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LimbusStaticData/Localize/en/EN_ActionEvents_Mirror.json
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2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"id": 900011,
"name": "",
"subDesc": "",
"desc": "In an empty space,\nyou find a lone vending machine.\n\nWhere does it get its power…?\n\nBesides that, whats with this sound of crashing waves?\n\nRegardless, this vacant lot looks to be a good place\nfor your Sinners to take a break.\n\nStanding in front of the vending machine, you see rows of buttons.",
"options": [
{
"message": "Press one.",
"result": [
"With just a single press,\nthe machine ejected one can after another.\n\nAll the cans are purple.\n\nYou cant fathom the meaning of the ships and grapes doodled on them,\nbut they somehow feel familiar, and well… cheery.\n\nThey should be okay to drink.\n\nYou passed the cans out to the Sinners."
]
}
]
},
{
"id": 900012,
"name": "",
"subDesc": "",
"desc": "In an empty space,\nyou find a lone vending machine.\n\nWhere does it get its power…?\n\nBesides that, whats with this sound of crashing waves?\n\nRegardless, this vacant lot looks to be a good place\nfor your Sinners to take a break.\n\nStanding in front of the vending machine, you see rows of buttons.",
"options": [
{
"message": "Press one.",
"result": [
"With just a single press,\nthe machine ejected one can after another.\n\nAll the cans are purple.\n\nYou cant fathom the meaning of the ships and grapes doodled on them,\nbut they somehow feel familiar, and well… cheery.\n\nThey should be okay to drink.\n\nYou passed the cans out to the Sinners."
]
}
]
},
{
"id": 900013,
"name": "",
"subDesc": "",
"desc": "In an empty space,\nyou find a lone vending machine.\n\nWhere does it get its power…?\n\nBesides that, whats with this sound of crashing waves?\n\nRegardless, this vacant lot looks to be a good place\nfor your Sinners to take a break.\n\nStanding in front of the vending machine, you see rows of buttons.",
"options": [
{
"message": "Press one.",
"result": [
"With just a single press,\nthe machine ejected one can after another.\n\nAll the cans are purple.\n\nYou cant fathom the meaning of the ships and grapes doodled on them,\nbut they somehow feel familiar, and well… cheery.\n\nThey should be okay to drink.\n\nYou passed the cans out to the Sinners."
]
}
]
},
{
"id": 900021,
"name": "",
"subDesc": "",
"desc": "Up ahead, you see some sort of ray of light.\n\nLooking closely, there are numerous tall mirrors.\nThey all face each other.\n\nWhile examining them,\nyou feel the need to stand before the mirrors.\n\nThe room, wall-to-wall with reflections, is quiet and chilly.",
"options": [
{
"message": "Stand in front of one.",
"result": [
"You seem to have lost consciousness.\n\nWhen you came to your senses,\nyou found yourself in a dreamscape of infinite selves.\n\nThere, you encountered those placed between limitless possibilities beyond the mirrors."
]
}
]
},
{
"id": 900031,
"name": "",
"subDesc": "",
"desc": "The machine seemed to be well-maintained.\nNot a single speck of dirt rested on its surface.\n\n[Please select an ampule and go atop the table.]\n\nThose were the instructions on the display next to it.\n\nBehind that display, you see ampules containing\nliquids of various colors, like red, green, and white.\n\nYou carefully get on the cold operating table.",
"options": [
{
"message": "Choose an ampule.",
"result": [
"[Confirmed choice of ampule.]\n\nA foreboding mechanical arm suddenly began to move,\ntaking out your selection and plugging it into another machine.\n\n[The pain is temporary.]\n\nThe arm swung wildly,\njabbing a large needle into the Sinner.\n\n[Noise over 90 dB detected.\nMore than 30 minutes of exposure\nmay permanently damage eardrums.]\n\nThe display plainly warned,\nbut that obviously didnt help palliate the scream."
]
}
]
},
{
"id": 901001,
"name": "",
"subDesc": "",
"desc": "Orange circles float in the air before your eyes.\nThe lights flutter and dance in the air, creating a haze.\n\nSomething is burning to death within.\nWould you be scorched as well if the flames touched you?",
"options": [
{
"message": "Reach out.",
"messageDesc": "Select to gain a Burn E.G.O Gift",
"result": [
"Enchanted by the haze, you extend a finger,\nwaiting for one of the lights to land.\n\nA glimmering ball gently perches on your digit.\nThen, a fire engulfs it.\n\nAnother glow attaches to your body, then four, then eight.\nThey multiply until you have been entirely shrouded in light."
]
},
{
"message": "Turn around.",
"result": [
"Resisting the temptation to reach out,\nyou decide its better to stay away from such dubious warmth.\n\nYou feel a cold wave crawl up your spine in an instant, but it may be the right choice.\n\nEven children know not to play with fire."
]
},
{
"message": "Enter the haze.",
"messageDesc": "Win the battle to earn 2 Burn E.G.O Gifts",
"result": [
"Something draws you into the haze.\n\nCountless flowers in the shape of a butterfly flutter and form a field of stars.\n\nA fiery heat assaults you from the haze as you lean over to pick a flower."
]
}
]
},
{
"id": 901002,
"name": "",
"subDesc": "",
"desc": "Blood pours from above; the land of gold lies beyond.\nThe spiral ahead loudly screeches.\n\nIt must have reached this depth after burrowing and burrowing.\nAlthough it has no eyes, it creaks to face you.",
"options": [
{
"message": "Keep looking.",
"result": [
"You continue to stare at its peculiar movements with yearning eyes.\nIt feels as though spirals of spikes are digging into your head.\n\nFrom the excavated brain, geysers of hatred and contempt erupt.\nIts as if those feelings were inside you all along."
]
},
{
"message": "Avert your eyes.",
"messageDesc": "Wrath & Gloom Advantage check. Pass to gain a Keywordless E.G.O Gift.",
"result": [
""
]
},
{
"message": "Seize the spiral.",
"messageDesc": "Win the battle to earn a Keywordless E.G.O Gift and a Bleed E.G.O Gift",
"result": [
"A Sinner seized the creaking spiral.\nUnpleasant, metallic noise whirls, and its contemptuous gaze radiates in all directions.\nThe spiral strikes at the Sinner's heart."
]
}
]
},
{
"id": 901003,
"name": "",
"desc": "A cry rings out in the ashen wilderness.\nFrom the distance, an undulating wall of fog rises.\n\nIts shape resembles a human.\nYet, it could be a spirit or a ghost taken form.\n\nIts mouth, agape as if crying in despair, is completely dark.",
"options": [
{
"message": "Walk into the mist.",
"messageDesc": "Wrath & Lust Advantage check. Pass to gain a Burn E.G.O Gift.",
"result": [
""
]
},
{
"message": "Look the mist in the eye.",
"result": [
""
]
}
]
},
{
"id": 901004,
"name": "",
"subDesc": "",
"desc": "It gives blood to those who need it.\nThe only blood it has to give is its own.\n\nEven those who dont need a transfusion\nare bled dry with scissors, forced to accept.\n\nThus, its road is filled with receivers that need blood.",
"options": [
{
"message": "Accept blood.",
"result": [
"It plucked a blood bag and handed it to us.\n\nSeeing us accept it,\nit quickly hung an empty one in its place.\n\nThe bag fills with blood at an uncanny pace.\n\nHaving fulfilled its duty, it strolled past us."
],
"messageDesc": "Select to gain a Keywordless E.G.O Gift"
},
{
"message": "Donate blood.",
"result": [
"Its endless donation of blood\nwas a pitiful sight.\n\nWe decided to share some of our own.\n\nGIGIGIH.\nWhen we expressed our willingness to donate,\nit cried as if to signal its displeasure.\n\nThen, it raised a pair of scissors,\nchopping off the arm of the one who volunteered their blood.\n\nGIGIGIH.\nThen, it pulled out one of the tubes connected to its body,\nplugging it into the cut wound.\n\nAn arm soon grew back.\nThe spilled blood stayed on the floor."
]
}
]
},
{
"id": 901005,
"name": "",
"subDesc": "",
"desc": "A wail fills the forest.\nYou cant help but wonder what its so sorrowful for.\n\nTheres a coffin in the middle of the woods.\nIt has been tied with multiple cords and ropes,\nin what appears to be a desperate attempt to keep its contents from escaping.\n\nHowever, the coffin continues to rumble and creak.",
"options": [
{
"message": "Open the coffin.",
"messageDesc": "Wrath & Gluttony Advantage check. Pass to gain a Bleed E.G.O Gift.",
"result": [
""
]
},
{
"message": "Leave it be.",
"result": [
""
]
}
]
},
{
"id": 901006,
"name": "",
"subDesc": "",
"desc": "“Who are you, and what brings you here?”\n\nA piece of paper rustles.\n\n“Well, you came just at the right time for me;\nIve urgent business that needs doing.\nWont you take the job?”\n\nIt held out another piece of paper with lousy letters written on it.\nUnfortunately, you cant make sense of these lines and dots.\n\n“Hows about it? You up for it?”",
"options": [
{
"message": "Nod.",
"result": [
""
]
},
{
"message": "Shake your head.",
"messageDesc": "Lust & Sloth Advantage check. Pass to gain a Keywordless E.G.O Gift.",
"result": [
""
]
}
]
},
{
"id": 901007,
"name": "",
"subDesc": "",
"desc": "“Look at those butterflies! Arent they just beautiful?”\n\n“And gander at that sunset, too!\nReally makes you want to go for a stroll.”\n\n“Why dont you stop for a moment\nand take a breather here?”\n\nSomething yellow gestures warmly at you.",
"options": [
{
"message": "Take a break.",
"messageDesc": "Select to gain a Keywordless E.G.O Gift",
"result": [
"“Wasnt it tiring coming all the way here?”\n\n“Really, check out those butterflies.\nJust watching them will warm your heart.”\n\nYou looked at the butterflies as the voice suggested.\nThey indeed fill the heart with a certain warmth.\n\n“Looks like some of them want to tag along!”\n\nA kaleidoscope of butterflies started following you,\neven after you left that scenic spot."
]
},
{
"message": "Ignore it and leave.",
"result": [
"“You must be very busy then!”\n\nIt made the same gesture as when it first greeted us.\nPerhaps it was waving goodbye all along.\n\n“Another time, I suppose!”"
]
}
]
},
{
"id": 901008,
"name": "",
"subDesc": "",
"desc": "A teddy bear suffers from having nails lodged into its body.\n\nThe bloodstains decorating it\nare a telling sign of all the time it spent in pain.\n\nThe holes where its eyes should be are empty.\nNothing but dry red marks remain inside.\n\nIn spite of that, it stands with its arms wide,\nendeavoring to fulfill its duty of giving hugs.",
"options": [
{
"message": "Remove the nails.",
"messageDesc": "Lust & Gloom Advantage check. Pass to gain a Bleed E.G.O Gift.",
"result": [
""
]
},
{
"message": "Bandage its wounds.",
"result": [
"You applied bandages\nto the holes in its chest.\n\nBlood leaks and saturates them.\nThe wound still seems sore.\n\nYou gave it some extra dressing,\nmaking sure that itll last a good while."
