252 lines
6.6 KiB
JSON
252 lines
6.6 KiB
JSON
{
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"dataList": [
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{
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"id": "formation_ego_resource_detail",
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"content": "詳細"
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},
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{
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"id": "formation_deck_code_auto_filled",
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"content": "保有していない人格とE.G.Oは、基本人格・E.G.Oが適用されました。"
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},
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{
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"id": "formation_deck_filled_complete",
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"content": "編成コードの読み込み完了"
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},
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{
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"id": "formation_set_to_default",
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"content": "編成を初期化しますか?\n\n<size=80%>初期化すると基本人格・基本E.G.O装着状態に戻ります。</size>"
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},
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{
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"id": "formation_unable_to_set_default",
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"content": "基本編成は初期化できません。"
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},
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{
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"id": "formation_ego_resource_popup_title",
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"content": "E.G.O資源の詳細"
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},
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{
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"id": "formation_ego_resource_popup_total_used",
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"content": "累計E.G.O資源消耗個数"
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},
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{
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"id": "formation_ego_resource_popup_total_acquirable",
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"content": "累計E.G.O資源個数"
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},
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{
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"id": "formation_ego_resource_popup_personality",
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"content": "人格資源情報"
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},
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{
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"id": "formation_ego_resource_popup_ego",
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"content": "E.G.O消耗資源"
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},
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{
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"id": "formation_code_popup_title",
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"content": "編成コード"
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},
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{
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"id": "formation_code_popup_desc",
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"content": "編成コードをコピーして\nシェアしたり読み込んだりできます。"
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},
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{
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"id": "formation_code_popup_copy",
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"content": "編成コードをコピー"
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},
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{
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"id": "formation_code_popup_paste",
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"content": "編成コードを読み込む"
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},
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{
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"id": "formation_code_popup_paste_desc",
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"content": "コピーした編成コードを入力して\n新たな編成を生成します。"
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},
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{
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"id": "formation_code_popup_paste_input",
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"content": "コード入力"
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},
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{
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"id": "formation_code_popup_copy_success",
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"content": "編成コードのコピー完了"
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},
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{
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"id": "formation_side_button_all_personality",
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"content": "全人格"
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},
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{
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"id": "formation_side_button_all_ego",
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"content": "全E.G.O"
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},
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{
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"id": "formation_side_button_friend_support",
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"content": "サポート"
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},
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{
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"id": "character_list_title_all_personality",
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"content": "人格"
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},
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{
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"id": "character_list_title_all_personality_with_character_name",
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"content": "人格: {0}"
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},
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{
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"id": "character_list_title_all_ego",
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"content": "E.G.O"
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},
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{
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"id": "character_list_title_all_ego_with_character_name",
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"content": "E.G.O : {0}"
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},
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{
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"id": "character_list_title_friend_support",
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"content": "サポート人格: {0}"
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},
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{
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"id": "character_list_collect_rate",
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"content": "収集率"
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},
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{
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"id": "character_list_owned_toggle_label",
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"content": "保有"
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},
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{
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"id": "character_list_sort_label",
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"content": "ソート"
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},
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{
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"id": "character_list_friend_support_not_existed",
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"content": "該当囚人のサポート人格がありません。"
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},
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{
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"id": "character_list_friend_support_impossible",
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"content": "該当囚人のサポート人格は指定できません。"
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},
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{
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"id": "view_personality_status_button_label",
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"content": "人格"
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},
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{
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"id": "formation_ui_announcer",
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"content": "アナウンサー"
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},
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{
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"id": "formation_ui_announcer_detail",
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"content": "アナウンサー詳細"
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},
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{
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"id": "formation_deck_code_invalid_code",
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"content": "無効な編成コードです。"
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},
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{
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"id": "formation_ego_resource_popup_personality_desc",
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"content": "現在編成された人格で集められるE.G.O資源の累計個数と、編成された各人格が集められるE.G.O資源の数量です。"
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},
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{
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"id": "formation_ego_resource_popup_ego_desc",
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"content": "現在装着されたE.G.Oが消耗する資源の数量です。"
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},
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{
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"id": "formation_current_personality",
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"content": "現在選択中の人格"
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},
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{
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"id": "ego_sort_label_rarity",
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"content": "レアリティ"
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},
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{
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"id": "ego_filter_label_attack_type",
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"content": "E.G.Oタイプ"
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},
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{
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"id": "ego_filter_label_attribute_type",
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"content": "E.G.O属性"
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},
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{
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"id": "personality_filter_label_attack_type",
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"content": "スキルタイプ"
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},
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{
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"id": "personality_filter_label_attribute_type",
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"content": "スキル属性"
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},
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{
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"id": "character_list_personality_not_existed",
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"content": "該当する人格がありません。"
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},
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{
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"id": "character_list_ego_not_existed",
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"content": "該当するE.G.Oがありません。"
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},
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{
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"id": "filter_condition_speed",
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"content": "速度"
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},
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{
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"id": "filter_condition_defense",
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"content": "防御レベル"
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},
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{
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"id": "filter_condition_grade",
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"content": "{0}段階"
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},
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{
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"id": "ego_sort_label_syncLevel",
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"content": "幻想解析"
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},
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{
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"id": "ego_sort_label_crimson_resist",
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"content": "憤怒耐性"
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},
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{
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"id": "ego_sort_label_scarlet_resist",
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"content": "色欲耐性"
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},
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{
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"id": "ego_sort_label_amber_resist",
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"content": "怠惰耐性"
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},
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{
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"id": "ego_sort_label_shamrock_resist",
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"content": "暴食耐性"
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},
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{
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"id": "ego_sort_label_azure_resist",
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"content": "憂鬱耐性"
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},
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{
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"id": "ego_sort_label_indigo_resist",
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"content": "傲慢耐性"
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},
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{
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"id": "ego_sort_label_violet_resist",
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"content": "嫉妬耐性"
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},
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{
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"id": "personality_info_list_not_owned",
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"content": "未獲得"
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},
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{
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"id": "formation_must_participate_specific_character_with_baton",
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"content": "囚人{0}が待機人員に含まれていない状態で戦闘に参加する必要があります。"
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},
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{
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"id": "character_list_skin_not_existed",
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"content": "該当する外形がありません。"
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},
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{
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"id": "character_list_title_all_skin",
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"content": "外形投影"
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},
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{
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"id": "character_list_title_all_skin_with_character_name",
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"content": "外形投影 : {0}"
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},
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{
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"id": "mainui_common_skin",
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"content": "外形投影"
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},
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{
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"id": "formation_side_button_skin",
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"content": "外形投影"
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}
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]
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} |