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2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"id": 0,
"cg": "10915_normal",
"bgm": "Cut_Your_Rings",
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 1,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 2,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 3
},
{
"id": 4
},
{
"id": 5
},
{
"id": 6
},
{
"id": 7,
"soundeffect": "SFX_Hair_Care_1"
},
{
"id": 8
},
{
"id": 9
},
{
"id": 10
},
{
"id": 11
},
{
"id": 12,
"soundeffect": "SFX_Walk_Iron_Once"
},
{
"id": 13,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 14
},
{
"id": 15
},
{
"id": 16,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 17,
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{
"id": 18,
"soundeffect": "SFX_Flesh_Scratch, SFX_Hair_Care_1"
},
{
"id": 19
},
{
"id": 20
},
{
"id": 21,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 22
},
{
"id": 23,
"soundeffect": "SFX_Walk_Iron_Once"
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"id": 25
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"id": 26
},
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"id": 27
},
{
"id": 28
},
{
"id": 29,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 30
},
{
"id": 31,
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{
"id": 32,
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"id": 33,
"soundeffect": "SFX_Sweat_Crumble_Light"
},
{
"id": 34
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{
"id": 35
},
{
"id": 36,
"soundeffect": "SFX_Walk_Wood_2StepOnly"
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"id": 37,
"soundeffect": "SFX_Jean_Crumble_Light"
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{
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{
"id": 39
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"id": 40
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{
"id": 41
},
{
"id": 42,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
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"id": 43
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"id": 44,
"soundeffect": "SFX_Cloth_Rubbed_Move"
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"id": 45,
"soundeffect": "SFX_Walk_Iron_Once"
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"id": 46,
"soundeffect": "SFX_Walk_Wood_2StepOnly"
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"id": 47
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"id": 48
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{
"id": 49
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"id": 50
},
{
"id": 51,
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"id": 52
},
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"id": 53
},
{
"id": 54
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{
"id": 55,
"soundeffect": "SFX_Cloth_Crumble"
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{
"id": 56,
"soundeffect": "SFX_Jean_Crumble_Light"
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{
"id": 57,
"soundeffect": "SFX_Walk_Iron"
},
{
"id": 59,
"cg": "black",
"bgm": "Cut_Your_Rings:70"
},
{
"id": 60,
"bgm": "Cut_Your_Rings:35"
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{
"id": 61,
"bgm": "Cut_Your_Rings:0"
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{
"id": 62
},
{
"id": 64,
"soundeffect": "SFX_Walk_Stone"
},
{
"id": 65,
"cg": "10915_gacksung:FadeIn_Continue",
"bgm": "Savagery",
"soundeffect": "SFX_Walk_Iron_Once"
},
{
"id": 66
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{
"id": 67,
"soundeffect": "SFX_Jean_Crumble_Light"
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{
"id": 68
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{
"id": 69
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"id": 70
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{
"id": 71
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{
"id": 72,
"soundeffect": "SFX_Leather_Crumble_Light"
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{
"id": 73,
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{
"id": 74
},
{
"id": 75
},
{
"id": 76,
"soundeffect": "SFX_Transcevier_Open"
},
{
"id": 77
},
{
"id": 78,
"soundeffect": "SFX_Walk_Iron_Once"
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{
"id": 79
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{
"id": 80,
"soundeffect": "SFX_Leather_Crumble_Light"
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{
"id": 81,
"soundeffect": "SFX_Cloth_Crumble"
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{
"id": 82,
"soundeffect": "SFX_Phone_GetCall"
},
{
"id": 83,
"soundeffect": "SFX_Walk_Iron_Once"
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{
"id": 84,
"soundeffect": "SFX_Jean_Crumble_Light"
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{
"id": 85
},
{
"id": 86,
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{
"id": 87,
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{
"id": 88,
"soundeffect": "SFX_Walk_Iron_Once"
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{
"id": 89,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 90
},
{
"id": 91
},
{
"id": 92,
"soundeffect": "SFX_Steam_Out"
},
{
"id": 93,
"soundeffect": "SFX_Button_Digital"
},
{
"id": 94,
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"id": 95
},
{
"id": 96
},
{
"id": 97,
"soundeffect": "SFX_Sweat_Crumble_Light"
},
{
"id": 98,
"soundeffect": "SFX_Run_Iron"
},
{
"id": 99
},
{
"id": 100
},
{
"id": 101
},
{
"id": 102,
"soundeffect": "SFX_Rope_Hard, SFX_Spear_Flesh_Drag"
},
{
"id": 103,
"soundeffect": "SFX_Muscle_Over_2"
},
{
"id": 104,
"soundeffect": "SFX_Gregor_Neck, SFX_Flesh_Stick"
},
{
"id": 105,
"soundeffect": "SFX_Jump"
},
{
"id": 106,
"soundeffect": "SFX_Run_For_Attack"
},
{
"id": 107,
"cg": "red:FadeIn_Continue:[0~0.1],red:FadeOut_Continue:[0.1~0.2]",
"effect": "CustomCamShake:[15][15][0.5]",
"soundeffect": "SFX_Car_Hit_Flesh, SFX_Blood_Splash, SFX_Blood_Drip:delay=0.1"
},
{
"id": 108,
"cg": "red:FadeIn_Continue:[0~0.1],red:FadeOut_Continue:[0.1~0.2]",
"effect": "CustomCamShake:[25][10][0.5]",
"soundeffect": "SFX_Mace_Human_Kill, SFX_Blood_Splash, SFX_Execution_8"
},
{
"id": 109
},
{
"id": 110
},
{
"id": 111,
"soundeffect": "SFX_Gregor_Neck"
},
{
"id": 112,
"soundeffect": "SFX_Walk_Echo"
}
]
}