]
},
{
"message": "Embrace the Sinners.",
"messageDesc": "Win the battle to earn 2 Bleed E.G.O Gifts",
"result": [
"Hugging that teddy bear would be very difficult, given all those nails protruding from its body.\n\nInstead, I decide to hug the Sinners one by one to see how it reacts.\n\nMost Sinners push me away, taken aback from the sudden awkwardness...\n\n... but the teddy bear impatiently stomps its feet, apparently jealous.\n\nPerhaps what it wanted was affection, after all?\n\nThe teddy bear rushes toward us, as if it's asking us to hug it as well."
]
}
]
},
{
"id": 901009,
"name": "",
"subDesc": "",
"desc": "Candles quietly burn away.\nScribbling sounds are all that fill the air.\n\nA trio of eyes takes turns glaring\ninto a grand tome, bound in skin.\n\nYou cant tell what its referencing,\nor if there is any deliberation in its writing;\nhands are busy nonetheless.\n\nYearning for destruction and doom,\nit writes and writes and writes.\n\nYou feel the passages its writing may be prophecies for someplace and sometime.",
"options": [
{
"message": "Snuff out the candles.",
"messageDesc": "Select to gain a Burn E.G.O Gift",
"result": [
"You hushed the candles, one by one.\n\nThe space grew darker,\nbut its hands wont stop.\n\nThe only light left\nwas on the quill it held.\n\nEven that was snuffed by our breaths.\n\nThen, the whole place went dark.\n\nAll thats left\nis the pen in its hand."
]
},
{
"message": "Peek at the book.",
"result": [
"!@)(!@&)&*%(%@!@#*(#)*(%&!@#$\n\n@$*@)$ ?\n@#$!!@#* !\n@*()!%&$(^!!!!@&(@)"
]
},
{
"message": "Gather the candles together.",
"messageDesc": "Win the battle to earn 2 Burn E.G.O Gifts",
"result": [
"You gathered the scattered candles to a single spot.\nThe flames suddenly rise high when a gust of wind whooshes past the gathered candles.\n@#$!!@#*!\nAs soon as the pillar of flame touches the book, the three eyes all whip around to glare at the Sinners."
]
}
]
},
{
"id": 901010,
"name": "",
"subDesc": "",
"desc": "A bell occasionally tolls in the red room.\nIts a heavy, subduing sound.\n\nThe statue is chanting something.\nYoure unable to recognize its words.\n\nBut, you feel that whatever it is,\nis not a joyous thing.\n\nTheres a brass ring on the statues finger.",
"options": [
{
"message": "Listen closer.",
"result": [
"You close your eyes and focus on the sound.\nWhat is it saying?\n\nThis thing is uttering thoughts.\n\nEmpty oneself by verbalizing ones thoughts.\nExpel everything within so that nothing remains.\n\nThat is the statues way of forgetting the self.\n\nYou sense yourself disappearing as well.",
"You close your eyes and focus on the sound.\nYou are able to pay closer attention to what it is saying.\n\nIt is uttering its thoughts in the form of a mantra.\n\nIt is emptying itself by verbalizing its thoughts.\n\nIn that case, you will absorb its teachings.\n\nFill yourself with the sermon it has gouged out.\n\nWhile it has forgotten itself, you gain a clearer sense of self."
]
},
{
"message": "Take the brass ring.",
"messageDesc": "Lust & Gluttony Advantage check. Pass to gain a Keywordless E.G.O Gift.",
"result": [
""
]
},
{
"message": "Place a coin.",
"messageDesc": "Win the battle to earn a Keywordless E.G.O Gift and a Sinking E.G.O Gift",
"result": [
"You place a coin before the grand Buddha Mūrti.\nWith the ceaseless chanting gone, only the hollow echo of the bell bounces off the walls of the chamber.\nPerhaps the touch of secularity in the face of an emptying form has triggered something.\nThose taken by the Buddha Mūrti begin to swarm the void the chanting left behind."
]
}
]
},
{
"id": 901011,
"name": "",
"subDesc": "",
"desc": "An alleyway garbage dump.\nIts atmosphere is stuffy and unpleasant thanks to the humidity from the rain.\n\nA pile of old and torn umbrellas sits in a corner.\n\nThe umbrellas jiggled.\nLooking closer, theres a large fox underneath.\n\nThe umbrellas rusted iron blades have firmly rooted themselves in its back.",
"options": [
{
"message": "Pull out the umbrellas.",
"result": [
"Those umbrellas seem to be causing it pain.\n\nWhen you pull them out with force, bits of its flesh come off with them.\n\nThe fox yelped sharply and gave us a glare.\n\nThen, it smacked you with the umbrella in its mouth.\n\nIt seemed to reprimand your attitude of pursuing resolution without forethought."
]
},
{
"message": "Pet the fox.",
"messageDesc": "Lust & Sloth & Pride Advantage check. Pass to gain a Keywordless E.G.O Gift.",
"result": []
},
{
"message": "Take the gathered umbrellas.",
"messageDesc": "Win the battle to earn a Keywordless E.G.O Gift and a Rupture E.G.O Gift",
"result": [
"There is a pile of weathered and torn umbrellas. They can no longer stop the falling rain.\n\nThere is no way to know why the fox remained buried under the umbrellas, but perhaps removing them all will inspire it to a move to a different spot.\n\nThe fox gently holds the old and worn umbrella in its mouth and yips at us, as though it did not want us to take it away.\n\nAfter a long consideration, we bring back a worn umbrella to the fox's mouth in hopes of letting it bite onto it."
]
}
]
},
{
"id": 901013,
"name": "",
"subDesc": "",
"desc": "You hear the quiet flickering of candles.\nIn this cramped room, you find a wooden doll, standing.\n\nAre the talismans filling the room for a wish?\n\nDoes this wooden doll wish for anything?",
"options": [
{
"message": "Remove the dolls talismans.",
"messageDesc": "Select to gain a Rupture E.G.O Gift",
"result": [
"After you removed them, the doll knelt.\n\nIs it begging you not to take it,\nor is it a gesture of gratitude?\n\nYou wont know for now."
]
},
{
"message": "Remove the wall talismans.",
"messageDesc": "Sloth & Wrath Advantage check. Then, maybe gain a Poise E.G.O Gift depending on the subsequent choice"
},
{
"message": "Remove all talismans.",
"messageDesc": "Win the battle to earn a Rupture E.G.O Gift and a Poise E.G.O Gift",
"result": [
"We start removing every single talisman in the room.\n\nThe wooden doll paces here and there, uneasy and anxious.\n\nWe ignore it and continue removing the talismans.\n\nAs we were almost finished with removing the talismans, the wooden doll stands before the Sinners as though to tell them that enough is enough."
]
}
]
},
{
"id": 90101302,
"name": "",
"subDesc": "",
"desc": "",
"options": [
{
"message": "Continue.",
"messageDesc": "Select to gain a Poise E.G.O Gift",
"result": [
"You followed the urge\nto remove every talisman from the room.\n\nAs you did, the candles lit up one by one…\n\nUntil the room was filled\nwith a pale brightness.\n\nThe wooden doll at the center\nseemed to be liberated from a binding force.\n\nIt walked to you,\noffering an object."
]
},
{
"message": "Stop.",
"result": [
"Nothing happened.\nThe doll would simply stand there, producing small noises.\n\nThe talismans in hand have turned into sticky blood,\nslipping between your fingers."
]
}
]
},
{
"id": 901014,
"name": "",
"subDesc": "",
"desc": "A pained moan echoes across the heat.\nIts hard to tell if it comes from a beast or a human.\n\nA sizzle spreads into the air\nalong with the smell of burning flesh.\n\n“Please! I need water!\nWont someone give me water to drink?”",
"options": [
{
"message": "Give water.",
"messageDesc": "Select to gain a Keywordless E.G.O Gift",
"result": [
"You pour some water into the mouth,\nonly for it to immediately burst into steam.\n\nIts scorching body wont allow a single drop in.\n\nWhether from the pain inflicted by scalds,\nor the frustration of unquenched thirst,\nthe bull is thrown into a rampage, ramming into walls.\n\nWe are not spared from its wrathful charge."
]
},
{
"message": "Dont give water.",
"messageDesc": "Select to gain a Keywordless E.G.O Gift",
"result": [
"Unable to even lift its body,\nthe bull lets out a great bellow.\n\nIt is a sorrowful wail that brings a tear to your eye.\n\nA deep, mournful cry rang through the air for a long time."
]
},
{
"message": "Drink water.",
"messageDesc": "Win the battle to earn a Keywordless E.G.O Gift and a Burn E.G.O Gift",
"result": [
"It seems a bit pointless to pour water in there.\nYou give water to the Sinners, who were sweating and suffering in the sweltering heat, instead.\nThe bull roars in despair...\n... But at least the Sinners each got to take a sip of water.\nEven before you finish the thought, the bull begins to charge in your direction."
]
}
]
},
{
"id": 901016,
"name": "",
"subDesc": "",
"desc": "The cavern is full of smells, good and bad.\n\n“Been a while since I had visitors! I oughta give you a right treat.”\n\n“Plum outta luck for eatery, Ive already had all the food.”\n\n“Straight as you can see, this glass o fairy wine is all I have.”\n\n“Would ya care for a drink?”\n\nA thick, slimy hand makes its offer.",
"options": [
{
"message": "Nod.",
"result": [
"The glass smells awful.\nIt stinks like a moldy shoe\nsprayed with some flowery air freshener.\n\nThe limbs of fairies float in the liquid.\n\n“Help yourself!”"
]
},
{
"message": "Shake your head.",
"messageDesc": "Select to gain a Tremor E.G.O Gift",
"result": [
"You turn down the possibly cordial offer.\n\n“Really now? No need to hold back.”\n\nThe green blob swallowed down the contents in one gulp,\nnot bothering to ask you twice.\n\n“Well, cant have a visitor leave empty-handed.\nWhy dontcha take this glass at the very least?”\n\nLooking into it,\nyou still find the green substance inside.\n\nTheres no way at all to tell what it drank."
]
},
{
"message": "Slap away the hand.",
"messageDesc": "Win the battle to earn 2 Tremor E.G.O Gifts",
"result": [
"The glass in its thick hands clatters to the floor,\nspilling fairy limbs and green fluid everywhere.\n'Some visitors you are! How rude!'\nThe mouth on the blob's abdomen splits open and spews sour fluid in our direction."
]
}
]
},
{
"id": 90101601,
"name": "",
"subDesc": "",
"desc": "",
"options": [
{
"message": "Share it with everyone.",
"result": [
"The glass is rather large for just one person.\n\nYou decide to share it with everyone,\nand slowly sip your portion.\n\nAn unpleasant texture tingled your throat,\nbut it was surprisingly tasty otherwise."
