Files
2026-07-20 17:19:20 +07:00

247 lines
3.9 KiB
JSON

{
"dataList": [
{
"id": 0,
"cg": "black",
"bgm": "Kumo_No_Ito",
"soundeffect": "SFX_Clock_T_Loop:loop"
},
{
"id": 1,
"cg": "11015_normal:FadeIn",
"soundeffect": "SFX_Walk_Wood_2StepOnly, SFX_Door_Squeak:delay=0.83"
},
{
"id": 2
},
{
"id": 3
},
{
"id": 4
},
{
"id": 5,
"soundeffect": "SFX_Cloth_Crumble,SFX_Clock_T_Loop:end"
},
{
"id": 6
},
{
"id": 7
},
{
"id": 8,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 9
},
{
"id": 10
},
{
"id": 11
},
{
"id": 12,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 13
},
{
"id": 14,
"soundeffect": "SFX_Walk_Wood_2StepOnly, SFX_Door_Squeak:delay=0.83"
},
{
"id": 15
},
{
"id": 16
},
{
"id": 17,
"cg": "black:FadeIn_Continue"
},
{
"id": 18,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 20
},
{
"id": 21
},
{
"id": 22,
"cg": "black:FadeOut_Continue",
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{
"id": 23,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 24
},
{
"id": 25,
"effect": "CustomCamShake:[35][15][1]",
"soundeffect": "CH2_glassbreaking2"
},
{
"id": 26
},
{
"id": 27,
"soundeffect": "SFX_Walk_Dirt, SFX_Chain_Shake"
},
{
"id": 28
},
{
"id": 29
},
{
"id": 30,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 31
},
{
"id": 32
},
{
"id": 34
},
{
"id": 35,
"soundeffect": "SFX_Walk_Iron, SFX_Armor_Shake, SFX_Blood_Drip:delay=0.24"
},
{
"id": 36
},
{
"id": 37
},
{
"id": 38
},
{
"id": 40,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 41
},
{
"id": 42,
"soundeffect": "SFX_Walk_Stone, SFX_Walk_Dirt:delay=0.12"
},
{
"id": 43
},
{
"id": 44
},
{
"id": 45,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 46
},
{
"id": 47,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 48,
"cg": "black:FadeIn",
"soundeffect": "SFX_Walk_Wood"
},
{
"id": 49,
"cg": "11015_gacksung:FadeIn",
"effect": "CustomCamShake:[35][9][0.3]",
"soundeffect": "SFX_Metal_Shring"
},
{
"id": 50
},
{
"id": 51
},
{
"id": 52,
"soundeffect": "SFX_Walk_Dirt"
},
{
"id": 53,
"cg": "white:FadeIn_Continue:[0~0.1],white:FadeOut_Continue:[0.1~0.2]",
"effect": "CustomCamShake:[35][9][0.3]",
"soundeffect": "SFX_Quick_Sword_Sling, SFX_Blood_Splash:delay=0.1, SFX_Small_Metal_Clank:delay=0.16"
},
{
"id": 54,
"cg": "white:FadeIn_Continue:[0~0.1],white:FadeOut_Continue:[0.1~0.2]",
"effect": "CustomCamShake:[35][9][0.3]",
"soundeffect": "SFX_Pinky_Sword, SFX_Small_Metal_Clank:delay=0.14"
},
{
"id": 55
},
{
"id": 56
},
{
"id": 57,
"soundeffect": "SFX_Cloth_Crumble_SoftNew"
},
{
"id": 58
},
{
"id": 59,
"soundeffect": "SFX_Walk_Iron_Once"
},
{
"id": 60
},
{
"id": 61
},
{
"id": 62
},
{
"id": 63,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 64
},
{
"id": 65,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 66
},
{
"id": 67
},
{
"id": 68,
"cg": "black:FadeIn",
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{
"id": 69,
"soundeffect": "SFX_Walk_Wood"
}
]
}