1039 lines
42 KiB
JSON
1039 lines
42 KiB
JSON
{
|
||
"dataList": [
|
||
{
|
||
"id": 2020511,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "9章2節",
|
||
"abName": "皮膚の予言者",
|
||
"desc": "",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[Combustion]2を防御レベル減少1へ変換 (最大10)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 3,
|
||
"name": "9章2節",
|
||
"abName": "皮膚の予言者",
|
||
"desc": "[BeforeAttack] (最大色欲完全共鳴数)が4以上なら、攻撃加重値 +1",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackHead] [Combustion]3を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[Combustion]2を防御レベル減少1へ変換 (最大10)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "9章2節",
|
||
"abName": "皮膚の予言者",
|
||
"desc": "[BeforeAttack] (最大色欲完全共鳴数)が4以上なら、攻撃加重値 +1\n(最大色欲完全共鳴数)が6以上なら、追加で攻撃加重値 +1",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]3を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[Combustion]2を防御レベル減少1へ変換 (最大10)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 2020521,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "9章2節",
|
||
"abName": "皮膚の予言者",
|
||
"desc": "[CantIdentify]\nランダムな対象を攻撃",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackTail] [Combustion]4を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[Combustion]2を防御レベル減少1へ変換 (最大10)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 3,
|
||
"name": "9章2節",
|
||
"abName": "皮膚の予言者",
|
||
"desc": "[CantIdentify]\nランダムな対象を攻撃\n[BeforeAttack] (最大色欲完全共鳴数)が4以上なら、攻撃加重値 +1",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackTail] 次のターンに束縛 2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]4を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[Combustion]2を防御レベル減少1へ変換 (最大10)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "9章2節",
|
||
"abName": "皮膚の予言者",
|
||
"desc": "[CantIdentify]\nランダムな対象を攻撃\n[BeforeAttack] (最大色欲完全共鳴数)が4以上なら、攻撃加重値 +1\n(最大色欲完全共鳴数)が6以上なら、追加で攻撃加重値 +1",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttackTail] 次のターンに束縛 2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]4を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[Combustion]2を防御レベル減少1へ変換 (最大10)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 2020611,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "永続",
|
||
"abName": "時間アヒル",
|
||
"desc": "対象の速度が自分より低いとき、ダメージ量 +(対象との速度差 × 2.5)% (最大25%)\n[BeforeAttack] 最大共鳴数が3以上の場合、最大共鳴数だけ[Vibration]威力を付与(最大5)\n[EndSkill] 3ターンの間、ターン終了時に精神力が10減少",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]5, [Vibration]回数5を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationContinue]へ[FusionVibration]"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに対象の速度最大値が半減"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 3,
|
||
"name": "永続",
|
||
"abName": "時間アヒル",
|
||
"desc": "対象の速度が自分より低いとき、ダメージ量 +(対象との速度差 × <style=\"highlight\">3.5</style>)% (最大<style=\"highlight\">35%</style>)\n[BeforeAttack] 最大共鳴数が3以上の場合、最大共鳴数だけ[Vibration]威力を付与(最大5)\n<style=\"highlight\">- 最大共鳴が怠惰完全共鳴の場合、付与した[Vibration]威力値だけ[Vibration]回数を付与(最大5)</style>\n[EndSkill] 3ターンの間、ターン終了時に精神力が10減少",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]5, [Vibration]回数5を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationContinue]へ[FusionVibration]<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに対象の速度最大値が半減<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "永続",
