353 lines
6.1 KiB
JSON
353 lines
6.1 KiB
JSON
{
|
|
"dataList": [
|
|
{
|
|
"id": 0,
|
|
"cg": "11014_normal",
|
|
"bgm": "Into_Darkness",
|
|
"soundeffect": "SFX_Jean_Crumble_Light"
|
|
},
|
|
{
|
|
"id": 1
|
|
},
|
|
{
|
|
"id": 2,
|
|
"soundeffect": "SFX_Walk_Dirt, SFX_Walk_Stone:delay=0.1, SFX_Walk_Marble:delay=0.25"
|
|
},
|
|
{
|
|
"id": 3
|
|
},
|
|
{
|
|
"id": 4
|
|
},
|
|
{
|
|
"id": 5,
|
|
"effect": "CustomCamShake:[35][4][0.3]",
|
|
"soundeffect": "SFX_Leather_Crumble_Light"
|
|
},
|
|
{
|
|
"id": 6,
|
|
"effect": "CustomCamShake:[15][10][1]",
|
|
"soundeffect": "SFX_Jean_Crumble_Hard"
|
|
},
|
|
{
|
|
"id": 7,
|
|
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
|
|
},
|
|
{
|
|
"id": 8
|
|
},
|
|
{
|
|
"id": 9,
|
|
"soundeffect": "SFX_Run_dirt_B"
|
|
},
|
|
{
|
|
"id": 10,
|
|
"soundeffect": "SFX_Wood_Door_Hard, SFX_Metal_Door_Hinge_1:delay=0.3"
|
|
},
|
|
{
|
|
"id": 11
|
|
},
|
|
{
|
|
"id": 12
|
|
},
|
|
{
|
|
"id": 13
|
|
},
|
|
{
|
|
"id": 14
|
|
},
|
|
{
|
|
"id": 15,
|
|
"soundeffect": "SFX_Walk_Dirt"
|
|
},
|
|
{
|
|
"id": 16,
|
|
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
|
|
},
|
|
{
|
|
"id": 17,
|
|
"soundeffect": "SFX_Walk_Stone"
|
|
},
|
|
{
|
|
"id": 18,
|
|
"soundeffect": "SFX_Cloth_Crumble"
|
|
},
|
|
{
|
|
"id": 19
|
|
},
|
|
{
|
|
"id": 20
|
|
},
|
|
{
|
|
"id": 21
|
|
},
|
|
{
|
|
"id": 22,
|
|
"soundeffect": "SFX_Jean_Crumble_Light"
|
|
},
|
|
{
|
|
"id": 23
|
|
},
|
|
{
|
|
"id": 24,
|
|
"soundeffect": "SFX_Sweat_Crumble_Light"
|
|
},
|
|
{
|
|
"id": 25,
|
|
"soundeffect": "SFX_Hair_Care_2"
|
|
},
|
|
{
|
|
"id": 26
|
|
},
|
|
{
|
|
"id": 27,
|
|
"soundeffect": "SFX_Walk_Wood_2StepOlny"
|
|
},
|
|
{
|
|
"id": 28
|
|
},
|
|
{
|
|
"id": 29
|
|
},
|
|
{
|
|
"id": 30
|
|
},
|
|
{
|
|
"id": 31,
|
|
"bgm": "Into_Darkness:60",
|
|
"soundeffect": "SFX_Ryoshu_Sword_Ready"
|
|
},
|
|
{
|
|
"id": 32,
|
|
"cg": "black",
|
|
"bgm": "Into_Darkness:30"
|
|
},
|
|
{
|
|
"id": 34,
|
|
"effect": "CustomCamShake:[15][10][1]",
|
|
"bgm": "Brutality",
|
|
"soundeffect": "SFX_Jean_Crumble_Light"
|
|
},
|
|
{
|
|
"id": 35,
|
|
"soundeffect": "SFX_Cloth_Crumble"
|
|
},
|
|
{
|
|
"id": 36,
|
|
"effect": "CustomCamShake:[35][4][0.3]",
|
|
"soundeffect": "SFX_Leather_Crumble_Hard"
|
|
},
|
|
{
|
|
"id": 37,
|
|
"effect": "CustomCamShake:[45][10][1]",
|
|
"bgm": "Brutality:0",
|
|
"soundeffect": "SFX_Run_Stone_B"
|
|
},
|
|
{
|
|
"id": 38,
|
|
"soundeffect": "SFX_Chair_Hard"
|
|
},
|
|
{
|
|
"id": 40,
|
|
"cg": "11014_gacksung:FadeIn",
|
|
"bgm": "Show_Your_Boldness",
|
|
"soundeffect": "SFX_Walk_Iron_Once"
|
|
},
|
|
{
|
|
"id": 41
|
|
},
|
|
{
|
|
"id": 42,
|
|
"soundeffect": "SFX_Water_Drop_Small"
|
|
},
|
|
{
|
|
"id": 43
|
|
},
|
|
{
|
|
"id": 44
|
|
},
|
|
{
|
|
"id": 45,
|
|
"soundeffect": "SFX_Jump"
|
|
},
|
|
{
|
|
"id": 46,
|
|
"effect": "CustomCamShake:[35][4][0.3]",
|
|
"soundeffect": "SFX_Run_For_Attack"
|
|
},
|
|
{
|
|
"id": 47,
|
|
"soundeffect": "SFX_SwordClang_1, SFX_Blood_Splatter"
|
|
},
|
|
{
