128 lines
2.0 KiB
JSON
128 lines
2.0 KiB
JSON
{
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"dataList": [
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{
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"id": 0,
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"cg": "10112_normal",
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"bgm": "Backstreet",
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"soundeffect": "SFX_Walk_Marble"
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},
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{
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"id": 1
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},
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{
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"id": 2,
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"soundeffect": "SFX_Cloth_Rubbed_Move"
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},
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{
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"id": 3,
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"soundeffect": "SFX_Walk_Wood_2StepOnly"
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},
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{
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"id": 4,
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"soundeffect": "SFX_Cotton_Crumble_SoftNew"
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},
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{
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"id": 5
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},
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{
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"id": 6,
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"soundeffect": "SFX_Sip_2"
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},
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{
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"id": 7,
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"soundeffect": "SFX_Walk_Stone"
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},
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{
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"id": 8,
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"soundeffect": "SFX_Cloth_Crumble"
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},
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{
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"id": 9
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},
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{
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"id": 10
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},
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{
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"id": 11,
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"soundeffect": "SFX_Walk_Marble"
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},
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{
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"id": 12,
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"soundeffect": "SFX_Cotton_Crumble_SoftNew"
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},
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{
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"id": 13
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},
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{
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"id": 14,
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"soundeffect": "SFX_Cloth_Rubbed_Move"
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},
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{
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"id": 15
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},
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{
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"id": 16,
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"soundeffect": "SFX_Cotton_Crumble_SoftNew"
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},
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{
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"id": 17
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},
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{
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"id": 18,
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"soundeffect": "SFX_Walk_Stone"
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},
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{
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"id": 19,
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"cg": "10112_gacksung:FadeIn",
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"soundeffect": "SFX_LCE_Fire_2, SFX_Quick_Sword_Sling"
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},
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{
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"id": 20,
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"soundeffect": "SFX_LCE_Fire_3, SFX_Blood_Splatter:delay=0.2"
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},
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{
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"id": 21
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},
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{
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"id": 22
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},
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{
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"id": 23,
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"soundeffect": "SFX_Black_Fire_Burn"
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},
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{
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"id": 24
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},
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{
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"id": 25,
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"soundeffect": "SFX_Stretch_HardGrab"
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},
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{
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"id": 26,
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"soundeffect": "SFX_LCE_Fire_2, SFX_Metal_Shring, SFX_Flesh_5:delay=0.1"
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},
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{
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"id": 27
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},
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{
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"id": 28,
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"soundeffect": "SFX_SwordClang_3, SFX_LCE_Fire_1"
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},
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{
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"id": 29,
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"soundeffect": "SFX_LCE_Fire_3, SFX_SwordClang_4:delay=0.1"
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},
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{
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"id": 30
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},
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{
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"id": 31,
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"soundeffect": "SFX_Cloth_Crumble"
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},
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{
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"id": 32,
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"cg": "black:FadeIn",
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"soundeffect": "SFX_Walk_Stone"
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}
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]
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} |