Files
LimbusStaticData/Story/Effect/P10612.json
T
2026-07-20 17:19:20 +07:00

274 lines
4.4 KiB
JSON

{
"dataList": [
{
"id": 0,
"bg": "blackbg",
"cg": "10612_normal",
"bgm": "StoryNervous"
},
{
"id": 1
},
{
"id": 2,
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{
"id": 3,
"soundeffect": "SFX_Paper_Crumble"
},
{
"id": 4,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 5,
"effect": "CustomCamShake:[20][3][0.3]",
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 6
},
{
"id": 7,
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"id": 8,
"effect": "CustomCamShake:[50][20][0.5]",
"soundeffect": "SFX_Table_Hit"
},
{
"id": 9,
"soundeffect": "SFX_Paper_Multi_2"
},
{
"id": 10
},
{
"id": 11
},
{
"id": 12
},
{
"id": 13
},
{
"id": 14
},
{
"id": 15,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 16
},
{
"id": 17
},
{
"id": 18,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 19
},
{
"id": 20,
"soundeffect": "SFX_Leather_Crumble_Light, SFX_Stretch_HardGrab"
},
{
"id": 21
},
{
"id": 22,
"soundeffect": "SFX_Autodoor"
},
{
"id": 23,
"soundeffect": "SFX_Walk_Stone"
},
{
"id": 24
},
{
"id": 25,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 26
},
{
"id": 27,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 28,
"soundeffect": "SFX_Leather_Crumble_Light"
},
{
"id": 29,
"soundeffect": "SFX_Cotton_Crumble_SoftMew"
},
{
"id": 30,
"soundeffect": "SFX_Walk_Iron_Once"
},
{
"id": 31,
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{
"id": 32,
"soundeffect": "SFX_Cotton_Crumble_SoftMew"
},
{
"id": 33
},
{
"id": 34
},
{
"id": 35,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 36,
"soundeffect": "SFX_Walk_Iron_Once"
},
{
"id": 37,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 38
},
{
"id": 39,
"cg": "10612_normal:FadeOut"
},
{
"id": 40
},
{
"id": 41,
"cg": "10612_gacksung:FadeIn",
"effect": "CustomCamShake:[40][7][0.3]",
"bgm": "Examiner",
"soundeffect": "SFX_Reindeer_Whip"
},
{
"id": 42,
"effect": "CustomCamShake:[50][10][0.5]",
"soundeffect": "SFX_Rope_Hard, SFX_Human_Fall_Lot"
},
{
"id": 43
},
{
"id": 44
},
{
"id": 45
},
{
"id": 46
},
{
"id": 47,
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{
"id": 48
},
{
"id": 49,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 50,
"effect": "CustomCamShake:[30][7][0.5]",
"soundeffect": "SFX_Reindeer_Whip"
},
{
"id": 51
},
{
"id": 52
},
{
"id": 53
},
{
"id": 54,
"effect": "CustomCamShake:[20][3][0.3]",
"bgm": "Examiner:30",
"soundeffect": "SFX_Tinnitus_Long:loop, SFX_Body_Fall_Dirt",
"effectv2": "{\"blur\":{\"isActive\":\"true\",\"turnOn\":\"true\", \"strength\" : 1, \"duration\" : 3}}"
},
{
"id": 55
},
{
"id": 56
},
{
"id": 57
},
{
"id": 58
},
{
"id": 59,
"bgm": "Examiner:100",
"soundeffect": "SFX_Tinnitus_Long:end, SFX_Jean_Crumble_Light",
"effectv2": "{\"blur\":{\"isActive\":\"true\",\"turnOn\":\"false\", \"duration\" : 3}}"
},
{
"id": 60
},
{
"id": 61
},
{
"id": 62
},
{
"id": 63
},
{
"id": 64,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 65
},
{
"id": 66
},
{
"id": 67
},
{
"id": 68,
"effect": "CustomCamShake:[30][10][0.5]",
"soundeffect": "SFX_Transcevier_Open, SFX_Shotgun_Recharge"
},
{
"id": 69,
"effect": "CustomCamShake:[30][10][0.5]",
"soundeffect": "SFX_Transcevier_Open, SFX_Machine_Heat_Steam"
},
{
"id": 70,
"effect": "ClosedEyes:mode=on"
},
{
"id": 71
},
{
"id": 72
}
]
}