736 lines
11 KiB
JSON
736 lines
11 KiB
JSON
{
|
|
"dataList": [
|
|
{
|
|
"id": 0,
|
|
"bg": "blackbg",
|
|
"bgm": "Middle_Finger_Sanjou",
|
|
"soundeffect": "SFX_Walk_Wood_2StepOnly"
|
|
},
|
|
{
|
|
"id": 1
|
|
},
|
|
{
|
|
"id": 2,
|
|
"soundeffect": "SFX_Leather_Crumble_Light"
|
|
},
|
|
{
|
|
"id": 3,
|
|
"soundeffect": "SFX_Cloth_Crumble"
|
|
},
|
|
{
|
|
"id": 4
|
|
},
|
|
{
|
|
"id": 5,
|
|
"soundeffect": "SFX_Walk_Iron_Once"
|
|
},
|
|
{
|
|
"id": 6
|
|
},
|
|
{
|
|
"id": 7,
|
|
"soundeffect": "SFX_Stretch_HardGrab"
|
|
},
|
|
{
|
|
"id": 8,
|
|
"cg": "glitch3:FadeIn:[0~0.1],glitch3:FadeOut:[0.1~0.2],11115_normal:FadeIn",
|
|
"soundeffect": "SFX_Transcevier_Open, SFX_Noise1"
|
|
},
|
|
{
|
|
"id": 9
|
|
},
|
|
{
|
|
"id": 10
|
|
},
|
|
{
|
|
"id": 11
|
|
},
|
|
{
|
|
"id": 12
|
|
},
|
|
{
|
|
"id": 13
|
|
},
|
|
{
|
|
"id": 14,
|
|
"soundeffect": "SFX_Transcevier_Open, SFX_Noise2"
|
|
},
|
|
{
|
|
"id": 15
|
|
},
|
|
{
|
|
"id": 16
|
|
},
|
|
{
|
|
"id": 17,
|
|
"soundeffect": "SFX_Teleporter_Door_Open, SFX_LCE_Fire_2, SFX_Fire_Near:loop"
|
|
},
|
|
{
|
|
"id": 18,
|
|
"soundeffect": "SFX_Jean_Crumble_Light"
|
|
},
|
|
{
|
|
"id": 19,
|
|
"soundeffect": "SFX_Walk_Hard"
|
|
},
|
|
{
|
|
"id": 20
|
|
},
|
|
{
|
|
"id": 21
|
|
},
|
|
{
|
|
"id": 22
|
|
},
|
|
{
|
|
"id": 23,
|
|
"soundeffect": "SFX_Chain_Shake"
|
|
},
|
|
{
|
|
"id": 24
|
|
},
|
|
{
|
|
"id": 25,
|
|
"cg": "glitch3:FadeIn:[0~0.1],glitch3:FadeOut:[0.1~0.2],11115_special:FadeIn",
|
|
"bgm": "Middle_Finger_Sanjou:20",
|
|
"soundeffect": "SFX_Noise2, SFX_Walk_Dirt, SFX_Fire_Near:end"
|
|
},
|
|
{
|
|
"id": 26,
|
|
"cg": "11115_normal:FadeOut"
|
|
},
|
|
{
|
|
"id": 27,
|
|
"soundeffect": "SFX_Cloth_Crumble"
|
|
},
|
|
{
|
|
"id": 28,
|
|
"soundeffect": "SFX_Leather_Crumble_Light"
|
|
},
|
|
{
|
|
"id": 29,
|
|
"soundeffect": "SFX_Walk_Iron_Once"
|
|
},
|
|
{
|
|
"id": 30
|
|
},
|
|
{
|
|
"id": 31,
|
|
"soundeffect": "SFX_Stretch_HardGrab"
|
|
},
|
|
{
|
|
"id": 32
|
|
},
|
|
{
|
|
"id": 33,
|
|
"soundeffect": "Clap"
|
|
},
|
|
{
|
|
"id": 34
|
|
},
|
|
{
|
|
"id": 35,
|
|
"soundeffect": "SFX_Leather_Crumble_Light"
|
|
},
|
|
{
|
|
"id": 36,
|
|
"soundeffect": "SFX_Jean_Crumble_Light"
|
|
},
|
|
{
|
|
"id": 37
|
|
},
|
|
{
