Files
LimbusStaticData/Story/Effect/P10410.json
T
2026-07-20 17:19:20 +07:00

397 lines
6.3 KiB
JSON

{
"dataList": [
{
"id": 0,
"cg": "black:FadeIn",
"bgm": "Corporation_NoFilter"
},
{
"id": 1,
"soundeffect": "SFX_Walk_Iron"
},
{
"id": 2,
"cg": "10410_normal:FadeIn",
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 3,
"soundeffect": "SFX_Cigarette_Fire"
},
{
"id": 4
},
{
"id": 5
},
{
"id": 6
},
{
"id": 7,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 8
},
{
"id": 9
},
{
"id": 10
},
{
"id": 11,
"soundeffect": "SFX_Walk_Iron_Once"
},
{
"id": 12,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 13
},
{
"id": 14,
"soundeffect": "SFX_Chicken_Bite, SFX_Flesh_3"
},
{
"id": 15
},
{
"id": 16,
"soundeffect": "SFX_Cigarette_Fire"
},
{
"id": 17
},
{
"id": 18,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 19,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 20,
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{
"id": 21
},
{
"id": 22
},
{
"id": 23,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 24,
"soundeffect": "SFX_Leather_Crumble_LIght"
},
{
"id": 25,
"soundeffect": "SFX_Cigarette_Fire"
},
{
"id": 26
},
{
"id": 27
},
{
"id": 28,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 29,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 30,
"soundeffect": "SFX_Cigarette_Fire"
},
{
"id": 31
},
{
"id": 32
},
{
"id": 33,
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{
"id": 34,
"soundeffect": "SFX_Cigarette_Fire"
},
{
"id": 35,
"soundeffect": "SFX_Walk_Iron"
},
{
"id": 36,
"cg": "black:FadeIn",
"soundeffect": "SFX_Autodoor"
},
{
"id": 37,
"soundeffect": "SFX_Walk_Iron"
},
{
"id": 38,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 39
},
{
"id": 40,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 41,
"cg": "10410_gacksung:FadeIn",
"soundeffect": "SFX_Mace_Miss"
},
{
"id": 42,
"soundeffect": "SFX_Butterfly_Reload"
},
{
"id": 43,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 44,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 45
},
{
"id": 46
},
{
"id": 47,
"soundeffect": "SFX_Head_Hit_Weak, SFX_Head_Hit_Weak:delay=0.6"
},
{
"id": 48,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 49,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 50,
"soundeffect": "SFX_Cigarette_Fire"
},
{
"id": 51
},
{
"id": 52
},
{
"id": 53,
"bgm": "First_Warning_NoFilter",
"soundeffect": "siren"
},
{
"id": 54,
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"id": 55,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 56,
"soundeffect": "SFX_Leather_Crumble_LIght"
},
{
"id": 57,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 58,
"soundeffect": "SFX_Cigarette_Fire"
},
{
"id": 59,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 60,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 61,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 62
},
{
"id": 63
},
{
"id": 64,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 65,
"soundeffect": "SFX_Cigarette_Fire"
},
{
"id": 66,
"effect": "ChangeUI:type=lobotomy",
"soundeffect": "SFX_WTrain_Noti"
},
{
"id": 67,
"effect": "ChangeUI:type=lobotomy",
"soundeffect": "SFX_WTrain_Noti"
},
{
"id": 68,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 69,
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"id": 70,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 71,
"soundeffect": "SFX_CigaretteHitOff"
},
{
"id": 72
},
{
"id": 73,
"soundeffect": "SFX_Zippo_Open"
},
{
"id": 74,
"soundeffect": "SFX_Cigarette_Fire"
},
{
"id": 75,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 76,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 77,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 78,
"soundeffect": "SFX_Run_Iron_A"
},
{
"id": 79
},
{
"id": 80
},
{
"id": 81,
"soundeffect": "SFX_Mace_Miss"
},
{
"id": 82
},
{
"id": 83
},
{
"id": 84,
"soundeffect": "SFX_Cigarette_Fire"
},
{
"id": 85
},
{
"id": 86,
"soundeffect": "SFX_Cotton_Crumble_Light"
},
{
"id": 87,
"soundeffect": "SFX_Jean_Crumble_Hard"
},
{
"id": 88,
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"id": 89,
"soundeffect": "SFX_Cigarette_Fire"
},
{
"id": 90,
"soundeffect": "SFX_Sweat_Crumble_Hard"
},
{
"id": 91,
"soundeffect": "SFX_Stretch_HardGrab"
},
{
"id": 92,
"soundeffect": "SFX_Sweat_Crumble_Light"
},
{
"id": 93,
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"id": 94,
"soundeffect": "SFX_Leather_Crumble_Hard"
},
{
"id": 95,
"soundeffect": "SFX_Shotgun_Recharge"
},
{
"id": 96
},
{
"id": 97,
"soundeffect": "SFX_Run_For_Attack, SFX_Jump"
},
{
"id": 98
},
{
"id": 99
},
{
"id": 100
},
{
"id": 101
},
{
"id": 102,
"soundeffect": "SFX_Mace_Ground, SFX_Wall_Destroy_Small:delay=0.2"
},
{
"id": 103
},
{
"id": 104,
"cg": "black:FadeIn"
}
]
}