]
},
{
"message": "Let one person drink it all.",
"result": [
"You had the thirstiest one drink it all.\n\nIt apparently tastes pretty good,\nbut they kept heaving.\n\nTheres an odd, bothering feeling in their throat.\nThey also complained that the bits of fairy flesh are bitter.\n\nTheir thirst was quenched,\nbut it might have only been replaced with another problem."
]
}
]
},
{
"id": 901017,
"name": "",
"subDesc": "",
"desc": "It records right and wrong.\nIts job is to record the judgement of the one above.\n\nIt does not assess what it writes.\nTo lay down judgement is not a secretarys role.\n\nThe scribe silently presented an emerald tablet.",
"options": [
{
"message": "Read the tablet.",
"messageDesc": "Run a Gluttony & Pride Advantage check to gain a Keywordless E.G.O Gift."
},
{
"message": "Scrape out the letters.",
"result": [
"You use a sharp implement to scrape out the letters.\nIt stood still, giving no response.\n\nIt seems to accept your judgement as valid.\n\nAt one point, the tablet began to break,\nand eventually crumbled into dust."
]
}
]
},
{
"id": 901018,
"name": "",
"subDesc": "",
"desc": "What does this signboard say?\nIt hangs itself on a tree, trying to make its content known.\n\nIts desperation is almost pitiable.",
"options": [
{
"message": "Pick a rose.",
"messageDesc": "Gluttony & Envy Advantage check. Pass to gain a Rupture E.G.O Gift."
},
{
"message": "Unravel the brambles.",
"result": [
"As you try to untangle the vines,\nsallow bits of flesh fall off.\n\nThe thorny brambles you thought were a source of constricting pain\nironically had been keeping the body together.\n\nThe body writhes as its flesh falls apart.\nBlossoms of flowers sprawled on the ground substitute its screams."
]
},
{
"message": "Knock down the sign.",
"messageDesc": "Win the battle to earn a Rupture E.G.O Gift and a Bleed E.G.O Gift",
"result": [
"There's no way to tell what it's so desperately trying to share.\nBut it's unlikely that it points to anything of worth.\nYou order one of the Sinners to knock down the sign, just in case it gets you lost later.\n... The brambles suddenly begin to gather, raising the sign back up. Roses begin to bloom in all directions."
]
}
]
},
{
"id": 901019,
"name": "",
"subDesc": "",
"desc": "The barren mudflat reeks of salt and rot.\nWhat little jade-colored seawater is left there\ndoesnt seem to have anything inside.\n\nA giant clam walks before you.\nWith each step it takes, it sprays a fetid green muck.\n\nIs the clam the source of the contamination,\nor is it working to contain the filth?",
"options": [
{
"message": "Sample the green substance.",
"messageDesc": "Gluttony & Gloom Advantage check. Pass to gain a Pierce E.G.O Gift."
},
{
"message": "Approach it.",
"result": [
"You wade through the virescence.\n\nWith each step, the foul mud\nbrings terrible pain to ones feet.\n\nYou can no longer move forward.\n\nBesides struggling to wade through,\nyou worry that your legs might slough off if you go farther.\n\nWhile you were hesitating,\nthe clam walked off into the distance."
]
},
{
"message": "Throw the green substance at it.",
"messageDesc": "Win the battle to earn a Pierce E.G.O Gift and a Tremor E.G.O Gift",
"result": [
"You gather the green substance into a glass bottle...\n... and chuck it into the giant clam's maw.\nPerhaps you caught it off guard by throwing a bottle full of filth into its mouth.\nThe clam spits out the bottle and begins crashing through the filth in your direction."
]
}
]
},
{
"id": 901020,
"name": "",
"subDesc": "",
"desc": "A field of white, yet somehow dark flowers is ahead.\nThe sky is red, the air windy and bleak.\n\nOne giant flower flutters amidst the field.\n\nIt resembles a person waving from afar.",
"options": [
{
"message": "Approach it.",
"messageDesc": "Run a Gluttony & Lust Advantage check to gain a Bleed E.G.O Gift."
},
{
"message": "Wave back.",
"messageDesc": "Win the battle to earn 2 Bleed E.G.O Gifts",
"result": [
"You wave out of nostalgia.\n\nIn an instant, all the flowers went awash with red,\nsimultaneously turning to face you.\n\nAfter staring into us for a little while,\ntheir red petals flew at us.\n\nIt was like a punishment for making a half-hearted gesture."
]
},
{
"message": "Ignore it completely.",
"result": [
"You look away and continue on your path.\nThe massive flower begins shaking violently, perhaps in an attempt to catch your attention.\nIt appears a tad unnatural, a tad unsettling.\nYou gather the gawking Sinners and escape the field of flowers."
]
}
]
},
{
"id": 901021,
"name": "",
"subDesc": "",
"desc": "You see a poor passenger, stranded between dimensions.\nMost will never realize that this person ever disappeared.\n\nWell, the transport company would know,\nbut theyll simply pretend that the passenger never existed.\n\nLost and abandoned, tossed out like trash,\nhaving no place left in the City.",
"options": [
{
"message": "Point the direction it should go.",
"messageDesc": "Gloom & Sloth Advantage check. Pass to gain a Keywordless E.G.O Gift."
},
{
"message": "Stand still.",
"messageDesc": "Win the battle to earn a Keywordless E.G.O Gift and a Charge E.G.O Gift",
"result": [
"It idly stared in our direction.\n\nThen, it began shambling for us, realizing something.\n\nAs it drew closer, you were able to identify\nthat the being was a company employee, not a passenger.\n\nThe ID card on its chest gave it away.\n\nThis stranded employee was approaching us,\npreparing to go through the motions."
]
},
{
"message": "Guide it personally.",
"messageDesc": "Gloom & Lust Advantage check. Pass to gain a Charge E.G.O Gift.",
"result": [
""
]
}
]
},
{
"id": 901022,
"name": "",
"subDesc": "",
"desc": "Sometimes, the mind wanders.\n\nWhere does such a mind end up?\n\nIf it had a physical destination,\nthen it must look like this.\n\nAn empty, humanlike statue\nis where that mind would decide to settle.\n\nNow, it extends its arms, trying to grab at anything.",
"options": [
{
"message": "Reach out to grab its hand.",
"messageDesc": "Select to gain a Keywordless E.G.O Gift",
"result": [
"You tried to hold its hand,\nbut you couldnt touch it.\n\nIt was an illusion—something that shouldnt be—made visible.\n\nIt retracted its arm,\nas if it understood as well…\n\nThen, it broke itself,\nturning into a small statue."
]
},
{
"message": "Refuse it.",
"messageDesc": "Gloom & Gluttony & Pride Advantage check. Pass to gain a Tremor E.G.O Gift."
}
]
},
{
"id": 901023,
"name": "",
"subDesc": "",
"desc": "A resentful tree stands among a desolate plain.\n\nThe place has an air of umbrage.\nSomething feels discordant about the sky.\n\nYou note one twig growing out of the tree like an arm.\n\nThough the tree is unmoving, it seems to want something.",
"options": [
{
"message": "Sprinkle water.",
"messageDesc": "Select for a chance to gain a Rupture E.G.O Gift",
"result": [
"You sprinkled water around the tree.\n\nIt soon boiled away,\nas it would on a cast-iron skillet.\n\nYou dont see any change in the tree.\n\nMaybe the twig has become livelier?\nNo matter how you look at it, its rather hard to tell."
]
},
{
"message": "Snap the twig.",
"messageDesc": "Select to gain a Rupture E.G.O Gift",
"result": [
"You snapped the arm-like twig that had been bothering you.\n\nA cacophony of dreadful screams struck your ears.\n\nYou noticed that the screams were coming from the twig.\n\nAs much as it creeps you out, you get a strong feeling\nthat you will suffer terrible consequences if you throw it away."
]
}
]
},
{
"id": 90102301,
"name": "",
"subDesc": "",
"desc": "",
"options": [
{
"message": "Give it more water.",
"messageDesc": "Select for a chance to gain a Rupture E.G.O Gift",
"result": [
"With another go and look around,\nthe tree appeared more alive than you first thought.\n\nThe foreboding aura disappeared at some point, too.\n\nCould you really have quenched its age-long thirst?\nThe twig rustled and came to you.\n\nIt gave you a handful of gifts\nas a token of its gratitude.",
"You try pouring more water,\nbut it still vaporizes in an instant.\n\nMaybe its started to absorb less?\nAnother close look still shows no changes."
]
},
{
"message": "Snap the twig.",
"messageDesc": "Select to gain a Rupture E.G.O Gift",
"result": [
"You snapped the arm-like twig that had been bothering you.\n\nA cacophony of dreadful screams struck your ears.\n\nYou noticed that the screams were coming from the twig.\n\nAs much as it creeps you out, you get a strong feeling\nthat you will suffer terrible consequences if you throw it away."
]
}
]
},
{
"id": 901024,
"name": "",
"subDesc": "",
"desc": "“Croohoo, croohoo, croohoo.”\nA giant toad cries inside a cave.\n\nPatches of dark blue resin cover the cave.\n\nThis resin is like gloom.\nA sap of gloom, not quite like tears or sadness.\n\nThe toad holds this resin.",
"options": [
{
"message": "Mimic the cry.",
"result": [
"“Cruh-huh, croohoo.”\nThe toad makes a different noise as if to answer.\n\nIt sounds like an affirmative reply.\n\nIt extracts its long blue tongue,\nsnatching a person from our group.\n\nSometime later, they walked back out of its mouth.\n\nThey seemed drenched…\nin moisture, or gloom.",
"“Croohic, croohoo.”\nThe toads cry is dull and heavy.\n\nIt doesnt seem to have understood what it heard.\n\nAfter crying like that a few more times,\nit hopped away from its spot.\n\nAll thats left is the sticky blue resin."
]
},
{
"message": "Sit and wait.",
"messageDesc": "Select to gain a Tremor E.G.O Gift",
"result": [
"An indeterminate amount of time passes.\n\nAs you waited for the toad to finish its cries,\nit gazed into us, closing and opening its eyelids slowly.\n\nWith a quick, slick sound,\na long blue tongue\npopped out towards us.\n\nAn eyeball belonging to the toad\nwas on its tongue.\n\nWhen we picked it up,\nit blinked its other eye at us\nbefore going on its way.\n\nWas that its thanks for lending an ear?"
]
},
{
"message": "Block your ears.",
"messageDesc": "Win the battle to earn 2 Tremor E.G.O Gifts",
"result": [
"\"Are you... alright, Executive Manager...?!\"\n\n<… Uh, yeah?>\n\n\"It's because they've got a clock for a noggin'!\"\n\nBlocking their ears don't seem to help at all against the toad's cry; the Sinners begin writhing in pain.\n\nThen, all of a sudden, someone decides that they've had enough of this toad and swings their weapon wildly at the entity."
