Files
LimbusStaticData/Localize/en/EN_Skills_Abnormality-a1c8p3.json
2026-07-20 17:19:20 +07:00

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{
"dataList": [
{
"id": 114501,
"levelList": [
{
"level": 1,
"name": "Double Slash",
"desc": "Final Power +1 for every 4 ([Combustion] + [Vibration]) on target (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Vibration]"
}
]
}
]
}
]
},
{
"id": 114502,
"levelList": [
{
"level": 1,
"name": "Triple Slash",
"desc": "Final Power +1 for every 4 ([Combustion] + [Vibration]) on target (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Vibration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Vibration] and +2 [Vibration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Trigger [VibrationExplosion]; then, reduce target's [Vibration] Count by 1"
}
]
}
]
}
]
},
{
"id": 114503,
"levelList": [
{
"level": 1,
"name": "Double Slash - Blast [爆]",
"desc": "Final Power +1 for every 4 ([Combustion] + [Vibration]) on target (max 4)\n[DefeatDuel] Lose 1 [BulletPropellant]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "Spend 1 [BulletPropellant]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Combustion] and +2 [Combustion] Count"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Vibration] and +2 [Vibration] Count"
}
]
}
]
}
]
},
{
"id": 114504,
"levelList": [
{
"level": 1,
"name": "Triple Slash - Blast [爆]",
"desc": "Final Power +1 for every 4 ([Combustion] + [Vibration]) on target (max 4)\n[DefeatDuel] Lose 1 [BulletPropellant]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Vibration] Count"
}
]
},
{
"coindescs": [
{
"desc": "Spend 1 [BulletPropellant]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Combustion] and +2 [Combustion] Count"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Vibration] and +2 [Vibration] Count"
}
]
},
{
"coindescs": [
{
"desc": "Spend 1 [BulletPropellant]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Combustion] and +2 [Combustion] Count"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Trigger [VibrationExplosion] twice; then, reduce target's [Vibration] Count by 2"
}
]
}
]
}
]
},
{
"id": 114505,
"levelList": [
{
"level": 1,
"name": "Blasting Shatterslash [爆碎斬]",
"desc": "Prioritizes targets with [Prey]\nCan clash with this Skill regardless of Speed\nCoin Power +1 for every 6 ([Combustion] + [Vibration]) on target (max 3)\n[DefeatDuel] Lose 10 SP",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "Spend 1 [BulletPropellant]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Vibration]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 4 [Vibration] and +4 [Vibration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "Spend 1 [BulletPropellant]"
},
{
"desc": "[OnSucceedAttack] Inflict +3 [Combustion] Count"
},
{
"desc": "[OnSucceedAttack] Inflict +3 [Vibration] Count"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Trigger [Switch_Vibration] into [VibrationIgnition]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "Spend 1 [BulletPropellant]"
},
{
"desc": "If this unit spent [BulletPropellant] due to this Coin's effect, deal +50% damage"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Combustion] and +3 [Combustion] Count"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Trigger [VibrationExplosion] twice; then, reduce target's [Vibration] Count by 2"
}
]
}
]
}
]
},
{
"id": 114506,
"levelList": [
{
"level": 1,
"name": "Tanglecleaver [快刀亂麻]",
"desc": "Prioritizes targets with [Prey]\nCan Clash with this Skill regardless of Speed; this unit does not become Staggered before it uses this Skill\n[WhenUse] Consume all [BattleSense] Stack on self. If this unit consumed...\n- ... 10+ Stack , gain Atk Weight +1 for every 10 Stack consumed (max 2)\n- ... 25 Stack, Final Power +1 for every 4 ([Combustion] + [Vibration]) on the main target (max 5)\n[DefeatDuel] Gain 4 [ResultReduction]\n[DefeatDuel] Gain 1 [Paralysis]\n[DefeatDuel] Deal -80% damage; this Skill's damage cannot Stagger the target; inflict only half the Potency and Count for both [Combustion] and [Vibration] inflicted by this Skill (unless raised by other effects)\n[EndSkill] [FullReload] (once per turn)\n- If this unit has [BulletPropellantSpecial], [ReloadKeepAmmo] instead (once per turn)\n[EndSkill] Ends this turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "Spend all [BulletPropellant]"