|
|
"id": 38,
|
|
"soundeffect": "SFX_Cloth_Crumble, SFX_Chain_Drag"
|
|
},
|
|
{
|
|
"id": 39
|
|
},
|
|
{
|
|
"id": 40,
|
|
"cg": "11115_special:FadeOut",
|
|
"soundeffect": "SFX_Jean_Crumble_Hard"
|
|
},
|
|
{
|
|
"id": 41,
|
|
"cg": "glitch3:FadeIn:[0~0.1],glitch3:FadeOut:[0.1~0.2],11115_normal:FadeIn",
|
|
"bgm": "Middle_Finger_Sanjou:100",
|
|
"soundeffect": "SFX_Noise_Ultra, SFX_Fire_Near:loop"
|
|
},
|
|
{
|
|
"id": 42
|
|
},
|
|
{
|
|
"id": 43
|
|
},
|
|
{
|
|
"id": 44
|
|
},
|
|
{
|
|
"id": 45
|
|
},
|
|
{
|
|
"id": 46
|
|
},
|
|
{
|
|
"id": 47
|
|
},
|
|
{
|
|
"id": 48,
|
|
"soundeffect": "SFX_Leather_Crumble_Hard"
|
|
},
|
|
{
|
|
"id": 49
|
|
},
|
|
{
|
|
"id": 50,
|
|
"soundeffect": "SFX_Rope_Hard"
|
|
},
|
|
{
|
|
"id": 51,
|
|
"soundeffect": "SFX_Fire_Water_Sizzle, SFX_Blood_Splash, SFX_LCE_Fire_1, SFX_Fire_Near:end"
|
|
},
|
|
{
|
|
"id": 52,
|
|
"cg": "11115_normal:FadeOut",
|
|
"soundeffect": "SFX_Walk_Wood_2StepOnly, SFX_Cigar_Fire"
|
|
},
|
|
{
|
|
"id": 53
|
|
},
|
|
{
|
|
"id": 54,
|
|
"soundeffect": "SFX_Spring_2"
|
|
},
|
|
{
|
|
"id": 55,
|
|
"soundeffect": "SFX_Walk_Iron_Once"
|
|
},
|
|
{
|
|
"id": 56
|
|
},
|
|
{
|
|
"id": 57,
|
|
"soundeffect": "SFX_Stretch_HardGrab"
|
|
},
|
|
{
|
|
"id": 58
|
|
},
|
|
{
|
|
"id": 59,
|
|
"soundeffect": "SFX_Walk_Iron_Once"
|
|
},
|
|
{
|
|
"id": 60
|
|
},
|
|
{
|
|
"id": 61,
|
|
"soundeffect": "SFX_Cloth_Crumble"
|
|
},
|
|
{
|
|
"id": 62
|
|
},
|
|
{
|
|
"id": 63,
|
|
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
|
|
},
|
|
{
|
|
"id": 64,
|
|
"cg": "glitch3:FadeIn:[0~0.1],glitch3:FadeOut:[0.1~0.2],11115_normal:FadeIn",
|
|
"soundeffect": "SFX_Cloth_Crumble"
|
|
},
|
|
{
|
|
"id": 65
|
|
},
|
|
{
|
|
"id": 66,
|
|
"soundeffect": "SFX_Transcevier_Open"
|
|
},
|
|
{
|
|
"id": 67
|
|
},
|
|
{
|
|
"id": 68
|
|
},
|
|
{
|
|
"id": 69,
|
|
"soundeffect": "SFX_Leather_Crumble_Light"
|
|
},
|
|
{
|
|
"id": 70
|
|
},
|
|
{
|
|
"id": 71
|
|
},
|
|
{
|
|
"id": 72,
|
|
"soundeffect": "SFX_Chain_Shake"
|
|
},
|
|
{
|
|
"id": 73,
|
|
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
|
|
},
|
|
{
|
|
"id": 74,
|
|
"soundeffect": "SwordOn"
|
|
},
|
|
{
|
|
"id": 75,
|
|
"soundeffect": "SFX_Cloth_Crumble"
|
|
},
|
|
{
|
|
"id": 76