]
}
]
},
{
"id": 901025,
"name": "",
"subDesc": "",
"desc": "A person stands in the square.\n\nThey look this way, waving an arm.\n\nThe cavity in their head may be an eye,\nor a bullet hole.\n\nIf it is, it must have been the work\nof the revolver in their hand.\n\nThat person points the gun at you.",
"options": [
{
"message": "Approach them.",
"messageDesc": "Select to gain a Keywordless E.G.O Gift",
"result": [
"You dont fear the pointed gun.\n\nEven if they were to pull the trigger…\n\nIt doesnt matter how many times the hammer strikes.\n\nYou know the bullet will hit that persons head.\n\nIn the blink of an eye,\nthe gun aimed at their own temple,\nand soon fired.\n\nThe person was gone,\nleaving an ashen coat on the floor."
]
},
{
"message": "Duck and cover.",
"result": [
"Oncoming fortune will slip past if you avoid it.\n\nMisfortune you thought to avoid will come back to bite you.\n\nAlthough the gun was pointed at their head,\nthe bullet came your way."
]
}
]
},
{
"id": 901026,
"name": "",
"subDesc": "",
"desc": "A cluster of eyes looks this way.\nThe thing in the middle has the appearance of a tree branch, but it is human.\n\nHeaven sometimes burrows;\nother times, it makes a home in the heart.\n\nOnce taken root, that heaven\nwill only be visible through the eyes of others.",
"options": [
{
"message": "Close your eyes.",
"messageDesc": "Select to gain a Keywordless E.G.O Gift",
"result": [
"Even with ones eyes closed, heaven is there.\n\nAs long as heaven is lodged in,\nthere is no way to avert your gaze\nfrom what you wish not to see.\n\nMeaning, you may only see\nwhat it wants you to see.\n\nEven though ones eyes were closed,\nones sight remained open.\n\nIt will be forever impossible to close."
]
},
{
"message": "Return the gaze.",
"result": [
"You stare into it without blinking.\n\nIts eyes wont so much as flinch.\n\nThose eyes dont care if the host twitches in pain.\n\nYou are not what the eyes are looking at.\n\nIt must be heaven somewhere behind me."
]
}
]
},
{
"id": 901027,
"name": "",
"subDesc": "",
"desc": "Oh, how blue this is.\n\nThe pure hue of blue\nallows nothing to approach.\n\nWhen you try to go near, your body is pushed away.\nAnd yet, it is so, so blue.\n\nYou wish to have that color.\n\nThe irresistible allure\nis almost tearing you apart.",
"options": [
{
"message": "Forward.",
"messageDesc": "Select to gain a Blunt E.G.O Gift",
"result": [
"Blue.\n\nIts blue.\n\nWere blue.\n\nIm blue too.\n\nDEEPYETFAINTGLOOMYYETMERRYFRIGIDYET\nWARMSHARPYETSOFTCOOLYETSWELTERING"
]
},
{
"message": "Backward.",
"result": [
"Alas, we are but impurities.\n\nTo be truly blue,\nthe one with the true blue\nmust be left alone in ones blueness.\n\nWe were bounced off.\n\nA strange, uplifting aura\nshrouded us."
]
},
{
"message": "Take your leave.",
"result": [
"You gathered your wits and turned away.\n\nYou mustnt fall for its temptation.\n\nYou will keep your eyes away from it,\nand forget that you ever saw such a thing."
]
}
]
},
{
"id": 901028,
"name": "",
"subDesc": "",
"desc": "Its a spiders nest made of thorny vines\nand filled with flowers, perhaps once used for celebration.\n\nThe buds appear to be filled with someones blood.\nThe bride and groom crawl between them.\n\nAs they scuttle around,\nblood seeps out of their hands and feet.\n\nIt appears that they change sides\nbefore the bottom one loses too much blood.",
"options": [
{
"message": "Pick a flower.",
"messageDesc": "Select to gain a Keywordless E.G.O Gift",
"result": [
"When you plucked a blood-soaked flower, it expressed joy.\n\nThose congratulatory flowers\nmay be acting as a curse now,\npreventing them from leaving the nest.\n\nThose flowers were not planted or raised by the couple.\n\nThe petals were feeding on\nsomeones naïveté."
]
},
{
"message": "Remove the brambles.",
"result": [
"When you tore out a vine, it screamed.\n\nAs much as it hurts them, its still their home.\n\nThose who ruin it will be detested.\n\nIt may not be wise to approach the ache so rashly.",
"You tried to remove the vines,\nbut they were tougher than they seemed.\n\nAfter a few tugs pass,\nyou only have scratches on your palms.\n\nThey were quietly watching the affair.\n\nThey looked both upset,\nor afraid in some way."
]
}
]
},
{
"id": 901031,
"name": "",
"subDesc": "",
"desc": "It carries heavy objects without a word.\n\nAs it does its work,\nthe number on the electronic display seems to update.\n\nMachines exist for a purpose.\nYou feel like you should give it an order.",
"options": [
{
"message": "Order it to carry luggage.",
"messageDesc": "Envy & Gluttony & Sloth Advantage check. Pass to gain a Tremor E.G.O Gift."
},
{
"message": "Order it to do nothing.",
"result": [
"A purposeless machine is bound to lose\nthe meaning of its existence, even if it is functional.\n\nA machine whose purpose is to do nothing\nwill do whatever it takes to achieve its directive.\n\nWith a loud boiling noise,\nthe machines body begins to heat, expelling hot steam.\n\nSeeing it glow a dangerous-looking hue,\nwe quickly escaped the room."
]
},
{
"message": "Order it to carry luggage faster.",
"messageDesc": "Win the battle to earn 2 Tremor E.G.O Gifts",
"result": [
"The machine begins to carry luggage faster and faster.\nThe numbers on the vacuum tube displays begin to rise rapidly, and so does the steam fuming from its body.\nIt doesn't take too long for the machine to move all the luggage.\nNow that there wasn't anything left to carry, the machine slowly turns in our direction.\nOne of the Sinners shouts, 'Wait, we're not luggage!' but it falls on deaf ears."
]
}
]
},
{
"id": 901032,
"name": "",
"subDesc": "",
"desc": "Its a dark cityscape,\nbut the buildings are well-lit.\n\nIt appears that they are powered\nby the massive buzzing cloud at the center.\n\nThe cloud has a head and two pairs of legs.\nIt resembles a sheep.\n\nThe “electric sheep” seems to be in pain.\nIs it being siphoned of its power?",
"options": [
{
"message": "Cut the cables.",
"messageDesc": "Select to gain a Slash E.G.O Gift",
"result": [
"The buildings blacked out in an instant.\n\nThe electric sheep dashed off into the distance, propelling a thunderous cry.\n\nIn the unlit town,\nweeps of the lightless fill the air.\n\nA tiny object rests where the electric sheep once was."
]
},
{
"message": "Plug another cable into the electric sheep.",
"result": [
"The electric sheep bleats and screams.\n\nAs its distressed screech shakes the air,\nflashes of light hit the eyes.\n\nThe buildings are lit brighter than ever.\n\nSoon, the light from the creatures cloud dimmed.\n\nCould it be dreaming?\n\nThe sheep appeared to have closed its eyes after it fell silent."
]
}
]
},
{
"id": 901033,
"name": "",
"subDesc": "",
"desc": "“This centipede is capable of discharging a high voltage.”\n\nThats what the sign attached to the tank says.\n\nIs this an aquarium, or a laboratory?\n\nThe segments of the creature spark each time they move,\nsuggesting faulty connections.\n\nThere are two buttons at the tank.\n\nOne is shaped like a thunderbolt, while the other looks like a waterdrop.",
"options": [
{
"message": "Press the lightning-shaped button.",
"messageDesc": "Select to gain a Rupture E.G.O Gift",
"result": [
"“Apply stimulation and pain to the centipede\nto increase the discharge intensity.”\n\nSo writes a message above the buttons.\n\nThat seems to be what this one does.\n\nWhen you pressed it, a mechanical sound played for a short while.\n\nAn item that resembles a battery casing\ndropped through the chute below. \n\nThe centipede isnt moving."
]
},
{
"message": "Press the droplet-shaped button.",
"messageDesc": "Envy & Wrath Advantage check. Pass to gain a Charge E.G.O Gift."
},
{
"message": "Rapidly mash both buttons.",
"messageDesc": "Win the battle to earn a Rupture E.G.O Gift and a Charge E.G.O Gift",
"result": [
"“Apply stimulation and pain to the centipede to increase the discharge intensity.”\n\nYou ignore the warning sign and start rapidly mashing the two buttons.\n\nThe machine begins ejecting battery casings from its body.\n\nWater fills the tank, and the centipede begins to writhe.\n\nThe glass window on the tank fractures for a moment—then out comes the electrified water and the centipede."
]
}
]
},
{
"id": 901034,
"name": "",
"subDesc": "",
"desc": "This dark place might be a factory.\n\nA sharp mechanical noise zips through the air.\nIlluminating eyes are fixed on you.\n\nA robot slowly approaches.\n\nIt appears to be incomplete, as suggested by the bare wires protruding with each movement.\n\nIs that leakage antifreeze, or blood?\n\nWhile you were wondering, the terminal on its chest flashed to life.\n\nLooks like you can write something.",
"options": [
{
"message": "Write [Hello].",
"messageDesc": "Select to gain a Burn E.G.O Gift",
"result": [
"The robot lifts both arms with some struggle.\n\nThe terminal prints out its words:\n\n<Welcome, Dear Guest. Have you enjoyed the town tour?\nWed like you to have a souvenir. :-)>\n\nA smile is displayed on the terminal,\nbut in the robots gestures, you feel a plea for help."
]
},
{
"message": "Write [Goodbye].",
"result": [
"The terminals light goes red, and warnings start to blare.\n\nThe robot shakes intensely as if in pain.\n\n<Farewell. Farewell, FarewellFarewellFarewellFarewellFarewellFarewellFarewellFarewellFarewell>\n\nA single word filled the whole screen moments before the robot exploded into bits of metal and gore before your eyes."
]
},
{
"message": "Write [Dumbass].",
"messageDesc": "Win the battle to earn a Burn E.G.O Gift and a Charge E.G.O Gift",
"result": [
"The robot begins to tremble uncontrollably.\n\nNot out of fear, no—out of anger.\n\nMaybe it knows what the word written on the terminal means?\n\n<Hostile entity detected. Hostile entity detected.>\n\n<Commencing eviction in accordance to rule D63ICRQ1!>\n\nThe robot begins wildly flailing its arms."
]
}
]
},
{
"id": 90103401,
"name": "",
"subDesc": "",
"desc": "",
"options": [
{
"message": "Ask for an explanation of the “town”.",
"result": [
"<Failed to parse question.>\n\nThe robot tilted its head.\n\nWhile unable to lift and tilt its head in the other direction,\nit displays a question on the screen.\n\n<Did you not take a tour of the town, Dear Guest?>\n\nIt seems to want an answer."
]
},
{
"message": "Take the souvenir and leave."