},
{
"desc": "[OnSucceedAttack] Inflict [Combustion], [Combustion] Count, [Vibration], and [Vibration] Count by [BulletPropellant] spent"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Trigger [Switch_Vibration] into [VibrationIgnition]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Trigger [VibrationExplosion] 3 times; then, reduce target's [Vibration] Count by 3"
}
]
}
]
}
]
},
{
"id": 114507,
"levelList": [
{
"level": 1,
"name": "Savage Tigerslayer's Perfected Flurry of Blades [超絕猛虎殺擊亂斬]",
"desc": "Prioritizes targets with [Prey]\nCan Clash with this Skill regardless of Speed; this unit does not become Staggered before it uses this Skill\n[WhenUse] Consume all [BattleSense] Stack on self. If this unit consumed...\n- ... 10+ Stack , gain Atk Weight +1 for every 10 Stack consumed (max 4)\n- ... 25 Stack, Final Power +1 for every 4 ([Combustion] + [Vibration]) on the main target (max 6)\n- ... 50 Stack, Coin Power +1 and deal +50% damage\n[DefeatDuel] Gain 2 [ResultReduction]\n[DefeatDuel] Gain 6 [Paralysis]\n[DefeatDuel] Deal -80% damage; this Skill's damage cannot Stagger the target; inflict only half the Potency and Count for both [Combustion] and [Vibration] inflicted by this Skill (unless raised by other effects)\n[EndSkill] [FullReload] (once per turn)\n- If this unit has [BulletPropellantSpecial], [ReloadKeepAmmo] instead (once per turn)\n[EndSkill] Ends this turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "Spend 1 [BulletPropellant]"
},
{
"desc": "[OnSucceedAttack] Inflict 6 [Combustion]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "Spend 1 [BulletPropellant]"
},
{
"desc": "[OnSucceedAttack] Inflict +6 [Combustion] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "Spend 1 [BulletPropellant]"
},
{
"desc": "[OnSucceedAttack] Inflict 6 [Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "Spend 1 [BulletPropellant]"
},
{
"desc": "[OnSucceedAttack] Inflict +6 [Vibration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "Spend 1 [BulletPropellant]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Trigger [Switch_Vibration] into [VibrationIgnition]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "Spend 1 [BulletPropellant]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Trigger [VibrationExplosion] 5 times; then, reduce target's [Vibration] Count by 5"
}
]
}
]
}
]
},
{
"id": 114508,
"levelList": [
{
"level": 1,
"name": "Reloading Tiantui Star's Blade",
"desc": "[DuelCounter]\n[DefeatDuel] Lose 1 [BulletPropellant]\n[EndSkill] [FullReload] (once per turn)\n- If this unit has [BulletPropellantSpecial], [ReloadKeepAmmo] instead (once per turn)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Vibration]"
}
]
},
{
"coindescs": [
{
"desc": "Spend 1 [BulletPropellant]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Combustion]"
},
{
"desc": "[OnSucceedAttack] Inflict +3 [Combustion] Count"
}
]
}
]
}
]
},
{
"id": 117101,
"levelList": [
{
"level": 1,
"name": "Savage Tigermark Support",
"desc": "[EndBattle] If this unit survives, give 6 [BulletPropellantSpecial] to Lei Heng\n[EndBattle] [DisengageCombat]",
"coinlist": [
{}
]
}
]
},
{
"id": 113501,
"levelList": [
{
"level": 1,
"name": "Contempt",
"desc": "If target has 3+ [GazeReplica], double the amount of negative effects inflicted with this Skill\n[WhenUse] If target has 6+ [Laceration], Coin Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttackHead] Inflict 4 [Laceration]"
}
]
}
]
}
]
},
{
"id": 113502,
"levelList": [
{
"level": 1,
"name": "Awe",
"desc": "If target has 3+ [GazeReplica], double the amount of negative effects inflicted with this Skill\n[WhenUse] If target has 6+ [Laceration], Coin Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration]"
},
{
"desc": "[OnSucceedAttackHead] Inflict 3 [DefenseDown] next turn"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict +1 [Laceration] Count"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [AttackDmgDown] next turn"
}
]
}
]
}
]
},
{
"id": 113503,
"levelList": [
{
"level": 1,
"name": "Contempt, Awe 【Unleashed】",
