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]2を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "足蹴",
|
||
"desc": "対象の[Combustion]と[Laceration]の合計が6以上なら、コイン威力 +1\n<style=\"highlight\">[WhenUse] 対象が[RetaliationBook]なら、最終威力 +1</style>\n[WhenUse] 次のターンに、このスロットの[Aggro]が3増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 混乱区間を5後退<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">- [RetaliationBook]なら、精神力を3回復</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]2を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071502,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "後ろに注意!",
|
||
"desc": "[StartBattle] 操作パネルの両隣の味方へ[AttackUp]2を付与\n[StartBattle] (最も高い共鳴数 ÷ 2)だけ、このスキルの攻撃レベルが増加 (最大3, 小数点切り捨て)\n[WhenUse] 次のターンにこのスロットの[Aggro]が5増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が3増加"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Paralysis]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]3を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "後ろに注意!",
|
||
"desc": "<style=\"highlight\">対象の[Combustion]と[Laceration]の合計が6以上なら、コイン威力 +1</style>\n[StartBattle] 操作パネルの両隣の味方へ[AttackUp]2を付与\n[StartBattle] (最も高い共鳴数 ÷ 2)だけ、このスキルの攻撃レベルが増加 (最大3, 小数点切り捨て)\n[WhenUse] 次のターンにこのスロットの[Aggro]が5増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が3増加<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]回数が1増加<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Paralysis]2を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]3を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "後ろに注意!",
|
||
"desc": "対象の[Combustion]と[Laceration]の合計が6以上なら、コイン威力 +1\n[StartBattle] 操作パネルの両隣の味方へ[AttackUp]2を付与\n[StartBattle] (最も高い共鳴数 ÷ 2)だけ、このスキルの攻撃レベルが増加 (最大3, 小数点切り捨て)\n<style=\"highlight\">[WhenUse] 対象が[RetaliationBook]なら、最終威力 +2</style>\n[WhenUse] 次のターンにこのスロットの[Aggro]が5増加",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]回数が3増加<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]回数が1増加<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Paralysis]2を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]3を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071503,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "オレのヘアクーポォオオオン!!!!",
|
||
"desc": "メインターゲットの[Combustion]と[Laceration]の合計4につき、最終威力 +1 (最大3)\n[StartBattle] (最も高い共鳴数)だけこのスキルの攻撃レベルが増加 (最大6)\n[WhenUse] 嫉妬完全共鳴6以上なら、加重値 +1\n[WhenUse] このスキルの攻撃加重値より少ない攻撃対象1につき、ダメージ量 +30% (集中戦闘の場合は部位で判定)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]5を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]5を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "オレのヘアクーポォオオオン!!!!",
|
||
"desc": "メインターゲットの[Combustion]と[Laceration]の合計4につき、最終威力 +1 (最大3)\n嫉妬共鳴2につき、最終威力 +1 (最大3)\n[StartBattle] (最も高い共鳴数)だけこのスキルの攻撃レベルが増加 (最大6)\n<style=\"highlight\">[WhenUse] メインターゲットが[RetaliationBook]なら、最終威力 +2</style>\n[WhenUse] 嫉妬完全共鳴6以上なら、加重値 +1\n<style=\"highlight\">[WhenUse] 自分の[VengeanceBookHeathcliff]が20以上なら、加重値 +1</style>\n[WhenUse] このスキルの攻撃加重値より少ない攻撃対象1につき、ダメージ量 +<style=\"highlight\">60</style>% (集中戦闘の場合は部位で判定)\n<style=\"highlight\">[EnemyKill] このスキルで倒した敵1名につき、怨恨の刺青2を得る (1ターンにつき最大6)</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]5を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]5を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] このコイン最終ダメージ量の(嫉妬共鳴数 × 5)%だけ打撃ダメージ (最大30%)</style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071504,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "お返し",
|
||
"desc": "[StartBattle] 失った体力の25%だけバリアを得る(1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "お返し",
|
||
"desc": "<style=\"highlight\">[StartBattle] 嫉妬完全共鳴数の合計が6以上なら、反撃時に「オレのヘアクーポォオオオン!!!!」スキルを使用 (操作パネルの最左方スキルから発動、1ターンにつき最大2回発動)\n[StartBattle] 自分を含む、精神力が最も低い中指所属の味方3名の精神力を(嫉妬共鳴数 + 3)だけ回復 (1ターンにつき1回、最大10, 精神力が-40以下の味方を除く)</style>\n[StartBattle] 失った体力の25%だけバリアを得る(1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]2を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071505,
|
||
"levelList": [
|
||
{
|
||
"level": 4,
|
||