|
|
},
|
|
{
|
|
"id": 77,
|
|
"soundeffect": "SFX_Walk_Wood_2StepOnly"
|
|
},
|
|
{
|
|
"id": 78,
|
|
"cg": "glitch3:FadeIn:[0~0.1],glitch3:FadeOut:[0.1~0.2],11115_special:FadeIn",
|
|
"bgm": "Middle_Finger_Sanjou:20",
|
|
"soundeffect": "SFX_Noise2"
|
|
},
|
|
{
|
|
"id": 79,
|
|
"cg": "11115_normal:FadeOut",
|
|
"soundeffect": "SFX_Metal_Shring"
|
|
},
|
|
{
|
|
"id": 80
|
|
},
|
|
{
|
|
"id": 81,
|
|
"soundeffect": "SFX_Walk_Iron_Once"
|
|
},
|
|
{
|
|
"id": 82
|
|
},
|
|
{
|
|
"id": 83,
|
|
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
|
|
},
|
|
{
|
|
"id": 84
|
|
},
|
|
{
|
|
"id": 85,
|
|
"soundeffect": "SFX_Walk_Hard"
|
|
},
|
|
{
|
|
"id": 86
|
|
},
|
|
{
|
|
"id": 87,
|
|
"soundeffect": "PaperSlap2"
|
|
},
|
|
{
|
|
"id": 88,
|
|
"cg": "11115_special:FadeOut",
|
|
"soundeffect": "SFX_Book_Close"
|
|
},
|
|
{
|
|
"id": 89,
|
|
"cg": "glitch3:FadeIn:[0~0.1],glitch3:FadeOut:[0.1~0.2],11115_normal:FadeIn",
|
|
"bgm": "Middle_Finger_Sanjou:100",
|
|
"soundeffect": "SFX_Noise1"
|
|
},
|
|
{
|
|
"id": 90,
|
|
"soundeffect": "SFX_Walk_Iron_Once"
|
|
},
|
|
{
|
|
"id": 91
|
|
},
|
|
{
|
|
"id": 92,
|
|
"soundeffect": "SFX_Chain_Shake"
|
|
},
|
|
{
|
|
"id": 93,
|
|
"soundeffect": "SFX_Walk_Iron_Once"
|
|
},
|
|
{
|
|
"id": 94,
|
|
"soundeffect": "SFX_Walk_Hard"
|
|
},
|
|
{
|
|
"id": 95,
|
|
"soundeffect": "SFX_Jump"
|
|
},
|
|
{
|
|
"id": 96
|
|
},
|
|
{
|
|
"id": 97,
|
|
"soundeffect": "SFX_Leather_Crumble_Hard"
|
|
},
|
|
{
|
|
"id": 98,
|
|
"soundeffect": "SFX_Walk_Iron_Once"
|
|
},
|
|
{
|
|
"id": 99
|
|
},
|
|
{
|
|
"id": 100,
|
|
"cg": "glitch3:FadeIn:[0~0.1],glitch3:FadeOut:[0.1~0.2],11115_special:FadeIn",
|
|
"bgm": "Middle_Finger_Sanjou:20",
|
|
"soundeffect": "SFX_Noise2, SFX_Fire_Near:loop, SFX_Rope_Hard"
|
|
},
|
|
{
|
|
"id": 101,
|
|
"cg": "11115_normal:Fadeout"
|
|
},
|
|
{
|
|
"id": 102
|
|
},
|
|
{
|
|
"id": 103
|
|
},
|
|
{
|
|
"id": 104
|
|
},
|
|
{
|
|
"id": 105
|
|
},
|
|
{
|
|
"id": 106
|
|
},
|
|
{
|
|
"id": 107,
|
|
"soundeffect": "SFX_Leather_Crumble_Hard"
|
|
},
|
|
{
|
|
"id": 108,
|
|
"soundeffect": "SFX_Rope_Hard"
|
|
},
|
|
{
|
|
"id": 109
|
|
},
|
|
{
|
|
"id": 110,
|
|
"soundeffect": "SFX_Cloth_Crumble"
|
|
},
|
|
{
|
|
"id": 111
|
|
},
|
|
{
|
|