"desc": "[CantChangeTarget]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Vulnerable]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Deal 10 SP damage"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Raise Stagger Threshold equal to ([GazeReplica] on target x 5)"
},
{
"desc": "[EndSkill] Remove [GazeReplica] on the target"
}
]
}
]
}
]
},
{
"id": 113504,
"levelList": [
{
"level": 1,
"name": "Contemptuous Thing",
"desc": "Prioritizes Hong Lu\n[WhenUse] Inflict 4 [GraspReplica]\n[WhenUse] Gain 2 [AttackDmgUp] next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
}
]
},
{
"id": 113505,
"levelList": [
{
"level": 1,
"name": "Be Awed",
"desc": "Prioritizes targets with [GraspReplica]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 6 [Laceration]"
}
]
}
]
}
]
},
{
"id": 113506,
"levelList": [
{
"level": 1,
"name": "You Must Confront This",
"desc": "[DuelCounter]\n[DefeatDuel] Reduce target's [GazeReplica] by 2\n[DefeatDuel] Reduce target's [GraspReplica] by 1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 113507,
"levelList": [
{
"level": 1,
"name": "Awe, Contempt【Unleashed】",
"desc": "[BeforeAttack] Gain Atk Weight by the number of Sinners with 4+ [GazeReplica]",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 1 [Binding] next turn"
},
{
"desc": "[OnSucceedAttack] If target has 4+ [GazeReplica], inflict 1 [GazeReplica]"
}
]
}
]
}
]
},
{
"id": 113508,
"levelList": [
{
"level": 1,
"name": "Spiral Warp Field",
"desc": "[CanDuelGuard]\n[StartBattle] Jia Huan and Gubo gain 30 Shield\n[WinDuel] Jia Huan and Gubo gain 30 Shield",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
}
]
},
{
"id": 113601,
"levelList": [
{
"level": 1,
"name": "Front Line Fire",
"desc": "Targets the frontmost target\n[WhenUse] Gain 1 [BoseProjektilReplica]\n[WhenUse] If target has 6+ [Laceration], Coin Power +1\n[WhenUse] Gain +1 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "+50% Damage on Critical Hit"
},
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 113602,
"levelList": [
{
"level": 1,
"name": "Rear Line Fire",
"desc": "Targets the rearmost target\n[WhenUse] Gain 1 [BoseProjektilReplica]\n[WhenUse] If target has 6+ [Laceration], Coin Power +1\n[WhenUse] Gain +2 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "+70% Damage on Critical Hit"
},
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 113603,
"levelList": [
{
"level": 1,
"name": "Sigilshattered Bullet",
"desc": "Targets the frontmost target\n[WhenUse] Gain 3 [Breath] and +2 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "This Coin deals damage only against the main target"
},
{
"desc": "[EnemyKill] The final Coin deals +100% damage"
}
]
},
{
"coindescs": [
{
"desc": "This Coin deals damage only against the sub-targets"
},
{
"desc": "+100% Damage on Critical Hit"
},
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration] and +2 [Laceration] Count"
}
]
}
]
}
]
},
{
"id": 113604,
"levelList": [
{
"level": 1,
"name": "Bullet Drenched with the Blood of a Comrade",
"desc": "[CantChangeTarget]\nPrioritizes N Corp. Employees\n- If this unit failed to attack the targeted unit, cancel this Skill\n[WhenUse] Gain 5 [Breath]\n[EndBattle] Heal 20 SP",
"coinlist": [
{
"coindescs": [
{
"desc": "This Coin deals damage only against the main target"
},
{
"desc": "[OnSucceedAttack] Inflict (target's HP at the \"On Hit' timing) Pride bonus damage with the final Coin"
},
{
"desc": "[OnSucceedAttack] Kills the target"
}
]
},
{
"coindescs": [
{
"desc": "This Coin deals damage only against the sub-targets"
},
{
"desc": "+100% Damage on Critical Hit"
},
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration] and +2 [Laceration] Count"
},
{
"desc": "[OnSucceedAttack] Inflict 4 [Sinking] and +2 [Sinking] Count"
}
]
}
]
}
]
},
{
"id": 113605,
"levelList": [
{
"level": 1,
"name": "Reminiscence Shattering Bullet",
"desc": "[WideAreaRampage]\nDeal +10% damage for every [BoseProjektilReplica] on self\n[WhenUse] Lose 10 SP\n[EndSkill] Spend all [BoseProjektilReplica] on self",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Sinking]"
},
{
"desc": "[OnSucceedAttack] Lose 5 SP"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Sinking]"
},
{
