369 lines
6.3 KiB
JSON
369 lines
6.3 KiB
JSON
{
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"dataList": [
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{
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"id": 0,
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"cg": "10714_gacksung",
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"bgm": "Into_Darkness"
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},
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{
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"id": 1
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},
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{
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"id": 2
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},
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{
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"id": 3,
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"soundeffect": "SFX_Walk_Wood_2StepOnly"
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},
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{
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"id": 4,
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"soundeffect": "SFX_Cloth_Crumble"
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},
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{
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"id": 5
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},
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{
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"id": 6
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},
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{
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"id": 7
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},
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{
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"id": 8
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},
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{
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"id": 9,
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"soundeffect": "SFX_Walk_Iron_Once"
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},
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{
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"id": 10,
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"effect": "CustomCamShake:[30][10][1]",
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"soundeffect": "SFX_Stretch_HardGrab"
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},
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{
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"id": 11,
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"soundeffect": "SFX_Cotton_Crumble_SoftNew"
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},
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{
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"id": 12
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},
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{
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"id": 13,
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"soundeffect": "SFX_Jean_Crumble_Light"
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},
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{
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"id": 14
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},
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{
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"id": 15,
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"soundeffect": "SFX_Walk_Iron_Once"
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},
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{
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"id": 16,
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"soundeffect": "SFX_Leather_Crumble_Hard"
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},
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{
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"id": 17,
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"soundeffect": "SFX_Walk_Wood_2StepOnly"
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},
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{
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"id": 18
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},
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{
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"id": 19
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{
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"id": 20
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{
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"id": 21
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},
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{
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"id": 22
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},
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{
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"id": 23,
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"effect": "CustomCamShake:[30][5][0.4]",
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"soundeffect": "SFX_Leather_Crumble_Hard, SFX_Metal_Shring"
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},
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{
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"id": 24
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},
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{
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"id": 25
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},
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{
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"id": 26,
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"soundeffect": "SFX_Walk_Iron_Once"
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},
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{
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"id": 27,
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"soundeffect": "SFX_Cotton_Crumble_SoftNew"
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},
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{
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"id": 28,
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"soundeffect": "SFX_Walk_Wood_2StepOnly"
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},
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{
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"id": 29
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},
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{
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"id": 30,
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"soundeffect": "SFX_Cloth_Crumble"
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},
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{
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"id": 31
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},
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{
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"id": 32,
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"effect": "CustomCamShake:[60][10][0.4]",
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"soundeffect": "SFX_Chun_Fan"
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},
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{
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"id": 33
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},
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{
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"id": 34
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},
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{
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"id": 35
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},
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{
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"id": 36,
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"soundeffect": "SFX_Cloth_Crumble"
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},
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{
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"id": 37,
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"effect": "CustomCamShake:[30][5][0.4]",
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"soundeffect": "SFX_Jean_Crumble_Light"
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},
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{
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"id": 38
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},
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{
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"id": 39,
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"soundeffect": "SFX_Cotton_Crumble_SoftNew"
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},
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{
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"id": 40,
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"soundeffect": "SFX_Hair_Care_2"
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},
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{
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"id": 41
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},
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{
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"id": 42
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},
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{
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"id": 43
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},
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{
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"id": 44
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},
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{
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"id": 45,
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"soundeffect": "SFX_Cloth_Crumble"
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},
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{
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"id": 46,
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"soundeffect": "SFX_Cotton_Crumble_SoftNew"
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},
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{
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"id": 47,
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"effect": "CustomCamShake:[60][10][0.4]",
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"soundeffect": "SFX_Jean_Crumble_Hard"
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},
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{
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"id": 48,
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"bgm": "Into_Darkness:70"
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},
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{
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"id": 49,
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"cg": "black:FadeIn",
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"bgm": "Into_Darkness:35"
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},
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{
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"id": 50,
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"bgm": "Into_Darkness:0"
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},
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{
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"id": 51,
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"cg": "10714_normal",
