407 lines
12 KiB
JSON
407 lines
12 KiB
JSON
{
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"dataList": [
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{
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"id": 837101,
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"levelList": [
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{
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"level": 1,
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"name": "Allez",
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"desc": "[WhenUse] Inflict [DuelDeclaration_Camille]\n[WhenUse] Gain 5 [Breath]\n[WinDuel] Gain +2 [Breath] Count",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": ""
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 837102,
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"levelList": [
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{
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"level": 1,
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"name": "Coup Droit",
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"desc": "[WhenUse] Gain 2 [Breath]",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Gain +2 [Breath] Count"
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},
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{
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"desc": "[OnSucceedAttack] At 7+ Speed, inflict 3 [Burst]"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Gain 3 [Breath]"
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},
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{
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"desc": "[OnSucceedAttack] At 7+ Speed, inflict 3 [Burst]"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 837103,
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"levelList": [
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{
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"level": 1,
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"name": "Fente",
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"desc": "[WhenUse] At 7+ [Breath], Coin Power +2\n[WinDuel] Gain +2 [Breath] Count",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Gain 3 [Breath]"
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},
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{
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"desc": "[OnSucceedAttack] At 7+ Speed, inflict 3 [Burst] Count"
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},
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{
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"desc": "[CriticalOnSucceedAttack] +50% Damage on Critical Hit"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 837104,
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"levelList": [
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{
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"level": 1,
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"name": "Salut",
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"desc": "[WhenUse] If this unit's Speed is faster than the target's, Coin Power +1 (Coin Power +1 for every 2 Speed difference; max 3)",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Gain +4 [Breath] Count"
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},
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{
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"desc": "[OnSucceedAttack] At 7+ Speed, inflict 3 [Burst] and +1 [Burst] Count"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Gain 5 [Breath]"
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},
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{
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"desc": "[OnSucceedAttack] At 7+ Speed, inflict 3 [Burst] and +1 [Burst] Count"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Gain 5 [Breath]"
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},
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{
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"desc": "[OnSucceedAttack] At 7+ Speed, inflict 3 [Burst] and +1 [Burst] Count"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[CriticalOnSucceedAttack] +100% Damage on Critical Hit"
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},
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{
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"desc": "[OnSucceedAttack] Deal +5% damage for every [Burst] on the target (Max 50%)"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 837105,
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"levelList": [
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{
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"level": 1,
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"name": "Parry",
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"desc": "[WinDuel] Deal more damage based on number of Clashes (+10% damage for every Clash, max 50%)\n[WinDuel] Gain 2 [Agility] next turn\n[DefeatDuel] Gain 2 [Binding] next turn",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 1 [Vulnerable] next turn"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 837106,
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"levelList": [
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{
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"level": 1,
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"name": "Défensive",
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"desc": "[OnSucceedEvade] Gain 1 [Agility] next turn",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": ""
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 837201,
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"levelList": [
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{
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"level": 1,
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"name": "I'll Cut You Up All Pretty!",
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"desc": "[WhenUse] If target has 6+ [Laceration], Clash Power +1\n[WhenUse] Coin Power +1 for every 5 [Laceration] on self (max 3)",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 4 [Laceration]"
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},
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{
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"desc": "[OnSucceedAttack] Reuse Coin ([BloodScissor] Stage - 1) times (max 2)"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 837202,
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"levelList": [
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{
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"level": 1,
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"name": "Even Sharper",
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"desc": "[WhenUse] Consume up to 20 [BloodDinner]; gain 1 [BloodScissor] and heal 3 SP for every 10 [BloodDinner] consumed\n- If this unit failed to consume [BloodDinner] with this Skill, gain 30 [Laceration]\n[WhenUse] If target has 6+ [Laceration], Clash Power +1\n[WhenUse] Coin Power +1 for every 5 [Laceration] on self (max 2)",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 837203,
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"levelList": [
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{
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"level": 1,
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"name": "SNIP!!",
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"desc": "[WhenUse] Consume up to 30 [BloodDinner]; gain 1 [BloodScissor] and heal 3 SP for every 10 [BloodDinner] consumed\n[WhenUse] If target has [LineCutting], Clash Power +5\nHeal 5 SP on every hit against [LineCutting]",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 837204,
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"levelList": [
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{
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"level": 1,
