Files
2026-07-20 17:19:20 +07:00

207 lines
3.5 KiB
JSON

{
"dataList": [
{
"id": 1,
"bgm": "Backstreet_LOR",
"soundeffect": "SFX_Tape_Play"
},
{
"id": 2,
"cg": "10216_normal:FadeIn_Continue"
},
{
"id": 3,
"soundeffect": "SFX_Walk_Stone"
},
{
"id": 4
},
{
"id": 5
},
{
"id": 6
},
{
"id": 7,
"soundeffect": "SFX_Metal_Clank, SFX_Camera_Res_2:delay=0.4"
},
{
"id": 8,
"soundeffect": "SFX_Camera_Shot"
},
{
"id": 9,
"soundeffect": "SFX_Camera_Shot"
},
{
"id": 10,
"soundeffect": "SFX_Camera_Shot"
},
{
"id": 11,
"soundeffect": "SFX_Camera_Shot, SFX_Walk_Wood_2StepOnly, SFX_Blood_Straw:delay=0.85"
},
{
"id": 12,
"cg": "10216_special:FadeIn_Continue",
"soundeffect": "SFX_Camera_Shot"
},
{
"id": 13,
"cg": "10216_normal:FadeOut",
"soundeffect": "SFX_Camera_Shot"
},
{
"id": 14,
"soundeffect": "SFX_Walk_Dirt"
},
{
"id": 15,
"soundeffect": "SFX_Glass_Break_1"
},
{
"id": 16,
"cg": "10216_normal:FadeIn_Continue",
"soundeffect": "SFX_Melting_Ish"
},
{
"id": 17,
"cg": "10216_special:FadeOut"
},
{
"id": 18,
"soundeffect": "SFX_Walk_IRon_Once"
},
{
"id": 19
},
{
"id": 20,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 21
},
{
"id": 22
},
{
"id": 23,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 24
},
{
"id": 25,
"soundeffect": "SFX_Walk_Stone"
},
{
"id": 26
},
{
"id": 27,
"soundeffect": "SFX_Cotton_Crumble_SoftNew"
},
{
"id": 28,
"soundeffect": "SFX_Walk_Iron_Once"
},
{
"id": 29
},
{
"id": 30
},
{
"id": 31
},
{
"id": 32,
"cg": "10216_normal:FadeOut",
"soundeffect": "SFX_Tape_Stop"
},
{
"id": 33,
"soundeffect": "SFX_Tape_Play"
},
{
"id": 34,
"cg": "10216_gacksung:FadeIn_Continue"
},
{
"id": 35
},
{
"id": 36,
"soundeffect": "SFX_Cloth_Crumble"
},
{
"id": 37
},
{
"id": 38,
"soundeffect": "SFX_Walk_IRon_Once"
},
{
"id": 39
},
{
"id": 40
},
{
"id": 41
},
{
"id": 42,
"effect": "CustomCamShake:[3][10][0.5]",
"soundeffect": "SFX_Cloth_Crumble, SFX_Yuna_Cello_Open"
},
{
"id": 43,
"soundeffect": "SFX_Metal_Shring"
},
{
"id": 44,
"cg": "white:FadeIn:[0~0.1], 10216_gacksung:FadeIn_Continue",
"effect": "CustomCamShake:[25][15][0.9]",
"soundeffect": "SFX_Parry_Large, SFX_Parry_Large:delay=0.3, SFX_LCE_Fire_2:delay=0.3, SFX_Fire_Water_Sizzle:delay=0.3"
},
{
"id": 45,
"cg": "white:FadeOut",
"soundeffect": "SFX_LOR_Galaxy_Attack_Far"
},
{
"id": 46,
"soundeffect": "SFX_LOR_Piece_Attack_Far"
},
{
"id": 47
},
{
"id": 48,
"effect": "CustomCamShake:[10][7][1] ",
"soundeffect": "SFX_LOR_FingerSnap, SFX_LOR_Paper:delay=0.4, SFX_Execution_4:delay=0.5"
},
{
"id": 49
},
{
"id": 50
},
{
"id": 51
},
{
"id": 52,
"cg": "10216_gacksung:FadeOut_Continue"
},
{
"id": 53,
"bg": "blackbg",
"soundeffect": "SFX_Flesh_5, SFX_Blood_Splash"
}
]
}