876 lines
18 KiB
JSON
876 lines
18 KiB
JSON
{
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"dataList": [
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{
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"id": "battle_battleunit_guard",
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"content": "Guard"
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},
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{
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"id": "popup_message_ego_seat_lack",
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"content": "Cannot use this E.G.O. Please check available space."
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},
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{
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"id": "popup_message_ego_resources_lack",
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"content": "Cannot use this E.G.O. Please check your resources."
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},
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{
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"id": "option_title",
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"content": "Settings"
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},
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{
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"id": "option_btn_exit",
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"content": "Exit Stage"
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},
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{
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"id": "option_btn_statistical",
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"content": "Battle Data"
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},
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{
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"id": "creature_destroy_notice",
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"content": "Part Broken"
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},
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{
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"id": "oneside_attack",
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"content": "Unopposed"
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},
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{
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"id": "guard",
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"content": "Guard"
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},
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{
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"id": "power",
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"content": "Potency"
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},
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{
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"id": "require",
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"content": "Req."
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},
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{
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"id": "battle_log_atk_hp",
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"content": "{0} deals {2} damage to {1}!"
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},
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{
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"id": "battle_log_atk_mp",
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"content": "{0} deals {2} damage to {1}’s sanity!"
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},
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{
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"id": "battle_log_recover_hp",
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"content": "{0} healed {2} HP using {1}."
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},
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{
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"id": "battle_log_guard",
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"content": "{0} raised their guard."
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},
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{
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"id": "battle_log_buf_to_other",
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"content": "{0} applied {3} {2} to {1}."
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},
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{
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"id": "battle_log_buf_to_self",
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"content": "{0} applied {2} {1} to themself."
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},
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{
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"id": "battle_log_use_ego",
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"content": "{0} awakens {1}!!"
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},
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{
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"id": "battle_log_use_ego_corrosion",
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"content": "{1} corrodes {0}!!"
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},
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{
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"id": "battle_log_personality_corrosion",
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"content": "{0} has a breakdown!!"
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},
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{
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"id": "battle_log_low_morale",
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"content": "{0}’s morale is low!"
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},
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{
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"id": "battle_log_panic",
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"content": "{0} is panicking!!"
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},
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{
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"id": "choice_result_success",
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"content": "Check Passed"
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},
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{
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"id": "choice_result_fail",
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"content": "Check Failed"
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},
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{
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"id": "choice_result_skip",
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"content": "Check Skipped"
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},
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{
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"id": "info_button_detailinfo",
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"content": "Details"
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},
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{
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"id": "info_button_skill",
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"content": "Skill"
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},
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{
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"id": "info_button_awakenskill",
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"content": "Awakening"
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},
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{
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"id": "info_button_erosionskill",
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"content": "Corrosion"
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},
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{
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"id": "resonance",
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"content": "Res"
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},
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{
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"id": "perfect_resonance",
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"content": "A-Res"
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},
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{
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"id": "break",
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"content": "STAGGER"
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},
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{
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"id": "mental_break",
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"content": "BREAKDOWN"
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},
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{
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"id": "low_morale",
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"content": "Low Morale"
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},
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{
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"id": "panic",
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"content": "Panic"
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},
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{
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"id": "status",
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"content": "Status"
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},
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{
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"id": "status_abnormal",
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"content": "Effects"
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},
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{
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"id": "immunity_information",
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"content": "Resistances"
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},
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{
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"id": "awaken_ego_skill",
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"content": "Awakening"
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},
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{
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"id": "erosion_ego_skill",
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"content": "Corrosion"
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},
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{
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"id": "turnplace_test_name",
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"content": "An Abandoned LC Branch"
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},
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{
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"id": "death",
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"content": "DEAD"
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},
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{
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"id": "slash",
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"content": "Slash"
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},
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{
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"id": "penetrate",
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"content": "Pierce"
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},
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{
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"id": "hit",
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"content": "Blunt"
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},
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{
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"id": "action_disable",
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"content": "Immobile"
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},
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{
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"id": "ab_event_select_character",
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"content": "Select Sinner"
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},
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{
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"id": "ab_event_select_desc",
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"content": "Info"
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},
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{
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"id": "ab_event_rate",
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"content": "Success Rate"
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},
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{
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"id": "formet_event_rate",
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"content": "Success Rate: {0}"
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},
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{
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"id": "ab_event_decision",
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"content": "Commence"
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},
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{
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"id": "ab_event_need",
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"content": "Req."
