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LimbusStaticData/Localize/en/EN_Skills_Ego_Personality-09.json
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{
"dataList": [
{
"id": 2090411,
"levelList": [
{
"level": 1,
"name": "Effervescent Corrosion",
"abName": "Ambling Pearl",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 Tremor Count"
},
{
"desc": "[OnSucceedAttackHead] Inflict 2 Bind next turn"
}
]
}
]
},
{
"level": 3,
"name": "Effervescent Corrosion",
"abName": "Ambling Pearl",
"desc": "[BeforeAttack] If main target has 50%+ HP, Atk Weight +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 Tremor and +5 Tremor Count"
},
{
"desc": "[OnSucceedAttackHead] Inflict 2 Bind next turn"
},
{
"desc": "[OnSucceedAttackHead] Trigger Tremor Burst"
}
]
}
]
},
{
"level": 4,
"name": "Effervescent Corrosion",
"abName": "Ambling Pearl",
"desc": "[BeforeAttack] If main target has 50%+ HP, Atk Weight +1;\nIf main target has 75%+ HP, additional Atk Weight +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 Tremor and +7 Tremor Count"
},
{
"desc": "[OnSucceedAttackHead] Inflict 2 Bind next turn"
},
{
"desc": "[OnSucceedAttack] Trigger Tremor Burst"
}
]
}
]
}
]
},
{
"id": 2090421,
"levelList": [
{
"level": 1,
"name": "Effervescent Corrosion",
"abName": "Ambling Pearl",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Heal 30% of damage dealt"
},
{
"desc": "[OnSucceedAttack] Trigger Tremor Burst"
}
]
}
]
},
{
"level": 3,
"name": "Effervescent Corrosion",
"abName": "Ambling Pearl",
"desc": "[CantIdentify]\nTargets Randomly\n[BeforeAttack] If main target has 50%+ HP, Atk Weight +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Heal 30% of damage dealt"
},
{
"desc": "[OnSucceedAttack] Inflict 3 Defense Level Down"
},
{
"desc": "[OnSucceedAttack] Trigger Tremor Burst"
}
]
}
]
},
{
"level": 4,
"name": "Effervescent Corrosion",
"abName": "Ambling Pearl",
"desc": "[CantIdentify]\nTargets Randomly\n[BeforeAttack] If main target has 50%+ HP, Atk Weight +1;\nIf main target has 75%+ HP, additional Atk Weight +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Heal 30% of damage dealt"
},
{
"desc": "[OnSucceedAttack] Inflict 5 Defense Level Down"
},
{
"desc": "[OnSucceedAttack] Trigger Tremor Burst"
}
]
}
]
}
]
},
{
"id": 2090511,
"levelList": [
{
"level": 1,
"name": "Pursuance",
"abName": "Heavenly Executor’s Scribe",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 1 Sloth Fragility next turn"
},
{
"desc": "[EndSkill] Heal 2 other allies with the least HP percentage for 15% of this unit's Max HP"
}
]
}
]
},
{
"level": 3,
"name": "Pursuance",
"abName": "Heavenly Executor’s Scribe",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 1 Sloth Fragility next turn"
},
{
"desc": "[EndSkill] Heal 2 other allies with the least HP percentage for 25% of this unit's Max HP"
},
{
"desc": "[EndSkillHead] If target is Staggered or defeated, apply 10% of this unit's Max HP as Shield to allies that this unit healed"
}
]
}
]
},
{
"level": 4,
"name": "Pursuance",
"abName": "Heavenly Executor’s Scribe",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 Sloth Fragility next turn"
},
{
"desc": "[EndSkill] Heal 2 other allies with the least HP percentage for 30% of this unit's Max HP"
},
{
"desc": "[EndSkillHead] If target is Staggered or defeated, apply 15% of this unit's Max HP as Shield to allies that this unit healed"