}
]
},
{
"id": 90103402,
"name": "",
"subDesc": "",
"desc": "",
"options": [
{
"message": "Confess the truth.",
"result": [
"<Then you may not have a souvenir!>\n\nThe terminal suddenly opened upward,\nand a mechanical arm popped out, trying to snatch something from you.\n\n<Please cooperate with confiscation! Lying is bad behavior.>\n\nAs you duck and twist out of the arms way,\nit gradually grew faster.\n\n<Please cooperate,\nor you may be punished according to Rule #A62GBFE1!>\n\nYou hurriedly made your escape,\nfleeing the robots unending rampage."
]
},
{
"message": "Tell it that you took a tour.",
"result": [
"<There must have been an issue with the tour program.>\n\nAfter printing those words,\nthe robot stood still for a while.\n\nJust when you started to wonder if it was broken,\nthe terminal flashed.\n\n<No response after multiple requests to the Administrator.>\n\n<System Error. System Error.>\n\n<Rebooting…>\n\nAfter that, it kept throwing up complicated words\non a blue screen."
]
},
{
"message": "Leave without answering."
}
]
},
{
"id": 901035,
"name": "",
"subDesc": "",
"desc": "“This heres ma turf.”\n\n“Here folks play by ma rules, or else!”\n\nSounds like there can be dire consequences.\n\n“Lets play rock, paper, scissors!”\n\n“Ill go fer scissors. How bout you?”",
"options": [
{
"message": "Play rock.",
"result": [
"You felt like you ought to win here.\n\nIt stared at your balled-up fist and smiled.\n\n“You lose.”\n\nThen, it morphed one of its arms\ninto a massive pair of scissors to chop your arm off."
]
},
{
"message": "Play paper.",
"messageDesc": "Select to gain a Keywordless E.G.O Gift",
"result": [
"It might be a good idea to lose and play along.\n\nIt stared into your open palm and went sulky.\n\n“You win. Scissors are only useful when cloths around.”\n\nThen, it placed a small puppet in your hand as a reward.\n\n“Here, a prize dolly made wiv scissors and cloth.”"
]
},
{
"message": "Play scissors.",
"result": [
"You figured that neither a win nor a loss would end well.\n\nLooking at both your and its matching shaped hands,\nit grew rather upset.\n\n“A draw. Did you think I wouldnt play scissors?”\n\n“I dont play with folks who dont trust me.”\nA remark like that seemed to ring in your ears,\nas before you realized it, your surroundings had shifted completely."
]
}
]
},
{
"id": 901012,
"name": "",
"subDesc": "",
"desc": "A thing wearing human skin was dancing in place, clicking and creaking.\nIt soon spots me.\nClopping like a spider, it talks to me.\n\n\"I made this face yesterday.\"\n\nFwip-pip. Tap-trrt.\n\"What face do you think I'll make tomorrow?\"\n\nFwip. Trrt-tap.\n\"What face should we make?\"",
"options": [
{
"message": "I think we will smile.",
"result": [
"\"Smile? Smile? Smile!\"\n\nA creepy laughter bursts out, almost indistinguishable from noise.\n\n\"I'll smile! I'll smile!\"\n\nKrrrt, fwip. Trrt-tap.\n\nSounds of stiffened skin being stretched, and faces hastily shifting.\n\nOnly after all those sounds stormed past, I realized that my skin was taken."
]
},
{
"message": "Don't make any expression.",
"messageDesc": "Select to gain a Blunt E.G.O Gift",
"result": [
"\"Don't make any?\"\n\n\"How do I do that?\"\n\n\"How? How?\"\n\nKrrrt, fwip. Trrt-tap.\n\nA hazy racket of confused sounds and rapid spins stirred the air...\n\n\".......\"\n\nThen, only a leather mask remained where it stood."
]
},
{
"message": "Cry and cry until you sink.",
"result": [
"\"Bweeeeh!\"\n\nEar-piercing cries of what felt like countless lives burst forth.\n\n\"Waah! Waah!\"\n\nWhen the disorienting cry finally stopped,\n\nIt had already disappeared, leaving only weathered minds."
]
}
]
},
{
"id": 901015,
"name": "",
"subDesc": "",
"desc": "The air is thick with steam.\n\nIt's not simply gaseous water; the steam's color is brown.\n\nBeyond the veil of steam, you hear a voice.\n\n\"Mhm! It's only right to drink straight from the bottle!\"\n\n\"The ones from the west are good-tasting these days.\"\n\n\"You there! You like booze?\"",
"options": [
{
"message": "I do.",
"result": [
""
]
},
{
"message": "I don't.",
"messageDesc": "Select to gain a Tremor E.G.O Gift",
"result": [
"\"Pfeh! You only hate it because you haven't had a taste of the good ones~ Here!\"\n\nIt's met with a staunch refusal.\n\n\"Seriously...? You won't drink this precious stuff?\"\n\nStill rejected.\n\n\"Tch... My mood's all dampened now.\"\n\nIt placed the bottle of alcohol down, and walked back into the veil of steam."
]
},
{
"message": "I don't know how to live without alcohol.",
"messageDesc": "Run a Sloth & Gluttony Advantage check to gain an E.G.O Gift.",
"result": [
""
]
}
]
},
{
"id": 901030,
"name": "",
"subDesc": "",
"desc": "This is a dark cavern.\n\nSounds of hard objects hitting each other loudly echo at random intervals.\n\nThe noise is coming from three large skulls. They approach us, clacking and rattling.\n\nThey have no bodies. So they roll. They make noises endlessly even as they roll.\n\nLooking at the three skulls that rolled at our feet, we find they have different expressions.\n\nShould we choose one of them?",
"options": [
{
"message": "Choose the laughing skull."
},
{
"message": "Choose the angry skull.",
"messageDesc": "Wrath & Envy Advantage check. Pass to gain a Rupture E.G.O Gift."
},
{
"message": "Choose the deranged skull.",
"messageDesc": "Lust & Gloom Advantage check. Pass to gain a Pierce E.G.O Gift."
}
]
},
{
"id": 901036,
"name": "",
"subDesc": "",
"desc": "This flower was once a rose that could have been tiny and beautiful.\n\nBut now, the blood it holds gives off a cruel smell.\n\nDrinking and growing giant, it sucked in blood that overflowed from a spring.\n\nWithout an end.\n\nIt greedily gobbles up the stream of blood with its branched roots.",
"options": [
{
"message": "Plug the spring to stop it from drinking blood.",
"result": [
"The spring was blocked so that it can't drink the overflowing blood.\n\nHowever, it's an unfair action for the rose.\n\nThe rose wasn't responsible for causing the spring to overflow.\n\nIt simply took root here because it liked blood.\n\nNow that the source of its favorite thing is gone, it will try to take our blood."
]
},
{
"message": "Break the spring's entryway to let more blood out.",
"messageDesc": "Select to gain a Keywordless E.G.O Gift",
"result": [
"When the spring's entryway was broken, the blood that must've belonged to someone in the past flows like a waterfall and onto the rose.\n\nAs if overjoyed, the rose waves its roots and lies in the pool of blood.\n\nLike that, the rose drooped low and sank into blood.\n\nAt the center, a small flower bloomed.\n\nCould this be its reward? We carefully picked it up."
]
},
{
"message": "Feed it the blood of the Sinners",
"messageDesc": "Select to gain a Bleed E.G.O Gift",
"result": [
"What is the nature of the blood that fills the spring? Who—or what—is it from?\n\nInstead of feeding it that mysterious blood, I decide to feed it blood of the Sinners.\n\nThe bloodsteeped rose extends its petals, yearning for our blood nevertheless.\n\nThe rose drinks the blood of the Sinners, and a smaller flower blossoms next to the base of its stem.\n\nPerhaps it is giving us a gift in return for our blood. I carefully pick up the flower."
]
}
]
},
{
"id": 901037,
"name": "",
"subDesc": "",
"desc": "Something that creaks, squeaks, and shakes is stood before us.\n\nInside it is a pink liquid.\n\nIt heaves whenever the liquid container shakes.\n\nOr it might be the liquid's movement that causes the massive glass body to move.\n\nThe liquid seems to consist of multiple things and beings.\n\nEach droplet has its own face.\n\nOne sad-looking droplet is pushed away by its mean-faced peers.\n\nThe glass giant trembles, and a pink droplet is ejected.\n\nThe droplet is crying.",
"options": [
{
"message": "Comfort the pink droplet.",
"messageDesc": "Lust & Pride Advantage check. Pass to gain a Keywordless E.G.O Gift.",
"result": [
""
]
},
{
"message": "Put the pink droplet back into its pink body.",
"result": [
""
]
}
]
},
{
"id": 901038,
"name": "",
"subDesc": "",
"desc": "\"I wipe everything.\"\n\n\"Cleaning is enjoyable.\"\n\n\"I like to be the same as others.\"\n\n\"…….\"\n\n\"I am frankly troubled.\"\n\n\"The model next to mine boasted that it has multiple parts that others don't.\"\n\n\"Is that what makes one special?\"\n\n\"Am I special the way I am?\"",
"options": [
{
"message": "You are special.",
"result": [
"\"No. I am not special.\"\n\nDisregarding the answer, it gives a stern reply.\n\n\"I will keep living an ordinary life, the same as now, just as assigned to me.\"\n\nThen it disappeared into the dark, spinning at a surprising speed."
]
},
{
"message": "You are not special.",
"messageDesc": "Select to gain a Keywordless E.G.O Gift",
"result": [
"\"Am I not special, not special, not special?\"\n\nAfter giving a lagged reply, it suddenly began tearing off all the cleaning gadgets from its body and crashing into walls.\n\nIt rubbed its body on other objects while sparks flew off as if it was trying to attach things to it.\n\nIt only stopped after a while.\n\n\"Maybe I wanted to be special.\"\n\nIt had already disappeared when the empty voice seemed to reach the ears."
]
}
]
},
{
"id": 901039,
"name": "",
"subDesc": "",
"desc": "The room's ceiling was too high. Yet it was so narrow that it felt like a tight space.\n\nSomething that looks like an old person sits on a chair, staring into a painting on the wall. It didn't so much as flinch.\n\nA dark, thick, and sticky smoke crawls out from behind it.\n\nPerhaps that's what loneliness might look like if it's visualized.\n\n\"What's a young one like you doing in this room.\"\n\nIt spoke to us, its eyes still glued to the painting. How long has it been aware?\n\n\"Are you interested in hearing my stories?\"",
"options": [
{
"message": "Say that you're willing to hear the stories.",
"messageDesc": "Gain a Keywordless E.G.O Gift depending on the result of the following choice",
"result": [
"\"My stories are so long, young ones like you might end up being as old as me while hearing one.\"\n\n\"These long, long stories... They only end in one way: I wanted to go home, but couldn't make it.\"\n\nIt says with a long sigh, like it was wishing to let go of a longing.\n\n\"Get this painting off the wall and take it with you. It'll be better off that way.\""
]
},
{
"message": "Leave without listening.",
"result": [
"\".......\"\n\nWithout replying, we tried to walk out of the room and close the door.\n\nIn that instant, the desolate smoke could be seen surging and bursting through the narrowing gap.\n\nI quickly closed the door shut... but couldn't stop a cloud of smoke from leaking through."