|
||
"abName": "時間アヒル",
|
||
"desc": "対象の速度が自分より低いとき、ダメージ量 +(対象との速度差 × <style=\"highlight\">5</style>)% (最大<style=\"highlight\">50%</style>)\n[BeforeAttack] 最大共鳴数が3以上の場合、(最大共鳴数<style=\"highlight\"> × 2</style>)だけ[Vibration]威力を付与(最大<style=\"highlight\">10</style>)\n<style=\"highlight\">- 最大共鳴が怠惰完全共鳴の場合、付与した[Vibration]威力値だけ[Vibration]回数を付与(最大<style=\"highlight\">10</style>)</style>\n[EndSkill] 3ターンの間、ターン終了時に精神力が10減少",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]<style=\"highlight\">10</style>, [Vibration]回数<style=\"highlight\">10</style>を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationContinue]へ[FusionVibration]<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに対象の速度最大値が半減<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 2020621,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "永続",
|
||
"abName": "時間アヒル",
|
||
"desc": "[CantIdentify]\nランダムな対象を攻撃\nメイン攻撃対象の速度が自分より低いとき、ダメージ量 +(対象との速度差 × 1.5)% (最大12%)\n[BeforeAttack] 最大共鳴数が3以上の場合、[Vibration]威力を3付与",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]3, [Vibration]回数3を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationContinue]へ[FusionVibration]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに対象の速度最大値が半減"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 3,
|
||
"name": "永続",
|
||
"abName": "時間アヒル",
|
||
"desc": "[CantIdentify]\nランダムな対象を攻撃\nメイン攻撃対象の速度が自分より低いとき、ダメージ量 +(対象との速度差 × <style=\"highlight\">2</style>)% (最大<style=\"highlight\">16%</style>)\n[BeforeAttack] 最大共鳴数が3以上の場合、(最大共鳴数)だけ[Vibration]威力を付与(最大4)\n<style=\"highlight\">- [BeforeAttack] 最大共鳴が怠惰完全共鳴なら、[Vibration]回数を2付与</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]3, [Vibration]回数3を付与<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationContinue]へ[FusionVibration]<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに対象の速度最大値が半減<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "永続",
|
||
"abName": "時間アヒル",
|
||
"desc": "[CantIdentify]\nランダムな対象を攻撃\nメイン攻撃対象の速度が自分より低いとき、ダメージ量 +(対象との速度差 × <style=\"highlight\">2.5</style>)% (最大<style=\"highlight\">20%</style>)\n[BeforeAttack] 最大共鳴数が3以上の場合、(最大共鳴数)だけ[Vibration]威力を付与(最大<style=\"highlight\">5</style>)\n- [BeforeAttack] 最大共鳴が怠惰完全共鳴なら、<style=\"highlight\">付与した[Vibration]威力値だけ[Vibration]回数を付与(最大5)</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Vibration]<style=\"highlight\">5</style>, [Vibration]回数<style=\"highlight\">5</style>を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationContinue]へ[FusionVibration]<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] [VibrationExplosion]。対象の[Vibration]回数が1減少</style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 次のターンに対象の速度最大値が半減<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 2020711,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "投げ縄",
|
||
"abName": "薔薇の狩人",
|
||
"desc": "対象の[Burst]7につきコイン威力 +1(最大2)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 3,
|
||
"name": "投げ縄",
|
||
"abName": "薔薇の狩人",
|
||
"desc": "<style=\"highlight\">自分と対象の速度の合計が6以上なら、コイン威力 +1</style>\n対象の[Burst]7につきコイン威力 +1(最大2)\n<style=\"highlight\">[BeforeAttack] 次のターンに[Agility]2を得る\n[BeforeAttack] 最大共鳴が4以上なら、攻撃加重値 +1</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "投げ縄",