}
]
}
]
}
]
},
{
"id": 2090521,
"levelList": [
{
"level": 1,
"name": "Pursuance",
"abName": "Heavenly Executor’s Scribe",
"desc": "[CantIdentify]\nTargets randomly",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Trigger Tremor Burst"
},
{
"desc": "[OnSucceedAttack] Deal 15 SP damage"
}
]
}
]
},
{
"level": 3,
"name": "Pursuance",
"abName": "Heavenly Executor’s Scribe",
"desc": "[CantIdentify]\nTargets Randomly\n[BeforeAttack] At 50%- HP, Atk Weight +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Trigger Tremor Burst"
},
{
"desc": "[OnSucceedAttack] Deal 20 SP damage"
},
{
"desc": "[OnSucceedAttackTail] If target is Staggered or defeated, heal 5 SP on self"
}
]
}
]
},
{
"level": 4,
"name": "Pursuance",
"abName": "Heavenly Executor’s Scribe",
"desc": "[CantIdentify]\nTargets Randomly\n[BeforeAttack] At 50%- HP, Atk Weight +2",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Trigger Tremor Burst"
},
{
"desc": "[OnSucceedAttack] Deal 20 SP damage"
},
{
"desc": "[OnSucceedAttack] If target is Staggered or defeated, heal 7 SP on self"
}
]
}
]
}
]
},
{
"id": 2090611,
"levelList": [
{
"level": 1,
"name": "Sanguine Desire",
"abName": "The Red Shoes",
"desc": "Coin Power +1 for every 2 [Laceration] on target (max 6)\n[StartBattle] The main target for this Skill does not lose [Laceration] Count for this turn.\n[EndSkill] For 3 turns, Lose 10 SP at Turn End.",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict Lust Affinity damage equal to [Laceration] Potency on target.\n- At 4+ Lust Reson., inflict Lust Affinity damage equal to ([Laceration] Potency on target x 1.2).\n([Laceration] Potency up to only 99 will be used to calculate for this Skill.)",
"summary": "[OnSucceedAttack] Deal Lust Affinity damage based on [Laceration] on target"
},
{
"desc": "[EnemyKill] If this Skill or its Coin effects dealt damage that exceeds the target's(In Focused Encounters, the Core's) remaining HP, deal the excess damage as fixed damage between all enemies.",
"summary": "[EnemyKill] Inflict the excess damage between all enemies."
}
]
}
]
},
{
"level": 3,
"name": "Sanguine Desire",
"abName": "The Red Shoes",
"desc": "Coin Power +1 for every 2 [Laceration] on target (max <style=\"highlight\">9</style>)\n[StartBattle] The main target for this Skill does not lose [Laceration] Count for this turn.\n[EndSkill] For 3 turns, Lose 10 SP at Turn End.",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict Lust Affinity damage equal to <style=\"highlight\">([Laceration] Potency on target x 1.2)</style>.\n- At 4+ Lust Reson., inflict Lust Affinity damage equal to ([Laceration] Potency on target x <style=\"highlight\">1.5</style>).\n<style=\"highlight\">- At 4+ Lust A-Reson., inflict Lust Affinity damage equal to ([Laceration] Potency on target x 1.8).</style>\n([Laceration] Potency up to only 99 will be used to calculate for this Skill.)",
"summary": "[OnSucceedAttack] Deal Lust Affinity damage based on [Laceration] on target"
},
{
"desc": "[EnemyKill] If this Skill or its Coin effects dealt damage that exceeds the target's(In Focused Encounters, the Core's) remaining HP, deal the excess damage as fixed damage between all enemies.",
"summary": "[EnemyKill] Inflict the excess damage between all enemies."