]
}
]
},
{
"id": 90103901,
"name": "",
"subDesc": "",
"desc": "What will you do?",
"options": [
{
"message": "Take the painting.",
"messageDesc": "Select to gain a Keywordless E.G.O Gift",
"result": [
"When we removed the painting from the wall, a creeping feeling weighed on our backs.\n\nWe turned around to find that much more of the sticky smoke was gushing out than before.\n\n\"It was my only home...\"\n\nThe way it tried its utmost to hold its tongue, its murmur almost felt like a wail.\n\nWhen we tried to put the painting back...\n\n\"No! Don't do that... Just take it. I've made up my mind.\"\n\nIt shouted.\n\n\"Take it and leave, before I take your home. Now.\"\n\n...We followed its plea and left the place in a hurry."
]
},
{
"message": "Leave the painting be.",
"result": [
"It wasn't looking at the painting purely to admire it.\n\nIt transcended gaze and became an obsession, or attachment in a way.\n\nWe decided against taking the picture.\n\n\"Why... Why do you leave it...\"\n\nAlthough its voice was shaky, there was a hint of relief in it.\n\n\"Yes... This is my home I can't return to. It saddens me just to look... but if I can't do even that, my mind wouldn't be at ease.\"\n\n\"While it pains me that you chose to leave the painting be... I must thank you. Take this instead to help with your travels.\"\n\nIt handed us a glowing thing, and went back to staring at the painting."
]
}
]
},
{
"id": 901040,
"name": "",
"subDesc": "",
"desc": "Stars glow blue in the dark.\n\nLooking at them up close, those weren't actually stars.\n\nIt was a person waving their arms with blue marbles in their hands.\n\n\"These are stars.\"\n\nThe person claims what they're holding are stars.\n\nAs if they read my mind and knew what I was thinking.",
"options": [
{
"message": "Tell them those are marbles.",
"result": [
""
]
},
{
"message": "Agree that they are stars.",
"messageDesc": "Lust & Pride Advantage check. Pass to gain a Keywordless E.G.O Gift.",
"result": [
""
]
}
]
},
{
"id": 901041,
"name": "",
"subDesc": "",
"desc": "The centipede-like thing donned a rotten sheet of cloth.\n\nThe cloth reeks of rotting bodies, like it was used to dress a corpse.\n\nThere are strange booklets hanging all over its body.\n\nLooking closely, those are prayer books.\n\nWhat does it believe in, and what does it pray for?",
"options": [
{
"message": "Ask what it believes in.",
"result": [
"When asked what it believes in, it droops its head down.\n\nJust as I wondered if it was pointing at the ground, it then begins to tremble and shake its numerous legs.\n\n\"That... appears upset.\"\n\nSuddenly, it kicked off the ground and rushed at me.\n\nFaith simply works as a secure belief.\n\nQuestioning its substance... may not have been something we should have done."
]
},
{
"message": "Take one of the prayer books from its body.",
"messageDesc": "Run a Wrath & Gluttony Advantage check. Pass to gain a Sinking E.G.O Gift.",
"result": [
""
]
}
]
},
{
"id": 901042,
"name": "",
"subDesc": "",
"desc": "That must be snakes, bugs, or the symbolization of fulfilled peace.\n\nLooking closely, the fence of wire and the countless corpses caught up in it can be seen moving.\n\nThose sacks of flesh entangled in painful ways must be the remains of those who perished in a war fought in the past.\n\nNow, it moves like a living thing, wandering where the Smoke War may have taken place.\n\nThe concertina wire was a line crossed between you and me, and a separator.\n\nHowever, this rusted, bloodstained wire now binds us together and squeezes us so our flesh and eyes meet.",
"options": [
{
"message": "Sneak up and remove a part of the wire.",
"messageDesc": "Wrath & Pride Advantage check. Pass to gain a Bleed E.G.O Gift.",
"result": [
""
]
},
{
"message": "Cut the tip of a finger to drop my blood on the wire.",
"result": [
""
]
}
]
},
{
"id": 901043,
"name": "",
"subDesc": "",
"desc": "Tang- Tang- Tang-\n\nThe sound of plastic crashing is accompanied by the sloshing of a liquid.\n\nIt looks like something that used to be an employee of a company.\n\nIts identity is evidenced by the now-worn formal outfit and the employee card.\n\nThe card is almost too battered and contaminated to recognize.\n\nWearing a box filled with Enkephalin on their head, the employee rams it into what looks like the door to a containment unit.\n\nA rubber O-ring is worn around their neck. Could it be there to prevent Enkephalin from spilling?",
"options": [
{
"message": "Cut the ring.",
"messageDesc": "Run a Gloom & Envy Advantage check to gain a Charge E.G.O Gift.",
"result": [
""
]
},
{
"message": "Don't cut the ring.",
"result": [
"Tang- Tang- Tang- The ramming at the door and the sloshing continue.\n\nI keep watching and listening.\n\nA more attentive hearing reveals that the sounds have a rhythm. Perhaps there is delight to be found in it."
]
}
]
},
{
"id": 901047,
"name": "",
"subDesc": "",
"desc": "This is a dark forest, full of fog and vine.\n\nAn apple, rotten but still moving, runs to me in a hurry.\n\n\"Please help me, I need to hide.\"\n\n\"I'm just a poor, tiny apple... Cursed and thrown away.\"\n\nBefore I could answer, the apple hid its small body behind my leg.\n\n\".......\"\n\nAmidst the fog of the viney forest, the clop of a horse is heard.\n\nIt's a giant horse made of vines.\n\nMounted on it was a being with the head of a rose.\n\nThe vine horse stands before me and lets out heavy breaths that reek of green grass.\n\n\"I am on the hunt for someone. It needs to be taken care of urgently.\"\n\n\"What I am looking for is an apple that will become a princess, not knowing its rightful place.\"\n\n\"It must have passed this way. Do you know what direction it has taken?\"",
"options": [
{
"message": "Tell the truth.",
"messageDesc": "Wrath & Envy Advantage check. Pass to gain a Rupture E.G.O Gift.",
"result": [
""
]
},
{
"message": "Say that you don't know.",
"messageDesc": "Win the battle to earn 2 Rupture E.G.O Gifts",
"result": [
"\"You do not know? I see. If that is the determined trajectory of this tale, then it must be followed.\"\n\n\"Yet... how would you explain that thing hiding behind your leg?\"\n\nThe entity asks us with an air of hostility. It must've noticed the apple trembling behind my leg.\n\nAfter a quick deliberation with the Sinners, I decided to try lying to the entity.\n\n\"... You say that it is a pomegranate, not an apple? Do you take me for a witless imbecile? \"\n\n\"Enough talk. Make way, or suffer my wrath!\"\n\nThe entity charges at us, the lasso swinging wildly above its head."
]
},
{
"message": "Point it in the wrong direction.",
"messageDesc": "Pride & Envy Advantage check. Pass to gain a Rupture E.G.O Gift.",
"result": [
""
]
}
]
},
{
"id": 901049,
"name": "",
"subDesc": "",
"desc": "A giant lizard-like thing with the cold skin of a machine stands before us.\n\nIts long tail, shaped like the human hand, bends in all directions before straightening to point at me.\n\n\"The heavenly commander is who I serve.\"\n\n\"It is the duty of the commander's servant to follow commands.\"\n\n\"Tell me what you command.\"",
"options": [
{
"message": "I command death.",
"result": [
""
]
},
{
"message": "I command life.",
"result": [
""
]
},
{
"message": "Don't command anything.",
"messageDesc": "Gloom & Pride Advantage check. Pass to gain a Sinking E.G.O Gift.",
"result": [
""
]
}
]
},
{
"id": 901051,
"name": "",
"subDesc": "",
"desc": "Clackle-\n\nClackle-\n\nA mountain made out of holed rocks. It's shrouded with white fog.\n\nRocks can be heard clashing with each other.\n\nThere's a being with long limbs and stone-like skin piling up a tower.\n\nCould it be a stone tower being made for a wish?\n\nOr is it a cairn that is burying someone alive?",
"options": [
{
"message": "Place a stone over the tower.",
"messageDesc": "Sloth & Gloom Advantage check. Pass to gain a Poise E.G.O Gift.",
"result": [
""
]
},
{
"message": "Bring down the cairn.",
"result": [
""
]
}
]
},
{
"id": 901056,
"name": "",
"subDesc": "",
"desc": "Damp and slippery, this is the emerald forest.\n\nA green rain was pouring down, seeming quite sticky.\n\nYou see someone next to you holding a large piece of grass like an umbrella.\n\n'Oh dear, I'd advise against being hit by this rain.'\n\n'Come on, get under this umbrella, all of you.'\n\n'If you stand in the rain, you might melt down head first.'",
"options": [
{
"message": "Go under the umbrella and wait until the rain stops.",
"messageDesc": "Win the battle to earn 2 Poise E.G.O Gifts",
"result": [
"'What do you say, it's so cozy under this umbrella, isn't it?'\n\n'This damn rain robs me of all my food every time.'\n\n'I'm glad you could be kept savory at least.'\n\n'Oh, you're concerned that the rain melts things? Hahaha, of course not. The rain would heal you, rather.'\n\n'Then why did I say that it does, you ask?'\n\n'I mean, if you were exposed to that rain... I'd have to go through the extra trouble of peeling off the silky smooth integument with my own hands.' \n\n'But thankfully... This spares me the bother.'\n\nIt finished talking, making a wide smile for its happiest occasion.\n\nThe rain was letting up."
]
},
{
"message": "Weather the rain and leave the place.",
"messageDesc": "Gluttony & Gloom Advantage check. Pass to gain a Poise E.G.O Gift.",
"result": [
""
]
}
]
},
{
"id": 901057,
"name": "",
"subDesc": "",
"desc": "It's an empty room of cement.\n\nYet I can shake off the creeping feeling that something might be here.\n\nOther Sinners scoff at me in disagreement.\n\nThere's a switch in the room.",
"options": [
{
"message": "Hit the switch.",
"messageDesc": "Gain a Charge E.G.O Gift depending on the result of the following choice",
"result": [
"Upon hitting the switch, the room's light went out.\n\nIn the complete darkness, a sizzling figure appeared.\n\nThis can only be seen in the absence of light as it moves in opposition to light.\n\nBut that doesn't mean it can see light, either.\n\nIt was being projected onto the mind.\n\nI realize that it cannot and should not be contained in spectrums of light.\n\nThis resides in a different dimension, so it can only be felt and seen through it."
]
},
{
"message": "Leave without pressing the switch.",
"result": [
"We decided to leave the room, ignoring the presence.\n\n\"See, I told you there's nothing!\"\n\nSomeone told me off, and I couldn't come up with a rebuttal, so I decided to stay quiet."
]
}
]
},
{
"id": 90105701,
"name": "",
"subDesc": "",
"desc": "What will you do?",
"options": [
{
"message": "Reach out to touch it.",
"result": [
"The Sinner's hand that reached out—or was offered, perhaps—melts without melting down.\n\nThe hand they had was lost, but a hand from the other dimension has promptly replaced it."