|
||
"abName": "薔薇の狩人",
|
||
"desc": "自分と対象の速度の合計が6以上なら、コイン威力 +1\n対象の[Burst]7につきコイン威力 +1(最大2)\n[BeforeAttack] 次のターンに[Agility]2を得る\n[BeforeAttack] 最大共鳴が4以上なら、攻撃加重値 +1\n<style=\"highlight\">- 該当共鳴が暴食共鳴なら、攻撃加重値 +1</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]2を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 2020721,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "投げ縄",
|
||
"abName": "薔薇の狩人",
|
||
"desc": "[CantIdentify]\nランダムな対象を攻撃\n対象の[Burst]7につきコイン威力 +1(最大2)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Snare]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 3,
|
||
"name": "投げ縄",
|
||
"abName": "薔薇の狩人",
|
||
"desc": "[CantIdentify]\nランダムな対象を攻撃\n<style=\"highlight\">自分と対象の速度の合計が6以上なら、コイン威力 +1</style>\n対象の[Burst]7につきコイン威力 +1(最大2)\n<style=\"highlight\">[BeforeAttack] 次のターンに[Agility]2を得る</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Snare]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[Burst]1につきダメージ量 +2%(最大30%)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "投げ縄",
|
||
"abName": "薔薇の狩人",
|
||
"desc": "[CantIdentify]\nランダムな対象を攻撃\n自分と対象の速度の合計が6以上なら、コイン威力 +1\n対象の[Burst]7につきコイン威力 +1(最大2)\n[BeforeAttack] 次のターンに[Agility]2を得る\n<style=\"highlight\">[EndSkill] 対象が混乱するか死亡した場合、次のターンに[ShamrockResultUp]1を得る</style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が2増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]4を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Snare]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] 対象の[Burst]1につきダメージ量 +2%(最大60%)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 2020811,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "胸痛",
|
||
"abName": "過ぎ去りし日の寝袋",
|
||
"desc": "[BeforeAttack] 全味方に[Breath]威力を(最大共鳴数)だけ付与(最大付与量 : 4)\n- 傲慢共鳴3以上なら、付与対象の[Breath]回数1増加、付与対象に次のターンにて[ReleaseBreath]1を付与",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": ""
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": ""
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 3,
|
||
"name": "胸痛",
|
||
"abName": "過ぎ去りし日の寝袋",
|
||
"desc": "[BeforeAttack] 全味方に[Breath]威力を(最大共鳴数)だけ付与(最大付与量 : <style=\"highlight\">6</style>)\n- 傲慢共鳴3以上なら、付与対象の[Breath]回数1増加、付与対象に次のターンにて[ReleaseBreath]1を付与",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] 自分の[Breath]回数が1増加</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">クリティカルダメージ量 +([Breath]威力と[Breath]回数の合計)% (最大20%)</style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "胸痛",
|
||
"abName": "過ぎ去りし日の寝袋",
|
||
"desc": "[BeforeAttack] 全味方に[Breath]威力を(最大共鳴数)だけ付与(最大付与量 : 6)\n- 傲慢共鳴3以上なら、付与対象の[Breath]回数1増加、付与対象に次のターンにて[ReleaseBreath]1を付与<style=\"highlight\"></style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Breath]回数が1増加<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "クリティカルダメージ量 +([Breath]威力と[Breath]回数の合計)% (最大<style=\"highlight\">40%</style>)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 2020821,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "胸痛",
|
||
"abName": "過ぎ去りし日の寝袋",
|
||