|
|
"id": 48,
|
|
"soundeffect": "SFX_Jump, SFX_SwordClang_3:delay=0.27, SFX_Flesh_5:delay=0.23"
|
|
},
|
|
{
|
|
"id": 49,
|
|
"effect": "CustomCamShake:[45][10][1]",
|
|
"soundeffect": "SFX_BattleSet"
|
|
},
|
|
{
|
|
"id": 50,
|
|
"soundeffect": "SFX_Human_Fall_Lot"
|
|
},
|
|
{
|
|
"id": 51,
|
|
"soundeffect": "SFX_Machine_Heat_Steam, SFX_Machine_Grab:delay=2"
|
|
},
|
|
{
|
|
"id": 52,
|
|
"soundeffect": "SFX_Mace_Miss, SFX_Mace_Human_Kill:delay=0.2"
|
|
},
|
|
{
|
|
"id": 53
|
|
},
|
|
{
|
|
"id": 54
|
|
},
|
|
{
|
|
"id": 55,
|
|
"soundeffect": "SFX_Run_Wood_B, SFX_Run_Stone_A:delay=0.1"
|
|
},
|
|
{
|
|
"id": 56,
|
|
"soundeffect": "SFX_Stretch_HardGrab"
|
|
},
|
|
{
|
|
"id": 57,
|
|
"effect": "CustomCamShake:[5][25][1]",
|
|
"soundeffect": "SFX_Cloth_Crumble"
|
|
},
|
|
{
|
|
"id": 58,
|
|
"soundeffect": "SFX_Hair_Care_2"
|
|
},
|
|
{
|
|
"id": 59,
|
|
"soundeffect": "SFX_Quick_Sword_Sling, SFX_Flesh_3, SFX_Blood_Splatter:delay=0.1"
|
|
},
|
|
{
|
|
"id": 60,
|
|
"soundeffect": "SFX_Jean_Crumble_Hard"
|
|
},
|
|
{
|
|
"id": 61
|
|
},
|
|
{
|
|
"id": 62
|
|
},
|
|
{
|
|
"id": 63,
|
|
"soundeffect": "SFX_Mace_Human_Kill"
|
|
},
|
|
{
|
|
"id": 64,
|
|
"soundeffect": "SFX_Execution_7"
|
|
},
|
|
{
|
|
"id": 65,
|
|
"effect": "CustomCamShake:[45][10][1]",
|
|
"soundeffect": "SFX_Table_Hit"
|
|
},
|
|
{
|
|
"id": 66,
|
|
"soundeffect": "SFX_Walk_Iron_Once, SFX_Human_Fall_Lot:delay=1"
|
|
},
|
|
{
|
|
"id": 67,
|
|
"soundeffect": "SFX_Jump"
|
|
},
|
|
{
|
|
"id": 68,
|
|
"soundeffect": "SFX_BattleSet"
|
|
},
|
|
{
|
|
"id": 69,
|
|
"soundeffect": "SFX_Execution_8"
|
|
},
|
|
{
|
|
"id": 70
|
|
},
|
|
{
|
|
"id": 71
|
|
},
|
|
{
|
|
"id": 72,
|
|
"soundeffect": "SFX_Walk_Wood"
|
|
},
|
|
{
|
|
"id": 73,
|
|
"effect": "CustomCamShake:[5][25][1]",
|
|
"soundeffect": "SFX_Stretch_HardGrab"
|
|
},
|
|
{
|
|
"id": 74
|
|
},
|
|
{
|
|
"id": 75
|
|
},
|
|
{
|
|
"id": 76,
|
|
"soundeffect": "SFX_Cloth_Crumble"
|
|
},
|
|
{
|
|
"id": 77,
|
|
"soundeffect": "SwordOn, SFX_Walk_Wood_2StepOnly"
|
|
},
|
|
{
|
|
"id": 78,
|
|
"soundeffect": "SFX_Black_Fire_Burn, SFX_LCE_Fire_2"
|
|
},
|
|
{
|
|
"id": 79,
|
|
"soundeffect": "SFX_LCE_Fire_3, SFX_SwordClang_3:delay=0.1"
|
|
},
|
|
{
|
|
"id": 80,
|
|
"soundeffect": "SFX_Grab_The_Neck"
|
|
},
|
|
{
|
|
"id": 81,
|
|
"effect": "CustomCamShake:[45][10][0.3]",
|
|
"soundeffect": "SFX_Leather_Crumble_Hard"
|
|
},
|
|
{
|
|
"id": 82
|
|
},
|
|
{
|
|
"id": 83,
|
|
"soundeffect": "SFX_BattleSet"
|
|
},
|
|
{
|
|
"id": 84,
|
|
"soundeffect": "SFX_Jean_Crumble_Hard"
|
|
},
|
|
{
|
|
"id": 85
|
|
},
|
|
{
|
|
"id": 86
|
|
},
|
|
{
|
|
"id": 87
|
|
},
|
|
{
|
|
"id": 88,
|
|
"soundeffect": "SFX_Walk_Wood_2StepOnly"
|
|
},
|
|
{
|
|
"id": 89,
|
|
"soundeffect": "SFX_LCE_Fire_2, SFX_Metal_Shring, SFX_Blood_Splatter:delay=0.1"
|
|
},
|
|
{
|
|
"id": 90,
|
|
"cg": "red:FadeIn:[0~0.1],red:FadeOut:[0.1~0.2]",
|
|
"soundeffect": "SFX_Human_Fall_2"
|
|
},
|
|
{
|
|
"id": 91,
|
|
"cg": "black:FadeIn"
|
|
}
|
|
]
|
|
} |