}
]
}
]
},
{
"level": 4,
"name": "Sanguine Desire",
"abName": "The Red Shoes",
"desc": "Coin Power +1 for every 2 [Laceration] on target (max <style=\"highlight\">13</style>)\n[StartBattle] The main target for this Skill does not lose [Laceration] Count for this turn.\n[EndSkill] For 3 turns, Lose 10 SP at Turn End.",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict Lust Affinity damage equal to ([Laceration] Potency on target x <style=\"highlight\">1.5</style>)\n- At 4+ Lust Reson., inflict Lust Affinity damage equal to ([Laceration] Potency on target x <style=\"highlight\">1.8</style>).\n- At 4+ Lust A-Reson., inflict Lust Affinity damage equal to ([Laceration] Potency on target x <style=\"highlight\">2</style>).\n([Laceration] Potency up to only 99 will be used to calculate for this Skill.)",
"summary": "[OnSucceedAttack] Deal Lust Affinity damage based on [Laceration] on target"
},
{
"desc": "[EnemyKill] If this Skill or its Coin effects dealt damage that exceeds the target's(In Focused Encounters, the Core's) remaining HP, deal the excess damage as fixed damage between all enemies.",
"summary": "[EnemyKill] Inflict the excess damage between all enemies."
}
]
}
]
}
]
},
{
"id": 2090621,
"levelList": [
{
"level": 1,
"name": "Sanguine Desire",
"abName": "The Red Shoes",
"desc": "[CantIdentify]\nTargets Randomly\n[BeforeAttack] Gain (# of highest Reson. - 2) Atk Weight (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict (2 + (Lust Reson.)) [Laceration]\n(Maximum Lust Reson. taken into account : 4)",
"summary": "[OnSucceedAttack] Inflict (2 + (Lust Reson.)) [Laceration]"
}
]
}
]
},
{
"level": 3,
"name": "Sanguine Desire",
"abName": "The Red Shoes",
"desc": "[CantIdentify]\nTargets Randomly\n[BeforeAttack] Gain (# of highest Reson. - 2) Atk Weight (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict (<style=\"highlight\">3</style> + (Lust Reson.)) [Laceration]\n(Maximum Lust Reson. taken into account : <style=\"highlight\">5</style>)",
"summary": "[OnSucceedAttack] Inflict (3 + (Lust Reson.)) [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
}
]
},
{
"level": 4,
"name": "Sanguine Desire",
"abName": "The Red Shoes",
"desc": "[CantIdentify]\nTargets Randomly\n[BeforeAttack] Gain (# of highest Reson. - 2) Atk Weight (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict (<style=\"highlight\">4</style> + (Lust Reson.)) [Laceration]\n(Maximum Lust Reson. taken into account : <style=\"highlight\">6</style>)",
"summary": "[OnSucceedAttack] Inflict (4 + (Lust Reson.)) [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict +<style=\"highlight\">3</style> [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 2090711,
"levelList": [
{
"level": 1,
"name": "Hex Nail",
"abName": "Hurting Teddy Bear",
"desc": "[EndSkill] Heal self and 2 other allies with the least HP percentage for 12.5% of this unit's max HP",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Curse]"
},
{
"desc": "[OnSucceedAttackHead] Inflict 2 [NailPersonality]"
}
]
}
]
},
{
"level": 3,
"name": "Hex Nail",
"abName": "Hurting Teddy Bear",
"desc": "[EndSkill] Heal self and 2 other allies with the least HP percentage for 12.5% of this unit's max HP\n<style=\"highlight\">- Each heal-receiving unit heals +2.5% more HP for every 2 negative effect on themselves (max 7.5)</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict <style=\"highlight\">3</style> [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Curse]<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttackHead] Inflict 2 [NailPersonality]<style=\"highlight\"></style>"
}
]
}
]
},
{
"level": 4,
"name": "Hex Nail",
"abName": "Hurting Teddy Bear",