"desc": "[CantIdentify]\nランダムな対象を攻撃\n[BeforeAttack] 自分の[Breath]威力が20未満なら、[Breath]威力を20まで得て体力最大値の(得た[Breath]威力 × 2)%だけ体力を消耗\n- この効果で混乱・死亡しない\n[BeforeAttack] 全味方に[Breath]威力を(最大共鳴数)だけ付与(最大付与量 : 4)\n- 傲慢共鳴が3以上なら、付与対象の[Breath]回数が1増加、付与対象に次のターンにて[ReleaseBreath]1, [IndigoDamageUp]1を付与",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": ""
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": ""
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 3,
|
||
"name": "胸痛",
|
||
"abName": "過ぎ去りし日の寝袋",
|
||
"desc": "[CantIdentify]\nランダムな対象を攻撃\n[BeforeAttack] 自分の[Breath]威力が20未満なら、[Breath]威力を20まで得て体力最大値の(得た[Breath]威力 × 2)%だけ体力を消耗\n- この効果で混乱・死亡しない\n[BeforeAttack] 全味方に[Breath]威力を(最大共鳴数)だけ付与(最大付与量 : <style=\"highlight\">6</style>)\n- 傲慢共鳴が3以上なら、付与対象の[Breath]回数が1増加、付与対象に次のターンにて[ReleaseBreath]1, [IndigoDamageUp]1を付与",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] 自分の[Breath]回数が1増加</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">クリティカルダメージ量 +([Breath]威力と[Breath]回数の合計)% (最大20%)</style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "胸痛",
|
||
"abName": "過ぎ去りし日の寝袋",
|
||
"desc": "[CantIdentify]\nランダムな対象を攻撃\n[BeforeAttack] 自分の[Breath]威力が20未満なら、[Breath]威力を20まで得て体力最大値の(得た[Breath]威力 × 2)%だけ体力を消耗\n- この効果で混乱・死亡しない\n[BeforeAttack] 全味方に[Breath]威力を(最大共鳴数)だけ付与(最大付与量 : 6)\n- 傲慢共鳴が3以上なら、付与対象の[Breath]回数が1増加、付与対象に次のターンにて[ReleaseBreath]1, [IndigoDamageUp]1を付与<style=\"highlight\"></style>",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] 自分の[Breath]回数が1増加<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "クリティカルダメージ量 +([Breath]威力と[Breath]回数の合計)% (最大<style=\"highlight\">40%</style>)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 2020911,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "指令:メルトダウン",
|
||
"abName": "ケルシー",
|
||
"desc": "メインターゲットに[Combustion]または[Burst]があるなら、最終威力 +1\n[BeforeAttack] メインターゲットの[Burst]威力と[Burst]回数の合計1につき、ダメージ量 +1% (最大15%)\n[EndSkill] [CuredFilm]4を得る\n[EndSkill] 自分と、現在の体力の比率が最も低い味方1名の体力を、自分の最大体力の15%だけ回復\n- 自分の体力が最大なら、代わりに味方2名の体力を回復\n[EndSkill] 自分を含めて、現在の精神力が最も低い味方2名の精神力を10回復",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 3,
|
||
"name": "指令:メルトダウン",
|
||
"abName": "ケルシー",
|
||
"desc": "メインターゲットに[Combustion]または[Burst]があるなら、最終威力 +<style=\"highlight\">2</style>\n[BeforeAttack] メインターゲットの[Burst]威力と[Burst]回数の合計1につき、ダメージ量 +1% (最大15%)\n<style=\"highlight\">- [CuredFilm]があるなら、この効果と最大値が1.5倍に増加</style>\n[EndSkill] [CuredFilm]<style=\"highlight\">7</style>を得る\n[EndSkill] 自分と、現在の体力の比率が最も低い味方1名の体力を、自分の最大体力の<style=\"highlight\">20</style>%だけ回復\n- 自分の体力が最大なら、代わりに味方2名の体力を回復\n[EndSkill] 自分を含めて、現在の精神力が最も低い味方2名の精神力を10回復",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]<style=\"highlight\">2</style>を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]<style=\"highlight\">2</style>を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "指令:メルトダウン",
|
||
"abName": "ケルシー",
|
||
"desc": "メインターゲットに[Combustion]または[Burst]があるなら、最終威力 +<style=\"highlight\">3</style>\n[BeforeAttack] メインターゲットの[Burst]威力と[Burst]回数の合計1につき、ダメージ量 +1% (最大<style=\"highlight\">25</style>%)\n- [CuredFilm]があるなら、この効果と最大値が<style=\"highlight\">2</style>倍に増加\n[EndSkill] [CuredFilm]<style=\"highlight\">10</style>を得る\n[EndSkill] 自分と、現在の体力の比率が最も低い味方1名の体力を、自分の最大体力の<style=\"highlight\">30</style>%だけ回復\n- 自分の体力が最大なら、代わりに味方2名の体力を回復\n[EndSkill] 自分を含めて、現在の精神力が最も低い味方2名の精神力を<style=\"highlight\">15</style>回復",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]<style=\"highlight\">3</style>を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]<style=\"highlight\">3</style>を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 2020921,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "指令:メルトダウン",