"desc": "[OnSucceedAttack] Lose 5 SP"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Sinking]"
},
{
"desc": "[OnSucceedAttack] Lose 5 SP"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Sinking]"
},
{
"desc": "[OnSucceedAttack] Lose 5 SP"
}
]
}
]
}
]
},
{
"id": 113606,
"levelList": [
{
"level": 1,
"name": "Melee Combat",
"desc": "[DuelCounter]",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain +2 [Breath] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Gain 2 [Breath]"
}
]
}
]
}
]
},
{
"id": 114601,
"levelList": [
{
"level": 1,
"name": "Completed Heixian Bolus - Wei [未]",
"desc": "[WhenUse] If target has 5+ ([Laceration] + [Burst]), Clash Power +1\n[WhenUse] If target has 7+ ([Laceration] + [Burst]), gain 5 [Breath] and +2 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Burst]"
}
]
}
]
}
]
},
{
"id": 114602,
"levelList": [
{
"level": 1,
"name": "Completed Heixian Bolus - Yin [寅]",
"desc": "[WhenUse] Coin Power +1 for every 5 ([Laceration] + [Burst]) on target (max 3)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [DefenseDown] next turn"
},
{
"desc": "[OnSucceedAttack] Gain 5 [Breath]"
},
{
"desc": "[OnSucceedAttack] Inflict 5 [Laceration]"
}
]
}
]
}
]
},
{
"id": 114603,
"levelList": [
{
"level": 1,
"name": "Completed Heixian Bolus - Si [巳]",
"desc": "[WhenUse] If the main target has 10+ ([Laceration] + [Burst]), Atk Weight +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Poison]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Poison]"
}
]
}
]
}
]
},
{
"id": 114604,
"levelList": [
{
"level": 1,
"name": "Completed Heixian Bolus - You [酉]",
"desc": "[WhenUse] If target has 10+ ([Laceration] + [Burst]), Coin Power +1\nInflict 1 [Laceration] and [DefenseDown] with every Critical Hit",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst] Count"
},
{
"desc": "[OnSucceedAttack] Heal 2 SP"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst]"
},
{
"desc": "[OnSucceedAttack] Heal 2 SP"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [Burst]"
},
{
"desc": "[OnSucceedAttack] Heal 2 SP"
}
]
}
]
}
]
},
{
"id": 114605,
"levelList": [
{
"level": 1,
"name": "Completed Heixian Bolus - Hun [混]",
"desc": "[WhenUse] Coin Power +1 for every type of negative effect on the main target (max 2)\n[DefeatDuel] Deal -50% damage and damage dealt by this Skill cannot Stagger the target\n[EndSkill] Gain 2 [Binding] and 6 [DefenseDown] next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Gain 5 [Breath]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Laceration]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 3 [Poison]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict +3 [Burst] Count"
}
]
}
]
}
]
},
{
"id": 114606,
"levelList": [
{
"level": 1,
"name": "Completed Heixian Bolus - You [酉] - Defense",
"desc": "[CanDuelGuard]\n[WhenUse] If target has 5+ ([Laceration] + [Burst]), Coin Power +2\n[WhenUse] Heal 8 SP\n[WhenUse] Gain 3 [Breath] and +2 [Breath] Count",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
}
]
},
{
"id": 115201,
"levelList": [
{
"level": 1,
"name": "Precious Jade's Cradle [寶玉搖籃]",
"desc": "[CantChangeTarget]\nPrioritizes Hong Lu\nWhen this Skill targets Hong Lu, deal 0 damage\n[EndSkill] When this Skill targets Hong Lu, Stagger him, then turn him into [ExpensiveJade] next turn; then, end the turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
}
]
},
{
"id": 115202,
"levelList": [
{
"level": 1,
"name": "Supernatural, Strength, Chaos, and Spirits - Yin Si You [寅巳酉]",
"desc": "[WhenUse] Coin Power +1 for every 5 ([Laceration] + [Burst]) on target (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration] and 2 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Laceration] and 2 [Burst]"
}
]
}
]
}
]
},
{
"id": 115203,
"levelList": [
{
"level": 1,
"name": "You do not know the fathoms of the eye's powers, its special nature",
"desc": "Prioritizes Hong Lu\n[WhenUse] When there is Baoyu, the Precious Jade, convert all Coins on this Skill to [SuperCoin]s\n[WhenUse] Coin Power +1 for every 5 (sum of [Laceration] and [Burst] on target) (max 2)",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count and +3 [Burst] Count"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Laceration] and 1 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 1 [Laceration] and 1 [Burst]"