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},
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{
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"id": "ab_battle_resume",
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"content": "Resume Battle"
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},
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{
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"id": "info_button_choice_log",
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"content": "Decision Log"
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},
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{
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"id": "info_button_story",
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"content": "Story"
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},
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{
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"id": "info_button_ego",
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"content": "E.G.O"
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},
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{
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"id": "dungeon_encounter_start",
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"content": "Start"
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},
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{
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"id": "dungeon_encounter_battle",
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"content": "Regular Encounter"
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},
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{
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"id": "dungeon_encounter_ab_battle",
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"content": "Focused Encounter"
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},
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{
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"id": "dungeon_encounter_hard_battle",
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"content": "Risky Encounter"
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},
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{
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"id": "dungeon_encounter_event",
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"content": "Event"
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},
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{
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"id": "dungeon_encounter_save",
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"content": "Checkpoint"
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},
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{
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"id": "dungeon_encounter_boss",
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"content": "Floor Boss"
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},
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{
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"id": "bottom_winrate",
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"content": "Win Rate"
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},
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{
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"id": "bottom_dmg",
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"content": "Damage"
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},
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{
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"id": "ab_event_next",
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"content": "Proceed"
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},
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{
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"id": "explanatory",
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"content": "Legend"
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},
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{
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"id": "get_ego_gift",
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"content": "E.G.O Gift GET"
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},
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{
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"id": "get_ego_gift_desc",
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"content": "E.G.O Gift GET!"
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},
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{
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"id": "selection",
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"content": "Choices"
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},
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{
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"id": "result",
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"content": "Result"
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},
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{
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"id": "choice_total_rate",
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"content": "Total Success Rate"
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},
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{
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"id": "enter",
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"content": "Enter"
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},
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{
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"id": "recommend_level",
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"content": "Ideal LVL"
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},
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{
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"id": "enemy_info",
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"content": "Enemy Info"
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},
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{
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"id": "enter_clear_requirement",
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"content": "Extra Objective"
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},
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{
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"id": "choice_event_resume",
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"content": "Continue"
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},
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{
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"id": "crime_state_judgment",
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"content": "{0} Check"
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},
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{
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"id": "choice_personality",
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"content": "Choose a character to perform the check with:"
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},
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{
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"id": "success_result",
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"content": "Threshold"
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},
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{
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"id": "expectation_result",
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"content": "Predicted"
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},
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{
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"id": "outcome_result",
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"content": "Outcome"
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},
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{
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"id": "choice_event_percent",
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"content": "Odds"
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},
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{
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"id": "skill_expectition_value",
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"content": "Predicted Range: {0}-{1}"
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},
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{
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"id": "skill_expectition_or_value",
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"content": "Predicted Value: {0} / {1}"
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},
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{
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"id": "skill_correction_value",
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"content": "{0} Modifier: {1}"
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},
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{
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"id": "correction_based_on_association",
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"content": "{0} Faction Modifier: {1}(, )"
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},
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{
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"id": "action_choice_event_result_example_battle",
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"content": "Combat Encounter"
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},
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{
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"id": "action_choice_event_result_example_event",
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"content": "Event"
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},
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{
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"id": "action_choice_event_result_example_resume",
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"content": "Continue"
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},
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{
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"id": "areaatk_attack",
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"content": "AoE Skills"
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},
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{
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"id": "enter_battle",
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"content": "Commence Battle"
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},
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{
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"id": "choice_event_five_percent",
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"content": "5% Chance"
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},
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{
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"id": "choice_event_five_percent_success",
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"content": "5% Chance of Success"
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},
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{
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"id": "skillinfo_passivetitle",
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"content": "Passives"
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},
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{
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"id": "skillinfo_coinabilitytitle",
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"content": "Skill Effects"
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},
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{
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"id": "dungeon_save_desc",
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"content": "Checkpoint reached.\nDungeon progress has been saved.\nAll Sinners have been healed."
