119 lines
3.9 KiB
JSON
119 lines
3.9 KiB
JSON
{
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"dataList": [
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{
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"id": "get_10901_1",
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"desc": "Identity Acquisition",
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"dlg": "Hiya~ I’m Rodya. I have a longer name, but that makes things look cold, so just stick with Rodya~"
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},
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{
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"id": "lobby_morning_10901_1",
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"desc": "Morning Greeting",
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"dlg": "Yawn~ Up already? I’m gonna get some more sleep. I hope someone makes me breakfast."
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},
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{
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"id": "lobby_noon_10901_1",
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"desc": "Afternoon Greeting",
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"dlg": "What’d you have for lunch? As for me, a juicy hunk of meat… was what I wanted, but Faust said no."
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},
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{
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"id": "lobby_night_10901_1",
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"desc": "Evening Greeting",
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"dlg": "Having trouble sleeping? How about a round of poker with me? We’ll play heads-up. Fuhu."
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},
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{
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"id": "smalltalk_10901_1",
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"desc": "Chatter #1",
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"dlg": "People say you should shun money… but that’s a load of crap. Sure, worshipping money is a highway to disaster, but when you’re a lover of money like me, you’re set for success."
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},
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{
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"id": "smalltalk_10901_2",
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"desc": "Chatter #2",
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"dlg": "You gotta take it easy with the work, Dante. Everyone needs a break from time to time. …Why don’t you go out and buy me some sweets, then. Hm?"
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},
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{
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"id": "smalltalk_10901_3",
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"desc": "Chatter #3",
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"dlg": "My favorite things… Taking a bite of premium meat and playing card games. And I’ll be the winner no matter what we play."
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},
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{
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"id": "smalltalk_10901_4",
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"desc": "Chatter #4",
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"dlg": "My hometown was freezing cold. This is a total greenhouse compared to that. Sometimes feels a little too warm, though. What about yours, Dante? Oh, right… Tell me when you remember, ‘kay?"
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},
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{
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"id": "smalltalk_10901_5",
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"desc": "Chatter #5",
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"dlg": "You really are an odd one, Dante, darling. How can you stand living such a boring life? Did you forget all about your favorite stuff when you lost your head? If so, that’s… Yeah, that’s kinda sad…"
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},
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{
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"id": "neglect_10901_1",
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"desc": "Idle",
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"dlg": "Dante? Are you out shopping? Can I count on you to get me some grub?"
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},
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{
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"id": "formation_10901_1",
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"desc": "Deployment",
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"dlg": "Need a hand?"
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},
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{
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"id": "battleentry_10901_1",
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"desc": "Stage Entry",
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"dlg": "Let’s get this done quickly and get some snackage~"
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},
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{
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"id": "battle_select_10901_1",
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"desc": "Viewed in Battle",
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"dlg": "What? Did you miss me?"
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},
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{
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"id": "battle_endcommand_10901_1",
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"desc": "Commencing Attack",
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"dlg": "Be back in a jiffy~"
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},
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{
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"id": "battle_enemy_break_10901_1",
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"desc": "Enemy Stagger",
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"dlg": "Is that all?"
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},
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{
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"id": "battle_break_10901_1",
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"desc": "Staggered",
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"dlg": "Ngh…!"
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},
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{
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"id": "battle_kill_10901_1",
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"desc": "Enemy Killed",
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"dlg": "Score! You owe me a treat, Dante~"
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},
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{
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"id": "battle_allydead_10901_1",
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"desc": "Ally Death",
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"dlg": "Oh, gee… You’ve got some work cut out for you, Dante~"
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},
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{
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"id": "choice_success_p_10901_1",
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"desc": "Check Passed",
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"dlg": "I bet the others woulda gone bust."
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},
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{
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"id": "choice_fail_n_10901_1",
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"desc": "Check Failed",
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"dlg": "Bah~ I warned ya."
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},
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{
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"id": "battle_clear_10901_1",
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"desc": "Victory Cry",
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"dlg": "Piece of cake~ Y’know I’m looking forward to a bigger reward than compliments… Ya dig?"
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},
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{
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"id": "battle_clear_ex_10901_1",
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"desc": "Extra Conditions Fulfilled",
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"dlg": "Perrrrrfection! Heck, I might even say that was below my level."
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},
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{
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"id": "battle_defeat_10901_1",
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"desc": "Defeat Wail",
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"dlg": "You coulda done better~ Just saying, not my fault."
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}
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]
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} |