}
]
}
]
}
]
},
{
"id": 115204,
"levelList": [
{
"level": 1,
"name": "Please Watch me, O Xianren...!",
"desc": "Prioritizes Hong Lu\n[WinDuel] Gain 5 [Breath] and +2 [Breath] Count\n[DefeatDuel] Gain 2 [AttackUp] and 2 [DefenseDown] next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Binding] and 2 [Vulnerable] next turn"
},
{
"desc": "[OnSucceedAttack] Inflict +2 [Laceration] Count and +2 [Burst] Count"
}
]
}
]
}
]
},
{
"id": 115205,
"levelList": [
{
"level": 1,
"name": "You do not know the fate of a Hierarch without the Xianren's care! ",
"desc": "[WhenUse] Heal 25 SP\n[DefeatDuel] Deal -50% damage and damage dealt by this Skill cannot Stagger the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Deal +2.5% damage for every ([Burst] + [Laceration]) on target (max 50%)"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Poison]"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Deal +2.5% damage for every ([Burst] + [Laceration]) on target (max 50%)"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration] and +2 [Laceration] Count"
}
]
},
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Deal +2.5% damage for every ([Burst] + [Laceration]) on target (max 50%)"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Burst] and +2 [Burst] Count"
}
]
}
]
}
]
},
{
"id": 115206,
"levelList": [
{
"level": 1,
"name": "Nothing But a Meaningless Struggle...!",
"desc": "[CanDuelGuard]\n[WinDuel] Jia Mu heals 15 SP. At 0 SP, heal 30 SP instead.",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
}
]
},
{
"id": 115207,
"levelList": [
{
"level": 1,
"name": "Still, you can do nothing",
"desc": "[WhenUse] Gain [OutpouringAnger]\n[WhenUse] Heal 8 SP\n[WhenUse] If the main target has less than 50% HP, or if the main target has 10+ ([Burst] + [Laceration]), convert this Skill's Coins to [SuperCoin]s\n[DefeatDuel] Gain 1 [Vulnerable]\n- When losing a clash against Hong Lu, gain 2 [Vulnerable] instead",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 4 [Laceration] and 4 [Burst]"
},
{
"desc": "[OnSucceedAttack] Inflict +2 [Burst] Count"
},
{
"desc": "[OnSucceedAttack] Deal 10 SP damage and raise target's Stagger Threshold by 50% of damage dealt"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Binding] next turn"
},
{
"desc": "[OnSucceedAttack] Heal 8 SP"
}
]
}
]
}
]
},
{
"id": 115208,
"levelList": [
{
"level": 1,
"name": "A Hierarch without the Xianren's blessing is a Hierarch in name only; she will die an insect's death!!!",
"desc": "[WhenUse] At 30% or less Core HP: Coin Power +3, deal +30% damage\n[WhenUse] At less than 50% Core HP: convert this Skill's Coins to [SuperCoin]s\n[DefeatDuel] Deal -50% damage and damage dealt by this Skill cannot Stagger the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 1 Heaping Obedience"
},
{
"desc": "[OnSucceedAttack] Inflict +3 [Laceration] Count"
},
{
"desc": "[OnSucceedAttack] Inflict +3 [Burst] Count"
},
{
"desc": "[OnSucceedAttack] Heal 5 SP"
}
]
},
{
"coindescs": [
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 2 [PileObedient]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Burst]"
},
{
"desc": "[OnSucceedAttack] Heal 5 SP"
}
]
}
]
}
]
},
{
"id": 115209,
"levelList": [
{
"level": 1,
"name": "Be honored to be in audience of such a great man",
"desc": "Can Clash with this Skill regardless of Speed; cannot be Staggered before using this Skill\n[WhenUse] Gain 2 [Enhancement], 2 [Endurance], and 2 [AttackDmgUp] to the Body Part next turn\n[WhenUse] Heal this unit's SP up to 30 SP\n[DefeatDuel] Deal -50% damage and damage dealt by this Skill cannot Stagger the target",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 10 [Sinking]"
}
]
}
]
}
]
},
{
"id": 115210,
"levelList": [
{
"level": 1,
"name": "Be with this little girl, O Xianren",
"desc": "[StartBattle] Body and Core Parts gain Shield equal to 10% of their max HP, respectively\n[WhenUse] Body Part gains 1 [Enhancement], 1 [Endurance], and 2 [AttackDmgUp] next turn\n[WhenUse] Heal 15 SP",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Sinking] and +2 [Sinking] Count"
}
]
}
]
}
]
},
{
"id": 115211,
"levelList": [
{
"level": 1,