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},
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{
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"id": "battle_battleunit_evade",
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"content": "Evade"
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},
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{
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"id": "battle_battleunit_counter",
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"content": "Counter"
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},
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{
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"id": "battle_operation_defence",
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"content": "Defense"
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},
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{
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"id": "battle_increase_mp",
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"content": "Sanity Up"
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},
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{
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"id": "battle_decrease_mp",
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"content": "Sanity Down"
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},
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{
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"id": "dungeon_encounter_type_start",
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"content": "Start"
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},
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{
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"id": "dungeon_encounter_type_battle",
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"content": "Regular Encounter"
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},
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{
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"id": "dungeon_encounter_type_ab_battle",
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"content": "Focused Encounter"
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},
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{
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"id": "dungeon_encounter_type_hard_battle",
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"content": "Risky Encounter"
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},
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{
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"id": "dungeon_encounter_type_event",
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"content": "Event"
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},
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{
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"id": "dungeon_encounter_type_save",
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"content": "Saferoom"
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},
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{
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"id": "dungeon_encounter_type_boss",
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"content": "Boss Encounter"
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},
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{
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"id": "battle_mp",
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"content": "Sanity"
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},
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{
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"id": "abnormality_part_hp",
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"content": "Part HP"
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},
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{
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"id": "abnormality_research_level",
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"content": "Obs. Level"
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},
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{
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"id": "abnormality_no_research_level",
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"content": "Lacking Data"
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},
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{
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"id": "Insufficient_conditions",
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"content": "Conditions Unmet"
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},
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{
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"id": "skillinfo_keyword",
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"content": "Keywords"
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},
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{
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"id": "ability_turn",
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"content": "Count"
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},
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{
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"id": "ego_erosion",
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"content": "E.G.O Corrosion"
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},
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{
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"id": "continuous_turn",
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"content": "Turns"
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},
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{
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"id": "status_buff_list",
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"content": "Effects"
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},
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{
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"id": "stack",
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"content": "Stack"
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},
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{
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"id": "slash_resistance",
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"content": "Slash Res."
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},
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{
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"id": "penetrate_resistance",
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"content": "Pierce Res."
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},
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{
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"id": "hit_resistance",
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"content": "Blunt Res."
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},
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{
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"id": "Lack_Buff",
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"content": "No {0}!"
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},
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{
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"id": "received_the_golden_bough",
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"content": "Golden Bough Recovered"
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},
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{
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"id": "destroyable",
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"content": "Destructible"
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},
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{
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"id": "resumption",
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"content": "Resume"
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},
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{
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"id": "stage_GiveUp",
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"content": "Give Up"
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},
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{
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"id": "show_skillTool",
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"content": "Show Skill Tools"
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},
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{
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"id": "auto_coinToss",
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"content": "Auto Cointoss"
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},
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{
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"id": "babayaga_alert",
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"content": "You have {0} chances left."
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},
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{
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"id": "battle_operation_offset",
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"content": "Offset"
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},
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{
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"id": "oneside_defense",
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"content": "One-sided Guard"
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},
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{
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"id": "cantIdentify",
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"content": "<color=#ff0000>[Indiscriminate]</color>"
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},
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{
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"id": "popup_message_ego_irrevocable",
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"content": "E.G.O Skills generated on previous turns cannot be canceled."
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},
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{
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"id": "stock",
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"content": "Owned"
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},
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{
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"id": "stable",
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"content": "Stable"
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},
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{
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"id": "un_stable",
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"content": "Unstable"
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},
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{
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"id": "vibration_explosion",
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"content": "Tremor Burst!"
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},
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{
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"id": "sinking_surge",
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"content": "Sinking Deluge!"
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},
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{
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"id": "targetSlotWeight",
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"content": "Atk Weight"
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},
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{
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"id": "EGO_ErodeProbability",
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"content": "To Corrode"
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},
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{
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"id": "EGOSelectUI_resources_lack",
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"content": "You lack sufficient resources.\nPlease check the symbols."
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},
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{
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"id": "EGOSelectUI_DetailInfo",
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"content": "Details"
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},
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{
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"id": "ab_part_destroyable",
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"content": "Destructible"
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},
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{
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"id": "ab_part_destroyable_and_can_vanish",
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"content": "Destr. & Severable"
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},
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{
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"id": "ab_guidebook_view",
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"content": "View Logs"
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},
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{
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"id": "show_BattleAblityUI",
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"content": "Display detailed info UI in Combat Phase"
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},
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{
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"id": "Ahab_NotTarget_Onece",
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"content": "Where my Harpoon must strike..."
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},
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{
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"id": "Ahab_NotTarget_Twice",
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"content": "... Sometimes, the answer isn't right before me."