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"effect": "CustomCamShake:[100][7][0.3]",
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"bgm": "Shadow_Incoming",
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"soundeffect": "SFX_Walking_Zombie"
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},
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{
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"id": 52,
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"cg": "red:FadeIn_Continue:[0~0.1],red:FadeOut_Continue:[0.1~0.2]",
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"effect": "CustomCamShake:[30][7][0.4]",
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"soundeffect": "SFX_Blood_Straw, SFX_Quick_Sword_Sling"
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},
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{
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"id": 53
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},
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{
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"id": 54,
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"soundeffect": "SFX_Run_For_Attack"
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},
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{
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"id": 55
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},
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{
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"id": 56
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},
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{
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"id": 57
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},
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{
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"id": 58
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},
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{
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"id": 59
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},
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{
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"id": 60,
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"soundeffect": "SFX_Jean_Crumble_Light"
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},
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{
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"id": 61,
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"soundeffect": "SFX_Cloth_Crumble"
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},
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{
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"id": 62,
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"effect": "CustomCamShake:[10][30][0.5]",
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"soundeffect": "SFX_Muscle_Over_1"
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},
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{
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"id": 63,
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"soundeffect": "SFX_Stretch_HardGrab"
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},
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{
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"id": 64,
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"soundeffect": "SFX_Walk_Iron_Once"
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},
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{
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"id": 65,
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"soundeffect": "SFX_Vergil_Sword_Ready, SFX_Fire_Water_Sizzle"
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},
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{
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"id": 66,
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"cg": "red:FadeIn_Continue:[0~0.1],red:FadeOut_Continue:[0.1~0.2]",
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"effect": "CustomCamShake:[100][7][0.4]",
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"soundeffect": "SFX_Execution_8, SFX_Vergil_Sword_Shot"
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},
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{
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"id": 67,
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"effect": "CustomCamShake:[100][7][0.4]",
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"soundeffect": "SFX_Execution_9"
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},
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{
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"id": 68,
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"soundeffect": "SFX_Hair_Care"
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},
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{
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"id": 69
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},
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{
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"id": 70
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},
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{
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"id": 71,
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"effect": "CustomCamShake:[8][30][1]",
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"soundeffect": "SFX_Execution_10"
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},
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{
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"id": 72
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},
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{
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"id": 73,
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"soundeffect": "SFX_Jean_Crumble_Light"
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},
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{
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"id": 74,
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"cg": "red:FadeIn_Continue:[0~0.1],red:FadeOut_Continue:[0.1~0.2]",
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"effect": "CustomCamShake:[60][5][0.3]",
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"soundeffect": "SFX_Vergil_Sword_Shot, SFX_Blood_Splatter:delay=0.2"
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},
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{
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"id": 75
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},
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{
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"id": 76
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},
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{
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"id": 77,
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"cg": "red:FadeIn_Continue:[0~0.1],red:FadeOut_Continue:[0.1~0.2]",
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"effect": "CustomCamShake:[60][15][0.6]",
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"soundeffect": "SFX_Quick_Sword_Sling, SFX_LCE_Fire_3, SFX_Blood_Straw:delay=0.1"
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},
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{
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"id": 78
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},
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{
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"id": 79,
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"effect": "CustomCamShake:[30][15][0.4]",
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"soundeffect": "SFX_Quick_Sword_Sling, SFX_LCE_Fire_3, SFX_Blood_Straw:delay=0.1"
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},
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{
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"id": 80
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},
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{
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"id": 81
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},
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{
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"id": 82
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},
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{
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"id": 83,
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"cg": "red:FadeIn_Continue:[0~0.1],red:FadeOut_Continue:[0.1~0.2]",
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"effect": "CustomCamShake:[60][5][0.3]",
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"soundeffect": "SFX_Vergil_Sword_Shot, SFX_Blood_Splatter:delay=0.2"
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},
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{
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"id": 84,
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"soundeffect": "SFX_Jean_Crumble_Light"
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},
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{
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"id": 85,
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"soundeffect": "SFX_Walk_Wood_2StepOnly"
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},
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{
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"id": 86
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},
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{
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"id": 87,
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"soundeffect": "SFX_Cotton_Crumble_SoftNew"
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},
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{
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"id": 88,
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"soundeffect": "SFX_Cloth_Rubbed_Move"
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},
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{
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"id": 89
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},
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{
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"id": 90
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},
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{
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"id": 91,
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"soundeffect": "SFX_Jean_Crumble_Light"
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},
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{
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"id": 92,
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"cg": "black:FadeIn_Long",
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"soundeffect": "SFX_Cotton_Crumble_SoftNew"
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},
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{
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"id": 93,
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"soundeffect": "SFX_Walk_Dirt"
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},
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{
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"id": 94,
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"soundeffect": "SFX_Cloth_Crumble"
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},
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{
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"id": 95
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}
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]
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} |