"name": "O Xianren...!",
"desc": "Can Clash with this Skill regardless of Speed; cannot be Staggered before using this Skill\n[StartBattle] Generate 5 Elder Trees next turn\n[DefeatDuel] Deal -50% damage and this damage dealt by this Skill cannot Stagger the target\n[EndSkill] Ends turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
}
]
},
{
"id": 115212,
"levelList": [
{
"level": 1,
"name": "Please give me, Shi Miyin, your strength!",
"desc": "If target has 50%+ HP, Coin Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Among targets without [ImperfectEternalLife], choose and heal 15% HP for the ally with the least HP"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Among targets without [ImperfectEternalLife], choose and heal 15% HP for the ally with the least HP"
},
{
"desc": "[OnSucceedAttack] Inflict 3 [Laceration]"
}
]
}
]
}
]
},
{
"id": 115213,
"levelList": [
{
"level": 1,
"name": "An Offering of Extreme Extracted Immortality [極仙榨滴供養]",
"desc": "[CantIdentify]\nThis Skill cannot deal damage to allies\nCan Clash with this Skill regardless of Speed; cannot be Staggered before using this Skill\n[WhenUse] Coin Power +2 and deal +20% damage for every 1 ally with [SupremeEternalLife]\n[WhenUse] If there aren't any allies with [SupremeEternalLife], apply 200 Shield to all targets\n[EndSkill] Ends turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] If the target is an ally, siphon their remaining HP and their [ImperfectEternalLife]. Then, apply the same amount of [ImperfectEternalLife] Stack to all of this unit's Parts next turn. Eliminate the Siphoned unit afterward."
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 8 [Laceration] and 8 [Burst]"
}
]
}
]
}
]
},
{
"id": 115301,
"levelList": [
{
"level": 1,
"name": "I greet you now",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Deal 5 SP damage"
},
{
"desc": "[UnBrokenCoinOnSucceedAttack] Inflict 1 [Vulnerable] next turn"
}
]
}
]
}
]
},
{
"id": 115302,
"levelList": [
{
"level": 1,
"name": "I'll be docile",
"desc": "[CanDuelGuard]\n[WinDuel] Jia Mu heals 15 SP. At 0 SP, heal 30 SP instead.",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
}
]
},
{
"id": 115303,
"levelList": [
{
"level": 1,
"name": "I'll be your amusement",
"desc": "[CantDuel]\n[EndSkill] Kills this unit and heals Jia Mu's SP up to 45 SP. Apply 2 [Enhancement] and 5 [AttackDmgUp] to Jia Mu next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
},
{
"desc": "[OnSucceedAttack] Deal 15 SP damage "
},
{
"desc": "[OnSucceedAttack] Raise Stagger Threshold by 50% of damage dealt"
}
]
}
]
}
]
},
{
"id": 115401,
"levelList": [
{
"level": 1,
"name": "Give me your vitality",
"desc": "If target has 50%+ HP, Coin Power +1",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Heal 20% of Max HP"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Heal 20% of Max HP"
},
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
}
]
}
]
}
]
},
{
"id": 115402,
"levelList": [
{
"level": 1,
"name": "Please me",
"desc": "If target has 50%+ HP, Clash Power +2\n[WhenUse] Heal 10 SP for Jia Mu",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 3 [Sinking]"
}
]
}
]
}
]
},
{
"id": 115403,
"levelList": [
{
"level": 1,
"name": "The Xianren's Wise Counsel",
"desc": "[WhenUse] Apply 1 [Enhancement] and 1 [AttackDmgUp] to Jia Mu next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
}
]
},
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict 2 [Burst]"
}
]
}
]
}
]
},
{
"id": 115404,
"levelList": [
{
"level": 1,
"name": "The Xianren's True Counsel",
"desc": "[WhenUse] Apply 1 [Endurance] and 1 [Protection] to Jia Mu next turn",
"coinlist": [
{
"coindescs": [
{
"desc": "[OnSucceedAttack] Inflict +3 [Burst] Count"
}
]
}
]
}
]
},
{
"id": 115405,
"levelList": [
{
"level": 1,
"name": "I need more vitality...",
"desc": "",
"coinlist": [
{
"coindescs": [
{
"desc": ""
}
]
}
]
}
]
},
{
"id": 115214,
"levelList": [
{
"level": 1,
"name": "Nothing But a Meaningless Struggle...!",
"desc": "[CanDuelGuard]\n[WhenUse] Coin Power +1 for every 5 ([Laceration] + [Burst]) on target (max 3)\n[WinDuel] Inflict +1 [Burst] Count, inflict 2 [DefenseDown]",
"coinlist": [
{
"coindescs": [
{
"desc": "[SuperCoin]"
}
]
}
]
}
]
}
]
}