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},
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{
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"id": "Ahab_NotTarget_Thrice",
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"content": "Sometimes, to move forward...\n... I have to turn and look beside me."
|
||
},
|
||
{
|
||
"id": "show_BattleUnitAblityUI",
|
||
"content": "Show active effects UI in Combat Phase"
|
||
},
|
||
{
|
||
"id": "LobotomyStartTypo_Title_1",
|
||
"content": "The Dawn of Green"
|
||
},
|
||
{
|
||
"id": "LobotomyStartTypo_Name_1",
|
||
"content": "Doubt"
|
||
},
|
||
{
|
||
"id": "LobotomyStartTypo_Desc_1",
|
||
"content": "One day, a question crossed through my mind. Where do we come from? We were given life and left in this world against our own volition."
|
||
},
|
||
{
|
||
"id": "LobotomyStartTypo_KillCountTitle_1",
|
||
"content": "Suppression Status"
|
||
},
|
||
{
|
||
"id": "LobotomyClearTypo_Title_1",
|
||
"content": "The Dawn of Green"
|
||
},
|
||
{
|
||
"id": "LobotomyClearTypo_Name_1",
|
||
"content": "Doubt"
|
||
},
|
||
{
|
||
"id": "LobotomyClearTypo_Desc_1",
|
||
"content": "To live was a process full of pain."
|
||
},
|
||
{
|
||
"id": "LobotomyEndTypo_Title",
|
||
"content": "Time Limit Reached"
|
||
},
|
||
{
|
||
"id": "LobotomyEndTypo_Desc",
|
||
"content": "Remaining Ordeal Entities: {0}"
|
||
},
|
||
{
|
||
"id": "abnormality_all_part",
|
||
"content": "All Parts"
|
||
},
|
||
{
|
||
"id": "applying_buff_format",
|
||
"content": "{0} Activated"
|
||
},
|
||
{
|
||
"id": "level_number_UNDEF",
|
||
"content": "Undef."
|
||
},
|
||
{
|
||
"id": "level_number_HYPHEN",
|
||
"content": "-"
|
||
},
|
||
{
|
||
"id": "received_the_golden_bough_undecided",
|
||
"content": "?"
|
||
},
|
||
{
|
||
"id": "vibration_fusion",
|
||
"content": "Amplitude Entanglement!"
|
||
},
|
||
{
|
||
"id": "BatonPassUIText",
|
||
"content": "Substitute"
|
||
},
|
||
{
|
||
"id": "perfect",
|
||
"content": "A-Res"
|
||
},
|
||
{
|
||
"id": "ab_part_destroyed",
|
||
"content": "Destroyed"
|
||
},
|
||
{
|
||
"id": "ab_part_vanished",
|
||
"content": "Destr. & Severed"
|
||
},
|
||
{
|
||
"id": "ab_part_cannot_destroy_and_vanish",
|
||
"content": "Indestr. & Unsever."
|
||
},
|
||
{
|
||
"id": "current_hp",
|
||
"content": "Current HP"
|
||
},
|
||
{
|
||
"id": "break_section_format",
|
||
"content": "Stagger [{0}]"
|
||
},
|
||
{
|
||
"id": "no_break_section",
|
||
"content": "No Stagger Threshold"
|
||
},
|
||
{
|
||
"id": "correction_based_on_unit_keyword",
|
||
"content": "{0} Identity Modifier: {1}(, )"
|
||
},
|
||
{
|
||
"id": "battle_operation_counter",
|
||
"content": "Power Counter"
|
||
},
|
||
{
|
||
"id": "LOBOTOMY_ORDEAL_TIME_TYPE_0",
|
||
"content": "Dawn"
|
||
},
|
||
{
|
||
"id": "LOBOTOMY_ORDEAL_TIME_TYPE_1",
|
||
"content": "Noon"
|
||
},
|
||
{
|
||
"id": "LOBOTOMY_ORDEAL_TIME_TYPE_2",
|
||
"content": "Dusk"
|
||
},
|
||
{
|
||
"id": "LOBOTOMY_ORDEAL_TIME_TYPE_3",
|
||
"content": "Midnight"
|
||
},
|
||
{
|
||
"id": "LobotomyOrdealTypo_QliphothLevel",
|
||
"content": "Qliphoth Meltdown - Level {0}"
|
||
},
|
||
{
|
||
"id": "SinkingWhite_stack",
|
||
"content": "The Living"
|
||
},
|
||
{
|
||
"id": "SinkingWhite_turn",
|
||
"content": "The Departed"
|
||
},
|
||
{
|
||
"id": "BulletLament_stack",
|
||
"content": "The Living(Ammo)"
|
||
},
|
||
{
|
||
"id": "BulletLament_turn",
|
||
"content": "The Departed(Ammo)"
|
||
},
|
||
{
|
||
"id": "Retreat_TextAlarm",
|
||
"content": "!Retreat!"