|
||
"abName": "ケルシー",
|
||
"desc": "[CantIdentify]\nランダムな対象を攻撃\n[BeforeAttack] 最大共鳴数が4以上なら、攻撃加重値 +1\n[EndSkill] [CuredFilm]4を得る\n[EndSkill] このスキルダメージで混乱・死亡した対象がいないなら、最大体力の20%だけダメージを受けてその数値だけバリアを得る\n- この効果で死亡しない。ターン終了時に[CuredFilm]が最大値になり、次のターンに[AttackDmgUp]2を得る (1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 3,
|
||
"name": "指令:メルトダウン",
|
||
"abName": "ケルシー",
|
||
"desc": "[CantIdentify]\nランダムな対象を攻撃\n<style=\"highlight\">メインターゲットの[Burst]威力と[Burst]回数の合計が6以上なら、基本威力 +1</style>\n[BeforeAttack] 最大共鳴数が<style=\"highlight\">3</style>以上なら、攻撃加重値 +1\n[EndSkill] [CuredFilm]<style=\"highlight\">7</style>を得る\n[EndSkill] このスキルダメージで混乱・死亡した対象がいないなら、最大体力の20%だけダメージを受けてその数値だけバリアを得る\n- この効果で死亡しない。ターン終了時に[CuredFilm]が最大値になり、次のターンに[AttackDmgUp]2を得る (1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] [Burst]回数が1増加</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]<style=\"highlight\">2</style>を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "指令:メルトダウン",
|
||
"abName": "ケルシー",
|
||
"desc": "[CantIdentify]\nランダムな対象を攻撃\nメインターゲットの[Burst]威力と[Burst]回数の<style=\"highlight\">合計6につき、基本威力 +1 (最大2)</style>\n<style=\"highlight\">[BeforeAttack] 最大共鳴数3につき、攻撃加重値 +1 (最大2)</style>\n[EndSkill] [CuredFilm]<style=\"highlight\">10</style>を得る\n[EndSkill] このスキルダメージで混乱・死亡した対象がいないなら、最大体力の20%だけダメージを受けてその<style=\"highlight\">(数値 × 2)</style>だけバリアを得る\n- この効果で死亡しない。ターン終了時に[CuredFilm]が最大値になり、次のターンに[AttackDmgUp]2を得る (1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]1を付与<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] [Burst]1を付与</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Burst]回数が<style=\"highlight\">2</style>増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[SuperCoin]<style=\"highlight\"></style>"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnStartCoin] このスキルダメージで混乱・死亡した対象がいなければ、ダメージ量 +30%</style>"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]<style=\"highlight\">3</style>を付与"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 2021011,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "紅炎殺",
|
||
"abName": "紅炎蛾",
|
||
"desc": "[BeforeAttack] 全攻撃対象と自分の[Combustion]威力の合計10につき、最終威力 +1 (最大2)\n[EndSkill] [Combustion]10を得る、自分の[Combustion]回数が1増加\n[EndSkill] 自分の[Combustion]が15以上なら、次のターンに[CrimsonDamageUp]1を得る (1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[EndCoin] 自分の[Combustion]が15以上なら、全攻撃対象へ[FaustFlameMothEmber]1を付与 (1ターンにつき1回、集中戦闘では部位として扱う)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 3,
|
||
"name": "紅炎殺",
|
||
"abName": "紅炎蛾",
|
||
"desc": "[BeforeAttack] 全攻撃対象と自分の[Combustion]威力の合計10につき、最終威力 +1 (最大2)\n[EndSkill] [Combustion]10を得る、自分の[Combustion]回数が1増加\n[EndSkill] 自分の[Combustion]が15以上なら、次のターンに[CrimsonDamageUp]1を得る (1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] (憤怒共鳴数 ÷ 2)だけ[Combustion]を付与 (最大3, 小数点切り捨て)</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[EndCoin] 自分の[Combustion]が15以上なら、全攻撃対象へ[FaustFlameMothEmber]1を付与 (1ターンにつき1回、集中戦闘では部位として扱う)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "紅炎殺",