"id": 112
|
|
},
|
|
{
|
|
"id": 113
|
|
},
|
|
{
|
|
"id": 114,
|
|
"soundeffect": "SFX_Chain_Shake"
|
|
},
|
|
{
|
|
"id": 115
|
|
},
|
|
{
|
|
"id": 116,
|
|
"bgm": "Middle_Finger_Sanjou:0"
|
|
},
|
|
{
|
|
"id": 117,
|
|
"bgm": "Mystery_Nervous_Ambience",
|
|
"soundeffect": "SFX_Chain_Drag"
|
|
},
|
|
{
|
|
"id": 118
|
|
},
|
|
{
|
|
"id": 119,
|
|
"soundeffect": "SFX_Rope_Hard"
|
|
},
|
|
{
|
|
"id": 120,
|
|
"soundeffect": "SFX_MiddleFather_Charge"
|
|
},
|
|
{
|
|
"id": 121
|
|
},
|
|
{
|
|
"id": 122
|
|
},
|
|
{
|
|
"id": 123
|
|
},
|
|
{
|
|
"id": 124
|
|
},
|
|
{
|
|
"id": 125
|
|
},
|
|
{
|
|
"id": 126
|
|
},
|
|
{
|
|
"id": 127
|
|
},
|
|
{
|
|
"id": 128
|
|
},
|
|
{
|
|
"id": 129
|
|
},
|
|
{
|
|
"id": 130,
|
|
"soundeffect": "SFX_Leather_Crumble_Hard"
|
|
},
|
|
{
|
|
"id": 131,
|
|
"soundeffect": "SFX_Fire_Near:end, SFX_Blood_Splash, SFX_SeaTerror_Kill, SFX_LCE_Fire_3"
|
|
},
|
|
{
|
|
"id": 132,
|
|
"soundeffect": "BodyFallHeavy"
|
|
},
|
|
{
|
|
"id": 133
|
|
},
|
|
{
|
|
"id": 134,
|
|
"soundeffect": "SFX_Chain_Shake, SFX_Walk_Iron_Once"
|
|
},
|
|
{
|
|
"id": 135
|
|
},
|
|
{
|
|
"id": 136,
|
|
"soundeffect": "SwordOn"
|
|
},
|
|
{
|
|
"id": 137
|
|
},
|
|
{
|
|
"id": 138,
|
|
"soundeffect": "SFX_Jean_Crumble_Hard"
|
|
},
|
|
{
|
|
"id": 139,
|
|
"soundeffect": "SFX_MiddleFather_Sword_Ready"
|
|
},
|
|
{
|
|
"id": 140,
|
|
"soundeffect": "SFX_Chain_Drag"
|
|
},
|
|
{
|
|
"id": 141,
|
|
"soundeffect": "SFX_MiddleFather_Sword"
|
|
},
|
|
{
|
|
"id": 142
|
|
},
|
|
{
|
|
"id": 143
|
|
},
|
|
{
|
|
"id": 144
|
|
},
|
|
{
|
|
"id": 145
|
|
},
|
|
{
|
|
"id": 146
|
|
},
|
|
{
|
|
"id": 147,
|
|
"bgm": "Mystery_Nervous_Ambience:70"
|
|
},
|
|
{
|
|
"id": 148,
|
|
"bgm": "Mystery_Nervous_Ambience:30",
|
|
"soundeffect": "SFX_Metal_Shring"
|
|
},
|
|
{
|
|
"id": 149,
|
|
"cg": "11115_special:FadeOut",
|
|
"bgm": "Mystery_Nervous_Ambience:0"
|
|
},
|
|
{
|
|
"id": 150,
|
|
"cg": "11115_normal:FadeIn",
|
|
"bgm": "Middle_Finger_Sanjou",
|
|
"soundeffect": "SFX_Parry_Large, SFX_ParryNew"
|
|
},
|
|
{
|
|
"id": 151
|
|
},
|
|
{
|
|
"id": 152
|
|
},
|
|
{
|
|
"id": 153
|
|
},
|
|
{
|
|
"id": 154
|
|
},
|
|
{
|
|
"id": 155
|
|
},
|
|
{
|
|
"id": 156
|
|
},
|
|
{
|
|
"id": 157
|
|
},
|
|
{