"name": "全員、処刑だ!!",
|
||
"desc": "このスキルは外部効果で再使用できない\n自分の失った体力1%につき、ダメージ量 +1% (最大30%)\nメインターゲットの[Combustion]と[Laceration]の合計4につき、最終威力 +1 (最大5)\n[StartBattle] (最も高い共鳴数)だけこのスキルの攻撃レベルが増加 (最大6)\n[WhenUse] メインターゲットが[RetaliationBook]なら、最終威力 +3\n[WhenUse] 自分の[VengeanceBookHeathcliff]が20以上なら、加重値 +1\n[WhenUse] このスキル攻撃加重値より少ない攻撃対象1につき、ダメージ量 +60% (集中戦闘の場合は部位で判定)\n[EnemyKill] このスキルで倒した敵の数だけ、最も保有量が少ないランダムな属性のE.G.O資源を得る (最大4)\n[EndSkill] 自分の[MiddleFingerTattooID]を15消耗",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "対象が混乱状態なら、ダメージ量 +20%"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Laceration]5を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]5を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]5を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。[Vibration]回数が1減少"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] このコイン最終ダメージ量の(嫉妬共鳴数 × 7)%だけ打撃ダメージ (最大42%)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071601,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "パレルモ・スパーダ",
|
||
"desc": "",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "パレルモ・スパーダ",
|
||
"desc": "<style=\"highlight\">[WhenUse] 対象の[Combustion]と[Vibration]の合計が6以上なら、コイン威力 +1</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "パレルモ・スパーダ",
|
||
"desc": "[WhenUse] 対象の[Combustion]と[Vibration]の合計<style=\"highlight\">6につき、コイン威力 +1 (最大2)</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]<style=\"highlight\">2</style>を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071602,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "コルピ・ソッターニ",
|
||
"desc": "",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{}
|
||
]
|
||
},
|
||
{
|
||
"level": 2,
|
||
"name": "コルピ・ソッターニ",
|
||
"desc": "<style=\"highlight\">[WhenUse] 対象の[Combustion]と[Vibration]の合計が6以上なら、コイン威力 +1</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]回数が<style=\"highlight\">2</style>増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]回数が<style=\"highlight\">2</style>増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] [EvolvingManual]があるか、対象に[DuelEdgeAlly]があるなら[VibrationExplosion]。対象の[Vibration]回数が1減少</style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "コルピ・ソッターニ",
|
||
"desc": "[WhenUse] 対象の[Combustion]と[Vibration]の合計<style=\"highlight\">6につき、コイン威力 +1 (最大2)\n[WinDuel] 対象に[DuelEdgeAlly]があるなら、振動回数が1増加</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] <style=\"highlight\">[Combustion]を2付与</style>、[Combustion]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] <style=\"highlight\">[Vibration]2を付与</style>、[Vibration]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [EvolvingManual]があるか、対象に[DuelEdgeAlly]があるなら[VibrationExplosion]。対象の[Vibration]回数が1減少<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071603,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "カチャトーレ",
|
||
"desc": "[BeforeUse] 対象の[DuelEdgeAlly]が5なら、「セッチォナトゥラ・デル・チェルヴォ」として発動 (1ターンにつき1回)\n[WhenUse] 対象の[Combustion]と[Vibration]の合計が6以上なら、コイン威力 +1\n[WhenUse] 対象の[DuelEdgeAlly]数値によって、下記の効果を全て得る\n- 1 : [Vibration]威力の付与値 +1\n- 2 : [Vibration]回数の付与値 +1\n- 3 : [Combustion]威力の付与値 +1\n- 4 : [Combustion]回数の付与値 +1\n[WhenUse] [EvolvingManual]があるか、対象の[DuelEdgeAlly]が3以上なら、全コインが[SuperCoin]に変更される。",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]を2付与、[Combustion]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]2を付与、[Vibration]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[EvolvingManual]1につき、ダメージ量 +10%(最大30%)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationIgnition]へ[Switch_Vibration]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [EvolvingManual]があるか、対象の[DuelEdgeAlly]が3以上なら、[VibrationExplosion]。対象の[Vibration]回数が1減少"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "カチャトーレ",
|
||
