Files
LimbusStaticData/Story/Effect/P10714.json
T
2026-07-20 17:19:20 +07:00

369 lines
6.3 KiB
JSON

{
"dataList": [
{
"id": 0,
"cg": "10714_gacksung",
"bgm": "Into_Darkness"
},
{
"id": 1
},
{
"id": 2
},
{
"id": 3,
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{
"id": 4,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 5
},
{
"id": 6
},
{
"id": 7
},
{
"id": 8
},
{
"id": 9,
"soundeffect": "SFX_Walk_Iron_Once"
},
{
"id": 10,
"effect": "CustomCamShake:[30][10][1]",
"soundeffect": "SFX_Stretch_HardGrab"
},
{
"id": 11,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 12
},
{
"id": 13,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 14
},
{
"id": 15,
"soundeffect": "SFX_Walk_Iron_Once"
},
{
"id": 16,
"soundeffect": "SFX_Leather_Crumble_Hard"
},
{
"id": 17,
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{
"id": 18
},
{
"id": 19
},
{
"id": 20
},
{
"id": 21
},
{
"id": 22
},
{
"id": 23,
"effect": "CustomCamShake:[30][5][0.4]",
"soundeffect": "SFX_Leather_Crumble_Hard, SFX_Metal_Shring"
},
{
"id": 24
},
{
"id": 25
},
{
"id": 26,
"soundeffect": "SFX_Walk_Iron_Once"
},
{
"id": 27,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 28,
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{
"id": 29
},
{
"id": 30,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 31
},
{
"id": 32,
"effect": "CustomCamShake:[60][10][0.4]",
"soundeffect": "SFX_Chun_Fan"
},
{
"id": 33
},
{
"id": 34
},
{
"id": 35
},
{
"id": 36,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 37,
"effect": "CustomCamShake:[30][5][0.4]",
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 38
},
{
"id": 39,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 40,
"soundeffect": "SFX_Hair_Care_2"
},
{
"id": 41
},
{
"id": 42
},
{
"id": 43
},
{
"id": 44
},
{
"id": 45,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 46,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 47,
"effect": "CustomCamShake:[60][10][0.4]",
"soundeffect": "SFX_Jean_Crumble_Hard"
},
{
"id": 48,
"bgm": "Into_Darkness:70"
},
{
"id": 49,
"cg": "black:FadeIn",
"bgm": "Into_Darkness:35"
},
{
"id": 50,
"bgm": "Into_Darkness:0"
},
{
"id": 51,
"cg": "10714_normal",
"effect": "CustomCamShake:[100][7][0.3]",
"bgm": "Shadow_Incoming",
"soundeffect": "SFX_Walking_Zombie"
},
{
"id": 52,
"cg": "red:FadeIn_Continue:[0~0.1],red:FadeOut_Continue:[0.1~0.2]",
"effect": "CustomCamShake:[30][7][0.4]",
"soundeffect": "SFX_Blood_Straw, SFX_Quick_Sword_Sling"
},
{
"id": 53
},
{
"id": 54,
"soundeffect": "SFX_Run_For_Attack"
},
{
"id": 55
},
{
"id": 56
},
{
"id": 57
},
{
"id": 58
},
{
"id": 59
},
{
"id": 60,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 61,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 62,
"effect": "CustomCamShake:[10][30][0.5]",
"soundeffect": "SFX_Muscle_Over_1"
},
{
"id": 63,
"soundeffect": "SFX_Stretch_HardGrab"
},
{
"id": 64,
"soundeffect": "SFX_Walk_Iron_Once"
},
{
"id": 65,
"soundeffect": "SFX_Vergil_Sword_Ready, SFX_Fire_Water_Sizzle"
},
{
"id": 66,
"cg": "red:FadeIn_Continue:[0~0.1],red:FadeOut_Continue:[0.1~0.2]",
"effect": "CustomCamShake:[100][7][0.4]",
"soundeffect": "SFX_Execution_8, SFX_Vergil_Sword_Shot"
},
{
"id": 67,
"effect": "CustomCamShake:[100][7][0.4]",
"soundeffect": "SFX_Execution_9"
},
{
"id": 68,
"soundeffect": "SFX_Hair_Care"
},
{
"id": 69
},
{
"id": 70
},
{
"id": 71,
"effect": "CustomCamShake:[8][30][1]",
"soundeffect": "SFX_Execution_10"
},
{
"id": 72
},
{
"id": 73,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 74,
"cg": "red:FadeIn_Continue:[0~0.1],red:FadeOut_Continue:[0.1~0.2]",
"effect": "CustomCamShake:[60][5][0.3]",
"soundeffect": "SFX_Vergil_Sword_Shot, SFX_Blood_Splatter:delay=0.2"
},
{
"id": 75
},
{
"id": 76
},
{
"id": 77,
"cg": "red:FadeIn_Continue:[0~0.1],red:FadeOut_Continue:[0.1~0.2]",
"effect": "CustomCamShake:[60][15][0.6]",
"soundeffect": "SFX_Quick_Sword_Sling, SFX_LCE_Fire_3, SFX_Blood_Straw:delay=0.1"
},
{
"id": 78
},
{
"id": 79,
"effect": "CustomCamShake:[30][15][0.4]",
"soundeffect": "SFX_Quick_Sword_Sling, SFX_LCE_Fire_3, SFX_Blood_Straw:delay=0.1"
},
{
"id": 80
},
{
"id": 81
},
{
"id": 82
},
{
"id": 83,
"cg": "red:FadeIn_Continue:[0~0.1],red:FadeOut_Continue:[0.1~0.2]",
"effect": "CustomCamShake:[60][5][0.3]",
"soundeffect": "SFX_Vergil_Sword_Shot, SFX_Blood_Splatter:delay=0.2"
},
{
"id": 84,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 85,
"soundeffect": "SFX_Walk_Wood_2StepOnly"
},
{
"id": 86
},
{
"id": 87,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 88,
"soundeffect": "SFX_Cloth_Rubbed_Move"
},
{
"id": 89
},
{
"id": 90
},
{
"id": 91,
"soundeffect": "SFX_Jean_Crumble_Light"
},
{
"id": 92,
"cg": "black:FadeIn_Long",
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 93,
"soundeffect": "SFX_Walk_Dirt"
},
{
"id": 94,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 95
}
]
}