"desc": "[EndSkill] Heal self and 2 other allies with the least HP percentage for <style=\"highlight\">15%</style> of this unit's max HP\n- Each heal-receiving unit heals +2.5% more HP for <style=\"highlight\">every</style> negative effect on themselves (max <style=\"highlight\">10%</style>)\n<style=\"highlight\">- At 4+ Envy Reson. including this Skill, heal 1 additional ally</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict <style=\"highlight\">4</style> [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict <style=\"highlight\">3</style> [Curse]"
},
{
"desc": "[OnSucceedAttackHead] Inflict <style=\"highlight\">3</style> [NailPersonality]"
}
]
}
]
}
]
},
{
"id": 2090721,
"levelList": [
{
"level": 1,
"name": "Hex Nail",
"abName": "Hurting Teddy Bear",
"desc": "[CantIdentify]\nTargets randomly\n[EndSkill] Heal 3 other allies with the least HP percentage for 15% of this unit's max HP",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Curse]"
},
{
"desc": "[OnSucceedAttackTail] Inflict 2 [NailPersonality]"
}
]
}
]
},
{
"level": 3,
"name": "Hex Nail",
"abName": "Hurting Teddy Bear",
"desc": "[CantIdentify]\nTargets randomly\n[EndSkill] Heal 3 other allies with the least HP percentage for 15% of this unit's max HP\n<style=\"highlight\">- Each heal-receiving unit gains 1 [AttackUp] until next turn for every 2 negative effect on themselves (max 2)</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict <style=\"highlight\">3</style> [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count<style=\"highlight\"></style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Curse]<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttackTail] Inflict 2 [NailPersonality]<style=\"highlight\"></style>"
}
]
}
]
},
{
"level": 4,
"name": "Hex Nail",
"abName": "Hurting Teddy Bear",
"desc": "[CantIdentify]\nTargets randomly\n[EndSkill] Heal 3 other allies with the least HP percentage for <style=\"highlight\">20%</style> of this unit's max HP\n- Each heal-receiving unit gains 1 [AttackUp] until next turn for <style=\"highlight\">every</style> negative effect on themselves (max <style=\"highlight\">3</style>)\n<style=\"highlight\">- At 4+ Envy Reson. including this Skill, heal 1 additional ally</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict <style=\"highlight\">4</style> [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count<style=\"highlight\"></style>"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict <style=\"highlight\">3</style> [Curse]"
},
{
"desc": "[OnSucceedAttackTail] Inflict <style=\"highlight\">3</style> [NailPersonality]"
}
]
}
]
}
]
},
{
"id": 2090811,
"levelList": [
{
"level": 1,
"name": "Indicant's Trial",
"abName": "Burning Duchess",
"desc": "[EndSkill] Heal (1 + highest Reson.) allies with the least HP percentages for 15% of their max HP (max 3 allies)\n[EndSkill] For 3 turns, lose 10 SP at Turn End",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 6 [Combustion]"
},
{
"desc": "[OnSucceedAttack] If this hits the main target, inflict (1 + (Wrath Reson. / 3)) [BirdCage] next turn on main target (max 2; rounded down)"
}
]
},
{}
]
},
{
"level": 3,
"name": "Indicant's Trial",
"abName": "Burning Duchess",
"desc": "<style=\"highlight\">[BeforeAttack] Gain (highest Reson. / 2) Atk Weight (max 3; rounded down)</style>\n[EndSkill] Heal (1 + highest Reson.) allies with the least HP percentage for <style=\"highlight\">18</style>% of their max HP (max 3 allies)\n[EndSkill] For 3 turns, lose 10 SP at Turn End",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict <style=\"highlight\">8</style> [Combustion]"
},
{
"desc": "[OnSucceedAttack] If this hits the main target, inflict (1 + (Wrath Reson. / 3)) [BirdCage] next turn on main target (max <style=\"highlight\">3</style>; rounded down)"
}
]
},
{}
]
},
{
"level": 4,
"name": "Indicant's Trial",
"abName": "Burning Duchess",