"desc": "[BeforeUse] 対象の[DuelEdgeAlly]が5なら、「セッチォナトゥラ・デル・チェルヴォ」として発動 (1ターンにつき1回)\n[WhenUse] 対象の[Combustion]と[Vibration]の合計<style=\"highlight\">6につき、コイン威力 +1 (最大2)</style>\n[WhenUse] 対象の[DuelEdgeAlly]数値によって、下記の効果を全て得る\n<style=\"highlight\">- 数値1につき、ダメージ量 +6% (最大30%)</style>\n- 1 : [Vibration]威力の付与値 +1\n- 2 : [Vibration]回数の付与値 +1\n- 3 : [Combustion]威力の付与値 +1\n- 4 : [Combustion]回数の付与値 +1\n[WhenUse] [EvolvingManual]があるか、対象の[DuelEdgeAlly]が3以上なら、全コインが[SuperCoin]に変更される。",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]を<style=\"highlight\">3</style>付与、[Combustion]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]<style=\"highlight\">3</style>を付与、[Vibration]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[EvolvingManual]1につき、ダメージ量 +<style=\"highlight\">25%</style>(最大<style=\"highlight\">75%</style>)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationIgnition]へ[Switch_Vibration]<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [EvolvingManual]があるか、対象の[DuelEdgeAlly]が3以上なら、<style=\"highlight\">2回</style>[VibrationExplosion]。対象の[Vibration]回数が<style=\"highlight\">2</style>減少"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071604,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "剣先で測る",
|
||
"desc": "[DuelCounter]\n対象の[DuelEdgeAlly]1につきダメージ量 +10% (最大50%)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与(1ターンにつき2回)"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]1を付与(1ターンにつき2回)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "剣先で測る",
|
||
"desc": "[DuelCounter]\n対象の[DuelEdgeAlly]1につき、ダメージ量 <style=\"highlight\">+20%</style> (最大<style=\"highlight\">100%</style>)\n<style=\"highlight\">[WhenUse] 対象の[Combustion]と[Vibration]の合計4につき、最終威力 +1 (最大2)</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]を1付与 (1ターンにつき2回)<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]を1付与 (1ターンにつき2回)<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071605,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "守ります。",
|
||
"desc": "[CanDuelGuard]\n[SupportProtect]専用スキル",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "守ります。",
|
||
"desc": "[CanDuelGuard]\n[SupportProtect]専用スキル\n<style=\"highlight\">[WhenUse]\n- [Protection]2を得る (1ターンにつき1回)\n- [SupportProtect]で保護した対象の精神力を5回復</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 1071606,
|
||
"levelList": [
|
||
{
|
||
"level": 3,
|
||
"name": "セッチォナトゥラ・デル・チェルヴォ",
|
||
"desc": "[WhenUse]\n- ([EvolvingManual] - 1)だけ攻撃加重値が増加 (最大2)\n- メインターゲットの[Combustion]と[Vibration]の合計が6につき、コイン威力 +1 (最大2)\n- 攻撃対象が1なら、ダメージ量 +15% (集中戦闘では部位で判定)\n- このスキルによる攻撃加重値より少ない攻撃対象1につき、ダメージ量 +15% (集中戦闘では部位で判定)\n[EndSkill]\n- メインターゲットが保有した[DuelEdgeAlly]を全て消耗\n- [EvolvingManual]1を得る、メインターゲット死亡時は代わりに2得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]を3付与、[Combustion]回数が3増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]3を付与、[Vibration]回数が3増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnStartCoin] [EvolvingManual]1につき、このコインの威力 +1 (最大3)"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationIgnition]へ[Switch_Vibration]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 2回[VibrationExplosion]。対象の[Vibration]回数が2減少"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "セッチォナトゥラ・デル・チェルヴォ",
|
||
"desc": "[WhenUse]\n- ([EvolvingManual] - 1)だけ攻撃加重値が増加 (最大2)\n- メインターゲットの[Combustion]と[Vibration]の合計が6につき、コイン威力 +1 (最大<style=\"highlight\">3</style>)\n- 攻撃対象が1なら、ダメージ量 <style=\"highlight\">+25%</style> (集中戦闘では部位で判定)\n- このスキルによる攻撃加重値より少ない攻撃対象1につき、ダメージ量 <style=\"highlight\">+25%</style> (集中戦闘では部位で判定)\n[EndSkill]\n- メインターゲットが保有した[DuelEdgeAlly]を全て消耗\n- [EvolvingManual]1を得る、メインターゲット死亡時は代わりに2得る",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]を<style=\"highlight\">4</style>付与、[Combustion]回数が3増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]<style=\"highlight\">4</style>を付与、[Vibration]回数が3増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnStartCoin] [EvolvingManual]1につき、このコインの威力 +1 (最大3)<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationIgnition]へ[Switch_Vibration]<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] <style=\"highlight\">3回</style>[VibrationExplosion]。対象の[Vibration]回数が<style=\"highlight\">3</style>減少"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
} |