|
||
"abName": "紅炎蛾",
|
||
"desc": "[BeforeAttack] 全攻撃対象と自分の[Combustion]威力の合計10につき、最終威力 +1 (最大2)\n[EndSkill] [Combustion]10を得る、自分の[Combustion]回数が1増加\n[EndSkill] 自分の[Combustion]が15以上なら、次のターンに[CrimsonDamageUp]1を得る (1ターンにつき1回)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]1を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] (憤怒共鳴数 ÷ 2)だけ[Combustion]を付与 (最大3, 小数点切り捨て)<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] (憤怒共鳴数 ÷ 3)だけ[Combustion]回数が増加 (最大2, 小数点切り捨て)</style>"
|
||
},
|
||
{
|
||
"desc": "[EndCoin] 自分の[Combustion]が15以上なら、全攻撃対象へ[FaustFlameMothEmber]1を付与 (1ターンにつき1回、集中戦闘では部位として扱う)<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"id": 2021021,
|
||
"levelList": [
|
||
{
|
||
"level": 1,
|
||
"name": "紅炎殺",
|
||
"abName": "紅炎蛾",
|
||
"desc": "[CantIdentify]\nランダムな対象を攻撃\n[BeforeAttack] 全攻撃対象と自分の[Combustion]威力の合計10につき、最終威力 +1 (最大2)\n[EndSkill] [Combustion]10を得る、自分の[Combustion]回数が1増加\n[EndSkill] 自分の[Combustion]が25以上なら、次のターンに[CrimsonDamageUp]2を得る (1ターンにつき1回)\n[EndSkill] 自分が失った体力が50%以上なら、自分の[Combustion]10につき精神力を5回復 (最大10)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]2を付与"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[EndCoin] [FaustFlameMothEmber]3をランダムに攻撃対象へ分けて付与 (1ターンにつき1回。最大値の対象は除外され、集中戦闘では部位として扱う)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 3,
|
||
"name": "紅炎殺",
|
||
"abName": "紅炎蛾",
|
||
"desc": "[CantIdentify]\nランダムな対象を攻撃\n[BeforeAttack] 全攻撃対象と自分の[Combustion]威力の合計10につき、最終威力 +1 (最大2)\n[EndSkill] [Combustion]10を得る、自分の[Combustion]回数が1増加\n[EndSkill] 自分の[Combustion]が25以上なら、次のターンに[CrimsonDamageUp]2を得る (1ターンにつき1回)\n[EndSkill] 自分が失った体力が50%以上なら、自分の[Combustion]10につき精神力を5回復 (最大10)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]回数が1増加"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]2を付与"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] (憤怒共鳴数 ÷ 2)だけ[Combustion]を付与 (最大3, 小数点切り捨て)</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[EndCoin] [FaustFlameMothEmber]3をランダムに攻撃対象へ分けて付与 (1ターンにつき1回、最大値の対象を除く。集中戦闘では部位として扱う)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"level": 4,
|
||
"name": "紅炎殺",
|
||
"abName": "紅炎蛾",
|
||
"desc": "[CantIdentify]\nランダムな対象を攻撃\n[BeforeAttack] 全攻撃対象と自分の[Combustion]威力の合計10につき、最終威力 +1 (最大2)\n[EndSkill] [Combustion]10を得る、自分の[Combustion]回数が1増加\n[EndSkill] 自分の[Combustion]が25以上なら、次のターンに[CrimsonDamageUp]2を得る (1ターンにつき1回)\n[EndSkill] 自分が失った体力が50%以上なら、自分の[Combustion]10につき精神力を5回復 (<style=\"highlight\">最大15</style>)",
|
||
"coinlist": [
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]回数が1増加"
|
||
},
|
||
{
|
||
"desc": "<style=\"highlight\">[OnSucceedAttack] (憤怒共鳴数 ÷ 3)だけ[Combustion]回数が増加 (最大2, 小数点切り捨て)</style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[OnSucceedAttack] [Combustion]2を付与"
|
||
},
|
||
{
|
||
"desc": "[OnSucceedAttack] (憤怒共鳴数 ÷ 2)だけ[Combustion]を付与 (最大3, 小数点切り捨て)<style=\"highlight\"></style>"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"coindescs": [
|
||
{
|
||
"desc": "[EndCoin] [FaustFlameMothEmber]<style=\"highlight\">6</style>をランダムに攻撃対象へ分けて (1ターンにつき1回、最大値の対象を除く。集中戦闘では部位として扱う)"
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
} |