124 lines
3.7 KiB
JSON
124 lines
3.7 KiB
JSON
{
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"dataList": [
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{
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"id": "get_11002_1",
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"desc": "Identity Acquisition",
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"dlg": "Tell me… What do I need to cut?"
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},
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{
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"id": "lobby_morning_11002_1",
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"desc": "Morning Greeting",
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"dlg": "There’s nothing refreshing like swinging my sword through the morning air."
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},
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{
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"id": "lobby_noon_11002_1",
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"desc": "Afternoon Greeting",
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"dlg": "Manager, who do you usually have your lunch with? Um… As for me, I tend to eat alone. I’m more comfortable that way."
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},
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{
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"id": "lobby_night_11002_1",
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"desc": "Evening Greeting",
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"dlg": "It’s dark out. The sky would be brighter if I could cut out the moon. …I’m kidding, of course."
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},
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{
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"id": "smalltalk_11002_1",
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"desc": "Chatter #1",
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"dlg": "Are you satisfied with what you’re doing, Manager? Is your job fulfilling?"
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},
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{
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"id": "smalltalk_11002_2",
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"desc": "Chatter #2",
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"dlg": "Oh, hi, Manager! I was just standing guard. You’ll join me…? Mmm… Sure! Go ahead."
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},
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{
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"id": "smalltalk_11002_3",
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"desc": "Chatter #3",
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"dlg": "I envy Ms. Rodya. She never thinks too deeply and has no problem following her heart. It’s something I could never do."
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},
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{
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"id": "smalltalk_11002_4",
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"desc": "Post-Uptie Chat 1",
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"dlg": "I was taught that you should show no hesitation when you wield a sword. But I can’t help but keep questioning myself… asking if it’s really okay to take others’ lives so easily…"
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},
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{
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"id": "smalltalk_11002_5",
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"desc": "Post-Uptie Chat 2",
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"dlg": "However, when I actually cut someone down… I would get such a rush. I guess that’s my nature."
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},
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{
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"id": "neglect_11002_1",
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"desc": "Idle",
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"dlg": "Huh? Manager, where did you go? Is this some kind of prank?"
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},
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{
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"id": "gacksung_11002_1",
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"desc": "Uptying",
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"dlg": "I’ll become a sharper blade."
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},
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{
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"id": "formation_11002_1",
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"desc": "Deployment",
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"dlg": "Without hesitation."
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},
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{
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"id": "battleentry_11002_1",
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"desc": "Stage Entry",
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"dlg": "This will help me hone my edge, right…?"
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},
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{
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"id": "battle_select_11002_1",
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"desc": "Viewed in Battle",
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"dlg": "Please trust my blade…"
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},
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{
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"id": "battle_endcommand_11002_1",
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"desc": "Commencing Attack",
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"dlg": "I won’t hesitate…!"
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},
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{
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"id": "battle_enemy_break_11002_1",
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"desc": "Enemy Stagger",
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"dlg": "I’ll be able to cut them down next, right?"
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},
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{
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"id": "battle_break_11002_1",
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"desc": "Staggered",
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"dlg": "Hng…!"
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},
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{
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"id": "battle_kill_11002_1",
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"desc": "Enemy Killed",
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"dlg": "I slew them!"
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},
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{
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"id": "battle_allydead_11002_1",
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"desc": "Ally Death",
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"dlg": "Don’t joke with me like this…"
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},
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{
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"id": "choice_success_p_11002_1",
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"desc": "Check Passed",
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"dlg": "You have no hesitation!"
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},
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{
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"id": "choice_fail_n_11002_1",
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"desc": "Check Failed",
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"dlg": "This was inconceivable…"
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},
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{
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"id": "battle_clear_11002_1",
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"desc": "Victory Cry",
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"dlg": "I was a little nervous… but it’s nice to see that it ended well."
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},
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{
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"id": "battle_clear_ex_11002_1",
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"desc": "Extra Conditions Fulfilled",
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"dlg": "To slay others… was more delightful than I thought."
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},
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{
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"id": "battle_defeat_11002_1",
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"desc": "Defeat Wail",
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"dlg": "I let my reluctance hold me back when it mattered most. It’s my fault."
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}
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]
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} |