"desc": "[BeforeAttack] Gain (highest Reson. / 2) Atk Weight (max 3; rounded down)\n[EndSkill] Heal (1 + highest Reson.) allies with the least HP percentage for <style=\"highlight\">20</style>% of their max HP (max 3 allies)\n[EndSkill] For 3 turns, lose 10 SP at Turn End",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 8 [Combustion]<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] If this hits the main target, inflict (1 + (Wrath Reson. / 3)) [BirdCage] next turn on main target (max 3; rounded down)<style=\"highlight\"></style>"
}
]
},
{}
]
}
]
},
{
"id": 2090821,
"levelList": [
{
"level": 1,
"name": "Indicant's Trial",
"abName": "Burning Duchess",
"desc": "[CantIdentify]\nTargets Randomly\n[BeforeAttack] Gain (highest Reson. / 2) Atk Weight (max 3; rounded down)",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 6 [Combustion]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] If this hits the main target, inflict (1 + Wrath Reson.) [BirdCage] on main target (max 3)"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "Deal +1% damage on main target for every [Combustion] Potency on main target (max 50%)"
},
{
"desc": "[EnemyKill] Apply 1 [CrimsonResultUp] and 1 [CrimsonDamageUp] to (1 + highest Reson.) allies with the least HP percentages (max 4 allies; once per Skill)"
}
]
}
]
},
{
"level": 3,
"name": "Indicant's Trial",
"abName": "Burning Duchess",
"desc": "[CantIdentify]\nTargets Randomly\n[BeforeAttack] Gain (highest Reson. / 2) Atk Weight (max 3; rounded down)",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict <style=\"highlight\">8</style> [Combustion]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] If this hits the main target, inflict (1 + Wrath Reson.) [BirdCage] on main target (max <style=\"highlight\">4</style>)"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "Deal +1% damage on main target for every [Combustion] Potency on main target (max 50%)"
},
{
"desc": "[EnemyKill] Apply 1 [CrimsonResultUp] and 1 [CrimsonDamageUp] to (1 + highest Reson.) allies with the least HP percentages (max <style=\"highlight\">5</style> allies; once per Skill)"
}
]
}
]
},
{
"level": 4,
"name": "Indicant's Trial",
"abName": "Burning Duchess",
"desc": "[CantIdentify]\nTargets Randomly\n[BeforeAttack] Gain (highest Reson. / 2) Atk Weight (max 3; rounded down)",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict <style=\"highlight\">10</style> [Combustion]"
},
{
"desc": "<style=\"highlight\">[UnBrokenCoinOnSucceedAttack] Inflict +1 [Combustion] Count</style>"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] If this hits the main target, inflict (1 + Wrath Reson.) [BirdCage] on main target (max <style=\"highlight\">5</style>)"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "Deal +<style=\"highlight\">2</style>% damage on the main target for every [Combustion] Potency on the main target (max <style=\"highlight\">100</style>%)"
},
{
"desc": "[EnemyKill] Apply 1 [CrimsonResultUp] and 1 [CrimsonDamageUp] to (1 + highest Reson.) allies with the least HP percentages (max <style=\"highlight\">6</style> allies; once per Skill)"
}
]
}
]
}
]
},
{
"id": 2090911,
"levelList": [
{
"level": 1,
"name": "Into the Sunset",
"abName": "Sunset Wayfarer",
"desc": "[EndSkill] Heal 5% HP for 2 allies that have the lowest current HP percentages and apply 2 [ScarletMothRodion] to the said allies (minimum HP healed: 1)\n- Heal additional allies equal to (Lust Reson. - 1) (max 2 allies)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
}
]
}
]
},
{
"level": 3,
"name": "Into the Sunset",
"abName": "Sunset Wayfarer",
"desc": "<style=\"highlight\">[WhenUse] Clash Power +1 for every 6 ([Combustion] + [Laceration]) on all targets (max 2)</style>\n[EndSkill] Heal <style=\"highlight\">8%</style> HP for 2 allies that have the lowest current HP percentages and apply 2 [ScarletMothRodion] to the said allies (minimum HP healed: 1)\n- Heal additional allies equal to (Lust Reson. - 1) (max 2 allies)\n<style=\"highlight\">- If the healed ally has equipped a Lust Skill, heal 3 SP on the said ally as well</style>",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict <style=\"highlight\">3</style> [Combustion]"