|
|
"id": 158,
|
|
"soundeffect": "SFX_SwordClang_3"
|
|
},
|
|
{
|
|
"id": 159,
|
|
"soundeffect": "SFX_ParryNew"
|
|
},
|
|
{
|
|
"id": 160
|
|
},
|
|
{
|
|
"id": 161,
|
|
"soundeffect": "SFX_ParryNew, SFX_Stretch_HardGrab"
|
|
},
|
|
{
|
|
"id": 162,
|
|
"soundeffect": "SFX_Jean_Crumble_Light"
|
|
},
|
|
{
|
|
"id": 163,
|
|
"cg": "11115_normal:FadeOut",
|
|
"soundeffect": "SFX_MiddleFather_Sword_Ready"
|
|
},
|
|
{
|
|
"id": 164,
|
|
"cg": "11115_gacksung:FadeIn[0.5~1.0]",
|
|
"bgm": "Middle_Finger_Sanjou:0",
|
|
"soundeffect": "SFX_MiddleFather_Sword"
|
|
},
|
|
{
|
|
"id": 165,
|
|
"soundeffect": "BodyFallHeavy, SFX_Schrenne_Dead"
|
|
},
|
|
{
|
|
"id": 166,
|
|
"bgm": "Mystery_Nervous_Ambience",
|
|
"soundeffect": "SFX_Walk_Iron_Once"
|
|
},
|
|
{
|
|
"id": 167
|
|
},
|
|
{
|
|
"id": 168
|
|
},
|
|
{
|
|
"id": 169
|
|
},
|
|
{
|
|
"id": 170
|
|
},
|
|
{
|
|
"id": 171
|
|
},
|
|
{
|
|
"id": 172
|
|
},
|
|
{
|
|
"id": 173,
|
|
"soundeffect": "SFX_Walk_Iron"
|
|
},
|
|
{
|
|
"id": 174
|
|
},
|
|
{
|
|
"id": 175
|
|
},
|
|
{
|
|
"id": 176
|
|
},
|
|
{
|
|
"id": 177,
|
|
"soundeffect": "SFX_Chain_Drag, SFX_Walk_Stone"
|
|
},
|
|
{
|
|
"id": 178
|
|
},
|
|
{
|
|
"id": 179,
|
|
"soundeffect": "SFX_Jean_Crumble_Light"
|
|
},
|
|
{
|
|
"id": 180
|
|
},
|
|
{
|
|
"id": 181
|
|
},
|
|
{
|
|
"id": 182,
|
|
"soundeffect": "SFX_Chain_Shake"
|
|
},
|
|
{
|
|
"id": 183,
|
|
"soundeffect": "SFX_5Impact_1"
|
|
},
|
|
{
|
|
"id": 184
|
|
},
|
|
{
|
|
"id": 185
|
|
},
|
|
{
|
|
"id": 186
|
|
},
|
|
{
|
|
"id": 187
|
|
},
|
|
{
|
|
"id": 188,
|
|
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
|
|
},
|
|
{
|
|
"id": 189
|
|
},
|
|
{
|
|
"id": 190,
|
|
"soundeffect": "SFX_Walk_Iron_Once"
|
|
},
|
|
{
|
|
"id": 191
|
|
},
|
|
{
|
|
"id": 192
|
|
},
|
|
{
|
|
"id": 193,
|
|
"soundeffect": "SFX_Chain_Shake"
|
|
},
|
|
{
|
|
"id": 194
|
|
},
|
|
{
|
|
"id": 195,
|
|
"soundeffect": "SFX_Cloth_Crumble"
|
|
},
|
|
{
|
|
"id": 196
|
|
},
|
|
{
|
|
"id": 197,
|
|
"soundeffect": "SFX_Walk_IRon_Once"
|
|
},
|
|
{
|
|
"id": 198
|
|
},
|
|
{
|
|
"id": 199,
|
|
"soundeffect": "SFX_Ryoshu_MainSword_Out"
|
|
},
|
|
{
|
|
"id": 200
|
|
},
|
|
{
|
|
"id": 201,
|
|
"soundeffect": "SFX_Run_For_Attack"
|
|
}
|
|
]
|
|
} |