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"name": "I'll Cut You Up Too!",
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"desc": "[BeforeAttack] Atk Weight +1 for every Stage of [BloodScissor] (max 2)\n[WhenUse] Consume up to 30 [BloodDinner]; gain 1 [BloodScissor] and heal 3 SP for every 10 [BloodDinner] consumed\n[WhenUse] If target has 6+ [Laceration], Clash Power +2",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[SuperCoin]"
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},
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{
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"desc": "[OnSucceedAttack] Inflict 1 [BloodScissorScars] next turn"
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},
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{
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"desc": "[OnSucceedAttackHead] Inflict 5 [Laceration] and +2 [Laceration] Count"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 837205,
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"levelList": [
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{
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"level": 1,
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"name": "Now, It's Your Turn",
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"desc": "[WhenUse] If target has 6+ [Laceration], Coin Power +1",
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"coinlist": [
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{},
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{
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"coindescs": [
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{
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"desc": "[SuperCoin]"
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},
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{
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"desc": "[OnSucceedAttack] Inflict 1 [BloodScissorScars] next turn"
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},
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{
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"desc": "[OnSucceedAttack] Inflict [LineCutting] next turn"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 837206,
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"levelList": [
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{
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"level": 1,
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"name": "I'll Cut You Together!",
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"desc": "[BeforeAttack] Atk Weight +1 for every Stage of [BloodScissor]\n[WhenUse] Consume up to 100 [BloodDinner]; gain 1 [BloodScissor] and heal 3 SP for every 10 [BloodDinner] consumed\n[WhenUse] If target has 6+ [Laceration], Clash Power +2\n[EndSkill] Consume 10 [BloodScissor]",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[SuperCoin]"
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},
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{
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"desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count"
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},
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{
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"desc": "[WinDuelAttack] Activate the target's [Laceration] (max 10). The target loses 1 [Laceration] Count"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[SuperCoin]"
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},
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{
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"desc": "[OnSucceedAttack] Inflict 5 [Laceration]"
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},
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{
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"desc": "[WinDuelAttack] Activate the target's [Laceration] (max 10). The target loses 1 [Laceration] Count"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[SuperCoin]"
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},
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{
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"desc": "[OnSucceedAttack] Inflict 5 [Laceration]"
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},
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{
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"desc": "[WinDuelAttack] Activate the target's [Laceration] (max 10). The target loses 1 [Laceration] Count"
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}
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]
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},
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Deal +40% damage for every [BloodScissor] Stage (max 120%)"
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},
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{
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"desc": "[EnemyKill] If this Coin effect killed the target, heal by 50% of the damage dealt against the killed target."
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 837207,
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"levelList": [
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{
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"level": 1,
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"name": "How Discourteous!",
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"desc": "[DuelCounter]\n[WhenUse] Clash Power +1 for every [BloodScissor] Stage (max 3)\n[WhenUse] Coin Power +1 for every 5 [Laceration] on self (max 3)",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] Inflict 4 [Laceration] and +4 [Laceration] Count"
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}
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]
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}
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]
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}
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]
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},
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{
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"id": 837208,
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"levelList": [
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{
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"level": 1,
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"name": "I Don't Need Ugly Things!!",
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"desc": "[CantChangeTarget]\nPrioritizes targets with the least HP percentage",
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"coinlist": [
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{
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"coindescs": [
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{
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"desc": "[OnSucceedAttack] If the target is at 30%- HP, kill the target"
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},
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{
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"desc": "[EnemyKill] Increase [BloodDinner] by 30% of the defeated enemy's max HP"
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},
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{
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"desc": "[EnemyKill] gain 4 [Vulnerable] next turn"
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}
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]
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}
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]
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}
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]
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}
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]
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} |