]
},
{
"message": "Leave the room.",
"messageDesc": "Select to gain a Charge E.G.O Gift",
"result": [
"Although nothing else happened as we left, I found something on my neck.\n\nNight vision goggles.\n\nThese should be handy in case we walk into pitch-black environments."
]
}
]
},
{
"id": 901059,
"name": "",
"subDesc": "",
"desc": "In the middle of a quiet and peaceful forest, a delicate tree branch is placed.\n\nA small fairy with a green glow sits atop it.\n\nSaying no words, the fairy waves at us, inviting us to come over and take a break.\n\nIt looked like it was smiling, and it might have been dancing.",
"options": [
{
"message": "Take a momentary break.",
"messageDesc": "Gain a Sinking E.G.O Gift depending on the result of the following choice",
"result": [
"The fairy waves to bring us closer.\n\nIt seemed to be guiding us to a more comfortable place. Or maybe that was what we wanted to believe.\n\nOur feet were hurting from the long journey."
]
},
{
"message": "Move on without resting.",
"messageDesc": "Select to gain a Sinking E.G.O Gift",
"result": [
"We can't get careless and stop here.\n\nTree branches came at us trying to stop us from going, but we narrowly dodged them.\n\nWe've learned the real meaning of the fairy's gesture.\n\n\"No such thing as free gifts,\" someone mumbled."
]
},
{
"message": "Take a break where you're standing.",
"messageDesc": "Select to gain a Sinking E.G.O Gift",
"result": [
"You ignore the beckoning fairy and take a short break where you stand.\n\nAs you gather yourselves to continue on the journey, you realize that several branches had grown in the premises, trapping you in.\n\nLuckily, you managed to snag a piece of the trap as you hacked your way out of the wall of branches, but...\n\n... now you're even more tired than you were before. So much for that break."
]
}
]
},
{
"id": 90105901,
"name": "",
"subDesc": "",
"desc": "What will you do?",
"options": [
{
"message": "Get closer.",
"messageDesc": "Win the battle to earn 2 Sinking E.G.O Gifts",
"result": [
"The fairy's smile stretches into an eerie grin.\n\nThe strangeness didn't need to be pointed out for everyone to share the same sentiment.\n\nEven though we knew we shouldn't trust things by the looks, we still fell for it.\n\nWe'll have to pay the price for it."
]
},
{
"message": "Leave.",
"result": [
"Noticing the hesitation, the thing we wanted to believe was a fairy takes no time to charge at us.\n\nWe barely managed to avoid fatal injuries, but still felt betrayed."
]
}
]
},
{
"id": 901062,
"name": "",
"subDesc": "",
"desc": "An alleyway of black and white.\n\nThe single streetlamp lighting the path makes the scenery all the more hazy.\n\nSomeone is standing in the light.\n\nPipipipip-\n\nThe device in the Abnormality's hand sounds an alarm.\n\n'The results of the job interview for the big company I had last month are out today.'\n\n'Everyone in this street prepares for exams and interviews.'\n\n'They wait for the results to be announced, staking all they have on them, and once they're told they failed, they go far away and disappear.'\n\n'So I changed my head; I'd like to fly away even if I don't make it.'\n\n'Will you check the results for me?'\n\nThe device displayed a message that it didn't pass.\n\n'What does it say? Did I pass?'",
"options": [
{
"message": "Tell the truth.",
"messageDesc": "Select to gain a Charge E.G.O Gift",
"result": [
"'So I failed'.\n\nThe coat it held in one hand falls to the ground.\n\nAt the same time, the plastic bag in the other hand begins to rustle.\n\n'It's actually fortunate, I figured I'd fail.'\n\n'Where do we go when we die, I wonder?'\n\n'Will there be a flower bloomed at our last destination?'\n\nRight after that, the butterfly on the head flew into the sky, and the empty body collapsed to the ground.\n\nAnd the head that must have belonged to the collapsed body rolled out of the bloodied bag.\n\nIt's such a heavy husk that the pupa left behind."
]
},
{
"message": "Say that it passed.",
"result": [
"'Thank you, I should get going now, the orientation is probably starting soon.'\n\nIt spoke, wearing the coat it was holding in one hand.\n\n'I won't need this anymore.'\n\nAnd the butterfly walks away to carry pollen.\n\nWe can only wish that at least a small beam of sunlight shines over its destination."
]
},
{
"message": "Try to console them.",
"messageDesc": "Gloom & Pride Advantage check. Pass to gain a Sinking E.G.O Gift.",
"result": [
""
]
}
]
},
{
"id": 901063,
"name": "",
"subDesc": "",
"desc": "'This is a warzone.'\n\n'And my gun must blow someone up.'\n\nThe Abnormality spoke with clarity, loading its shotgun loudly.\n\n'In this gory war, the devil approached me one day to suggest a deal.'\n\n'It promised to give me a gun that can blow up anything, but the catch was that its last shell would land on the head of my beloved.'\n\n'I accepted the gun and the ammunition with laughter.'\n\n'My beloved, huh….'\n\n'Did I ever have people I held that dearly? I couldn't be sure anymore.'\n\n'I had to have joined this war for someone I loved, that much I remember.'\n\nI noticed an old pendant worn on the shooter's neck.\n\n'Thanks to that, I'm free to point the barrel at anyone I want. No matter where I fire it, this shotgun can blast anyone into fireworks like it hit them point blank, how wonderful is that?'\n\n'I bet that fellow had their beloved.'\n\n'Yup, I'm talking about the one whose head I just blew up.'\n\n'They might have remembered what I don't. That makes this just too exhilarating.'\n\n'Killing people who remember their loved ones, I mean.'\n\nThe shooter keeps firing its gun as it speaks.\n\nThe shotgun shoots out pellets as easily and lightly as the shooter laughs.\n\n'By the way, whose side are you on?'",
"options": [
{
"message": "Tell the shooter to look at the pendant on its neck.",
"messageDesc": "Select to gain a Poise E.G.O Gift",
"result": [
"The shooter screamed upon opening the pendant.\n\n'You... You made me remember my beloved. Do you know what that means to me?'\n\nFilled with rage, the shooter pointed its gun at me and pulled the trigger.\n\nHowever, the projectiles vanished in the air, and the shooter fell to the floor and started to cry.\n\n'I... didn't want to remember the people I loved anymore...'\n\nSatisfied laughter could be heard somewhere."
]
},
{
"message": "Tell the shooter that you're on its side.",
"messageDesc": "Gloom & Pride Advantage check. Pass to gain a Pierce E.G.O Gift.",
"result": [
""
]
},
{
"message": "Tell the shooter that you're not on its side.",
"messageDesc": "Win the battle to earn a Poise E.G.O Gift and a Pierce E.G.O Gift",
"result": [
"\"Ah, just another one of those targets lying around, were you.\"\n\n\"Well then, I suppose I'll have to blow your brains out just like the rest of them.\"\n\nBreaking into laughter, the shooter brings its shotgun to bear."
]
}
]
},
{
"id": 901067,
"name": "",
"subDesc": "",
"desc": "I see a room filled with papers.\n\nIt was probably once spacious, but now, it's cramped thanks to the stacks of papers with scrawls occupying much of it.\n\nSomething swims this way in this sea of papers and documents.\n\nThe serpent made of papers slithered up to talk to me.\n\n'This is hell.'\n\n'The hell for homework and assignments all the people in the world have neglected to do.'\n\n'People may think an assignment that they didn't get to finish is no big deal... How little do they know.'\n\n'The assignments wanted to be completed and submitted on time!'\n\n'This is where the overdue and forgotten assignments end up.'\n\n'They're then plummeted into a hell where they suffer for eternity, forever left procrastinated.'\n\n'How cruel students are! You may have seen us as little tasks you could put off, but we wished nothing more than to be handed over!'\n\n'Let me ask you this... Have you ever been behind with an assignment? It doesn't matter if it was by unavoidable circumstances, tell me if you have abandoned any poor assignments!'",
"options": [
{
"message": "Say that you haven't put off any.",
"messageDesc": "Select to gain a Keywordless E.G.O Gift",
"result": [
"'Good, good. Keep up the good work!'\n\n'Keep making sure no assignments are left behind.'\n\nI feel a strong sense of trust.\n\nIf I ever get assignments to take care of, I'd best submit them before the deadline."
]
},
{
"message": "Say that you have.",
"result": [
"'No wonder, as soon as you arrived here...'\n\n'This pile of papers has been rustling furiously at you. Can you hear them?'\n\n'This is your name written here, isn't it?'\n\nYou hear faded papers clamor, unsure if they're delighted or infuriated to see you.\n\nThere is no choice but to face the errors of your past."
]
}
]
},
{
"id": 901076,
"name": "",
"subDesc": "",
"desc": "This is a hospital.\n\nIt's dark and bleak, like the hallway of the hospital always has been.\n\nFrom the end of the hallway where the lights flicker, something giant approaches.\n\nIt slides down at a constant pace, making the sound of rusted wheels.\n\nA person is tightly tied to the dusty hospital bed; could they have been a patient in the past?\n\nWhen they reached the thought that there was no point in trying to fathom how long they had been lying in it,\n\nIt began to move at last, one with the bed.\n\nHaving earned the freedom to freely run after too long,\n\nIt fiercely charges at us, dragging its wheels along.",
"options": [
{
"message": "Pull out the intravenous line on its body.",
"messageDesc": "Wrath & Lust Advantage check. Pass to gain a Keywordless E.G.O Gift.",
"result": [
""
]
},
{
"message": "Run off.",
"result": [
"By the time we could no longer hear the wheels, we stopped and turned around.\n\nIt stood still in the hallway, seemingly giving up on chasing us.\n\nOne day, when the bed collapses and its wheels can no longer turn, it will finally be able to leave the hospital.\n\nWe could get out of the place with just a few more steps."
]
}
]
},
{
"id": 901077,
"name": "",
"subDesc": "",
"desc": "This place resembles the operating room of an abandoned hospital.\n\nA few clangs and rumbles later, a blinding white light flashed the eye.\n\nThe light is soon blocked by a being with multiple heads.\n\nThose heads were all wearing masks and surgical caps, facing me at the same time.\n\n'Ah, a patient's here.'\n\n'Right, a patient's here.'\n\n'The patient needs curing.'\n\n'Where?'\n\n'The abdomen?'\n\n'The legs?'\n\n'No, the head. The frontal lobe.'\n\nEach head gives its opinion as they prepare for surgery.",
"options": [
{
"message": "Accept the surgery.",
"messageDesc": "Run a Sloth & Gloom Advantage check to gain a Keywordless E.G.O Gift.",
"result": [
""
]
},
{
"message": "Break the light and run away.",
"result": [
"With a shattering noise, the room went dark.\n\nHaving spent all its life under the intense white light, it was helpless against a mere blackout."