|
||
},
|
||
{
|
||
"id": "Retreat_TextPassive",
|
||
"content": "Retreating"
|
||
},
|
||
{
|
||
"id": "battle_operation_defense",
|
||
"content": "Power Guard"
|
||
},
|
||
{
|
||
"id": "battle_operation_defense_TextTypo",
|
||
"content": "Depowered!"
|
||
},
|
||
{
|
||
"id": "battle_StageBuffUI_Stackdesc",
|
||
"content": "(Current Value: {0})"
|
||
},
|
||
{
|
||
"id": "EGOSelectUI_not_allow",
|
||
"content": "This E.G.O cannot be equipped at the moment."
|
||
},
|
||
{
|
||
"id": "laceration_surge",
|
||
"content": "Bleed Deluge!"
|
||
},
|
||
{
|
||
"id": "QTE_Notice",
|
||
"content": "GALLOP ON, TOGETHER!"
|
||
},
|
||
{
|
||
"id": "septempeccata_classification",
|
||
"content": "Class {0}"
|
||
},
|
||
{
|
||
"id": "run_forBattlePortraitStateText",
|
||
"content": "FLED"
|
||
},
|
||
{
|
||
"id": "ReturnPassUIText",
|
||
"content": "Return"
|
||
},
|
||
{
|
||
"id": "NoHavePassive",
|
||
"content": "Support Passive Locked\nUptie to Unlock"
|
||
},
|
||
{
|
||
"id": "LocalSetButtonTitle_ImportanceLevel",
|
||
"content": "Hints"
|
||
},
|
||
{
|
||
"id": "Retreat_Command_TextAlarm",
|
||
"content": "!Retreat Order!"
|
||
},
|
||
{
|
||
"id": "Retreat_Quit_TextAlarm",
|
||
"content": "!Escape Battlefield!"
|
||
},
|
||
{
|
||
"id": "ab_part_gadget_activated",
|
||
"content": "On"
|
||
},
|
||
{
|
||
"id": "ab_part_gadget_deactivated",
|
||
"content": "Off"
|
||
},
|
||
{
|
||
"id": "UpperSkillInfo_Player_ImportanceLevel_1_Desc",
|
||
"content": "!Priority:Med.!"
|
||
},
|
||
{
|
||
"id": "UpperSkillInfo_Player_ImportanceLevel_2_Desc",
|
||
"content": "!Priority:High!"
|
||
},
|
||
{
|
||
"id": "UpperSkillInfo_Player_ImportanceLevel_3_Desc",
|
||
"content": "!Priority:V.High!"
|
||
},
|
||
{
|
||
"id": "UpperSkillInfo_Enemy_ImportanceLevel_1_Desc",
|
||
"content": "!Priority: Med.!"
|
||
},
|
||
{
|
||
"id": "UpperSkillInfo_Enemy_ImportanceLevel_2_Desc",
|
||
"content": "!Priority: High!"
|
||
},
|
||
{
|
||
"id": "UpperSkillInfo_Enemy_ImportanceLevel_3_Desc",
|
||
"content": "!Priority: Very High!"
|
||
},
|
||
{
|
||
"id": "EgoGiftListPopupTabType_CANDIDATE",
|
||
"content": "Conditional"
|
||
},
|
||
{
|
||
"id": "EgoGiftListPopupTabType_EXCLUDE_CANDIDATE",
|
||
"content": "Always Active"
|
||
},
|
||
{
|
||
"id": "EgoGiftListPopupTabType_active",
|
||
"content": "Activated"
|
||
},
|
||
{
|
||
"id": "UnitInformation_emptySkillList",
|
||
"content": "No Skills in this category."
|
||
},
|
||
{
|
||
"id": "retire_forBattlePortraitStateText",
|
||
"content": "Incapacitated"
|
||
},
|
||
{
|
||
"id": "KAA1C9ActivateEffect",
|
||
"content": "Used K Corp. Ampule"
|
||
},
|
||
{
|
||
"id": "contMineInfo_Title",
|
||
"content": "Progress:"
|
||
},
|
||
{
|
||
"id": "contMineInfo_Desc_Valid_Reward",
|
||
"content": "※ Forfeiting the Stage now will cost {0} Enkephalin Modules and yield rewards based on Modules used"
|
||
},
|
||
{
|
||
"id": "contMineInfo_Desc_Invalid_Reward",
|
||
"content": "※ Forfeiting the Stage now will not cost Enkephalin Modules and will not yield rewards"
|
||
}
|
||
]
|
||
} |