281 lines
4.7 KiB
JSON
281 lines
4.7 KiB
JSON
{
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"dataList": [
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{
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"id": 0,
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"cg": "10413_normal",
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"bgm": "Brutality",
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"soundeffect": "SFX_Walk_Iron_Once"
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},
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{
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"id": 1,
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"effect": "CustomCamShake:[30][15][1]",
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"soundeffect": "SFX_Human_Fall_Lot"
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},
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{
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"id": 2,
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"soundeffect": "SFX_Cloth_Crumble"
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},
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{
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"id": 3,
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"effect": "CustomCamShake:[80][3][0.3]",
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"soundeffect": "SFX_Tape_Off"
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},
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{
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"id": 4,
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"soundeffect": "SFX_Cotton_Crumble_SoftNew"
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},
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{
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"id": 5,
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"soundeffect": "SFX_Jean_Crumble_Light"
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},
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{
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"id": 6,
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"soundeffect": "SwordOn"
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},
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{
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"id": 7,
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"effect": "CustomCamShake:[10][15][1]",
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"soundeffect": "SFX_Body_Fall_Dirt"
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},
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{
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"id": 8,
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"effect": "CustomCamShake:[10][15][1]"
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},
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{
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"id": 9,
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"soundeffect": "SFX_Jean_Crumble_Light"
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},
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{
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"id": 10,
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"soundeffect": "SFX_Cloth_Crumble"
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},
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{
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"id": 11,
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"soundeffect": "SFX_Walk_Iron_Once"
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},
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{
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"id": 12
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},
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{
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"id": 13,
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"soundeffect": "SFX_Sweat_Crumble_Light"
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},
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{
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"id": 14
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},
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{
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"id": 15,
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"soundeffect": "SFX_Walk_Iron_Once"
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},
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{
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"id": 16
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},
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{
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"id": 17,
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"soundeffect": "SFX_Cloth_Crumble"
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},
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{
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"id": 18,
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"soundeffect": "SFX_Walk_Wood_2StepOnly"
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},
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{
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"id": 19,
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"soundeffect": "SFX_Cotton_Crumble_SoftNew"
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},
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{
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"id": 20,
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"cg": "red:FadeIn_Continue:[0~0.1],red:FadeOut_Continue:[0.1~0.2]",
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"effect": "CustomCamShake:[30][15][1]",
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"soundeffect": "SFX_Quick_Sword_Sling, SFX_Blood_Splatter:delay=0.1"
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},
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{
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"id": 21
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},
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{
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"id": 22,
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"soundeffect": "SFX_Leather_Crumble_Light"
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},
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{
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"id": 23,
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"soundeffect": "SFX_Cloth_Rubbed_Move"
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},
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{
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"id": 24
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},
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{
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"id": 25,
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"soundeffect": "SFX_Cotton_Crumble_SoftNew"
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},
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{
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"id": 26
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},
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{
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"id": 27,
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"soundeffect": "SFX_Jean_Crumble_Light"
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},
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{
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"id": 28,
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"soundeffect": "SFX_Body_Fall_Dirt"
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},
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{
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"id": 29
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},
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{
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"id": 30,
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"soundeffect": "SFX_Stretch_HardGrab"
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},
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{
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"id": 31
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},
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{
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"id": 32,
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"soundeffect": "SFX_Cloth_Crumble"
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},
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{
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"id": 33,
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"soundeffect": "SFX_Jean_Crumble_Light"
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},
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{
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"id": 34,
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"soundeffect": "SFX_Cigarette_Fire"
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},
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{
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"id": 35,
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"effect": "CustomCamShake:[30][15][1]",
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"soundeffect": "SFX_Table_Hit"
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},
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{
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"id": 36
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},
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{
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"id": 37,
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"soundeffect": "SFX_Cloth_Crumble"
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},
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{
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"id": 38,
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"soundeffect": "SFX_Leather_Crumble_Light"
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},
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{
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"id": 39,
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"soundeffect": "SFX_Cotton_Crumble_SoftNew"
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},
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{
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"id": 40,
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"cg": "red:FadeIn_Continue:[0~0.2]",
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"effect": "Continue, CustomCamShake:[80][15][1]",
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"soundeffect": "SFX_Stab_Branch",
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"waittime": 2.5,
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"isautonextbywaittime": true
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},
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{
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"id": 41,
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"cg": "red:FadeOut",
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"soundeffect": "SFX_Quick_Sword_Sling, SFX_Zippo_Open:delay=0.7"
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},
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{
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"id": 42,
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"cg": "black:FadeIn",
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"bgm": "Brutality:40",
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"soundeffect": "SFX_Cigarette_Fire, SFX_Walk_Stone"
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},
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{
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"id": 43,
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"soundeffect": "SFX_Walk_Iron"
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},
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{
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"id": 44,
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"cg": "10413_gacksung:FadeIn",
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"bgm": "Into_Darkness",
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"soundeffect": "SFX_H_Building_Move"
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},
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{
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"id": 45,
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"soundeffect": "SFX_Cloth_Crumble"
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},
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{
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"id": 46
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},
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{
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"id": 47
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},
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{
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"id": 48,
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"soundeffect": "SFX_Red_Brush_2"
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},
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{
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"id": 49
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},
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{
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"id": 50
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},
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{
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"id": 51,
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"soundeffect": "SFX_Cotton_Crumble_SoftNew"
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},
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{
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"id": 52,
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"soundeffect": "SFX_Cloth_Rubbed_Move"
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},
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{
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"id": 53
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},
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{
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"id": 54
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},
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{
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"id": 55,
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"soundeffect": "SFX_Red_Brush_1"
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},
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{
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"id": 56
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},
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{
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"id": 57
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},
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{
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"id": 58
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},
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{
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"id": 59,
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"soundeffect": "SFX_Red_Brush_3"
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},
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{
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"id": 60
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},
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{
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"id": 61,
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"soundeffect": "SFX_Heishou_Show"
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},
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{
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"id": 62,
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"soundeffect": "SFX_Cloth_Crumble"
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},
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{
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"id": 63
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},
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{
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"id": 64
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},
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{
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"id": 65,
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"soundeffect": "SFX_Cotton_Crumble_SoftNew"
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},
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{
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"id": 66
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},
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{
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"id": 67
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},
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{
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"id": 68
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},
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{
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"id": 69,
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"soundeffect": "SFX_Walk_Wood"
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},
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{
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"id": 70,
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"soundeffect": "SFX_Throw_Spear, SFX_Metal_Shring:delay=0.05"
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}
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]
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} |