]
}
]
},
{
"id": 901078,
"name": "",
"subDesc": "",
"desc": "The long-necked thing has a hammer on its head.\n\nIt resembles a toy somewhat, but this one is undoubtedly an Abnormality.\n\nThe way it stood, it looked like it could fall from its precarious stature at any moment,\n\nAnd as suspected, its head slammed the floor, unable to withstand the weight of the steel.\n\nThe flask on its back may have to be filled for this hammer to be lifted back up.",
"options": [
{
"message": "Fill it with a Sinner's blood.",
"messageDesc": "Run a Lust & Gloom Advantage check to gain a Keywordless E.G.O Gift.",
"result": [
""
]
},
{
"message": "Have the Sinners forcibly grab the head and the flask to lift it up.",
"result": [
"Soon after being lifted, the head shook for a moment before dropping again.\n\n*wham*\n\nIts neck had no semblance of strength, tilting downward without aim.\n\nLeaving the hollow ringing of the floor and the broken neck behind, we moved on."
]
}
]
},
{
"id": 901079,
"name": "",
"subDesc": "",
"desc": "Could these five appendages protruding from the urn be a palm?\n\nOr is it a naked person who put their head into the golden urn?\n\nWhat did this person see in the urn to cause them to shove their face into it? \n\nAs if that wasn't enough, the whole body turned into a hand that tries to grasp everything it can.\n\nIf it finally takes hold of everything in the world, will its grip loosen at last?",
"options": [
{
"message": "Remove the head from the urn.",
"result": [
""
]
},
{
"message": "Hug and shake the giant body.",
"messageDesc": "Gluttony & Pride Advantage check. Pass to gain a Keywordless E.G.O Gift.",
"result": [
""
]
}
]
},
{
"id": 901080,
"name": "",
"subDesc": "",
"desc": "There's a long, wide road ahead.\n\nYou see someone with a sign at the entrance.\n\n'This is a one-way road. No U-turns.'\n\n'If you take this road, it'll take ages to come back here.'\n\nAs the person claims, the road seems to be stretched almost endlessly into the distance.",
"options": [
{
"message": "Go back the way you came instead of taking the main road.",
"messageDesc": "Select to gain a Keywordless E.G.O Gift",
"result": [
"'The road might seem vacant right now, but take it for a bit and you'll see. That the road is jam-packed with cars, and you'd be slowed to a crawl.'\n\n'Turning around is not an option, either. There would be a car right behind you by the time you decide to go back.'\n\n'You made the right choice.'\n\nIt lightly smiled.\n\nThe sign was still held high for whoever might enter this highway in the future."
]
},
{
"message": "Take the byway instead of taking the main road.",
"result": [
"'Not a good choice.'\n\n'Everyone is following the same rules to traverse this road. In any case, this highway is for everyone.'\n\n'I assure you, the god of traffic won't forgive cheap shortcuts like that.'\n\nAs we took the byway, I had to endure the piercing glare on my back for a good while."
]
}
]
},
{
"id": 902003,
"name": "",
"desc": "A cry rings out in the ashen wilderness.\nFrom the distance, an undulating wall of fog rises.\n\nIts shape resembles a human.\nYet, it could be a spirit or a ghost taken form.\n\nIts mouth, agape as if crying in despair, is completely dark.",
"options": [
{
"message": "Walk into the mist.",
"messageDesc": "Run a Wrath & Lust Advantage check. Pass to gain an E.G.O Gift.",
"result": [
""
]
},
{
"message": "Look the mist in the eye.",
"result": [
""
]
}
]
},
{
"id": 902005,
"name": "",
"subDesc": "",
"desc": "A wail fills the forest.\nYou cant help but wonder what its so sorrowful for.\n\nTheres a coffin in the middle of the woods.\nIt has been tied with multiple cords and ropes,\nin what appears to be a desperate attempt to keep its contents from escaping.\n\nHowever, the coffin continues to rumble and creak.",
"options": [
{
"message": "Open the coffin.",
"messageDesc": "Run a Wrath & Gluttony Advantage check. Pass to gain an E.G.O Gift.",
"result": [
""
]
},
{
"message": "Leave it be.",
"result": [
""
]
}
]
},
{
"id": 902006,
"name": "",
"subDesc": "",
"desc": "“Who are you, and what brings you here?”\n\nA piece of paper rustles.\n\n“Well, you came just at the right time for me;\nIve urgent business that needs doing.\nWont you take the job?”\n\nIt held out another piece of paper with lousy letters written on it.\nUnfortunately, you cant make sense of these lines and dots.\n\n“Hows about it? You up for it?”",
"options": [
{
"message": "Nod.",
"result": [
""
]
},
{
"message": "Shake your head.",
"messageDesc": "Run a Lust & Sloth Advantage check. Pass to gain an E.G.O Gift.",
"result": [
""
]
}
]
},
{
"id": 901100,
"name": "",
"subDesc": "",
"desc": "The blocks are turning, interlocking and noisily grinding against one another.\n\nThe entity changes shape with every offering from surrounding clay dolls.\n\nSometimes its blocks rotate, and sometimes chunks of its red flesh shrink and stretch.\n\nSomething falls to the ground from its endlessly distorting form.\n\nOne of its blocks fell out of place, pushed out amidst the constant change.\n\nEven the clay dolls stop making their offerings, confused. They stare at the block.",
"options": [
{
"message": "Pick up the block.",
"messageDesc": "Wrath & Lust Advantage check. Pass to gain a Rupture E.G.O Gift.",
"result": [
""
]
},
{
"message": "Don't pick up the block.",
"result": [
"No need to get so up close and personal with this monstrous thing.\nWe leave the block on the ground and vacate to find a different path."
]
}
]
},
{
"id": 901101,
"name": "",
"subDesc": "",
"desc": "A thunderous howl booms from where lightning strikes.\n\nThere lies a hound with numerous heads; multiple telepoles are protruding from its back.\n\nI can see violet flashovers sparking from all of them, though they were all of differing sizes.\n\nThe hound hasn't noticed our approach just yet.\n\nMaybe we can take one of them if we sever its wire.",
"options": [
{
"message": "Take a small telepole.",
"messageDesc": "Pride & Envy Advantage check. Pass to gain a Charge E.G.O Gift.",
"result": [
""
]
},
{
"message": "Yank out all of its telepoles.",
"messageDesc": "Win the battle to earn a Charge E.G.O Gift",
"result": [
"I told the Sinners to yank out every telepole they see.\n\nThey must've been pulling out its telepoles for a while now...\n\nThe docile hound suddenly jumps to its feet and cries, its howl like a thunder.\n\nLooks like we're going to have to fight our way through."
]
}
]
},
{
"id": 901102,
"name": "",
"subDesc": "",
"desc": "This place is brimming with the high-pitched screech of metals and industrial machine hammers slamming into something.\n\nFollowing the clamor led us to what looks like a plastic toy model of a factory.\n\nThis smoke-fuming factory of mysterious products churns on and on.\n\nA large octagonal screw tumbles out of the factory.",
"options": [
{
"message": "Take it.",
"messageDesc": "Select to gain a Charge E.G.O Gift",
"result": [
"We picked up the massive octagonal screw.\n\nThere's no reaction from the factory even as we get further and further away.\n\nIt continues to churn and spew fumes as though to say that it has no need of the screw."
]
},
{
"message": "Leave it there.",
"result": [
"We stood there for a while, waiting to see what might happen. The screw eventually rolled its way back into the factory.\n\nWas it a part of the factory, or was it the very thing that the factory produces?\n\nThough there was no way for us to know for sure, I could tell that the metallic noises coming from the factory sounded a tad more coordinated."
]
},
{
"message": "Throw the screw into the factory.",
"messageDesc": "Win the battle to earn a Charge E.G.O Gift and a Tremor E.G.O Gift",
"result": [
"We picked up the massive octagonal screw, but it doesn't seem to be particularly useful.\n\nI tossed it back inside, and it clanged harshly against a metal object.\n\nAfter a brief pause, something bursts out from within the factory with a deafening crash.\n\n\"WArNiNG! WaRniNG! InTerFEre?! ReTaLiATe!\""
]
}
]
},
{
"id": 901103,
"name": "",
"subDesc": "",
"desc": "A forsaken tavern.\n\nWarm, hearty aroma of stew wafts from the empty kitchen.\n\nFollowing the trail of that delicious scent leads us to a coiling lizard with a head not unlike a cauldron.\n\nWithin its head is a hotly roaring fire and a modest cauldron dangling from above it.\n\nAncient stew boils vigorously from within the cauldron. It's been boiling for so long that it's become impossible to tell what the original ingredients may have been.\n\nAs I stood there wondering what must be done with this stew, a voice echoes from underneath the cauldron.\n\nThere lies a sentient hearthflame, speaking to us.\n\n'There isn't anyone left here to enjoy the stew.'\n'Would ya mind removing the cauldron?'",
"options": [
{
"message": "Gobble up the stew.",
"result": [
"The cauldron looks too heavy and hot for us to move, let alone touch.\n\nA discussion with the Sinners led to the conclusion that we would all rather try the stew instead.\n\nAccording to the Sinners, the stew tasted of... stewed meat and mysterious veggies.\n\nClearly, it was pretty delicious, if a bit mundane.\n\nThe hearthflame falls silent as well, apparently satisfied."
]
},
{
"message": "Take the cauldron.",
"messageDesc": "Run a Wrath & Lust Advantage check to gain a Burn E.G.O Gift.",
"result": [
""
]
},
{
"message": "Take the hearthflame.",
"messageDesc": "Select to gain a Burn E.G.O Gift",
"result": [
"Cauldron... stew... all of that pales in comparison to a hearthflame that can speak.\n\nAfter a discussion with the Sinners, I decided to take the hearthflame.\n\n'Wha? Y-you're taking me? Huh? Why?'\n'What the hell— Why are you taking <i>me</i>?'\n\nThe astonished hearthflame continued to express its confusion, but I didn't really have an answer to give it, either.\nIt wasn't like it could understand what I was saying, given that I can communicate only in ticks and tocks...\nI continued to walk away in hurried steps without answering its questions, and the hearthflame soon fell silent as well."
]
}
]
},
{
"id": 901104,
"name": "",
"subDesc": "",
"desc": "There is an indent on the earth, filled with water.\n\nSomething that lies within is constantly making ripples on its surface.\n\nA closer approach revealed a headless fish swimming in that shallow puddle.\n\nIts splashing movements are spirited, despite the glaring lack of a head.\n\nIs it twisting its body from pain?\n\nOr is it merely glad to be swimming in water?",
"options": [
{
"message": "Splash around together.",
"result": [
"I fell chest-first into the puddle and splashed around with the fish.\n\nSome Sinners joined in and splashed around together.\n\nWe all felt a little better, for some reason."
]
},
{
"message": "Pop its sac.",
"messageDesc": "Win the battle to earn a Bleed E.G.O Gift",
"result": [
"The blood-filled sac of that fish must be causing it pain.\n\nPerhaps it can splash around more comfortably without that big sac of blood weighing it down?\n\nI ask the Sinners to pop its blood sac, but the fish turns aggressive and advances toward us upon hearing my order.\n\nAll that splashing around most likely had little to do with its blood sac."
]
}
]
}
]
}