109 lines
3.1 KiB
JSON
109 lines
3.1 KiB
JSON
{
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"dataList": [
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{
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"id": "get_10201_1",
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"desc": "Identity Acquisition",
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"dlg": "It’s Faust. A genius with whom you’re lucky to cross paths even once in your life."
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},
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{
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"id": "lobby_morning_10201_1",
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"desc": "Morning Greeting",
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"dlg": "I would always get up after three hours of sleep. I thought it was a natural phenomenon, but I later learned it wasn’t the case for every individual."
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},
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{
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"id": "lobby_noon_10201_1",
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"desc": "Afternoon Greeting",
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"dlg": "Faust considers short periods of exposure to sunlight to be a useful activity."
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},
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{
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"id": "lobby_night_10201_1",
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"desc": "Evening Greeting",
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"dlg": "Though I don’t bother myself much with hobbies, I once enjoyed stargazing."
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},
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{
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"id": "smalltalk_10201_1",
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"desc": "Chatter #1",
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"dlg": "…If you’re the type of person who likes to summon others before considering what to say, I would suggest using documents to communicate."
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},
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{
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"id": "smalltalk_10201_2",
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"desc": "Chatter #2",
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"dlg": "I’m considering adjusting my level of speech for different Sinners. Repeating myself twice or more can be rather inefficient."
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},
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{
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"id": "smalltalk_10201_3",
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"desc": "Chatter #3",
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"dlg": "Dante, I want you to understand that omniscience does not necessarily mean a willingness to answer your every question."
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},
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{
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"id": "neglect_10201_1",
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"desc": "Idle",
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"dlg": "Brief deviations are within permitted ranges."
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},
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{
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"id": "formation_10201_1",
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"desc": "Deployment",
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"dlg": "I’ll tag along."
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},
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{
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"id": "battleentry_10201_1",
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"desc": "Stage Entry",
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"dlg": "I’m ready to accompany you."
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},
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{
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"id": "battle_select_10201_1",
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"desc": "Viewed in Battle",
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"dlg": "What is it, Manager?"
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},
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{
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"id": "battle_endcommand_10201_1",
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"desc": "Commencing Attack",
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"dlg": "Commencing action."
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},
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{
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"id": "battle_enemy_break_10201_1",
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"desc": "Enemy Stagger",
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"dlg": "An opportunity has arrived."
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},
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{
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"id": "battle_break_10201_1",
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"desc": "Staggered",
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"dlg": "Ugh!"
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},
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{
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"id": "battle_kill_10201_1",
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"desc": "Enemy Killed",
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"dlg": "An obvious outcome."
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},
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{
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"id": "battle_allydead_10201_1",
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"desc": "Ally Death",
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"dlg": "That wasn’t the most efficient."
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},
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{
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"id": "choice_success_p_10201_1",
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"desc": "Check Passed",
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"dlg": "Try not to cling to this success."
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},
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{
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"id": "choice_fail_n_10201_1",
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"desc": "Check Failed",
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"dlg": "Try not to dwell on this failure."
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},
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{
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"id": "battle_clear_10201_1",
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"desc": "Victory Cry",
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"dlg": "Is there a reason to be excited over this?"
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},
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{
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"id": "battle_clear_ex_10201_1",
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"desc": "Extra Conditions Fulfilled",
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"dlg": "You’ve become more competent than once expected."
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},
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{
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"id": "battle_defeat_10201_1",
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"desc": "Defeat Wail",
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"dlg": "Much wasn’t expected out of you."
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}
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]
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} |