},
{
"desc": "[OnSucceedAttack] Inflict <style=\"highlight\">3</style> [Laceration]"
}
]
}
]
},
{
"level": 4,
"name": "Into the Sunset",
"abName": "Sunset Wayfarer",
"desc": "[WhenUse] Clash Power +1 for every 6 ([Combustion] + [Laceration]) on all targets (max 2)\n[EndSkill] Heal <style=\"highlight\">10%</style> HP for 2 allies that have the lowest current HP percentages and apply 2 [ScarletMothRodion] to the said allies (minimum HP healed: 1)\n- Heal additional allies equal to (Lust Reson. - 1) (max 2 allies)\n- If the healed ally has equipped a Lust Skill, heal <style=\"highlight\">6</style> SP on the said ally as well",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Combustion]<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]<style=\"highlight\"></style>"
},
{
"desc": "<style=\"highlight\">[EndCoin] Inflict 1 [CrimsonTakeDamageUp] and 1 [ScarletTakeDamageUp] next turn on target hit</style>"
}
]
}
]
}
]
},
{
"id": 2090921,
"levelList": [
{
"level": 1,
"name": "Into the Sunset",
"abName": "Sunset Wayfarer",
"desc": "[CantIdentify]\nTargets randomly\n[BeforeAttack] Deal +5% damage for every 4 ([Combustion] + [Laceration]) on all targets (max 15%)\n[BeforeAttack] Base Power -6 for every Cracked Coin (max -12)\n[EndSkill] Apply 1 [ScarletMothRodion] 3 times between random allies",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Inflict +1 [Combustion] Count"
},
{
"desc": "[EndCoin] Inflict 1 [CrimsonTakeDamageUp] next turn on target hit (once per turn)"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count"
},
{
"desc": "[EndCoin] Inflict 1 [ScarletTakeDamageUp] next turn on target hit (once per turn)"
}
]
}
]
},
{
"level": 3,
"name": "Into the Sunset",
"abName": "Sunset Wayfarer",
"desc": "[CantIdentify]\nTargets randomly\n[BeforeAttack] Deal +5% damage for every 4 ([Combustion] + [Laceration]) on all targets (max 15%)\n<style=\"highlight\">- If there is a Wrath A-Reson. or a Lust A-Reson., deal an additional +10% damage</style>\n[BeforeAttack] Base Power -6 for every Cracked Coin (max -12)\n[EndSkill] Apply 1 [ScarletMothRodion] <style=\"highlight\">4</style> times between random allies",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict <style=\"highlight\">2</style> [Combustion]"
},
{
"desc": "[OnSucceedAttack] Inflict +1 [Combustion] Count"
},
{
"desc": "[EndCoin] Inflict 1 [CrimsonTakeDamageUp] next turn on target hit (once per turn)"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict <style=\"highlight\">2</style> [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count"
},
{
"desc": "[EndCoin] Inflict 1 [ScarletTakeDamageUp] next turn on target hit (once per turn)"
}
]
}
]
},
{
"level": 4,
"name": "Into the Sunset",
"abName": "Sunset Wayfarer",
"desc": "[CantIdentify]\nTargets randomly\n<style=\"highlight\">[BeforeAttack] Deal +10% damage for every 4 ([Combustion] + [Laceration]) on all targets (max 30%)</style>\n- If there is a Wrath A-Reson. or a Lust A-Reson., deal an additional <style=\"highlight\">+20%</style>damage\n<style=\"highlight\">[BeforeAttack] Base Power -5 for every Cracked Coin (max -10)</style>\n[EndSkill] Apply 1 [ScarletMothRodion] <style=\"highlight\">5</style> times between random allies",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Combustion]<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] Inflict +<style=\"highlight\">2</style> [Combustion] Count"
},
{
"desc": "[EndCoin] Inflict 1 [CrimsonTakeDamageUp] next turn on target hit (once per turn)"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]<style=\"highlight\"></style>"
},
{
"desc": "[OnSucceedAttack] Inflict +<style=\"highlight\">2</style> [Laceration] Count"
},
{
"desc": "[EndCoin] Inflict 1 [ScarletTakeDamageUp] next turn on target hit (once per turn)"
}
]
}
]
}
]
}
]
}